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==Changes & Bugfixes== ===Towers=== *[[Accelerator]] reworked. **Damage values no longer fluctuate. **Burst Time replaced with Overcharge. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|3,500}} to {{Money|4,250}}. ****Damage increased from 6-8 to 10. ****Range increased from 13 to 17.5. ****Overcharge of 180 added, replacing Burst Time. ***'''Level 1''' ****Cost increased from {{Money|600}} to {{Money|800}}. ****Damage increased from +0 to +4 ****Range decreased from +3 to +0. ****Name changed from ''Focused Aiming'' to ''Extra Juice''. ***'''Level 2''' ****Cost increased from {{Money|1,200}} to {{Money|1,350}}. ****Overcharge change of 180 > 280 added. ****Burst Time change of 6 > 8.5 removed. ****Name changed from ''Extra Juice'' to ''Second Energy Canister''. ***'''Level 3''' ****Cost increased from {{Money|3,200}} to {{Money|3,300}}. ****Damage increased from +7 to +11. ****Overcharge change of 280 > 425 added. ***'''Level 4''' ****Cost increased from {{Money|9,500}} to {{Money|10,000}}. ****Damage increased from +0 to +11. ****Range decreased from +3 to +0. ****Tick changed from {{Tooltip|0.225 > 0.125|-0.1}} to 0.225. ****Overcharge change of 425 > 1,080 added. ****Name changed from ''Super Charged'' to ''Supercharger''. ***'''Level 5''' ****Damage decreased from +20 to +14. ****Range increased from +1 to +5. ****Tick changed from 0.125 to {{Tooltip|0.225 > 0.125|-0.1}}. ****Overcharge change of 1,080 > 3,000 added. ****Burst Time change of 8.5 > 12 removed. ****Name changed from ''Energy From The Void..'' to ''Vessel Of Infinite Destruction''. *All [[Accelerator]] skins except {{Color|Deluxe|Mage}} Level 0-5 appearance changed. **For {{Color|Deluxe|Mage}}, only Levels 4-5 are changed. *Improved [[Accelerator]] beam visuals. *[[Accelerator]] skins now change colors of some effects to colors other than purple. **Default skin is still purple. *[[Demoman]] reworked **Now has to aim before attacking enemies at lower Levels. It will focus on one enemy while aiming and will not switch to a different one even if it dies or leaves its range. **Projectiles now land behind the enemy. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|300}} to {{Money|400}}. ****Range increased from 7 to 8. ****Damage increased from 3 to 4. ****Firerate increased from 2.525 to 3.025. ****Explosion Range increased from 2.5 to 2.75. ****Aim Time of 1 added. ***'''Level 1''' ****Cost decreased from {{Money|150}} to {{Money|100}}. ****Range decreased from +3 to +2. ****Firerate changed from {{Tooltip|2.525 > 2.025|-0.5}} to {{Tooltip|3.025 > 2.675|-0.35}}. ***'''Level 2''' ****Damage increased from +3 to +4. ****Explosion range changed from 2.5 > 3.25 to 2.75 > 3.25. ***'''Level 3''' ****Firerate changed from {{Tooltip|2.025 > 1.525|-0.5}} to {{Tooltip|2.675 > 1.525|-1.15}}. ****Range increased from +0 to +2. ****Aim Time change of 1 > 0 added. ****Now increases projectile speed. ***'''Level 4''' ****Range changed from +4 to +2. *All [[Demoman]] skins except Level 0-4 appearance changed. *[[Farm]], [[Gladiator]], [[Warden]], [[Sledger]] and [[Slasher]] placement footprint size increased. *[[Electroshocker]] animations changed. *New sounds for the [[Electroshocker]]. *New lightning visuals for the [[Electroshocker]]. *Fixed {{Color|Other|IcyTea}} [[Freezer]] skin having a smaller placement footprint. *Fixed Default [[Mortar]] and Default [[Pursuit]] skins using outdated models in the regular lobby. *Fixed {{Color|Bunny|Bunny}} [[Mortar]] using incorrect animations in the regular lobby. *Fixed {{Color|Golden}} [[Soldier]]/[[Golden Soldier]] skin using outdated animation in the regular lobby. *Fixed {{Color|Basic|Blue}}, {{Color|Basic|Green}} and {{Color|Basic|Military}} [[Demoman]] skins using wrong animations in the regular lobby. *Fixed {{Color|Basic|Blue}} and {{Color|Basic|Green}} [[Demoman]] using wrong models in the regular lobby. *Fixed {{Color|ColdFront|Silent}} [[Sniper]], {{Color|ColdFront|Frost Hunter}} [[Scout]]/[[Golden Scout]], {{Color|ColdFront|Brisk}} [[Commander]] and {{Color|ColdFront|Stranded}} [[Medic]] using wrong faces in the regular lobby. *Fixed [[Farm]], [[DJ Booth]], [[Elf Camp]] and [[Military Base]] displaying that they have a firerate of 0.02. :In '''v1.7.2a''': *[[Farm]], [[Gladiator]], [[Warden]], [[Sledger]] and [[Slasher]] placement footprint size decreased. ===Skincrates=== *{{Color|Basic|Military}} [[Demoman]] skin rarity changed from {{Color|Rare}} to {{Color|Uncommon}}. *{{Color|DuckHunt|Ducky}} skins rarities changed. **{{Color|DuckHunt|Ducky}} [[Soldier]] and [[Golden Soldier]] skin rarity changed from {{Color|Event}} to {{Color|Common}}. **{{Color|DuckHunt|Ducky}} [[Sniper]] skin rarity changed from {{Color|Event}} to {{Color|Common}}. **{{Color|DuckHunt|Ducky}} [[Militant]] skin rarity changed from {{Color|Event}} to {{Color|Uncommon}}. **{{Color|DuckHunt|Ducky}} [[Shotgunner]] skin rarity changed from {{Color|Event}} to {{Color|Uncommon}}. **{{Color|DuckHunt|Ducky}} [[Commander]] skin rarity changed from {{Color|Event}} to {{Color|Rare}}. **{{Color|DuckHunt|Ducky}} [[Minigunner]] and [[Golden Minigunner]] skin rarity changed from {{Color|Event}} to {{Color|Rare}}. **{{Color|DuckHunt|Ducky}} [[Farm]] skin rarity changed from {{Color|Event}} to {{Color|Legendary}}. **{{Color|DuckHunt|Ducky}} [[Engineer]] skin rarity changed from {{Color|Common}} to {{Color|Legendary}}. :In '''v1.7.2a''': *Fixed {{Color|Premium|Fortress}} [[Demoman]] skin not being obtainable from the [[Premium Crate]]. ===Miscellaneous=== *New skip wave UI. *New Triumph and You Lost screens UI. *New loading screen UI. **Now replaces the Roblox loading screen when being teleported to matches. *Placement system changed. **Placement footprint shape changed from square to circle. **New placement footprint visuals. **Improved raycasts. *When a tower is upgraded to its final Level, the final Level's description no longer appears behind the "Upgrades Locked!". *Setting options which cannot be use due to them requiring a gamepass are now greyed out. **Clicking them will make gamepass purchase window appear with the needed gamepass. *Fixed firerate in upgrade description and the stat boxes using incorrect formulas when a tower is affected by a [[Firerate Buff]] or debuff. :In '''v1.7.2a''': *Fixed rejoining matches breaking the game. *Fixed not being able to rotate or cancel placement of towers on mobile. *Fixed being able to stack towers close to each other. *Fixed wave skip UI appearing when the Auto Skip setting is active. *Fixed not being able to place towers in spots where another tower was sold. *Fixed Auto Skip setting requiring the Resize Your Player! [[Gamepasses|gamepass]] instead of the VIP [[Gamepasses|gamepass]].
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