User blog:TrulyPhenomenal/Stats for Extreme Mode Exclusive Enemies
To see the list of all the enemies that spawn in Extreme Mode, click here.
These are the stats for Extreme Mode exclusive zombies.
Extreme Mode Enemies stats
[edit]Colored names are for major bosses.
| Enemy | First Wave Debut | HP | Defense | Speed | Can be spawned by | Perks | Immunities | Abilities |
|---|---|---|---|---|---|---|---|---|
| Supernormal | 1 | 8 | None | Above Average | Mystery | None | None | None |
| Sprinter | 5 | 5 | None | Very Fast | Mystery | None | None | None |
| Armored | 8 | 10 15 (Shield Health) |
25% | Below Average | Mystery Fallen Necromancer |
None | None | None |
| Illusion | 11 | 25 | None | Fast | Mystery Fallen Necromancer |
Hidden | None | None |
| Jetpacker | 15 | 25 | 20% | Average | Mystery | Flying | None | None |
| Supernormal Boss | 16 | 220 | 30% | Average | Mystery Mystery Boss |
None | None | 1: Stomp - Supernormal Boss stomps, creating a shockwave that stuns towers hit and deals 30 damage to caught units. |
| Mystery (Extreme Mode) | 17 | 25 | None | Above Average | None | None | None | 1: RNG Spawn - Upon death, turns into one of the following enemies:
Supernormal Sprinter Armored Illusion Jetpacker Supernormal Boss (Wave 18 onwards) Elite Zombie (Wave 23 onwards) Charger (Wave 27 onwards) Virus (Wave 39 onwards) Lava (Wave 40 onwards) Circuit (Wave 43 onwards) Soul (Wave 49 onwards) |
| Fallen Necromancer | 19 | 580 | None | Average | Mystery Boss Awakened Grave Digger |
None | Freeze | 1: Summon - Raises its staff and spawns 2 Illusions and 3 Armoreds. |
| Shielder | 21 | 850
1,250 Shield Health |
25% (With Shield Only) | Slightly Slow
Below Average (Without Shield) |
Mystery Boss Awakened Grave Digger Overlord Titan |
None | Energy | None |
| Elite Zombie | 22 | 200 | 20% | Slightly Fast | Mystery Elite Titan Awakened Fallen King |
None | Energy | None |
| Illusion Boss | 24 | 900 | None | Fast | Mystery Boss Hidden King |
Hidden | Energy | None |
| Charger | 26 | 250 | None | Extremely Swift | Mystery | None | Energy | None |
| Sprinter Boss | 31 | 5,000 | None | Fast | Overlord Titan | None | Energy, Freeze | None |
| Elite Boss | 32 | 5,000 | 25% | Average | Mystery Boss Elite Titan Overlord Titan |
None | Energy, Freeze | 1: Laser Gun - Elite Boss will shoot 2 towers with its laser gun, stunning them.
2: Stomp - Elite Boss will punch the ground, releasing a shockwave that stuns towers in the radius and deals 50 damage to units. 3: Death Explosion - Upon dying, Elite Boss will let out an explosion that stuns towers in the radius and deals 75 damage to units. |
| Mystery Boss (Extreme Mode) | 34 | 230 | None | Average | Awakened Grave Digger Fallen Necromancer Boss |
None | None | 1: RNG Spawn - Turns into one of the following zombies upon death:
Supernormal Boss Fallen Necromancer Illusion Boss Shielder Giant Boss Jetpacker Boss (Wave 39 onwards) Lava Titan (Wave 41 onwards) Slow King (Wave 41 onwards) Elite Boss (Wave 44 onwards) Elite Hero (Wave 47 onwards) Soul Boss (Wave 50 onwards) |
| Template:Colour | 35 | 50,000 | None | Very Slow | None | None | Energy, Freeze, Poison | 1: Grave Digging - Digs at the ground, spawning random enemies. It can spawn the Shielder, Giant Boss, Fallen Necromancer and the Mystery Boss.
2: Stomp - Roars and stomps on the ground, creating a shockwave stunning nearby towers and damaging units by 200. |
| Jetpacker Boss | 36 | 3,000 | 20% | Average | Mystery Boss Overlord Titan |
Flying | None | None |
| Virus | 38 | 500
700 (Shield Health) |
None | Swift | Mystery | None | None | None |
| Lava Titan | 40 | 4,500 | 30% | Slightly Slow | Mystery Boss, Awakened Molten Boss | None | Energy, Burn, Freeze | None |
| Lava Guardian | 43 | 11,000 | 30% | Average | Awakened Molten Boss | None | Energy, Burn, Freeze | 1: Molten Slash - Slashes its fire sword on towers, setting them on fire for 3 seconds. |
| Template:Colour | 43 | 100,000 | None | Very Slow Below Average (Molten Rage) |
None | None | Energy, Burn, Freeze, Poison | 1: Stomp - Roars and stomps creating a shockwave, stunning all towers hit and dealing 350 damage to units.
2: Scythe Slam - Takes out its scythe and slams the ground, summoning 6 enemies. which can be Moltens, Lavas and Lava Titans.
|
| Fallen Templar | 45 | 20,000
10,000 (Shield Health) |
40% | Below Average | None | None | Energy, Freeze | 1: Minigun - The Fallen Templar will stop and fire its laser minigun at nearby towers, stunning all towers hit for a period of time. Does 4 damage per tick to units. |
| Hidden King | 45 | 6,000 | None | Above Average | None | Hidden, Ghost | None | 1: Summon - The Hidden King will raise its arm and spawn 2 Illusion Bosses. |
| U.F.O | 46 | 1,000 | 25% | Slightly Fast | Hijacked U.F.O | Flying | None | None |
| Elite Hero | 46 | 7,500 | 50% | Above Average | Awakened Fallen King | None | Energy, Freeze | None |
| Fallen Necromancer Boss | 47 | 50,000 | 20% | Average | None | None | Energy, Freeze | 1: Summon - The Fallen Necromancer Boss will raise its staff and spawn 4 Mystery Bosses and 2 Mysteries. |
| Template:Colour | 48 | 45,000 | 25% | Below Average | None | Flying | None | 1: Missiles - Shoots down 2 missiles on towers, stunning every tower caught in the explosion radius.
2: U.F.O Deploy - Hijakced U.F.O will stop moving for a few seconds and spawn 3 U.F.Os |
| Corruption | 49 | 10,000 | 25% | Average | Corruption Titan | None | Energy, Freeze | 1: Punch - Corruption will punch a tower, stunning it for 3 seconds. |
| Corrupted Guardian | 50 | 15,000 | 50% | Average | None | None | Energy, Freeze | 1: Corrupted Slash - Corrupted Guardian will hit its axe on a group of towers (3-4 towers), giving them a glitched effect that makes them temporarily unable to attack. |
| Template:Colour | 50 | 225,000 | None | Slow Below Average (Corruption Rage) |
None | None | Energy, Freeze, Poison | 1: Punch - Corruption Titan will punch a group of towers (3-5 towers), giving them a glitched effect that makes them temporarily unable to attack.
2: Stomp - Corruption Titan will stomp, creating a shockwave that stuns all towers hit and deals 550 damage to units.
|
| Soul Stealer X | 51 | 22,500 | 30% | Average | None | None | Energy, Freeze | 1: Soul Steal - Attacks one tower with its axe, spawning one Soul from the attacked tower and increasing its firerate by 150%. |
| Fallen Health Cultist | 51 | 17,500 | 20% | Average | None | None | Energy, Freeze | 1: Heal - Raises its arms, creating an incantation circle which restores the health of enemies in its radius and itself by 2.5% of their maximum health every 0.2 seconds, and walks at a slower speed. |
| Elite Titan | 53 | 30,000 | 25% | Below Average | Overlord Titan | None | Energy, Freeze | 1: Laser Gun - Elite Titan will shoot 3 towers with its laser gun, stunning them.
2: Stomp - Elite Titan will punch the ground, releasing a shockwave that stuns towers in the radius and deals 100 damage to units.
|
| Awakened Fallen Guardian | 56 | 20,000 | 75% | Average | Awakened Fallen King | None | Energy, Burn, Freeze | 1: Spear Thrust - The Awakened Fallen Guardian thrusts its spear at a tower which may stun multiple towers, if they are close to the target. The stun lasts for 3-4 seconds. |
| Template:Colour | 58 | 350,000 | None | Slow Below Average (Fallen Rage) |
None | None | Energy, Freeze, Burn, Poison | 1: Summon - The Awakened Fallen King will raise its arm and summon eight enemies (5 Elite Zombies, 3 Elite Heroes)
2: Stomp - The Awakened Fallen King stomps, creating a shockwave, stunning all ground towers hit within a huge radius. This will deal 800 damage to units.
|
| Juggernaut Guardian | 59 | 75,000 | 50% | Below Average | Overlord Titan | None | Energy, Freeze | 1: Axe Slam - Juggernaut Guardian slams its axe on the ground and stuns a group of towers. |
| Template:Colour | 60 | 1,650,000 | 10% | Extremely Slow Below Average (Rage Mode) |
None | None | Energy, Freeze, Burn, Poison | 1: Summon - Overlord Titan will raise its arm to the air and spawn ten enemies (4 Shielders, 2 Elite Bosses, 2 Jetpacker Bosses, 2 Sprinter Bosses)
2: Sword Impale - Overlord Titan impales the ground with its sword, letting out a shockwave with a massive radius that stuns all towers hit and deals 5,000 damage to units,
|