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==Strategy== *The '''Tesla''' can be an effective mid to late-game AOE tower due to its chaining. **While its range is rather average, its lightning has a high chain range, allowing it to chain to enemies that are very far away, though it still needs an enemy to attack in its main range for that to happen. **Its shock allows it to keep enemies in its and other tower's range for longer, allowing it to deal more damage to them. *The '''Tesla''' is essentially a larger version of the [[Electroshocker]], with a much higher chain radius. However, the '''Tesla''' has slightly less single target DPS and worse single target value compared to the [[Electroshocker]], while being able to hit more enemies. This means that the '''Tesla''' is much more effective against hordes. **Moreover, the '''Tesla''' has a much higher shock time, making it more better for stunning enemies and crowds than the [[Electroshocker]]. *At Level 2, the '''Tesla''' unlocks smite, which unleashes thunder on the targeted enemy once a damage meter is filled up. **This thunder creates an explosion, meaning it bypasses [[Defense]], making the '''Tesla''' more effective against such enemies. **While the smite does have a small explosion radius, the shock applied by its main attack will help with keeping enemies close to each other, allowing the '''Tesla''' to hit more enemies at once. *The '''Tesla''' shocks enemies when they are hit by its lightning, allowing it to be used as a stalling tower. **Do note that enemies with the [[Stun Immunity]] or [[Boss]] are only slowed down instead. *The '''Tesla''' can detect [[Flying]] and [[Lead (Attribute)|Lead]] enemies, making it useful against hordes of such enemies. **While it does not have [[Hidden (Attribute)|Hidden]], its lightning can still chain to them if they are in its chain range, though this requires other enemies that can be targeted. ***Similarly, its explosion from smite also can hit these enemies.
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