User blog:Gabonnie/Anubis
<infobox>
<title source="title1"/> <image source="image1">
</image> <label>Unlock Cost</label> <label>Level Requirement</label> <label>Base Cost</label> <label>Base Selling Price</label> <label>Type</label> <label>Placement</label> <label>Placement Limit</label> <group collapse="open"> <header>Statistics</header> <label>Base Damage</label> <label>Damage Type</label> <label>Base Firerate</label> <label>Base Range</label> <label>Hidden Detection</label> <label>Lead Damage</label> <label>Flying Detection</label> </group> <group collapse="closed"> <header>Audio</header>
</group> </infobox>- "The ancient god of death, stack its war staff up to victory!"
- ―Store Description
Description
[edit]Anubis is a short-range ground tower that attacks with its war staff, dealing damage based on its stack on 1 enemy. Anubis can be purchased from the store for Gem 1,000 and has a level requirement of Level 50.
Anubis is a unique tower with the passive ability to stack souls, everytime Anubis has enough damage to finish off an enemy, it will completely ignore swingrate cooldown, doing a different animation killing its enemy, gaining the enemy's soul. For each soul gain, 1 more damage that Anubis will permanently deal. This passive ability has no limit.
Anubis, however, cannot gain buffs from any towers like the Commander, or DJ Booth.
There is a placement limit of three Anubis for each player.
Stack Milestone
[edit]Anubis can gain bonuses from stacking.
| Stack 10 | Stack 40 | Stack 75 | Stack 100 | Stack 130 | Stack 155 |
|---|---|---|---|---|---|
| Lead penetration. | Drops 5% defense to enemies with each hit (with a max of 15%). | Wither's poison affects flying enemies. | Drops 15% defense to enemies with each hit (with a max of 30%). | Stun immunity. | Wither now slows enemies by 10%. |
Upgrades
[edit]1.5 > 0.6 Swingrate Swingrate
+1 Poison Damage
Enemies within Anubis' range will now be withered
Wither: Apply poison (and slow if stack 155 is reached) to enemies within Anubis' range. Wither and its effects will expire if the enemy is out of Anubis' range
Poison: 1 damage every 0.55 seconds
Sell Price changes to Cash$8,233
Stats Table
[edit]| Level | Total Price | Highest Damage | Lowest Damage | Poison Damage | Poison Time | Swingrate | Range | Highest DPS | Lowest DPS[1] |
|---|---|---|---|---|---|---|---|---|---|
| 0 | Cash$1,200 | ? | 1 | N/A | N/A | 1.5 | 6 | ? | 0.6 |
| 1 | Cash$3,500 | ? | 1 | N/A | N/A | 1.5 | 7 | ? | 0.6 |
| 2 | Cash$6,500 | ? | 1 | N/A | N/A | 1 | 7 | ? | 1 |
| 3 | Cash$11,700 | ? | 11 | N/A | N/A | 1 | 7 | ? | 11 |
| 4 | Cash$24,700 | ? | 11 | 1 | ? | 0.6 | 7 | ? | 18.3[2] |
Strategy
[edit]- Anubis relies on stacking, place it alone somewhere far from other towers to guarantee a stack.
- Anubis is really bad against tanky hordes spam as it can only attack one enemy at a time.
- Try your best to place Anubis as early as possible in order to get more stacks.
- Placing 3 Anubis with "wasted" space on a line is the best way to utilise it's Wither ability.
- This is because enemies get slowed down while in Wither's range, as this ability doesn't stack, placing Anubis like mentioned earlier help this ability to be cast farther in distance.
- This tower is extremely bad to be moved late game as stacks do not save.
Trivia
[edit]- Anubis' stack animation can still fail if the enemy was killed while Anubis is doing its animation.
- "Inspired" by Nasus.