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{{Tabs}} {{SameName|Warden|'''Tower''' β’ [[Warden (Legacy Enemy)|Legacy Enemy]] β’ [[Warden (Modern Enemy)|Modern Enemy]]}} {{For|[[Null Warden]]|[[Mission Quests|Underworld Warden]], a [[Mission Quests|Mission Quest]]}} {{TowerInfobox |image-static = Warden.png |image-dynamic = WardenDynamic.png |unlockcost = Triumph [[Pizza Party]] & {{Coins|4,000}} or {{Robux|450}} |role = Offense |placement = Ground |placement_limit = [[File:PlacementLimit.png|20px|Placement Limit]]12<br/>[[File:PlacementLimit.png|20px|Placement Limit]]15 ([[PVP]]) |basecost = {{Money|1,850}} |basesellingprice = {{Money|616}} |basedamage = [[File:OffensiveModifier.png|20px|Damage]]12 |damagetype = Single |basefirerate = [[File:Cooldown Icon.png|20px|Swingrate]]0.6 |baserange = [[File:Range Icon.png|20px|Range]]6.5 |hidden_detection = {{Attr|Hidden|Level 1+}} |lead_detection = {{Attr|Lead|Level 2+}} |flying_detection = N/A |immune = {{Attr|Stun}} (Level 4) |footprint = 1 |pvp_basecost = {{Money|1,000}} |pvp_basesellingprice = {{Money|333}} |pvp_basedamage = [[File:OffensiveModifier.png|20px|Damage]]6 |pvp_damagetype = Single |pvp_basefirerate = [[File:Cooldown Icon.png|20px|Swingrate]]0.65 |pvp_baserange = [[File:Range Icon.png|20px|Range]]6 |pvp_hidden_detection = {{Attr|Hidden|Level 1+}} |pvp_lead_detection = {{Attr|Lead|Level 3+}} |pvp_flying_detection = N/A |pvp_immune = Stun (Level 4, with cooldown) |pvp_footprint = 1 |tooltip-1 = A mid-game melee tower that deals solid damage and has the ability to stun and deal a critical hit every 3 hits. |tooltip-2 = Capable of targeting [[Hidden (Attribute)|hidden]] and [[Lead (Attribute)|lead]] enemies. }} {{QuoteContainer|<tabber> |-|Current (Version 1 & 3) = {{QuoteBox|Hit and Stun nearby enemies with a baton! Deals Critical hits every 3rd swing.|Inventory Description}} {{QuoteBox|[[File:PizzaPartyIcon.png|20px|Pizza Party]] Beat "Pizza Party" to buy this tower.|Shop Description}} |-|Version 2 = {{QuoteBox|Slash nearby enemies and deal area damage. Won from beating Gladiator Event 2019|Bugged Inventory Description}} </tabber>}} __TOC__ ==Description== The '''Warden''' is an advanced ground [[Towers|tower]] with short range that can be purchased from the store for {{Coins|4,000}} after triumphing [[Pizza Party]]. Alternatively, it is obtainable through a [[Gamepasses|gamepass]] for {{Robux|450}} without having to triumph the map. The '''Warden''' attacks enemies with its baton. The '''Warden''' does not deal damage when it fires, it instead deals damage when its weapon contacts the enemy. It also cannot change which enemy it is targeting while swinging it. Because of this, the '''Warden''' may sometimes miss the target, or hit an entirely different enemy. Every third swing is a crit, dealing more damage and stuns an enemy for a few seconds. From Level 3, the '''Warden''' stuns enemies with every hit. The stun time depends on how big the enemy is; the bigger the enemy is, the shorter the stun time is. Additionally, if an enemy has the [[Stun Immunity]], it is only slowed down by 40% instead of being completely stopped. It can only damage one enemy with each swing. At Level 4, it gains a riot shield, which it uses to block stuns. The stun block has a 6 second cooldown and the parry itself lasts 1 second. After succesfully blocking a stun, the '''Warden''' will grant itself a temporary 100% [[Damage Buff]] and [[Stun Immunity]] for 6 seconds. When dealing crit damage, the [[Damage Buff]] will boost the crit damage by as much as regular damage. For example, for 80 damage and a crit multiplier of 3, an 100% [[Damage Buff]] boosts the [[Warden]]'s damage from 80 to 160, increasing it by 80. Because of this, the crit damage, which is 240, will also get increased by 80 to 320. The '''Warden''' has a placement limit of 12 per player. ==Upgrades== {{PVPTabber |{{Upgrade|Level = Level 1|Upgrade Title = Night Shift|Cost = {{Money|975}}|Image=[[File:WardenUpgrade1.png|100px]]|Information= +Hidden Detection {{Hidden|Hidden Detection}} +0.5 Range [[File:Range Icon.png|20px|Range]] +5 Damage [[File:OffensiveModifier.png|20px|Damage]] +0.25 Critical Hit Multiplier [[File:PrecisionSkill.png|20px]] {{CollapsibleUpgrade|Title = Part 1: Warden Job Interview|Description = '''Warden''', if you want to keep this job, you must spend five waves at [[Wox the Fox|Wox']]s.}} Sell Price changes to {{Money|941}}}} {{Upgrade|Level = Level 2|Upgrade Title = Heavier Stick|Cost = {{Money|1,987}}|Image=[[File:WardenUpgrade2.png|100px]]|Information= +Lead Detection {{Lead|Lead Detection}} 0.6 > 0.55 Swingrate [[File:Cooldown Icon.png|20px|Swingrate]] +11 Damage [[File:OffensiveModifier.png|20px|Damage]] 0.5 > 0.75 Stun Time [[File:Slowness.png|20px|Stun Time]] {{CollapsibleUpgrade|Title = Part 2: Warden Job Interview|Description = Uhm, okay, sounds simple enough... can I bring my [[Hacker]] to the location?}} Sell Price changes to {{Money|1,604}}}} {{Upgrade|Level = Level 3|Upgrade Title = Stunning Blows|Cost = {{Money|5,750}}|Image=[[File:WardenUpgrade3.png|100px]]|Information = 0.55 > 0.45 Swingrate [[File:Cooldown Icon.png|20px|Swingrate]] +0.5 Range [[File:Range Icon.png|20px|Range]] +20 Damage [[File:OffensiveModifier.png|20px|Damage]] Now stuns enemies every hit instead of every third hit [[File:Slowness.png|20px|Stun]] +0.25 Critical Hit Multiplier [[File:PrecisionSkill.png|20px]] {{CollapsibleUpgrade|Title = Part 3: Warden Job Interview|Description = Yes, that's fine. But don't be mistaken, this isn't some kind of Tower Defense Simulator.}} Sell Price changes to {{Money|3,520}}}} {{Upgrade|Level = Level 4|Upgrade Title = Class Foxtrot Defense Level|Cost = {{Money|16,500}}|Image=[[File:WardenUpgrade4.png|100px]]|Information= +1 Range [[File:Range Icon.png|20px|Range]] +32 Damage [[File:OffensiveModifier.png|20px|Damage]] 0.75 > 1.25 Stun Time [[File:Slowness.png|20px|Stun Time]] +1 Critical Hit Multiplier [[File:PrecisionSkill.png|20px]] {{CollapsibleUpgrade|Title = Unlocks Riot Shield|Description = Parries stuns, granting it a temporary [[Damage Buff]] and [[Stun Immunity]] β’1 Parry Duration β’6 Parry Cooldown β’100% [[Damage Buff]] β’6 Parry Buff Time}} {{CollapsibleUpgrade|Title = Part 4: Warden Job Interview|Description = I understand.. believe me, your souls are truly lost.}} Sell Price changes to {{Money|9,020}}}} |{{Upgrade|Level = Level 1|Upgrade Title = Night Shift|Cost = {{Money|350}}|Image=[[File:WardenUpgrade1.png|100px]]|Information= +2 Damage [[File:OffensiveModifier.png|20px|Damage]] +Hidden Detection {{Hidden|Hidden Detection}} Sell Price changes to {{Money|450}}}} {{Upgrade|Level = Level 2|Upgrade Title = Heavier Stick|Cost = {{Money|1,250}}|Image=[[File:WardenUpgrade2.png|100px]]|Information= +7 Damage [[File:OffensiveModifier.png|20px|Damage]] +1 Range [[File:Range Icon.png|20px|Range]] 0.65 > 0.6 Swingrate [[File:Cooldown Icon.png|20px|Swingrate]] 0.65 > 1.25 Stun Time [[File:Slowness.png|20px|Stun Time]] Sell Price changes to {{Money|866}}}} {{Upgrade|Level = Level 3|Upgrade Title = Stunning Blows|Cost = {{Money|4,500}}|Image=[[File:WardenUpgrade3.png|100px]]|Information = +19 Damage [[File:OffensiveModifier.png|20px|Damage]] +Lead Detection {{Lead|Lead Detection}} +Stuns enemies every hit instead of every third hit [[File:Slowness.png|20px|Stun]] Sell Price changes to {{Money|2,366}}}} {{Upgrade|Level = Level 4|Upgrade Title = Class Foxtrot Defense Level|Cost = {{Money|17,500}}|Image=[[File:WardenUpgrade4.png|100px]]|Information= +46 Damage [[File:OffensiveModifier.png|20px|Damage]] +0.5 Range [[File:Range Icon.png|20px|Range]] 0.6 > 0.5 Swingrate [[File:Cooldown Icon.png|20px|Swingrate]] 1.25 > 1.75 Stun Time [[File:Slowness.png|20px|Stun Time]] +Stun Blocking β’0.25 Cooldown [[File:Cooldown Icon.png|20px|Cooldown]] Sell Price changes to {{Money|8,200}}}} }} ==Statistics== ''To see all the previous statistics of this tower, see the [[/History|history]] page.'' {{neow|<nowiki> <var> $DPS$ = ((Damage * 2) + Critical Damage) / 3 / Warden Stats.Swingrate $CDMG$ = {{#expr:Damage * Critical Hit Multiplier round 0}} $PDMG$ = {{#expr:floor(Warden Stats.Damage * 2)}} $PCDMG$ = {{#expr:floor(Warden Stats.Damage * (2 - 1) + Warden Stats.Critical Damage)}} $CE$ = $TP$ / DPS $TP$ = $FNC-TOTAL-COST$ $COST$ = 1850; 975; 1987; 5750; 16500 $PVP-COST$ = 1000; 350; 1250; 4500; 17500 $FSE-DETECTION$ = 1; 3; $FSE-UPGRADE$ = Night Shift; Heavier Stick; Stunning Blows; Class Foxtrot Defense Level $FSE-UPGRADEICON$ = 11415010529; 11415012702; 11415014676; 11415015418 $FSE-META$ = Advanced; File:Warden.png $CREF$ = <ref name=crit>Every third hit is a critical hit. Critical hits increase damage by 50%. If the damage is a decimal, the damage is rounded up.</ref> $DREF$ = <ref name=dps>Calculated as ((Damage Γ 2) + Critical Damage) Γ· 3 Γ· Swingrate.</ref> $TREF$ = <ref name=thirdhit>Only happens every third hit.</ref> $R$ = $FNC-RECURSION$ </var> <div class="mobile-tabber"><tabber> |-|Regular = <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="11" | Warden Stats |- ! Level !! Cost !! Total Cost !! Damage !! Critical Hit Multiplier !! Critical Damage$CREF$ !! Swingrate !! Range !! Stun Time !! DPS$DREF$ !! Cost Efficiency |- | 0 || {{Money|$COST$}}$R$ || {{Money|$TP$}}$R$ || 12 || 1.5 || $CDMG$ || 0.6 || 6.5 || 0.5$TREF$ || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 17 || 1.75 || $CDMG$ || 0.6 || 7 || 0.5$TREF$ || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 28 || 1.75 || $CDMG$ || 0.55 || 7 || 0.75$TREF$ || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 48 || 2 || $CDMG$ || 0.45 || 7.5 || 0.75 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 80 || 3 || $CDMG$ || 0.45 || 8.5 || 1.25 || $DPS$ || {{Money|$CE$}} |} </div> <div class="overflow-box"> {| class="wikitable stats-table" ! colspan="6" | Parry Stats |- ! Level !! Damage !! Critical Damage !! DPS$DREF$ !! Cost Efficiency |- | 4 || $PDMG$ || $PCDMG$ || $DPS$ || {{Money|$CE$}} |} </div> |-|PVP = <div class="overflow-box"> {| class="wikitable stats-table" ! Level !! Cost !! Total Cost !! Damage !! Critical Hit Multiplier !! Critical Damage$CREF$ !! Swingrate !! Range !! Stun Time !! DPS$DREF$ !! Cost Efficiency |- | 0 || {{Money|$PVP-COST$}}$R$ || {{Money|$TP$}}$R$ || 6 || 1.5 || $CDMG$ || 0.65 || 6 || 0.65$TREF$ || $DPS$ || {{Money|$CE$}} |- | 1 || $R$ || $R$ || 8 || 1.5 || $CDMG$ || 0.65 || 6 || 0.65$TREF$ || $DPS$ || {{Money|$CE$}} |- | 2 || $R$ || $R$ || 15 || 1.5 || $CDMG$ || 0.6 || 7 || 1.25$TREF$ || $DPS$ || {{Money|$CE$}} |- | 3 || $R$ || $R$ || 34 || 1.5 || $CDMG$ || 0.6 || 7 || 1.25 || $DPS$ || {{Money|$CE$}} |- | 4 || $R$ || $R$ || 80 || 1.5 || $CDMG$ || 0.5 || 7.5 || 1.75 || $DPS$ || {{Money|$CE$}} |} </div> </tabber></div> </nowiki>}} ==Skins== ''To see all the upgrades of a skin, see the [[/Gallery#Skin Upgrades|gallery]] page.'' {| class="light-table pad-5 align-center" style="width:300px; margin:0 auto" ! |[[File:SlaughterWardenIcon.png|175px]] |[[File:BaseballWardenIcon.png|175px]] |[[File:DuckyWardenIcon.png|175px]] |[[File:PirateWardenIcon.png|175px]] |- !Skin |{{Color|Other|Slaughter}} |{{Color|Premium|Baseball}} |{{Color|Ducky|Ducky}} |{{Color|Pirate|Pirate}} |- !Rarity |{{Color|Exclusive}} |{{Color|Rare}} |{{Color|Uncommon}} |{{Color|Rare}} |- !Daily Store Cost |N/A |{{Robux|120}} |{{Coins|3,500}} |{{Coins|5,000}} |- !Obtained From |[[Badges|The Lost Souls Badge]] |[[Premium Crate]],<br/>[[Philips x TDS Season#Season Pass|Philips x TDS Season]] |[[Ducky Crate]] |[[Pirate Crate]] |- ! |[[File:GalacticWardenIcon.png|175px]] |[[File:MasqueradeWarden.png|175px]] |[[File:IsaacWardenIcon.png|175px]] |[[File:KorbloxWardenIcon.png|175px]] |- !Skin |{{Color|Deluxe|Galactic}} |{{Color|Lunar|Masquerade}} |{{Color|ContentCreator|Isaac}} |{{Color|Korblox|Korblox}} |- !Rarity |{{Color|Rare}} |{{Color|Event}} |{{Color|Legendary}} |{{Color|Event}} |- !Daily Store Cost |{{Robux|360}} |N/A |{{Coins|4,500}} |N/A |- !Obtained From |[[Deluxe Crate]] |[[Lunar Overture Event#Lunar Overture Season Pass|Lunar Overture Season]] |[[Daily Store#Daily Skin Store|Daily Skin Store]] |''Korblox Beatdown'' [[Mission Quests|Mission Quest]],<br/>[[The Hunt Event]] Hard Difficulty |- ! |[[File:FallenWardenIconIG.png|175px]] |[[File:FreddyWardenIconIG.png|175px]] |[[File:DarkFrostWardenIconIG.png|175px]] |[[File:SharkWardenIconIG.png|175px]] |- !Skin |{{Color|FallenMission|Fallen}} |{{Color|Hexscape|Freddy}} |{{Color|OperationICE|Dark Frost}} |{{Color|Surf|Shark}} |- !Rarity |{{Color|Rare}} |{{Color|Uncommon}} |{{Color|Uncommon}} |{{Color|Rare}} |- !Daily Store Cost |N/A |N/A |N/A |N/A |- !Obtained From |''Underworld Warden'' [[Mission Quests|Mission Quest]] |[[Hexscape Event#Hexscape Event Battle Pass|Hexscape Event Regular Battle Pass]] |[[Operation I.C.E Event#Operation I.C.E Battle Pass|Operation I.C.E Premium Battle Pass]] |[[Surf & Turf Battle Pass#Battle Pass|Surf & Turf Regular Battle Pass]] |- ! |[[File:ShamrockWardenIconIG.png|175px]] |[[File:BunnyWardenIconIG.png|175px]] |[[File:AmalgamationWardenIconIG.png|175px]] |[[File:PatrioticWardenIconIG.png|175px]] |- !Skin |{{Color|Shamrock|Shamrock}} |{{Color|SpringFrenzy|Bunny}} |{{Color|Void|Amalgation}} |{{Color|Patriotic}} |- !Rarity |{{Color|Uncommon}} |{{Color|Common}} |{{Color|Legendary}} |{{Color|Legendary}} |- !Daily Store Cost |N/A |N/A |N/A |{{Coins|10,000}} |- !Obtained From |[[Shamrock Crate]] |[[Spring Frenzy Battle Pass]] |[[Void Crate]] |[[Patriotic Crate]] |} ==Strategy== *A few '''Wardens''' can be pretty effective in the mid-game. **By late-game, its Level 4 can also be useful due to its parry effectively granting it permanent [[Stun Immunity]] through the parry itself and the actual immunity the parry gives. *Due to '''Warden's''' short range, it should be placed at bends or turns on the map to make the most use of its range. **The [[DJ Booth]] can be useful at increasing its range. *The '''Warden''' will often struggle against large hordes of enemies, as it can only damage one enemy at a time. Therefore, placing multiple '''Wardens''' or using support towers like the [[Commander]] is recommended. *As the '''Warden's''' Level 3 and 4 upgrades are quite expensive, the [[Farm]] or the [[DJ Booth]] can be used to afford them quicker. *The '''Warden''' has lead detection at Level 2, making it fairly useful against [[Frost Invader]]s and [[Elite Lead]]s. *The '''Warden''' can parry stuns at Level 4, as it unlocks Riot Shield, making it useful against enemies that can stun multiple towers, such as major bosses. **It also very effective against major bosses, '''if''' they stun while in range of your Wardens, due to the 100% [[Damage Buff]]. **On a lot of waves, no enemies that stun spawn or only enemies that debuff towers appear, making its parry get triggered less. This can be corrected to some degree by activating [[Exploding Enemies]] in match, which will make every enemy stun towers on their death, making the parry trigger more often. *Multiple Level 4 '''Wardens''' can quite effectively slow down enemies. **This is very useful for towers with long firerates, cooldowns or spawnrates, as it gives them more time to attack an enemy. **Larger enemies, like the [[Slow Boss]] will be stunned for a shorter period of time. **Enemies with [[Stun Immunity]], like the [[Molten Titan]] will only be slowed down rather than stunned. **The '''Warden's''' stun is very weak against major bosses, as they all have a significantly reduced stun time. Additionally, they are only slowed down instead of stunned. *The '''Warden''' has a small placement footprint, meaning that it can squeeze in beside other towers quite easily. ==Trivia== *The '''Warden''', [[Cowboy]] and [[Saboteur]] are the only towers that requires both a badge and coins to unlock. *The '''Warden's''' Level 4 upgrade name, ''Class Foxtrot Defense Level'', is a reference to the [[Trailers#Halloween 2022 Trailer (Fourteen)|Halloween 2022 Trailer]], where the '''Warden''' opens a door with its equipment inside. This door has a note which says that it should only be opened in class foxtrot defense level. **The term "foxtrot" may also derive from the titular final boss, [[Wox the Fox]]. *The '''Warden's''' Level 1 upgrade name, ''Night Shift'', is most likely a reference to ''[[w:c:freddy-fazbears-pizza:Five Nights at Freddy's_(Franchise)|Five Nights at Freddy's]]''. **The tower as a whole seems to be very loosely based on the [[w:c:freddy-fazbears-pizza:Jeremy Fitzgerald|Night Guard]] from ''[[w:c:freddy-fazbears-pizza:Five Nights at Freddy's|Five Nights at Freddy's 2]]'', although he does not wield a baton. *Oddly, the second version of '''Warden's''' inventory description was the same as the [[Gladiator]]'s. *The '''Warden's''' ''Warden Job Interviews'' is a parody of a ''Five Nights at Freddy's Movie'' meme. **A video of the TikTok can be found [https://www.tiktok.com/@heyitsarm/video/7297005554143104298 here]. *The Level 2 upgrade cost is a reference to the [[w:c:freddy-fazbears-pizza:The Bite of '87|The Bite of '87]] from ''Five Nights at Freddy's'', which in the franchise happened in 1987. *The '''Warden''' was originally made to act as a permanent stand-in for the [[Sledger]] as part of a bigger plan to make new permanent towers based on existing event towers.<ref>[[File:PermanentTowerProof2.png|280px]]<br/>https://discord.com/channels/587355301083349002/600908514847883294/1203445488955953282 (Tower Defense Simulator Server)<br/>[[File:PermanentTowerProof.png|280px]]<br/>https://discord.com/channels/587355301083349002/600908514847883294/1385862447348453539 (Tower Defense Simulator Server)</ref> **The '''Warden''' was the only tower ever finished from this plan, with the rest of the towers having little progress done on them. ***The only other known tower was a sawblade launcher tower that would've had a similar function to the [[Executioner]]. ==Update History== ''For previous cosmetic variations, see the [[/Gallery|gallery]] page.'' {{scroll|text = *'''31 October 2022''' - [[v1.4.2]] **'''Warden''' added. **Skin: {{Color|Other|Slaughter}} *'''11 November 2022''' - [[v1.4.2]]d **New skin: {{Color|Philips|Baseball}} *'''24 November 2022''' - [[v1.5.0]]c **Gamepass price decreased from {{Robux|800}} to {{Robux|560}}. *'''1 December 2022''' - [[v1.5.0]]d **Gamepass price increased from {{Robux|560}} to {{Robux|800}}. *'''21 December 2022''' - [[v1.6.0]] **Gamepass price decreased from {{Robux|800}} to {{Robux|650}}. **Skin rarity added to all skins. **{{Bug}} '''Warden''' now shares [[Gladiator]]'s inventory description. **{{Bug}} '''Warden''' costs {{Coins|350}} coins instead of {{Coins|4,000}}. **{{Bug}} '''Warden''' has incorrect placement cost of {{Money|300}} in the inventory. *'''2 January 2023''' - [[v1.6.0]]d **{{Bugfix}} '''Warden''' now has correct inventory description. **{{Bugfix}} '''Warden''' is no longer sold for {{Coins|350}}, it now has the correct cost of {{Coins|4,000}}. **{{Bugfix}} '''Warden''' now shows the correct placement cost in the lobby. *'''6 January 2023''' - [[v1.6.0]]e **Gamepass price increased from {{Robux|650}} to {{Robux|800}}. *'''7 April 2023''' - [[v1.7.0]] **Gamepass price decreased from {{Robux|800}} to {{Robux|480}}. *'''15 April 2023''' - [[v1.7.1]]a **Gamepass price increased from {{Robux|480}} to {{Robux|800}}. *'''5 May 2023''' - [[v1.7.2]] **Placement footprint size increased. *'''5 May 2023''' - [[v1.7.2]]a **Placement footprint size decreased to 1. *'''12 May 2023''' - [[v1.7.3]] **New skin: {{Color|Ducky|Ducky}} *'''4 July 2023''' - [[v1.8.2]]d **Gamepass price decreased from {{Robux|800}} to {{Robux|600}}. *'''6 July 2023''' - [[v1.8.2]]e **Gamepass price increased from {{Robux|600}} to {{Robux|800}}. *'''5 August 2023''' - [[v1.8.4]] **Placement limit of 20 added. **Statistical changes: ***'''Base''' ****Swingrate decreased from 1.225 to 1.125. ***'''Level 1''' ****Cost decreased from {{Money|350}} to {{Money|250}}. ****Swingrate changed from {{Tooltip|1.225 > 1.025|-0.2}} to {{Tooltip|1.125 > 0.925|-0.2}}. ***'''Level 2''' ****Swingrate changed from {{Tooltip|1.025 > 0.825|-0.2}} to {{Tooltip|0.925 > 0.825|-0.1}}. ***'''Level 3''' ****Damage increased from +18 to +28. ***'''Level 4''' ****Cost increased from {{Money|13,500}} to {{Money|14,500}}. ****Damage increased from +50 to +60. ****Stun block cooldown decreased from 5 to 0.25. ****Name changed from ''Riot Control'' to ''Class Foxtrot Defense Level''. ***New skin: {{Color|Pirate|Pirate}} *'''28 October 2023''' - [[v1.9.0]] **Stunned enemies now slow down before being completely stopped. **New skin: {{Color|Deluxe|Galactic}} *'''31 October 2023''' - [[v1.9.0]]g **New skin: {{Color|Lunar|Masquerade}} *'''24 November 2023''' - [[v1.9.4]] **Gamepass price decreased from {{Robux|800}} to {{Robux|480}}. *'''29 November 2023''' - [[v1.9.4]]a **Gamepass price increased from {{Robux|480}} to {{Robux|800}}. *'''21 December 2023''' - [[v1.11.0]] **Store description when the '''Warden''' is not purchasable now has the [[Pizza Party]] icon next to it. **{{Bug}} [[Pizza Party]] icon does not appear next to the store description when the '''Warden''' is not purchasable. *'''28 January 2024''' - [[v1.12.0]] **New skin: {{Color|ContentCreator|Isaac}} *'''24 February 2024''' - [[v1.14.0]] **Enemies are now shocked instead of being stunned. *'''15 March 2024''' - [[v1.16.0]] **New skin: {{Color|Korblox|Korblox}} *'''10 May 2024''' - [[v1.21.0]] **{{Bug}} '''Warden's''' actual swingrate is longer than the displayed swingrate. *'''23 May 2024''' - [[v1.23.0]] **Gamepass cost decreased from {{Robux|800}} to {{Robux|600}}. *'''31 May 2024''' - [[v1.23.0|v1.23.5]] **{{Bug}} '''Warden''' no longer deals critical damage. *'''21 June 2024''' - [[v1.25.0]] **{{Bug}} Damage is no longer boosted by [[Damage Buff]]s. *'''19 July 2024''' - [[v1.26.0]] **Improved accuracy, '''Warden''' now misses less often. **{{Bugfix}} '''Warden's''' swingrate is no longer much longer than intended. *'''2 August 2024''' - [[v1.27.0]] **Placement limit reduced from 20 to 15. **Statistical changes: ***'''Base''' ****Cost increased from {{Money|500}} to {{Money|1,000}}. ****Damage increased from 5 to 6. ****Swingrate decreased from 1.125 to 0.575. ***'''Level 1''' ****Cost increased from {{Money|250}} to {{Money|400}}. ****Damage decreased from +3 to +2. ****Swingrate changed from {{Tooltip|1.125 > 0.925|-0.2}} to 0.575. ****Range increased from +0 to +1. ***'''Level 2''' ****Damage increased from +4 to +10. ****Range decreased from +1 to +0. ****Swingrate changed from {{Tooltip|0.925 > 0.825|-0.1}} to {{Tooltip|0.575 > 0.775|-0.2}}. ****Stun time changed from 1 to 1 > 2. ***'''Level 3''' ****Cost decreased from {{Money|5,000}} to {{Money|4,500}}. ****Damage decreased from +28 to +22. ****Range increased from +0 to +1. ****Stun time changed from 1 > 1.5 to 2. ***'''Level 4''' ****Cost increased from {{Money|14,500}} to {{Money|15,000}} ****Damage increased from +60 to +75. ****Range decreased from +1 to +0. ****Stun time changed from 1.5 > 2 to 2 > 2.5. **{{Bugfix}} Damage is now boosted by [[Damage Buff]]s. **{{Bugfix}} '''Warden''' now deals critical damage again. *'''21 August 2024''' - [[v1.28.0]] **New skin: {{Color|FallenMission|Fallen}} ***{{Bug}} May cause unstable FPS and audio glitches if multiple are hitting the same enemy. *'''23 October 2024''' - [[v1.37.0]] **New skin: {{Color|Hexscape|Freddy}} *'''27 November 2024''' - [[v1.43.0]] **Gamepass price decreased from {{Robux|600}} to {{Robux|360}}. *'''3 December 2024''' - [[v1.43.0|v1.43.3]] **Gamepass price increased from {{Robux|360}} to {{Robux|600}}. *'''16 December 2024''' - [[v1.46.0]] **New skin: {{Color|OperationICE|Dark Frost}} *'''18 December 2024''' - [[v1.46.0|v1.46.7]] **{{Bug}} Triumphing [[Pizza Party]] does not reward the '''Warden'''. *'''25 December 2024''' - [[v1.47.0|v1.47.4]] **Gamepass price decreased from {{Robux|600}} to {{Robux|420}}. *'''28 December 2024''' - [[v1.47.0|v1.47.5b]] **Gamepass cost increased from {{Robux|420}} to {{Robux|600}}. *'''8 January 2025''' - [[v1.48.0]] **{{Bug}} No longer deals damage to [[Lead (Attribute)|Lead]] enemies when it has lead detection. *'''15 January 2025''' - [[v1.49.0]] **{{Bugfix}} '''Warden''' can now damage [[Lead (Attribute)|Lead]] enemies. *'''9 April 2025''' - [[v1.60.0]] **Offense role added. *'''26 May 2025''' - [[v1.64.0]]a **Robux cost decreased from {{Robux|600}} to {{Robux|420}}. *'''28 May 2025''' - [[v1.65.0]] **Robux cost increased from {{Robux|420}} to {{Robux|600}}. *'''9 July 2025''' - [[v1.70.0]] **New skin: {{Color|Surf|Shark}} **{{Bug}} {{Color|Surf|Shark}} skin is not affected by certain debuffs. **{{Bug}} {{Color|Surf|Shark}} skin is unaffected by stuns from legacy enemy if they are fired like a minigun or beam, examples include the [[Gunslinger]], [[Warden (Legacy Enemy)|Warden]] and [[Minigunner (Pizza Party)|Minigunner]] enemies. *'''23 July 2025''' - [[v1.71.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Cost decreased from {{Money|1,000}} to {{Money|800}}. ****Firerate increased from 0.575 to 0.625. ****Range increased from 5 to 6. ****Stun time decreased from 1 to 0.65. ***'''Level 1''' ****Cost decreased from {{Money|400}} to {{Money|350}}. ****Range decreased from +1 to +0. ***'''Level 2''' ****Damage decreased from +10 to +8. ****Swingrate changed from {{Tooltip|0.575 > 0.725|-+0.15}} to 0.625. ****Range increased from +0 to +1. ****Stun time changed from 1 > 2 to 0.65 > 1.25. ***'''Level 3''' ****Damage decreased from +22 to +19. ****Range decreased from +1 to +0. ***'''Level 4''' ****Cost increased from {{Money|15,000}} to {{Money|17,500}}. ****Damage decreased from +75 to +50. ****Range increased from +0 to +0.5. ****Swingrate changed from 0.725 to {{Tooltip|0.625 > 0.525|-0.1}}. ****Stun time changed from 2 > 2.5 to 1.25 > 1.75. *'''6 August 2025''' - [[v1.72.0]] **Statistical changes ([[PVP]]): ***'''Base''' ****Cost increased from {{Money|800}} to {{Money|1,000}}. ****Swingrate increased from 0.625 to 0.675. ***'''Level 2''' ****Swingrate changed from 0.625 to {{Tooltip|0.675 > 0.625|-0.05}}. *'''26 November 2025''' - [[v1.81.0]] **Gamepass cost decreased from {{Robux|600}} to {{Robux|420}}. *'''2 December 2025''' - [[v1.81.0|v1.81.4b]] **Gamepass cost increased from {{Robux|420}} to {{Robux|600}}. *'''20 December 2025''' - [[v1.83.0]] **Statistical changes: ***'''Base''' ****Cost decreased from {{Money|1,000}} to {{Money|800}}. ****Swingrate increased from 0.575 to 0.625. ****Range increased from 5 to 6. ***'''Level 1''' ****Cost decreased from {{Money|400}} to {{Money|350}}. ****Range decreased from +1 to +0. ***'''Level 2''' ****Damage decreased from +10 to +8. ****Swingrate changed from {{Tooltip|0.575 > 0.775|+0.2}} to 0.625. ****Range increased from +0 to +1. ****Stun time changed from 1 > 2 to 1 > 1.75. ***'''Level 3''' ****Damage decreased from +22 to +19. ****Range decreased from +1 to +0. ***'''Level 4''' ****Cost increased from {{Money|15,000}} to {{Money|17,500}}. ****Damage decreased from +75 to +50. ****Swingrate changed from 0.775 to {{Tooltip|0.625 > 0.525|-0.1}}. ****Range increased from +0 to +1. *'''23 December 2025''' - [[v1.83.0|v1.83.5]] **Gamepass cost decreased from {{Robux|600}} to {{Robux|420}}. *'''2 January 2026''' - [[v1.83.0|v1.83.9b]] **Gamepass cost increased from {{Robux|420}} to {{Robux|600}}. *'''28 January 2026''' - [[v1.84.0]] **'''Warden''' job interview texts added to the upgrade descriptions. *'''11 March 2026''' - [[v1.86.0]] **New skin: {{Color|Shamrock|Shamrock}} *'''3 April 2026''' - [[v1.88.0]] **New skin: {{Color|SpringFrenzy|Bunny}} *'''22 May 2026''' - [[v1.91.0]] **Gamepass price decreased from {{Robux|600}} to {{Robux|450}}. ***{{Bug}} Gifting was not discounted. *'''27 May 2026''' - [[v1.91.0|v1.91.4a]] **Gamepass price increased from {{Robux|450}} to {{Robux|600}}. *'''5 June 2026''' - [[v2.0.0]] **Firerate decreased due to the [[Firerate Bug]] being fixed. **Statistical changes (Regular): ***'''Base''' ****Swingrate decreased from 0.625 to 0.6. ***'''Level 4''' ****Swingrate changed from {{Tooltip|0.625 > 0.525|-0.1}} to {{Tooltip|0.6 > 0.5|-0.1}}. **Statistical changes ([[PVP]]): ***'''Base''' ****Swingrate decreased from 0.675 to 0.65. ***'''Level 2''' ****Damage decreased from +8 to +7. ****Swingrate changed from {{Tooltip|0.675 > 0.625|-0.05}} to {{Tooltip|0.65 > 0.6|-0.1}}. ***'''Level 4''' ****Damage decreased from +50 to +46. ****Swingrate changed from {{Tooltip|0.625 > 0.525|-0.1}} to {{Tooltip|0.6 > 0.5|-0.1}}. **New skin: {{Color|Void|Amalgamation}} *'''19 June 2026''' - [[v2.1.0]] **Placement limit decreased from 15 to 12 in regular modes. **Parry now gives the tower [[Stun Immunity]] and a [[Damage Buff]] for limited time. **Statistical changes (Regular): ***'''Base''' ****Cost increased from {{Money|800}} to {{Money|1,850}}. ****Damage increased from 6 to 12. ****Range increased from 6 to 6.5. ****Stun time decreased from 1 to 0.5 ***'''Level 1''' ****Cost increased from {{Money|350}} to {{Money|975}}. ****Damage increased from +2 to +5. ****Range increased from +0 to +0.5. ****Critical hit multiplier increased from +0 to +0.25. ***'''Level 2''' ****Cost increased from {{Money|1,250}} to {{Money|1,987}}. ****Damage increased from +8 to +11. ****Swingrate changed from 0.6 to {{Tooltip|0.6 > 0.55|-0.05}}. ****Range decreased from +1 to +0. ****Lead detection added, moved from Level 3. ****Stun time changed from 1 > 1.75 to 0.5 > 0.75. ***'''Level 3''' ****Cost increased from {{Money|4,500}} to {{Money|5,750}}. ****Damage increased from +19 to +20. ****Swingrate changed from 0.6 to {{Tooltip|0.55 > 0.45|-0.1}}. ****Range increased from +0 to +0.5. ****Critical hit multiplier increased from +0 to +0.25. ***'''Level 4''' ****Cost decreased from {{Money|17,500}} to {{Money|16,500}}. ****Damage decreased from +50 to +32. ****Stun time changed from 1.75 > 2.5 to 0.75 > 1.25. ****Critical hit multiplier increased from +0 to +1. ****Parry cooldown increased from 0.25 to 6. ****Parry length decreased from 1.25 to 1. ****Parry buff time of 6 added. ****[[Damage Buff]] of 100% added. *'''2 July 2026''' - [[v2.1.0|v2.1.7]] **New skin: {{Color|Patriotic}} *'''17 July 2026''' - [[v2.3.0]] **Corrected incorrect stun times in the upgrade descriptions. *'''2 August 2026''' - [[v2.4.0|v2.4.2a]] **Gamepass price increased from {{Robux|600}} to {{Robux|450}}. ***{{Bug}} Gift price has not changed. }} ==Notes== <references/> {{TowerNavBox}} [[Category:Ground]]
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