User blog:Gabonnie/Anubis

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<infobox>

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</image> <label>Unlock Cost</label> <label>Level Requirement</label> <label>Base Cost</label> <label>Base Selling Price</label> <label>Type</label> <label>Placement</label> <label>Placement Limit</label> <group collapse="open"> <header>Statistics</header> <label>Base Damage</label> <label>Damage Type</label> <label>Base Firerate</label> <label>Base Range</label> <label>Hidden Detection</label> <label>Lead Damage</label> <label>Flying Detection</label> </group> <group collapse="closed"> <header>Audio</header>

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File:Quote.png
"The ancient god of death, stack its war staff up to victory!"
―Store Description

Description

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Anubis is a short-range ground tower that attacks with its war staff, dealing damage based on its stack on 1 enemy. Anubis can be purchased from the store for Gem 1,000 and has a level requirement of Level 50.

Anubis is a unique tower with the passive ability to stack souls, everytime Anubis has enough damage to finish off an enemy, it will completely ignore swingrate cooldown, doing a different animation killing its enemy, gaining the enemy's soul. For each soul gain, 1 more damage that Anubis will permanently deal. This passive ability has no limit.

Anubis, however, cannot gain buffs from any towers like the Commander, or DJ Booth.

There is a placement limit of three Anubis for each player.

Stack Milestone

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Anubis can gain bonuses from stacking.

Stack 10 Stack 40 Stack 75 Stack 100 Stack 130 Stack 155
Lead penetration. Drops 5% defense to enemies with each hit (with a max of 15%). Wither's poison affects flying enemies. Drops 15% defense to enemies with each hit (with a max of 30%). Stun immunity. Wither now slows enemies by 10%.

Upgrades

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God's Sight
Level 1 • Cost: God's Sight - Cash$2,300

+1 Range Range

+Hidden Detection Hidden Detection

Sell Price changes to Cash$1,166

Quick Hands
Level 2 • Cost: Quick Hands - Cash$3,000

1.5 > 1 Swingrate Swingrate

Sell Price changes to Cash$2,166

Empowered Staff
Level 3 • Cost: Empowered Staff - Cash$5,200

+10 Damage Damage

Enemies with 100+ health now gives 3 souls

Sell Price changes to Cash$3,900

Wither
Level 4 • Cost: Wither - Cash$13,000

1.5 > 0.6 Swingrate Swingrate

+1 Poison Damage

Enemies within Anubis' range will now be withered

Wither: Apply poison (and slow if stack 155 is reached) to enemies within Anubis' range. Wither and its effects will expire if the enemy is out of Anubis' range

Poison: 1 damage every 0.55 seconds

Sell Price changes to Cash$8,233

Stats Table

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Level Total Price Highest Damage Lowest Damage Poison Damage Poison Time Swingrate Range Highest DPS Lowest DPS[1]
0 Cash$1,200 ? 1 N/A N/A 1.5 6 ? 0.6
1 Cash$3,500 ? 1 N/A N/A 1.5 7 ? 0.6
2 Cash$6,500 ? 1 N/A N/A 1 7 ? 1
3 Cash$11,700 ? 11 N/A N/A 1 7 ? 11
4 Cash$24,700 ? 11 1 ? 0.6 7 ? 18.3[2]

Strategy

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  • Anubis relies on stacking, place it alone somewhere far from other towers to guarantee a stack.
  • Anubis is really bad against tanky hordes spam as it can only attack one enemy at a time.
  • Try your best to place Anubis as early as possible in order to get more stacks.
  • Placing 3 Anubis with "wasted" space on a line is the best way to utilise it's Wither ability.
    • This is because enemies get slowed down while in Wither's range, as this ability doesn't stack, placing Anubis like mentioned earlier help this ability to be cast farther in distance.
  • This tower is extremely bad to be moved late game as stacks do not save.

Trivia

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  • Anubis' stack animation can still fail if the enemy was killed while Anubis is doing its animation.
  • "Inspired" by Nasus.

Notes

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  1. DPS does not take stack animation into account.
  2. DPS does not include Poison Damage.