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{{EnemyTabs}} {{For|other uses of [[Soul (Disambiguation)|Soul]]}} {{ZombieLegacy |modern_image = VoidSoul.png |legacy_image = Soul.png |mode_appearance = [[Hardcore Mode|{{Color|HardcoreMode}}]]<br/>[[Voidcore Mode|{{Color|VoidcoreMode|Voidcore}}]] |first_wave_appearance = 37 (Hardcore)<br/>41 (Voidcore) |base_hp = [[File:HealthIcon.png|20px|Health]]2,500 (Hardcore & Sandbox)<br/>[[File:HealthIcon.png|20px|Health]]3,000 (Voidcore) |speed = 7 |cash = {{Money|2,250}} on death (Hardcore)<br/>{{Money|1,500}} on death (Voidcore) |spawned_by = *[[Void Reaver]] *[[Soul Stealer]] |hidden = {{Attr|Hidden|Yes}} |fly = No |ghost = {{Attr|Ghost|Yes}} |lead = No |immunity = {{Attr|Blessed}} (Variable)<br/>{{Attr|Bloated}} (Variable) |legacy_base_hp = [[File:HealthIcon.png|20px|Health]]800 |legacy_speed = 7 |legacy_spawned_by = *[[Soul Stealer (Legacy)|Soul Stealer]] *[[Void Reaver (Legacy)|Void Reaver]] *[[Mystery]] (Hardcore, wave 46 onwards) |legacy_hidden = {{Attr|Hidden|Yes}} |legacy_fly = No |legacy_ghost = {{Attr|Ghost|Yes}} |legacy_lead = No |legacy_immunity = None }} {{QuoteContainer| {{QuoteBox|Did you really believe your realm was the first to find silence? *Laughter.*|audio = VoidcoreWave41-2.ogg|[[Void Caster]] on Wave 41 ([[Voidcore Mode|Voidcore]])}} }} __TOC__ ==Description== The '''Soul''' is a [[Hardcore Mode|Hardcore]] and [[Voidcore Mode|Voidcore]] mode [[enemy]] that cannot be attacked by [[towers]] without hidden detection. While its health is low for its debut, it is quick and can take unprepared defenses by surprise. As it is a [[Ghost (Attribute)|Ghost]] enemy, [[units]] cannot collide with it. Anything that deals unit collision damage also cannot deal damage to it. ==Logbook Description== "''The Soul is what is left when a realm ends and the dead have not passed into the afterlife. They will drift aimlessly across the Nil Zone once the realm is completely destroyed, and are either eaten up by whatever may have survived the collapse or captured for use. In this case, the Void consumed many realms before their battle with TDS. Where there were once countless realms, the Void devoured nearly all of them in a short span of time. Now, few remain unaccounted for.''" ==Appearance== {{Tabber |Modern |The '''Soul''' has a white translucent body and no legs. It wears a white, black and purple robe that covers most of its body. |Legacy |The legacy '''Soul''' is a white translucent and faceless enemy. It emits light when it runs. Due to its transparency, the [[Hidden (Attribute)|Hidden]] attribute applied to it makes it fade completely then fades back into view at regular intervals. }} ==Strategy== *DPS towers with Hidden Detection such as the [[Accelerator]], [[Engineer]], [[Turret]] or [[Juggernaut]] can be used to defeat '''Souls'''. **Support towers like the [[Commander]], [[DJ Booth]] and [[Mercenary Base]] can aid in further boosting the DPS of towers. *You can use the [[Ace Pilot]] to give hidden detection to towers that lack the detection such as the [[Ranger]] and [[Kingpin]]. *As the '''Soul''' is a [[Ghost (Attribute)|Ghost]] enemy, units such as the [[Railgun Tank]] cannot collide with it. They can however, damage the '''Soul''' with their ranged attacks if they are able to detect [[Hidden (Attribute)|Hidden]] enemies. ==Gallery== {{Gallery| {{GalleryHeader|Corpse Variants}} <gallery> CorpseSoul.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 β Present) </gallery> {{GalleryHeader|Trailers}} <gallery> Hardcore Rework Trailer - Tower Defense Simulator|'''Soul''' in the game trailer. </gallery> {{GalleryHeader|Concept Art}} <gallery> SoulCA.png|'''Soul''' on its concept art. </gallery> {{GalleryHeader|Miscellaneous}} <gallery> ModernSoulIconIG.png|'''Soul''' on its [[Index]] icon. IndexSoul.png|Legacy '''Soul''' on its [[Index]] icon. </gallery> }} ==Trivia== *The legacy '''Soul''' uses a very similar model to all versions of the [[Ghost (Nightmare Carnival)|Ghost]] before the [[Ghost (Lunar Overture)|Lunar Overture version]]. *During [[Hardcore Testing BETA]], the '''Soul''' had a trudging animation (similar to the [[Molten]]) as opposed to the current running one. **The '''Soul''' was also slower, having a speed of Above Average. *The modern '''Soul''' is unaffected by enemy appearance [[modifiers]], such as [[Talk Like a Pirate Day]]. ==Update History== *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **'''Soul''' added. *'''5 June 2026''' - [[v2.0.0]] **Modern version added. ***Appearance changed. ***Now has 2,500 health in [[Hardcore Mode|Hardcore]] mode and [[Sandbox Mode|Sandbox]] mode. ***Now has 3,000 health in [[Voidcore Mode|Voidcore]] mode. ***Now gives {{Money|2,250}} on death in [[Hardcore Mode|Hardcore]] mode. ***Now gives {{Money|1,750}} on death in [[Voidcore Mode|Voidcore]] mode. **[[Logbooks|Logbook]] description added. *'''17 July 2026''' - [[v2.3.0]] **Cash given on death decreased from {{Money|1,750}} to {{Money|1,500}}. {{Hardcore|[[Void Keeper]]|Wave 36|Soul & [[Slow King]]|Wave 37|[[Speedy King]]|Wave 39}} {{Voidcore|[[Crystalian]]|Wave 40|Soul & [[Void Trickster]]|Wave 41|[[Elite Soul]] & [[Nightshade]]|Wave 42}} {{ZombieNavBox}} [[Category:Late-Game]]
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