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Void Reaver (Legacy)
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{{SameName|Void Reaver|'''Legacy''' β’ [[Void Reaver|Modern]]}} {{RemovedSandboxOnly|date=5th June 2026}} {{For|other uses of [[Void (Disambiguation)|Void]]|[[Reaver]]}} {{Zombie |title1 = {{Color|HardcoreMode|Void Reaver}} |image1 = <tabber> |-|Normal = [[File:VoidReaver0.png]] |-|Void Rage = [[File:VoidReaverRage1.png]] |-|Void's Deathwish = [[File:VoidReaverDeathwish.png]] </tabber> |mode_appearance = [[Sandbox Mode|Sandbox]] ---- Originally:<br/>[[Hardcore Mode|{{Color|HardcoreMode}}]] |first_wave_appearance = 50 |base_hp = [[File:HealthIcon.png|20px|Health]]1,200,000 |speed = [[File:SpeedIcon.png|20px|Speed]]Extremely Slow (0.6)<br/>[[File:SpeedIcon.png|20px|Speed]]Slightly Slow (Estimated 2.1, Void's Deathwish) |hidden = No |fly = No |ghost = No |lead = No |immunity = {{BossList|Default}} |ability1 = '''{{WikiAb|Void Stomp}}''' - The '''Void Reaver''' stomps on the ground, which creates a shockwave, stunning nearby ground towers and dealing 5,000 damage to [[units]]. Can only be performed when first spawning or after ''{{Color|PhaseTwo|Void Rage}}'' becomes active. |ability2 = '''{{WikiAb|Void Energy}}''' - The '''Void Reaver''' conjures up multiple void-energized pink spheres that stun towers. |ability3 = '''{{WikiAb|Void Slam}}''' - The '''Void Reaver''' slams its broadsword into the ground, creating a straight shockwave that stuns towers caught on hit and deals 5,000 damage to units. Every humanoid tower stunned by this ability will spawn a [[Soul]]. It is unable to perform this attack when ''Void Rage'' becomes active. |ability4 = '''{{WikiAb|Void Portal}}''' - The '''Void Reaver''' points its hand forward, summoning portals behind it that can summon anywhere from around 10-20 enemies. These spawn [[Fallen]]s, [[Mega Slow]]s, [[Lava]]s, [[Unknown]]s, [[Slow King (Legacy)|Slow King]]s, [[Speedy King (Legacy)|Speedy Kings]], [[Mystery Boss]]es, [[Fallen Hero (Legacy)|Fallen Hero]]es and [[Mystery|Mysteries]]. When the [[Enemies Beta]] modifier is active, it spawns [[Breaker2]]s and [[Breaker4]]s instead of [[Mystery|Mysteries]] and [[Mystery Boss]]es. |ability5 = {{WikiAb|{{Color|PhaseTwo|Void Rage}}}} - At 600,000 health, the '''Void Reaver''' throws its broadsword at the end of the path, reducing the base health by 160, though it cannot reduce it to anything lower than 1. Then, it tears off its mask and stomps the ground, which creates a large shockwave. No longer can perform the ''Void Slam'' ability and the ''Void Portal'' ability can summon more enemies. |ability6 = {{WikiAb|{{Color|PhaseThree|Void's Deathwish}}}} - At 240,000 health, the '''Void Reaver''' puts its hand slightly forward, speeding it up significantly. |music-1 = '''Current (Version 1 & 3)''' [[File:Tower Defense Simulator OST - Raze The Void|center|250px|thumb]] |music-ingame-1 = '''Current (Version 1 & 3)''' [[File:Tower Defense Simulator OST - Raze The Void In-Game|center|250px|thumb]] }} __TOC__ ==Description== The '''Void Reaver''' was the final boss in [[Hardcore Mode|Hardcore]] mode before getting replaced by its [[Void Reaver|modern version]]. Currently, it can only be spawned in [[Sandbox Mode|Sandbox]] mode if the player has the Sandbox Plus+ [[Gamepasses|gamepass]]. It moves at an extremely slow speed, but it has an extremely high amount of health, higher than all other non-event [[enemies]] in the game except the [[Nuclear Monster]]. The '''Void Reaver''' has many abilities that can stun towers, decrease base health, destroy and kill [[units]] or increase its speed. It is one of the toughest enemies in the game. ==Appearance== The '''Void Reaver''' wields a dark brown broadsword with a bright purple glowing crystal. It has black reflective skin, but its right arm is purple. It has dark purple curvy horns on its head and arms. It wears granite armor, and its chestplate is purple and grey. In the middle of the chestplate is a purple gem. It also wears a purple and grey glove and dark purple boots. Its legs are purple granite. It has a mask that resembles an African tribal mask and has six eyes. When ''Void Rage'' is activated, it transforms; its horns, eyes and right arm glow pink. Its mask is destroyed. Pink particles are now emitted from its hands and legs. When ''Void's Deathwish'' is activated, it will put its hand slightly forward and significantly speed up. ==Strategy== This strategy refers to the state of the game while the '''Void Reaver''' still appeared in the [[Hardcore Mode|Hardcore]] mode. *The [[Ranger]] and [[Pursuit]] are recommended to deal with the '''Void Reaver''' as they are immune to stuns. **Be aware that [[Ranger]]; and [[Pursuit]] when upgraded on the top path, do not have hidden detection, so they cannot deal with the [[Soul]]s that spawn from the '''Void Reaver'''. **However, the [[Pursuit]]'s missiles may indirectly hit the [[Soul]]s spawned from the '''Void Reaver''' if there is a detectable enemy nearby. *Air-based towers, such as the [[Ace Pilot]], cannot be stunned by the '''Void Reaver'''. *The [[Turret]], [[Golden Minigunner]] and [[Accelerator]] are recommended towers against the '''Void Reaver''' due to their high DPS and ability to target the [[Soul]]s that the '''Void Reaver''' can spawn. **[[Turret]]s and [[Golden Minigunner]] can help with [[Soul]]s if placed at the back, as they will not be hit by the '''Void Reaver's''' ''Void Slam''. **However, if the [[Accelerator]]s are locked onto the '''Void Reaver''', they cannot target the [[Soul]]s spawned by them. *The [[Engineer]] can be very useful due to its sentries having high DPS while also being immune to damage from stuns while their shield is active. **This shield is only active when the [[Engineer]] is not stunned. The [[Medic]] is recommended because it can shield the [[Engineer]] from the stun, preventing the [[Engineer]] itself from being stunned. This makes sentries practically invulnerable to damage from abilities. **The [[Medic]] is also unable to be stunned by the '''Void Reaver'''. *The '''Void Reaver''' has extremely high health and becomes significantly faster during its ''Void Deathwish'' ability. This means that you may need to sell and replace your towers in the back. **However, because of how income works in [[Hardcore Mode|Hardcore]] mode, you will not earn any cash from damaging the '''Void Reaver''' until you kill it. Because of this, you may need to save some money to relocate your towers beforehand. *The [[Gladiator]] and [[Warden]] can block one of the '''Void Reaver's''' attacks every few seconds. **Despite being able to block the stun, the [[Gladiator]] and [[Warden]] will still have a [[Soul]] spawned from it when attacked with ''Void Slam''. **They are still not recommended against the '''Void Reaver''' despite this, due to their very short range. *It is recommended to chain the [[Commander]]'s ''Call to Arms'' ability to ensure that your towers are always shooting as fast as possible. *Due to its [[Stun Immunity]], [[Electroshocker]], [[Warden]] and [[Archer]] can only slow down the '''Void Reaver''' instead of stunning it. Additionally, the [[Warden]] can only slow it down for a shorter time, because of its large size. **Freezing towers like the [[Cryomancer]] or [[Freezer]] can slow down the '''Void Reaver''' with their chillness, though the effect will be weaker on the '''Void Reaver''' as it is a boss. It also cannot be frozen. **The [[Jester]] cannot confuse the '''Void Reaver''', but it can still slow it down with its ice bombs. **The [[DJ Booth]] cannot slow it down, as it is a boss enemy. *You can place a few Level 0 towers as a bait near the track so that when the '''Void Reaver''' uses its ''Void Slam'', it has a chance to target that tower instead of your important, attacking towers. **Do note that some towers that could have been useful for this, like the [[Farm]] or [[Military Base]], cannot be attacked by the '''Void Reaver'''. Towers like the [[Commander]] or [[Golden Scout]] can be used instead. **Spreading these towers can also greatly help limit the number of [[Soul]]s spawned by the '''Void Reaver'''. ==Sounds== {{Sounds|{{pe| {| class{{=}}"article-table align-center" style{{=}}"width:750px; margin:0 auto;" |- ! style{{=}}"width:30%;" |Sound ! style{{=}}"width:70%;" |Description |- ! colspan{{=}}"2" |Abilities |- |[[File:VoidReaverVoidSlam.ogg]] |When the '''Void Reaver''' performs ''Void Slam'' ability |- |[[File:VoidReaverPhase2.ogg]] |When the '''Void Reaver''' performs ''{{Color|PhaseTwo|Void Rage}}'' ability |- |[[File:VoidReaverThrowBroadsword.ogg]] |When the '''Void Reaver''' throws its broadsword during ''{{Color|PhaseTwo|Void Rage}}'' |- ! colspan{{=}}"2" |Death |- |[[File:VoidReaverDeath.ogg]] |When the '''Void Reaver''' dies |} }}}} ==Gallery== {{Gallery| {{GalleryHeader|Corpse Variants}} <gallery> Transparent.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 β Present) </gallery> {{GalleryHeader|Thumbnails}} <gallery> HardcoreThumbnail.jpg|'''Void Reaver''' on the game thumbnail. </gallery> {{GalleryHeader|Icons}} <gallery> After-live-event-thumbnail-aug-2020.png|'''Void Reaver''' on the game icon. </gallery> {{GalleryHeader|Trailers}} <gallery> Tower Defense Simulator Trailer 2020|'''Void Reaver''' in the game trailer. Tower Defense Simulator Acceptance Speech|'''Void Reaver''' in the game trailer. </gallery> {{GalleryHeader|Development Images}} <gallery> HardcoreMatchmaking1.png|Development image of '''Void Reaver''' on the Hardcore Matchmaking statue. CompressedHardcoreMatchmaking2.gif|Development gif of '''Void Reaver''' on the Hardcore Matchmaking statue. HCMatchmakingLeak.png|Development image of '''Void Reaver''' on the Hardcore Matchmaking statue. </gallery> {{GalleryHeader|Renders}} <gallery> AcceleratorRender.png|'''Void Reaver''' on a render. HardcoreRender.png|'''Void Reaver''' on a render. </gallery> {{GalleryHeader|Badges}} <gallery> HardcoreBadge.png|'''Void Reaver''' on the β[https://www.roblox.com/badges/2124597827/Beat-Hardcore-Beta Beat Hardcore Beta]β [[Badges/Achievement|badge]]. Triumphantbadge2.png|'''Void Reaver''' on the β[https://www.roblox.com/badges/2124581488/Triumphant Triumphant!]β [[Badges/Unused|badge]]. </gallery> {{GalleryHeader|Miscellanous}} <gallery> VoidReaverDead.png|Dead '''Void Reaver'''. IndexVoidReaver.png|'''Void Reaver''' on its [[Index]] icon. HardcoreModeIcon.png|'''Void Reaver''' on the [[Hardcore Mode|Hardcore]] mode icon. </gallery> }} ==Trivia== *The '''Void Reaver''' was originally called ''Paidion'' as it was an enemy made by a contributor<ref>https://x.com/Seele_KL/status/1256828904565702659</ref>. *This is the second enemy that can damage base health without dying, the first being the [[Swordmaster]]. **[[The Umbra]], [[Ducky D00M (D00M's Revenge)|Ducky D00M]], [[Mecha-claus]], [[Rift Walker]] and [[Narrator (Enemy)|Narrator]] could also damage the base health without dying. However, unlike the '''Void Reaver''', they could actually decrease your base health to zero. *Upon death, it collapses onto the floor with two hands on the floor and kneeling down. After a short period, it starts to dematerialize. **This could be a reference to [[w:c:marvelcinematicuniverse:Snap|Thanos' Snap]]. **This could also be a reference to ''Tower Battles''' [[w:c:roblox-tower-battles:Void|Void]], which has a similar death animation. *The '''Void Reaver''' used to be the second major boss that spawned twice in the same wave prior to the 23rd of April 2022. **The first to do so was the [[Gravekeeper]], but it was replaced by the [[Grave Digger (Legacy)|Grave Digger]]. **After the 23rd of April 2022, the '''Void Reaver''' only spawns once at Wave 50 of Hardcore Mode. *The '''Void Reaver's''' rage mode scream and death sound are the [https://www.youtube.com/watch?v=95Qw40ibLY8 yell sound] from ''Call of Duty: Black Ops II'', specifically, the Zombies mode. *The '''Void Reaver''' has the slowest speed for any boss in the game outside of its ''Void's Deathwish'' ability. *The '''Void Reaver's''' theme, Raze the Void, was first played on the final wave during [[Hardcore Testing BETA]]. This was changed when it was added to the [[Overhaul v1.0|Overhaul Update]]. **The second version of the '''Void Reaver's''' theme is a remix of [https://youtu.be/wjOj_6cMGEY Devourer of Gods] from ''Terraria Calamity Mod''. **This was changed back in the [[Overhaul v1.3|Frost Invasion Update]] due to a copyright issue with the original creator. *The ''Void Portal'' ability has the same sound as the horde sound from ''Left 4 Dead 2''. *During [[Hardcore Testing BETA]], the '''Void Reaver''' had 600,000 health and spawned twice. *Before the [[v1.1.0|Entity System Update]], if the '''Void Reaver''' used its ''Void Slam'' ability on a tower, the [[Soul]] spawned from the tower would be called "''Tower's [[Soul]]''" with the tower's name being the one that the [[Soul]] spawned from instead of "'''Void Reaver's''' [[Soul]]". *Weirdly, the '''Void Reaver''' can still spawn a [[Soul]] from a non-humanoid tower. This includes towers like [[Turret]] or [[Ace Pilot]]. *The '''Void Reaver's''' ''Void Energy'' ability is similar to the [[w:c:riskofrain2:Void Reaver#Nullifier Artillery|Void Reaver's ''Nullifier Artillery'']] ability from ''Risk of Rain 2''. *The '''Void Reaver's''' stomp shockwave is actually smaller than the legacy [[Fallen King (Legacy)|Fallen King]]'s stomp shockwave, despite being stronger. **However, its actual stomp radius is actually much bigger than the legacy [[Fallen King (Legacy)|Fallen King]]'s stomp radius. ==Update History== {{scroll|text = *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **'''Void Reaver''' added. **{{Bug}} ''Void Rage'' ability does not work properly on [[Autumn Falling]]. The '''Void Reaver''' does not throw its sword at the exit and decrease the base health, instead it stops moving until its ''Void's Deathwish'' ability is activated. *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **{{Bug}} ''Void Slam'' ability can spawn [[Soul]]s from a tower even if it is not a humanoid. *'''4 July 2021''' - [[Overhaul v1.4|Overhaul v1.4.0]] **'''Void Reaver''' can no longer be slowed down by the [[Toxic Gunner]]. *'''22 July 2021''' - [[Overhaul v1.4|Overhaul v1.4.0d]] **{{Bugfix}} ''Void Rage'' ability now works properly on [[Autumn Falling]]. *'''12 March 2022''' - [[v1.1.0]] **{{Bug}} ''Void Slam'' ability can spawn [[Soul]]s from towers that are not hit because of the ability's hitbox size. **{{Bug}} ''Void Rage'' ability can spawn [[Soul]]s. *'''16 March 2022''' - [[v1.1.0]]d **{{Bugfix}} ''Void Slam'' and ''Void Rage'' ability issues fixed. *'''23 April 2022''' - [[v1.2.1]] **Health increased from 700,000 to 1,200,000. *'''21 May 2022''' - [[v1.2.3]] **{{Bug}} '''Void Reaver''' does not move until ''Void Rage'' ability is activated. ***This was later fixed the same day. *'''31 October 2022''' - [[v1.4.2]] **Now spawns [[Breaker2]]s and [[Breaker4]]s instead of [[Mystery|Mysteries]] and [[Mystery Boss]]es when the [[Enemies Beta]] modifier is active. *'''3 May 2024''' - [[v1.20.0]] **'''Void Reaver''' can no longer be confused by the [[Jester]]. *'''10 May 2024''' - [[v1.21.0]] **''Void Rage'' ability damage to base health increased from 80 to 160. **'''Void Reaver''' is now immune to the fallout damage from the [[Nuke]]. *'''18 May 2024''' - [[v1.22.0]] **'''Void Reaver''' is now immune to knockback. *'''28 August 2024''' - [[v1.29.0]] **{{Bug}} Can be slowed down by the [[DJ Booth]]. *'''31 August 2024''' - [[v1.29.0|v1.29.7]] **{{Bugfix}} No longer can be slowed down by the [[DJ Booth]]. *'''6 November 2024''' - [[v1.40.0]] **'''Void Reaver''' can no longer have its defense dropped. *'''5 June 2026''' - [[v2.0.0]] **'''Void Reaver''' removed from the main game, now appears exclusively in [[Sandbox Mode|Sandbox]] mode. **No longer appears in the [[Index]]. }} ==Notes== <references/> {{Hardcore|[[Unknown]] & [[Vindicator (Legacy)|Vindicator]]|Wave 49|Void Reaver|Wave 50|End|N/A|category = hide}} {{ZombieNavBox}} {{DISPLAYTITLE:Void Reaver}} [[Category:Bosses]]
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