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UFO (Area 51)
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{{SameName|UFO|[[UFO (Area 51)|Area 51]] β’ [[UFO (Pls Donate)|Pls Donate]]}} {{EventEnded|date = 13th of October 2019|event = [[Area 51 Event]]}} {{Zombie |title1 = UFO |image1 = UFO-0.png |mode_appearance = [[Area 51 Event|Area 51]] |first_wave_appearance = 15 |base_hp = [[File:HealthIcon.png|20px|Health]]400 |speed = [[File:SpeedIcon.png|20px|Speed]]Slightly Slow (2) |hidden = No |immunity = None }} {{QuoteContainer| {{QuoteBox|Ohno!{{sic}} They have UFOs!|Beginning of Wave 15 ([[Area 51]])}} }} __TOC__ ==Description== The '''UFO''', which stands for '''<u>U</u>nidentified <u>F</u>lying <u>O</u>bject''', was an [[Enemies|enemy]] that only appeared in [[Area 51]] as part of the [[Area 51 Event]]. It had a similar speed as the [[Lawnmower]], but had more health. This meant that it was a difficult enemy to kill without preparation. ==Appearance== The '''UFO''' was a grey metallic flying vehicle, resembling a flying saucer. It had a blue glow around the sides. ==Strategy== *[[Units]] can collide with the '''UFO''', as its hitbox is below the mesh. *Being slow, it means that high damage towers, such as the [[Sentry]] and [[Ranger|Outlaw]], can be used to effectively kill the '''UFO'''. *The [[Freezer]] and [[Pyromancer]] can be used to slow the '''UFO''' down. Interestingly, the [[Freezer]]'s ice crystals appear directly below the '''UFO'''. ==Gallery== {{Gallery| {{GalleryHeader|Thumbnails}} <gallery> E0071226890c31604a0043399d948def.jpg|'''UFO''' on the game thumbnail. </gallery> {{GalleryHeader|Development Images}} <gallery> Area51EnemyImage.png|'''UFO''' on a development image. </gallery> {{GalleryHeader|Renders}} <gallery> Area51ThumbnailClean.png|'''UFO''' on a render. </gallery> }} ==Trivia== *The '''UFO''' used the mesh of the {{RLinkC|163352376|Personal UFO}} gear in the Roblox catalog. *The '''UFO''' was the first "flying" [[Enemies|enemy]] in the game. **However, the first true flying enemies were the [[Bat (Nightmare Carnival)|Bat]] and [[Witch (Trick or Threat Town)|Witch]] as those enemies were immune to collisions, at least partially. ***The actual [[Flying]] attribute was not introduced until [[Hardcore Testing BETA]], making the [[Balloon]] and [[Lead Balloon]] the first enemies with [[Flying]] attribute. ==Update History== *'''9 August 2019''' - [[BETA v1.9|BETA v1.9.0]] **'''UFO''' added. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **'''UFO''' removed. {{Area51|[[Hidden Zoomer]]|Wave 12|UFO|Wave 15|[[Raider 1]]|Wave 17}} {{ZombieNavBox}} {{DISPLAYTITLE:UFO}}
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