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{{EventEnded|date=26th of January 2022|event=[[Solar Eclipse Event]]}} {{For|[[Tower Outskirts]]}} {{MapInfobox |title1 = Totality Tower |image1 = <tabber> |-|Icon = [[File:TotalityTowerIcon.png]] |-|View = [[File:TotalityTowerView.png]] |-|Top Down = [[File:TotalityTowerTopDown.png]] </tabber> |developer = Your_Adversary |difficulty = Insane |length = Extremely Long |wave_structure = Event |rewards = {{Coins|150}}, {{Exp|50}}, {{SolarShard|240 Solar Shards}} & [[Executioner]] |mode_type = Event |waves = 16 |level_requirement = None |starting_cash = {{Money|1,500}}<br/>{{Money|1,600}} (Group Bonus) |shared_cash = 50% |music-1 = Ambient''' [[File:(Official)_Tower_Defense_Simulator_OST_-_Path_of_Totality|thumb|250px|center]] |music-ingame-1 = Ambient''' [[File:Tower Defense Simulator OST - Path of Totality In-Game Version|thumb|250px|center]] |music-2 = '''Final Wave ([[The Umbra]])''' [[File:(Official) Tower Defense Simulator OST - Totality (Umbra's Theme)|thumb|250px|center]] }} ==Description== '''Totality Tower''' was the event [[Maps|map]] for the fourth night of the [[Solar Eclipse Event]], and was the final map of the [[Solar Eclipse Event]]. Like other event maps, this map had a specialized wave structure with special enemies. Players started with {{Money|1,500}} ({{Money|1,600}} if the player joined the Paradoxum Games group) at the start of the game. Upon triumphing, you were awarded with {{Coins|150}}, {{Exp|50}}, {{SolarShard|240 Solar Shards}} and the [[Executioner]] on the first triumph. Losing on wave 16 awarded {{Coins|50}}, {{Exp|50}}, and {{SolarShard|200 Solar Shards}} instead. This map used [[The Umbra (Narrator)|The Umbra]] and the [[Commander (Narrator)|Commander]] as [[Narrators]]. ==Design and Path== '''Totality Tower''' was the interior of a large clockwork tower. Numerous gears were scattered around the map, some protruding from the walls, some on the walls and others laying on the ground. Scaffolding was also scattered about, being able to act as cliff space for towers. Crates and barrels also appeared throughout. [[The Umbra]] is walking on the upper floor of this building, disappearing on wave 16 after spawning as the boss. The path started at a large doorway and ended at an open building with an interactable [[Star Cannon]] on top of it. The path went straight and took a square loop which leads into another loop opposite of it. After that, the path went straight and turned to the right, which led to another right turn. The path then took two more turns to the left before going straight as it lead into the exit. ==Interactive Map== {{Map:Totality Tower}} ==Story== After defeating [[Penumbras]], the [[T.D.S. Organization]] finally enters the '''Totality Tower''', where they face off against [[The Umbra]]. [[T.D.S. Organization]] agents, which consist of the [[Scout]], [[Gladiator]] and [[Commander]] fight her forces, including a [[Headless Jaxe|reanimated version of the Jaxe]], and eventually defeat [[The Umbra]], making her disintegrate. ==Rewards== The game calculated how much {{Coins|Coins}} and {{Exp|}} you received based on how many waves you survived and if you won a match. During periods of 50% more {{Exp|}} (08:00 UTC Friday β 08:00 UTC Sunday), any {{Exp|}} earned was multiplied by 1.5x. The VIP [[Gamepasses|gamepass]] also multiplied any {{Exp|}} earned by 1.25x. Any rewards that ended in a decimal point was rounded down, no matter the first figure of the leading decimal. Rewards were calculated as: {| class="tds-table pad-10" style="text-align: center; margin:0 auto;" !Currency !Equation |- |{{Coins|Coins}} |{{Coins|50}} Γ (Waves/16)^1.75 + {{Coins|100}} (Triumph Only) |- |{{Exp|}} |Waves 0-9: {{Exp|1.5625}} Γ Waves<br/>Waves 10-16: {{Exp|3.125}} Γ Waves |- |{{SolarShard|Solar Shards}} |{{SolarShard|200}} Γ (Waves/15)^1.75 + {{SolarShard|40}} (Triumph Only) |} ===Badges=== There is also one [[badges|badge]] which you could obtain when playing on this map, which had additional rewards alongside the [[Badges|badge]]. It is: {{Badge |title = Solar Eclipse 2021 |description = Cast the Umbra out of this world!.. for now.. |rewards = [[Executioner]] |image = Solar2021.png |obtainable = No }} ==Wave Structure== Formula for calculating wave bonus on each wave was: :<big>({{Money|220}} + ({{Money|75}} Γ Waves Completed)) Γ· Players</big> The waves in '''Totality Tower''' could not be skipped. They followed these timings: {| class="wikitable pad-10 align-center" style="margin:0 auto; width:50%" !Waves !Wave Timer |- |1-9 |1:00 |- |10 |1:40 |- |11-14 |1:00 |- |15 |1:20 |- |16 |N/A |} '''Bolded''' names indicates an enemy type's debut. ---- <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Wave Structure'''</div> <div class="ContainerColumn mw-collapsible-content"> {| class="wikitable pad-10" style="margin:0 auto; width:100%; text-align: center;" !Wave ! colspan="2" |Dialogue !Path !Enemy Type & Amount |- | rowspan="3" |1 |[[File:UmbraNeutral.png|thumb|center|75px|[[The Umbra (Narrator)|The Umbra]]]] |So, you must be the "hero" I've heard all about. Aww.. So adorable! Yet, it is far too late now!<br/>[[File:Night4Wave1a.ogg|300px]] |Left |3x '''[[Pike]]''' |- |[[File:UmbraAggressive.png|thumb|center|75px|[[The Umbra (Narrator)|The Umbra]]]] |In due time, this world will be engulfed within the Dark Sun!<br/>[[File:Night4Wave1b.ogg|300px]] |Middle |3x '''[[Pike]]''' |- |[[File:UmbraTaunt.png|thumb|center|75px|[[The Umbra (Narrator)|The Umbra]]]] |Mmm.. I can already feel the power flowing through my veins.. And soon enough, you will join me!<br/>[[File:Night4Wave1c.ogg|300px]] |Right |3x '''[[Pike]]''' |- | rowspan="3" |2 | rowspan="3" colspan="2" |- |Left |3x [[Pike]], 2x '''[[Knight (Solar Eclipse)|Knight]]''' |- |Middle |3x [[Pike]], 2x '''[[Knight (Solar Eclipse)|Knight]]''' |- |Right |3x [[Pike]], 2x '''[[Knight (Solar Eclipse)|Knight]]''' |- | rowspan="3" |3 | rowspan="3" colspan="2" |- |Left |3x [[Pike]], 3x [[Knight (Solar Eclipse)|Knight]] |- |Middle |3x [[Pike]], 3x [[Knight (Solar Eclipse)|Knight]] |- |Right |3x [[Pike]], 3x [[Knight (Solar Eclipse)|Knight]] |- | rowspan="3" |4 | rowspan="3" colspan="2" |- |Left |3x [[Knight (Solar Eclipse)|Knight]], 1x '''[[Clanker]]''' |- |Middle |3x [[Knight (Solar Eclipse)|Knight]], 1x '''[[Clanker]]''' |- |Right |3x [[Knight (Solar Eclipse)|Knight]], 1x '''[[Clanker]]''' |- | rowspan="3" |5 | rowspan="3" colspan="2" |- |Left |2x [[Knight (Solar Eclipse)|Knight]], 2x [[Clanker]], 2x [[Pike]] |- |Middle |2x [[Knight (Solar Eclipse)|Knight]], 2x [[Clanker]], 2x [[Pike]] |- |Right |2x [[Knight (Solar Eclipse)|Knight]], 2x [[Clanker]], 2x [[Pike]] |- | rowspan="3" |6 | rowspan="3" colspan="2" |- |Left |2x '''[[Wraith]]''', 4x [[Pike]] |- |Middle |2x '''[[Wraith]]''', 4x [[Pike]] |- |Right |2x '''[[Wraith]]''', 4x [[Pike]] |- | rowspan="3" |7 | rowspan="3" colspan="2" |- |Left |2x '''[[Lunar Shard]]''', 2x [[Knight (Solar Eclipse)|Knight]], 2x [[Pike]], 2x [[Clanker]] |- |Middle |2x '''[[Lunar Shard]]''', 2x [[Knight (Solar Eclipse)|Knight]], 2x [[Pike]], 1x [[Clanker]], 1x '''[[Cobalt Guard (Solar Eclipse)|Cobalt Guard]]''' |- |Right |2x '''[[Lunar Shard]]''', 2x [[Knight (Solar Eclipse)|Knight]], 2x [[Pike]], 2x [[Clanker]] |- | rowspan="3" |8 | rowspan="3" |[[File:UmbraNeutral.png|thumb|center|75px|[[The Umbra (Narrator)|The Umbra]]]] | rowspan="3" |Show them no mercy!<br/>[[File:Night4Wave8.ogg|300px]] |Left |2x [[Lunar Shard]], 2x [[Knight (Solar Eclipse)|Knight]], 1x [[Wraith]], 1x '''[[Vampire (Solar Eclipse)|Vampire]]''' |- |Middle |2x [[Lunar Shard]], 2x [[Knight (Solar Eclipse)|Knight]], 1x [[Wraith]], 1x '''[[Vampire (Solar Eclipse)|Vampire]]''' |- |Right |2x [[Lunar Shard]], 2x [[Knight (Solar Eclipse)|Knight]], 1x [[Wraith]], 1x '''[[Vampire (Solar Eclipse)|Vampire]]''' |- | rowspan="3" |9 | rowspan="3" colspan="2" |- |Left |2x [[Wraith]], 2x '''[[Solar Shard]]''', 1x [[Cobalt Guard (Solar Eclipse)|Cobalt Guard]] |- |Middle |2x [[Wraith]], 2x '''[[Solar Shard]]''', 1x [[Cobalt Guard (Solar Eclipse)|Cobalt Guard]] |- |Right |2x [[Wraith]], 2x '''[[Solar Shard]]''', 1x [[Cobalt Guard (Solar Eclipse)|Cobalt Guard]] |- | rowspan="3" |10 | rowspan="3" |[[File:UmbraNeutral.png|thumb|center|75px|[[The Umbra (Narrator)|The Umbra]]]] | rowspan="3" |Panic more for me darling... It's adorable!<br/>[[File:Night4Wave10.ogg|300px]] |Left |3x [[Wraith]], 3x [[Clanker]], 2x [[Solar Shard]], 2x [[Vampire (Solar Eclipse)|Vampire]] |- |Middle |3x [[Wraith]], 3x [[Clanker]], 1x [[Solar Shard]], 1x '''[[Headless Jaxe]]''', 2x [[Vampire (Solar Eclipse)|Vampire]] |- |Right |3x [[Wraith]], 3x [[Clanker]], 2x [[Solar Shard]], 2x [[Vampire (Solar Eclipse)|Vampire]] |- | rowspan="3" |11 | rowspan="3" colspan="2" |- |Left |3x [[Vampire (Solar Eclipse)|Vampire]], 3x [[Lunar Shard]], 3x [[Solar Shard]], 3x [[Lunar Shard]], 6x [[Clanker]], 1x '''[[Mega Clanker]]''' |- |Middle |3x [[Vampire (Solar Eclipse)|Vampire]], 3x [[Lunar Shard]], 3x [[Solar Shard]], 3x [[Lunar Shard]], 6x [[Clanker]], 1x '''[[Mega Clanker]]''' |- |Right |3x [[Vampire (Solar Eclipse)|Vampire]], 3x [[Lunar Shard]], 3x [[Solar Shard]], 3x [[Lunar Shard]], 6x [[Clanker]], 1x '''[[Mega Clanker]]''' |- | rowspan="3" |12 | rowspan="3" colspan="2" |- |Left |3x [[Ghost Knight|'''Ghost Knight''']], 3x [[Solar Shard]], 4x [[Clanker]], 2x [[Mega Clanker]] |- |Middle |3x [[Ghost Knight|'''Ghost Knight''']], 3x [[Solar Shard]], 4x [[Clanker]], 2x [[Mega Clanker]] |- |Right |3x [[Ghost Knight|'''Ghost Knight''']], 3x [[Solar Shard]], 4x [[Clanker]], 2x [[Mega Clanker]] |- | rowspan="3" |13 | rowspan="3" |[[File:UmbraNeutral.png|thumb|center|75px|[[The Umbra (Narrator)|The Umbra]]]] | rowspan="3" |Your fear... It tastes DELICIOUS.<br/>[[File:Night4Wave13.ogg|300px]] |Left |4x [[Cursed Knight|'''Cursed Knight''']], 4x [[Ghost Knight]], 4x [[Vampire (Solar Eclipse)|Vampire]], 4x [[Solar Shard]], 3x [[Mega Clanker]] |- |Middle |4x [[Cursed Knight|'''Cursed Knight''']], 4x [[Ghost Knight]], 4x [[Vampire (Solar Eclipse)|Vampire]], 4x [[Solar Shard]], 3x [[Mega Clanker]] |- |Right |4x [[Cursed Knight|'''Cursed Knight''']], 4x [[Ghost Knight]], 4x [[Vampire (Solar Eclipse)|Vampire]], 4x [[Solar Shard]], 3x [[Mega Clanker]] |- | rowspan="3" |14 | rowspan="3" colspan="2" |- |Left |3x [[Cursed Horse|'''Cursed Horse''']], 2x [[Flare|'''Flare''',]] 4x [[Cursed Knight]], 3x [[Cursed Guard|'''Cursed Guard''']] |- |Middle |3x [[Cursed Horse|'''Cursed Horse''']], 2x [[Flare|'''Flare''',]] 4x [[Cursed Knight]], 3x [[Cursed Guard|'''Cursed Guard''']] |- |Right |3x [[Cursed Horse|'''Cursed Horse''']], 2x [[Flare|'''Flare''',]] 4x [[Cursed Knight]], 3x [[Cursed Guard|'''Cursed Guard''']] |- | rowspan="3" |15 | rowspan="3" |[[File:UmbraAggressive.png|thumb|center|75px|[[The Umbra (Narrator)|The Umbra]]]] | rowspan="3" |Your feeble acts are all for nothing!<br/>[[File:Night4Wave15.ogg|300px]] |Left |3x [[Cursed Horse]], 3x [[Flare]], 1x [[Lunar Shield|'''Lunar Shield''']], 4x [[Cursed Knight]], 3x [[Cursed Guard]], 1x '''[[Lunar Servant]]''' |- |Middle |3x [[Cursed Horse]], 3x [[Flare]], 1x [[Lunar Shield|'''Lunar Shield''']], 4x [[Cursed Knight]], 3x [[Cursed Guard]], |- |Right |3x [[Cursed Horse]], 3x [[Flare]], 1x [[Lunar Shield|'''Lunar Shield''']], 4x [[Cursed Knight]], 3x [[Cursed Guard]], 1x '''[[Solar Servant]]''' |- | rowspan="6" |16 |[[File:UmbraAggressive.png|thumb|center|75px|[[The Umbra (Narrator)|The Umbra]]]] |IT IS TIME...<br/>[[File:Night4Wave16a.ogg|300px]] | rowspan="2" |Left | rowspan="2" |2x [[Lunar Shield]], 3x [[Flare]], 6x [[Solar Shard|Solar Shard,]] 6x [[Cursed Knight]], 3x [[Cursed Guard|Cursed Guard,]] 1x [[Solar Servant]] |- |[[File:Commander Scarred.png|thumb|center|75px|[[Commander (Narrator)|Commander]]]] |Hello? Anyone there?β¦ |- |[[File:Commander Default Dialogue 2.png|thumb|center|75px|[[Commander (Narrator)|Commander]]]] |We finally made contact! See those charges spawning around the map?.. | rowspan="2" |Middle | rowspan="2" |2x [[Lunar Shield]], 3x [[Flare]], 6x [[Solar Shard]], 6x [[Cursed Knight]], 3x [[Cursed Guard]], 1x [[Lunar Servant]] |- |[[File:Commander Aggresive.png|thumb|center|75px|[[Commander (Narrator)|Commander]]]] |Grab them! You can use them to charge the large cannon and stun the<sup>''[sic]''</sup> Umbra! |- |[[File:Commander Teaching.png|thumb|center|75px|[[Commander (Narrator)|Commander]]]] |If you time your shots right, you can cancel out her attacks! | rowspan="2" |Right | rowspan="2" |2x [[Lunar Shield]], 3x [[Flare]], 6x [[Solar Shard]], 6x [[Cursed Knight]], 3x [[Cursed Guard|Cursed Guard,]] 1x '''[[The Umbra]]''' |- |[[File:UmbraAggressive.png|thumb|center|75px|[[The Umbra (Narrator)|The Umbra]]]] |Were you waiting for me? How sweet of you.. In that case, I will be sure to serve you well!<br/>[[File:Night4Wave16b.ogg|300px]] |- ! colspan="5" |Lose Dialogue |- | colspan="2" |[[File:UmbraTaunt.png|thumb|center|75px|[[The Umbra (Narrator)|The Umbra]]]] | colspan="3" |Succumb to the dark sun! Like the many before you..<br/>[[File:Night4Lost.ogg|300px]] |- ! colspan="5" |Triumph Dialogue |- | colspan="2" |[[File:UmbraAggressive.png|thumb|center|75px|[[The Umbra (Narrator)|The Umbra]]]] | colspan="3" |No... This can't be!.. THIS CAN'T BE!...<br/>[[File:Night4Triumph.ogg|300px]] |} </div> </div> ==Strategy== *Due to the large amount of enemies with high health that spawn on this map, you need to use high DPS towers, such as the [[Minigunner]], [[Ranger]], [[Turret]] or [[Accelerator]]. **You can also use the [[Commander]] and [[DJ Booth]] to boost the firerate and range of your towers respectively. *It is recommended to use slowing towers like the [[Toxic Gunner]] or [[Sledger]], as many enemies have fast speed and high health, like the [[Cursed Horse]] and [[Lunar Shield]]. *The [[Mortar]] and [[Pursuit]] can be used as an effective way to deal with the [[Clanker]]s that spawn early on during the game. **Later on during the game, towers like the [[Accelerator]] and [[Ranger]] can deal with the [[Clanker]]s and [[Mega Clanker]]s that spawn. *It is recommended to use the [[Ranger]] to kill the [[Bat (Solar Eclipse)|Bat]] spawned by the [[Vampire (Solar Eclipse)|Vampire]], which is a [[Flying]] enemy. **Alternatively, the [[Hunter]] and [[Ace Pilot]] can also be used. *The [[Minigunner]] and [[Crook Boss]] can be used to kill the [[Wraith]]s that spawn early on. *The [[Ace Pilot]] and [[Pursuit]] are useful on this map, as it has multiple loops. ==Gallery== {{Gallery| {{GalleryHeader|Thumbnails}} <gallery> SEthumbnail.png|'''Totality Tower''' on the game thumbnail. FallenFoesThumbnail.png|'''Totality Tower''' on the game thumbnail. </gallery> {{GalleryHeader|Promotional Videos}} <gallery> Night Four - Tower Defense Simulator|'''Totality Tower''' on a promotional video. </gallery> {{GalleryHeader|Trailers}} <gallery> Tower Defense Simulator- Solar Eclipse Trailer|'''Totality Tower''' in the game trailer. </gallery> {{GalleryHeader|Renders}} <gallery> FallenFoesThumbnailClean.png|'''Totality Tower''' on a render. AwakenFallenKingThumbnail.png|'''Totality Tower''' on a render. </gallery> }} ==Trivia== *This map's path was similar to the [[w:c:bloons:Monkey Meadow|Monkey Meadow's]] path from ''Bloons Tower Defense 6''. *This map is the first map to have interactable objects, specifically the [[Star Cannon]] and the accompanying [[Charge (Item)|Charge]]. The second map to have interactable objects is [[D00M's Revenge]]. *This is the first map to have more than one [[Narrators|Narrator]], with them being [[The Umbra (Narrator)|The Umbra]] and the [[Commander (Narrator)|Commander]]. *This is the first map to have three lanes. **Additionally, this is the second event map to have more than one lane, with the first being [[Outpost 32 (Frost Invasion)|Outpost 32]] from the [[Frost Invasion Event]]. *Originally, this map was supposed to have 20 waves. It was changed to 16 waves upon release. **Additionally, the difficulty was changed from ''Hard'' to ''Insane'' upon release. *The [https://www.youtube.com/watch?v=lqijLgx-Cos Path of Totality] ambience music in-game was different from the one that was uploaded to Youtube. The song uploaded to Youtube includes a choir, while the in-game version lacks it entirely. *This map was also used as background for [[v1.27.0]] thumbnail and promotional images. *There are multiple audios which were meant to, at one point, play on this map. However, they never played. These are: {| class="article-table align-center mw-collapsible mw-collapsed" style="width:750px; margin:0 auto;" !Audio !Dialogue |- |[[File:Night4Unused1.ogg|300px]] |"''You're quite the playful one, I am sure to enjoy your despair more.''" |- |[[File:Night4Unused2.ogg|300px]] |"''Feast on their souls!''" |- |[[File:Night4Unused3.ogg|300px]] |"''Dance little hero, dance!''" |- |[[File:Night4Unused4.mp3|300px]] |"''What an adorable face, a wonderful piece to my collection!''" |- |[[File:Night4Unused5.mp3|300px]] |"''I can taste your fear!''" |- |[[File:Night4TriumphUnused.mp3|300px]] |"''To be defeated by the likes of you, I don't, I won't believe it!''" |- |[[File:TheUmbraUnused0.wav|300px]] |"''Your struggles are nothing but panicked actions.''"<ref name="twitterunused1">https://x.com/DefaultScoutTDS/status/2007000126276120595</ref><ref name="twitterunused2">[[:File:TheUmbraUnused.png]]</ref> |- |[[File:TheUmbraUnused1.wav|300px]] |"''Your futile efforts in making a difference is{{sic}} laughable.''"<ref name="twitterunused1"/><ref name="twitterunused2"/> |- |[[File:TheUmbraUnused2.wav|300px]] |"''You won't be the first I've disposed of in the dead of night.''"<ref name="twitterunused1"/><ref name="twitterunused2"/> |- |[[File:TheUmbraUnused3.wav|300px]] |"''You've slain the king? What's a king to a goddess?''" |- |[[File:TheUmbraUnused4.wav|300px]] |"''I can feel the Dark Sun's power flowing through my veins.''"<ref name="twitterunused1"/><ref name="twitterunused2"/> |- |[[File:TheUmbraUnused5.wav|300px]] |"''Soon you will do.''"<ref name="twitterunused1"/><ref name="twitterunused2"/> |- |[[File:TheUmbraUnused6.wav|300px]] |"''Give it some time.''"<ref name="twitterunused1"/><ref name="twitterunused2"/> |} ==Update History== *'''13 December 2021''' - [[v1.0.0|v1.0.0g]] **'''Totality Tower''' added. *'''26 January 2022''' - [[v1.0.1]] **'''Totality Tower''' removed. ==Notes== <references/> {{SolarEclipseMaps|[[Tower Outskirts]]|Night III|'''Totality Tower'''|Night IV|End|N/A}} {{MapNavBox}} [[Category:Three-Pathed Maps]]
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