User blog:Gabonnie/Anubis: Difference between revisions

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Wither: Apply poison (and slow if stack 155 is reached) to enemies within '''Anubis'''' range. Wither and its effects will expire if the enemy is out of '''Anubis'''' range
Wither: Apply poison (and slow if stack 155 is reached) to enemies within '''Anubis'''' range. Wither and its effects will expire if the enemy is out of '''Anubis'''' range

Poison: 1 damage every 0.55 seconds


Sell Price changes to {{Money|8,233}}}}
Sell Price changes to {{Money|8,233}}}}

Revision as of 13:12, 24 November 2022

"The ancient god of death, stack its war staff up to victory!"
―Store Description

Description

Anubis is a short-range ground tower that attacks with its war staff, dealing damage based on its stack on 1 enemy. Anubis can be purchased from the store for Gem 1,000 and has a level requirement of Level 50.

Anubis is a unique tower with the passive ability to stack souls, everytime Anubis has enough damage to finish off an enemy, it will completely ignore swingrate cooldown, doing a different animation killing its enemy, gaining the enemy's soul. For each soul gain, 1 more damage that Anubis will permanently deal. This passive ability has no limit.

Anubis, however, cannot gain buffs from any towers like the Commander, or DJ Booth.

There is a placement limit of three Anubis for each player.

Stack Milestone

Anubis can gain bonuses from stacking.

Stack 10 Stack 40 Stack 75 Stack 100 Stack 130 Stack 155
Lead penetration. Drops 5% defense to enemies with each hit (with a max of 15%). Wither's poison affects flying enemies. Drops 15% defense to enemies with each hit (with a max of 30%). Stun immunity. Wither now slows enemies by 10%.

Upgrades

God's Sight
Level 1 • Cost: God's Sight - Cash$2,300

+1 Range Range

+Hidden Detection Hidden Detection

Sell Price changes to Cash$1,166

Quick Hands
Level 2 • Cost: Quick Hands - Cash$3,000

1.5 > 1 Swingrate Swingrate

Sell Price changes to Cash$2,166

Empowered Staff
Level 3 • Cost: Empowered Staff - Cash$5,200

+10 Damage Damage

Enemies with 100+ health now gives 3 souls

Sell Price changes to Cash$3,900

Wither
Level 4 • Cost: Wither - Cash$13,000

1.5 > 0.6 Swingrate Swingrate

+1 Poison Damage

Enemies within Anubis' range will now be withered

Wither: Apply poison (and slow if stack 155 is reached) to enemies within Anubis' range. Wither and its effects will expire if the enemy is out of Anubis' range

Poison: 1 damage every 0.55 seconds

Sell Price changes to Cash$8,233

Stats Table

Level Total Price Highest Damage Lowest Damage Poison Damage Poison Time Swingrate Range Highest DPS Lowest DPS[1]
0 Cash$1,200 ? 1 N/A N/A 1.5 6 ? 0.6
1 Cash$3,500 ? 1 N/A N/A 1.5 7 ? 0.6
2 Cash$6,500 ? 1 N/A N/A 1 7 ? 1
3 Cash$11,700 ? 11 N/A N/A 1 7 ? 11
4 Cash$24,700 ? 11 1 ? 0.6 7 ? 18.3[2]

Strategy

  • Anubis relies on stacking, place it alone somewhere far from other towers to guarantee a stack.
  • Anubis is really bad against tanky hordes spam as it can only attack one enemy at a time.
  • Try your best to place Anubis as early as possible in order to get more stacks.
  • Placing 3 Anubis with "wasted" space on a line is the best way to utilise it's Wither ability.
    • This is because enemies get slowed down while in Wither's range, as this ability doesn't stack, placing Anubis like mentioned earlier help this ability to be cast longer in distance.
  • This tower is extremely bad to be moved late game as stacks do not save.

Trivia

  • Anubis' stack animation can still fail if the enemy was killed while Anubis' is doing its animation.
  • "Inspired" by Nasus.

Notes

  1. DPS does not take stack animation into account.
  2. DPS does not include Poison Damage.