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==Statistics== {{neow|<nowiki> <var> $DPS$ = Damage / Swingrate $AFDPS$ = Aftershock Damage / Swingrate $FDPS$ = Frozen Damage / Swingrate $FDMG$ = {{#expr:Damage * 2 round 0}} $ADMG$ = {{#expr:ceil(Damage * 0.4)}} $DPS2$ = $DPS$ + $AFDPS$ $FDPS2$ = $FDPS$ + $AFDPS$ $MDPS$ = ($DPS$) * Max Hits $MDPS2$ = ($FDPS2$) * Max Hits $COST$ = 950; 400; 1650; 3200; 8250; 16000 $CE$ = Total Cost / DPS $FREF$ = <ref>Frozen damage is dealt when hitting enemies that are already frozen or chilled. Frozen damage is double the regular damage.</ref> $DREF$ = <ref>DPS assumes only one enemy is hit and is not frozen.</ref> $FDREF$ = <ref>Once ''Ice Breaker'' is unlocked, DPS assumes that the enemy is frozen at all times.</ref> $FSE-UPGRADE$ = Heavier Swings; Better Sledge; Freezing Point; Ice Breaker; Arctic Aftershocks $FSE-UPGRADEICON$ = File:SledgerLevel1.png; File:SledgerLevel2.png; File:SledgerLevel3.png; File:SledgerLevel4.png; File:SledgerLevel5.png $FSE-DETECTION$ = ; 0; $R$ = $FNC-RECURSION$ </var> <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Frozen Damage$FREF$ !! Aftershock Damage !! Swingrate !! Aftershock Delay !! Range !! Max Hits !! Slowdown per Hit !! Max Slowdown !! Slowdown Time !! Freeze Time !! DPS$DREF$ !! Frozen DPS !! Max DPS$FDREF$ !! Cost Efficiency |- | 1 || $R$ || $R$ || 14 || N/A || N/A || 1.2 || N/A || 7 || 4 || 15% || 30% || 4 || N/A || $DPS$ || N/A || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |- | 2 || $R$ || $R$ || 28 || N/A || N/A || 1.2 || N/A || 7 || 5 || 15% || 30% || 4 || N/A || $DPS$ || N/A || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |- | 3 || $R$ || $R$ || 55 || N/A || N/A || 1.2 || N/A || 7 || 5 || 35% || 35% || 4 || 0.85 || $DPS$ || N/A || $MDPS$ || {{Money|$CE$}} || {{Money|$MCE$}} |- | 4 || $R$ || $R$ || 105 || $FDMG$ || N/A || 1.2 || N/A || 7.5 || 5 || 35% || 35% || 5 || 0.85 || $DPS$ || $FDPS$ || $MDPS2$ || {{Money|$CE$}} || {{Money|$MCE$}} |- | 5 || $R$ || $R$ || 150 || $FDMG$ || $ADMG$ || 1.2 || 0.4 || 7.5 || 8 || 35% || 35% || 5 || 1.2 || $DPS2$<ref>$DPS$ Normal DPS + $AFDPS$ Aftershock DPS</ref> || $FDPS2$<ref>$FDPS$ Normal DPS + $AFDPS$ Aftershock DPS</ref> || $MDPS2$ || {{Money|$CE$}} || {{Money|$MCE$}} |} </div> </nowiki>}} </center> </div> </div> ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Hardcore Rework Update (5 June 2026) β Frost Champion Update (28 August 2026)'''</div> <div class="ContainerColumn mw-collapsible-content"> <center>
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