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{{SameName|Heavy|[[Heavy|Current]] β’ '''Concept Rework'''}}{{For|[[User_blog:ZombieHunterMartea/Slow|Slow]]|Hefty|a [[Minigunner]] [[Minigunner/Gallery|skin]] of the same name.}}{{Zombie|title1=Heavy|image1=Heavy0.png|mode_appearance=[[User_blog:ZombieHunterMartea/Golden Mode Waves|{{Colour|FFC435|Golden}}]]<br/>[[Fallen Mode Waves|{{Colour|905E92|Fallen}}]]<br/>[[Golden Mode Waves|{{Colour|FFC435|Golden Mode's Hardcore}}]]|first_wave_appearance=7|base_hp=10 (Golden only)<br>12|mega_hp=5 players β 11<br>6 players β 12 (Golden only)<br>5 players β 13<br>6 players β 14|defense=10% (Golden only)<br>20%|speed=Average|spawned_by=* [[User_blog:ZombieHunterMartea/Mystery|Mystery]] (Golden, Fallen & Golden Mode's Hardcore) * Dark Necromancer (Golden & Fallen) * Golden Necromancer * Golden Evoker|hidden=No|fly=No|ghost=No|lead=No|immunity=None}}{{QuoteBox|Tankier enemies incoming!<br>They may be a bit slow, but don't let your guard down! A horde of these can soak up a lot of damage..|[[Narrators#Commander|Commander]] dialogue on Wave 7 ([[User_blog:ZombieHunterMartea/Golden Mode Waves|Golden]], Fallen, & Golden Mode's Hardcore)}} == Description == The '''Heavy''' is a slow [[Enemies|enemy]] that appears in Golden, Fallen and Golden Mode's Hardcore modes. In comparison to the [[Quick]] and [[User blog:ZombieHunterMartea/Abnormal|Abnormal]], it is quite a tanky enemy. However, it walks much slower than those enemies. The '''Heavy''' also has defense, something which the [[Quick]] and [[User blog:ZombieHunterMartea/Abnormal|Abnormal]] do not have. The '''Heavy''' can also be spawned by the Dark Necromancer in [[User blog:ZombieHunterMartea/Golden Mode Waves|Golden]] and Fallen modes and the [[User blog:ZombieHunterMartea/Mystery|Mystery]] upon its death in [[User blog:ZombieHunterMartea/Golden Mode Waves|Golden]], Fallen and Golden Mode's Hardcore modes only. It can be summoned by the Golden Necromancer and Golden Evoker. == Appearance == The '''Heavy''' has reflective grey skin and has a sad face. Its torso and legs are brown in the diamond plate texture. It also has chains wrapped on both of its arms. == Strategy == * The '''Heavy''' has higher health compared to [[User blog:ZombieHunterMartea/Abnormal|Abnormal]] and [[Quick]]. Additionally, the '''Heavy''' has defense, so invest in cheap high DPS towers before wave 7. ** The [[Crook Boss]] and [[Militant]] can deal with them quite easily. * Since the '''Heavy''' normally spawns in hordes and has defense, splash towers like [[Demoman]], [[Mortar]], [[Rocketeer]], Level 2 [[Ace Pilot]], or Level 2 [[Pursuit]] are effective against this. * The [[Military Base]]'s units deal full collision damage to enemies with defense, making multiple [[Humvee 2|Humvee 2s]] very effective against this. * The [[Pyromancer]] can easily kill these, as long as it is at Level 2. ** If you do not want to rely on [[Pyromancer]] for early game defense, then you can use it to decrease '''Heavy's''' defense, allowing your other towers deal more damage to it. *** This is not required however, as the '''Heavy''' has very low defense. *** You can also use other defense dropping towers, like the [[Electroshocker]] or [[Freezer]], however these are much more expensive for the time '''Heavies''' spawn and less effective. * The [[Minigunner]] can clean up hordes of '''Heavies''' due to its high DPS and long range. ** You would want to farm to get the [[Minigunner]] early on. == Update History == * '''6 June 2022''' ** '''Heavy''' added in a blog post. {{Golden|[[Quick]]|Wave 5|Heavy|Wave 7|[[User_blog:ZombieHunterMartea/Abnormal Boss|Abnormal Boss]]|Wave 10}}{{Fallen|[[Quick]]|Wave 5|Heavy|Wave 7|[[User_blog:ZombieHunterMartea/Abnormal Boss|Abnormal Boss]]|Wave 10}} [[Category:Blog posts]]
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