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Witch Doctor
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{{Removed|date = 13th of October 2019}} {{Zombie |title1 = Witch Doctor |image1 = WitchDoctor.png |first_wave_appearance = 54 |base_hp = [[File:HealthIcon.png|20px|Health]]3,100 |speed = [[File:SpeedIcon.png|20px|Speed]]Slow (1.5) |hidden = No |immunity = {{Attr|Basic Freeze}} |ability1 = '''{{WikiAb|Healing Power}}''' - Waves its staff up, healing 1/5th of an enemy's health. Heals all enemies that are within 7.5 studs of the '''Witch Doctor'''. Does not heal other '''Witch Doctors'''. }} {{QuoteContainer| {{QuoteBox|Incoming gravekeepers and witches!<br>SpoOOOoky...|Beginning of Wave 55}} }} __TOC__ ==Description== The '''Witch Doctor''' was a support-type enemy that directly healed other enemies. The '''Witch Doctor''' spawned behind [[Chained Boss|Chaineds]], meaning that it was necessary to defeat the [[Chained Boss|Chaineds]] before moving onto the '''Witch Doctor'''. The '''Witch Doctor''' had a high amount of health and walked at the same speed as the [[Chained Boss|Chained]]. ==Appearance== The '''Witch Doctor''' had green skin and wore a skull mask. Underneath the mask, the '''Witch Doctor''' had green glowing eyes and a drooling zombie face. It wielded a staff which healed other enemies. It wore a navy granite shirt (that appeared to be a chestplate) and black granite pants. ==Strategy== *If left alone for a while, the '''Witch Doctor''' can cause major problems as it can heal other enemies. *Due to the [[Chained Boss|Chaineds]] that spawn in front of the '''Witch Doctor''', it is recommended to use the [[Rocketeer|Rocketer]] to hit the '''Witch Doctor''' behind the [[Chained Boss|Chaineds]]. **You can also set towers to target ''Strongest'', if the '''Witch Doctor's''' health is more than the [[Chained Boss|Chaineds]] in front of them. *'''Witch Doctors''' cannot heal themselves or other '''Witch Doctors''', meaning that if you kill them, you can prevent other enemies from being healed. *If you are going to attack the [[Chained Boss|Chained]] first instead of the '''Witch Doctor''', it is recommended to have a [[Commander]] near your towers to boost firerate. *The [[Freezer]]'s ''Ice Drop'' and [[Pyromancer]] can be used to slow down the '''Witch Doctor'''. *The [[Military Base]]'s [[units]] and [[Shotgunner|Enforcer]]'s [[SWAT Van]] can help defeat the enemies in front of the '''Witch Doctor''' as their collisions are likely to kill the enemy before the '''Witch Doctor''' can heal them. ==Sounds== {{Sounds|{{pe| {| class{{=}}"article-table align-center" style{{=}}"width:750px; margin:0 auto;" |- ! style{{=}}"width:30%;" |Sound ! style{{=}}"width:70%;" |Description |- ! colspan{{=}}"2" |Death |- |[[File:WitchDoctorDeath.ogg]] |'''Witch Doctor''' death |} }}}} ==Trivia== *This was the first enemy that was able to heal other enemies, and the first enemy with the ability to give other enemies a buff. **The [[Health Cultist]] is the successor to the '''Witch Doctor'''. *The '''Witch Doctor''' wore a re-textured version of the {{RLinkC|14130172|Horned Velociraptor Skull}} accessory from the Roblox catalog. *The '''Witch Doctor''' held the {{RLinkC|127506105|Korblox Mage Staff}} gear from the Roblox catalog. ==Update History== *'''10 July 2019''' - [[BETA v1.4|BETA v1.4.0]] **'''Witch Doctor''' added. ***Later in the day health healed decreased from maximum health to 16.66% health. *'''14 July 2019''' - [[BETA v1.5|BETA v1.5.0]] **Health healed increased from 16.66% to 20% health. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **'''Witch Doctor''' removed. {{Hard|[[Chained Boss|Chained]]|Wave 52|Witch Doctor|Wave 54|[[Rusted]]|Wave 56}} {{ZombieNavBox}}
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