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==Description== This template is used to add information about tower abilities. ==Syntax & Usage== <pre> {{Ability|Level Unlock = <Level>|Type = <Type>|Cooldown Time= <Cooldown>|Initial Cooldown Time= <Initial Cooldown>|Ability Title = <Ability Name>|Cost = <Cost>|Image = <Ability Icon>|Narrator = <Bottom Right Image>|Information = <Description>}} </pre> *<code>Level Unlock</code> parameter is the Level at which the ability is unlocked on. *<code>Type</code> is an optional parameter that allows to specify what type of ability it is, like making a distinction between passive and active abilities. *<code>Cooldown Time</code> is the cooldown for the ability. While technically optional, it is basically mandatory for most abilities due to them having cooldowns. *<code>Initial Cooldown Time</code> is the initial cooldown for the ability. This parameter is optional and should only be used if the tower has such a statistic for their ability. *<code>Ability Title</code> is the name of the ability. The name of the ability can generally be found either in its upgrade description or the keybinds section of the [[Settings]]. *<code>Cost</code> is an optional parameter that specifies the cost of the ability. *<code>Image</code> is the ability icon. Technically optional, though should always be used on main pages. *<code>Narrator</code> is an optional parameter that changes the narrator seen in the bottom right corner from a random image to one specified, however, it will not appear on mobile. A list of values can be found [[Module:Randomizer|here]]. Additionally, setting this parameter to "''hide''" will result in the narrator image being hidden entirely. *<code>Description</code> is all the necessary information about what the ability does. ==Examples== ===Free Ability=== <pre> {{Ability|Level Unlock = Level 0+|Cooldown Time= 5s Cooldown|Ability Title = Raise the Dead|Image = [[File:RaisetheDeadAbility.png|100px]]|Information = Destroys all its graves, summoning random units based on the gravestone level. Any units on the path from the previous ability use are also instantly killed. }} </pre> {{Ability|Level Unlock = Level 0+|Cooldown Time= 5s Cooldown|Ability Title = Raise the Dead|Image = [[File:RaisetheDeadAbility.png|100px]]|Information = Destroys all its graves, summoning random units based on the gravestone level. Any units on the path from the previous ability use are also instantly killed. }} ===Paid Ability=== <pre> {{Ability|Level Unlock = Level 5|Cooldown Time= 65s Cooldown|Ability Title = Gorilla Noises|Cost = {{Money|100}}|Image = [[File:JohnAbility.png|100px]]|Information = Boosts damage of most towers within range by 50%. Lasts 5 seconds. }} </pre> {{Ability|Level Unlock = Level 5|Cooldown Time= 65s Cooldown|Ability Title = Gorilla Noises|Cost = {{Money|100}}|Image = [[File:JohnAbility.png|100px]]|Information = Boosts damage of most towers within range by 50%. Lasts 5 seconds. }} ===Initial Cooldown=== <pre> {{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information = Grants a damage boost alongside lead and flying detections to all assigned towers. }} </pre> {{Ability|Level Unlock = Level 3|Cooldown Time= 60s Cooldown|Initial Cooldown Time = 15s Initial Cooldown|Ability Title = Ubercharge|Image = [[File:Medic_Ability.png|100px]]|Information = Grants a damage boost alongside lead and flying detections to all assigned towers. }} ===Passive & Active=== <pre> {{Ability|Level Unlock = Level 0+|Type = Passive|Cooldown Time= 1.25s Cooldown|Ability Title = Danger Sense|Narrator = hide|Information = Parries a stun, preventing the tower from being stunned. While parrying, the '''Gladiator''' stops attacking. }} {{Ability|Level Unlock = Level 3+|Type = Active|Cooldown Time= 30s Cooldown|Ability Title = Warrior's Call|Image = [[File:Sharp_Edge.png|100px]]|Information = Decreases swingrate by 65%. When the ability is activated, the '''Gladiator''' cannot attack enemies for a few seconds. Lasts for 15 seconds. }} </pre> {{Ability|Level Unlock = Level 0+|Type = Passive|Cooldown Time= 1.25s Cooldown|Ability Title = Danger Sense|Narrator = hide|Information = Parries a stun, preventing the tower from being stunned. While parrying, the '''Gladiator''' stops attacking. }} {{Ability|Level Unlock = Level 3+|Type = Active|Cooldown Time= 30s Cooldown|Ability Title = Warrior's Call|Image = [[File:Sharp_Edge.png|100px]]|Information = Decreases swingrate by 65%. When the ability is activated, the '''Gladiator''' cannot attack enemies for a few seconds. Lasts for 15 seconds. }} <noinclude>[[Category:Template Documentation]]</noinclude>
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