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{{SameName|Fallen King| |
{{SameName|Fallen King|[[Fallen King (Fallen)|Fallen Mode]] • [[Fallen King|Hardcore Mode]]}} |
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{{for|the [[Nuclear Fallen King]]|other uses of [[Fallen (Disambiguation)|Fallen]]}} |
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{{RemovedSandboxOnly|date=5th June 2026}} |
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{{For|other uses of [[Fallen (Disambiguation)|Fallen]] or [[King (Disambiguation)|King]]}} |
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{{Zombie |
{{Zombie |
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|title1 = {{ |
|title1 = {{Colour|FallenMode|Fallen King}} |
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|image1 = <tabber> |
|image1 = <tabber> |
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|-|Normal = [[File:FallenKingNew.png]] |
|-|Normal = [[File:FallenKingNew.png]] |
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|-|Rage Mode = [[File:FallenKingRageMode0.png]] |
|-|Rage Mode = [[File:FallenKingRageMode0.png]] |
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</tabber> |
</tabber> |
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|mode_appearance = [[Hardcore Mode|{{Colour|HardcoreMode}}]] |
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|mode_appearance = [[Sandbox Mode|Sandbox]] via:<br/>[[Legacy Fallen Mode|{{Color|LegacyFallenMode}}]]<br/>{{InfoboxContainer|Events|*[[Classic Castle|The Classic Mission 5]]}} |
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|first_wave_appearance = 14 ([[Classic Castle|The Classic Mission 5]])<br/>48 (Hardcore) |
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---- |
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|base_hp = [[File:HealthIcon.png|20px|Health]]150,000<br/>Challenges<span class="mw-collapsible mw-collapsed">{{scroll|color = var(--InfoboxBorder)|height = auto|text = *[[File:HealthIcon.png|20px|Health]]60,000 ([[Back to Basics (Challenge)|Back to Basics]])}}</span> |
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| ⚫ | |||
|first_wave_appearance = 40 (Legacy Fallen) |
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---- |
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Originally:<br>40 (Fallen & Back To Basics)<br>48 (Hardcore)<br>14 (Back To Basics)<br>14 ([[Classic Castle]]) |
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|base_hp = [[File:HealthIcon.png|20px|Health]]150,000 |
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| ⚫ | |||
|hidden = No |
|hidden = No |
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|fly = No |
|fly = No |
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|ghost = No |
|ghost = No |
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|lead = No |
|lead = No |
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|immunity = {{ |
|immunity = {{Stun}}[[Attributes#Stun Immunity|Stun]]<br/>{{Boss}}[[Attributes#Boss|Boss]] Immunities: |
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*{{Freeze}}[[Attributes#Freeze Immunity|Freeze]] |
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| ⚫ | |||
*{{Stun}}[[Attributes#Stun Immunity|Stun]] |
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| ⚫ | |||
*[[File:ToxicGunnerImmune.png|20px|Slowdown]][[Toxic Gunner]] Slowdown |
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| ⚫ | |||
*[[File:ConfusionBomb.png|20px|Slowdown]]Confusion |
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| ⚫ | |||
*[[File:NukeIcon.png|20px|Fallout Damage]][[Nuke]] Fallout Damage |
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| ⚫ | |||
*{{Knockback}}Knockback |
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| ⚫ | |ability6 = {{ |
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| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |ability6 = {{Colour|PhaseTwo|Rage Mode}} - Activates at half health. The '''Fallen King''' will point its sword forward and it will gain glowing blue eyes. It spawns two to three [[Fallen Guardian]]s that appear from the entrance. It is briefly immune to all forms of damage. Attack frequency and walkspeed is increased. The '''Fallen King''' also gains 15,000 shield health. After the '''Fallen King''' gains its shield health, it will immediately perform its ''Spin Slash'' ability. |
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|music-1 = |
|music-1 = |
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'''Version 1 |
'''Version 1''' |
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[[File:(Official) Tower Defense Simulator OST - Fallen Boss|center|250px|thumb]] |
[[File:(Official) Tower Defense Simulator OST - Fallen Boss|center|250px|thumb]] |
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|music-2 = |
|music-2 = |
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==Description== |
==Description== |
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The '''Fallen King''' is |
The '''Fallen King''' is a boss in [[Hardcore Mode|Hardcore]] mode. It was the final boss in [[Fallen Mode|Fallen]] mode before it was replaced and formerly the [[The Classic Event]]. |
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Although it moves somewhat slowly (during its ''Rage Mode'', it moves much faster), it has an extreme amount of health and many abilities that can stun several towers and destroy units, making it one of the most difficult challenges in the game. Additionally, the '''Fallen King''' is |
Although it moves somewhat slowly (during its ''Rage Mode'', it moves much faster), it has an extreme amount of health and many abilities that can stun several towers and destroy units, making it one of the most difficult challenges in the game. Additionally, the '''Fallen King''' is immune to being stunned by stunning towers like the [[Electroshocker]] and [[Warden]], only being slowed down, being frozen by freezing towers like the [[Freezer]], [[Frost Blaster]] and [[Sledger]], being slowed down by the [[Toxic Gunner]] and confused by the [[Jester]]. It stops moving when performing its ''Stomp'', ''Rage Mode'', ''Block'' and ''Summon'' abilities. |
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==Appearance== |
==Appearance== |
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<tabber> |
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{{Tabber |
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|Current |
|-|Current = |
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The '''Fallen King''' appears to be a being of living stone as the boss appears to be entirely made of granite stone. It is much larger than most [[enemies]] that spawn before it, even larger than a normal-sized player. It wears a crown and cape akin to a king's attire, a sword in its scabbard and has a shield on its left hand, all made of stone as well. It has reflective black skin and radiates purple energy. |
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It is wearing full body armor, including purple boots, and appears to be faceless. However, it gains light blue eyes, a purple-red aura and emits red light upon ''Rage Mode''. The armor has multiple light blue glowing parts, on its torso, armbands and kneepads. |
It is wearing full body armor, including purple boots, and appears to be faceless. However, it gains light blue eyes, a purple-red aura and emits red light upon ''Rage Mode''. The armor has multiple light blue glowing parts, on its torso, armbands and kneepads. |
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|Hardcore Testing |
|-|Hardcore Testing = |
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This version of the '''Fallen King''' was nearly the same as the original version, except the sword it carried was a glowing purple sword with a purple crystal in the middle of it. |
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|Original |
|-|Original = |
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The original '''Fallen King''' appeared to be a being of living stone as the boss appears to be entirely made of granite stone. It wore a crown and cape akin to a king's attire, a sword on its right hand and a shield on its left hand, all made of stone as well. |
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It was wearing full body armor, including black boots, and appeared to be faceless. However, it gained purple eyes, a purple-red aura and emitted red light upon ''Rage Mode''. It radiated purple energy. It was much larger than every enemy that spawned before it. |
It was wearing full body armor, including black boots, and appeared to be faceless. However, it gained purple eyes, a purple-red aura and emitted red light upon ''Rage Mode''. It radiated purple energy. It was much larger than every enemy that spawned before it. |
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</tabber> |
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}} |
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==Strategy== |
==Strategy== |
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*High DPS towers like the [[Accelerator]], [[Turret]], [[Engineer]] and [[Ranger]] are recommended against the '''Fallen King'''. |
*High DPS towers like the [[Accelerator]], [[Turret]], [[Engineer]] and [[Ranger]] are recommended against the '''Fallen King'''. |
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**The [[Ranger]] and [[Pursuit]] are immune to all stuns from the '''Fallen King's''' abilities, making them very useful against the '''Fallen King'''. |
**The [[Ranger]] and [[Pursuit]] are immune to all stuns from the '''Fallen King's''' abilities, making them very useful against the '''Fallen King'''. |
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**If you are in [[Fallen Mode|Fallen]] mode, make sure to sell any [[Farm]]s to maximize the number of towers attacking the '''Fallen King'''. They do not produce any income anymore, count towards your tower limit, and can be replaced by a more useful tower. |
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***[[Cowboy]]s and [[Golden Cowboy]]s can still produce income, so you can keep them if you need more cash for your towers. However, this is generally not necessary, as you will get a lot of cash from damaging enemies and the '''Fallen King''' itself. |
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*The '''Fallen King''' cannot be slowed down by the [[Toxic Gunner]] or confused by the [[Jester]]. |
*The '''Fallen King''' cannot be slowed down by the [[Toxic Gunner]] or confused by the [[Jester]]. |
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**As it is a boss enemy, it cannot be frozen though it can still be slowed down through chillness by freezing towers, though it will be less effective. |
**As it is a boss enemy, it cannot be frozen though it can still be slowed down through chillness by freezing towers, though it will be less effective. |
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**The '''Fallen King''' will also briefly become immune to all attacks when ''Rage Mode'' is activated. |
**The '''Fallen King''' will also briefly become immune to all attacks when ''Rage Mode'' is activated. |
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**Sometimes, the '''Fallen King''' may use this ability early when most of the enemies are still alive, which gives your towers more time to attack the enemies that are in front of the '''Fallen King'''. |
**Sometimes, the '''Fallen King''' may use this ability early when most of the enemies are still alive, which gives your towers more time to attack the enemies that are in front of the '''Fallen King'''. |
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*The '''Fallen King''' is accompanied by four [[ |
*The '''Fallen King''' is accompanied by four [[Fallen Guardian]]s. They are always in front of the '''Fallen King'''. They should be fought first since they are faster than the '''Fallen King'''. |
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*Beware of the '''Fallen King's''' ''Stomp'' attack. This covers an enormous radius around the boss, stunning any ground troops caught in the radius. |
*Beware of the '''Fallen King's''' ''Stomp'' attack. This covers an enormous radius around the boss, stunning any ground troops caught in the radius. |
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**Cliff towers and air-based towers, such as the [[Ranger]] and [[Pursuit]] are not affected by this attack. |
**Cliff towers and air-based towers, such as the [[Ranger]] and [[Pursuit]] are not affected by this attack. |
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**You can use the [[Medic]]'s ability to |
**You can use the [[Medic]]'s ability to cleanse the stuns. The [[Medic]] itself is immune to all of the '''Fallen King's''' attacks. |
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**The ''Stomp'' attack will instantly destroy most [[units]] caught in the shockwave, as it deals 500 damage to all units. |
**The ''Stomp'' attack will instantly destroy most [[units]] caught in the shockwave, as it deals 500 damage to all units. |
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==Gallery== |
==Gallery== |
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{{Gallery| |
{{Gallery| |
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{{GalleryHeader|Corpse Variants}} |
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<gallery> |
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CorpseLegacyFallenKing.png|Second [[Corpse (Enemy)|Corpse]] variant, current version (12 March 2025 – Present) |
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</gallery> |
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{{GalleryHeader|Previous Variants}} |
{{GalleryHeader|Previous Variants}} |
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<gallery> |
<gallery> |
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Tower Defense Simulator Trailer|'''Fallen King''' in the game trailer. |
Tower Defense Simulator Trailer|'''Fallen King''' in the game trailer. |
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Tower Defense Simulator Trailer 2020|'''Fallen King''' in the game trailer. |
Tower Defense Simulator Trailer 2020|'''Fallen King''' in the game trailer. |
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</gallery> |
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{{GalleryHeader|Development Images}} |
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<gallery> |
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Darkbossleak.png|'''Fallen King''' on a development image. |
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FallenKingShield.png|'''Fallen King''' on a development image. |
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</gallery> |
</gallery> |
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FallenBossRender.png|'''Fallen King''' on a render. |
FallenBossRender.png|'''Fallen King''' on a render. |
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Insane_Mode.png|'''Fallen King''' on a render. |
Insane_Mode.png|'''Fallen King''' on a render. |
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HardcoreRender.png|'''Fallen King''' on a render. |
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LobbyRender1.png|'''Fallen King''' on a render. |
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</gallery> |
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{{GalleryHeader|Charms}} |
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<gallery> |
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FallenKingCharm.png|'''Fallen King''' on the [[Fallen King Charm]] |
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</gallery> |
</gallery> |
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{{GalleryHeader|Badges}} |
{{GalleryHeader|Badges}} |
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<gallery> |
<gallery> |
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FKBadge.png|'''Fallen King''' on the |
FKBadge.png|'''Fallen King''' on the Defeat Fallen King [[Badges|badge]]. |
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HiddenBadge2.png|'''Fallen King''' on the |
HiddenBadge2.png|'''Fallen King''' on the Hidden Badge [[Badges|badge]]. |
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AprilFoolsBadgeSus.png|'''Fallen King''' on the |
AprilFoolsBadgeSus.png|'''Fallen King''' on the Suspicious... [[Badges|badge]]. |
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DDBadge.png|'''Fallen King''' on the |
DDBadge.png|'''Fallen King''' on the Double the Lanes, Double The Power! [[Badges|badge]]. |
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Triumphantbadge2.png|'''Fallen King''' on the |
Triumphantbadge2.png|'''Fallen King''' on the Triumphant! [[Badges|badge]]. |
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</gallery> |
</gallery> |
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{{GalleryHeader|Miscellaneous}} |
{{GalleryHeader|Miscellaneous}} |
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<gallery> |
<gallery> |
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War Machine Upgrade 5.png|'''Fallen King''' on the [[War Machine]]'s Level 5 upgrade icon. |
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War Machine Upgrade 5.png|'''Fallen King''' on the [[War Machine]]'s Level 5 upgrade icon and [[Accelerator]]’s first Level 5 upgrade icon. |
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170UpdateLog2.png|'''Fallen King''' featured in the [[v1.7.0]] update log. |
170UpdateLog2.png|'''Fallen King''' featured in the [[v1.7.0]] update log. |
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</gallery> |
</gallery> |
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**[https://www.youtube.com/watch?v=I-sH53vXP2A Fallen Kingdom] by CaptainSparklez is a viral example of this. |
**[https://www.youtube.com/watch?v=I-sH53vXP2A Fallen Kingdom] by CaptainSparklez is a viral example of this. |
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**It could also represent a sort of fallen or lost kingdom, given some of the enemy names that appeared earlier. |
**It could also represent a sort of fallen or lost kingdom, given some of the enemy names that appeared earlier. |
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*The '''Fallen King''' currently has the second most abilities out of any enemy in the game, tied with the [[Nuclear Fallen King]], [[Void Reaver]] and [[Nuclear Monster]]. This record is beaten by the [[Ducky D00M (D00M's Revenge)|Ducky D00M]] that appears on [[D00M's Revenge]]. |
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*The '''Fallen King''' was the only major boss of the three main gamemodes ([[Easy Mode|Easy]], [[Molten Mode|Molten]], [[Fallen Mode|Fallen]]) that was not in the game before the [[Release v1.0|MEGA Update]]. |
*The '''Fallen King''' was the only major boss of the three main gamemodes ([[Easy Mode|Easy]], [[Molten Mode|Molten]], [[Fallen Mode|Fallen]]) that was not in the game before the [[Release v1.0|MEGA Update]]. |
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*The '''Fallen King''' used to appear alongside the [[Molten Boss]] on the second version of the "You Lost" screen. |
*The '''Fallen King''' used to appear alongside the [[Molten Boss]] on the second version of the "You Lost" screen. |
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*The cape used by the original '''Fallen King''' was a re-textured version of the {{RLinkC|2163546691|Black Iron Cape}} accessory from the Roblox catalog. |
*The cape used by the original '''Fallen King''' was a re-textured version of the {{RLinkC|2163546691|Black Iron Cape}} accessory from the Roblox catalog. |
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*This has the highest shield health in the game, along with [[Frost Ravager]]. |
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*A crewmate version of the original '''Fallen King''' can be seen on the ''Suspicious...'' [[Badges|badge]] and the April Fools 2021 [[Thumbnails|thumbnail]]. |
*A crewmate version of the original '''Fallen King''' can be seen on the ''Suspicious...'' [[Badges|badge]] and the April Fools 2021 [[Thumbnails|thumbnail]]. |
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*The '''Fallen King''' can be seen as a chess piece in the [[Chess Board]] map, representing the King chess piece. |
*The '''Fallen King''' can be seen as a chess piece in the [[Chess Board]] map, representing the King chess piece. |
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*The '''Fallen King''' is the first major boss to have a variation of itself, being the [[Nuclear Fallen King]]. |
*The '''Fallen King''' is the first major boss to have a variation of itself, being the [[Nuclear Fallen King]]. |
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*The '''Fallen King''' was originally leaked alongside the [[Frozen (Pre-MEGA)|Frozen]], [[Deep Freeze (Pre-MEGA)|Deep Freeze]] and [[Frost Hero (Pre-MEGA)|Frost Hero]]. However, it was not released until the [[Release v1.0|MEGA Update]]. |
*The '''Fallen King''' was originally leaked alongside the [[Frozen (Pre-MEGA)|Frozen]], [[Deep Freeze (Pre-MEGA)|Deep Freeze]] and [[Frost Hero (Pre-MEGA)|Frost Hero]]. However, it was not released until the [[Release v1.0|MEGA Update]]. |
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*As the '''Fallen King''' has gotten replaced by the [[Fallen King (Fallen)|Fallen King]] in [[Fallen Mode]], this makes the [[Hardcore Mode|Hardcore]] version of this boss weaker than the boss from its own mode, [[Fallen Mode]]. |
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*The '''Fallen King's''' stomp radius is actually larger than the [[ |
*The '''Fallen King's''' stomp radius is actually larger than the [[Void Reaver]]'s stomp radius despite being weaker. |
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*Prior to the [[Overhaul v1.0|Overhaul Update]], the '''Fallen King''' was one of the few enemies and the only boss to gain a shield. This shield reduced the damage dealt by most towers to 3. |
*Prior to the [[Overhaul v1.0|Overhaul Update]], the '''Fallen King''' was one of the few enemies and the only boss to gain a shield. This shield reduced the damage dealt by most towers to 3. |
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*The [[Logbooks|Logbook]] it drops only unlocks the entry for the [[Fallen King|modern version]] but not the legacy '''Fallen King'''. |
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==Update History== |
==Update History== |
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{{Scroll|text= |
{{Scroll|text= |
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*'''13 October 2019''' |
*'''13 October 2019''' |
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**'''Fallen King''' added. |
**'''Fallen King''' added. |
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*'''14 October 2019''' |
*'''14 October 2019''' |
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**Health increased from 100,000 to 125,000. |
**Health increased from 100,000 to 125,000. |
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*'''25 November 2019''' |
*'''25 November 2019''' |
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**Health increased from 125,000 to 150,000. |
**Health increased from 125,000 to 150,000. |
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**Speed increased from Very Slow to Slow |
**Speed increased from Very Slow to Slow. |
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*'''26 January 2020''' |
*'''26 January 2020''' |
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**Now emits red light. |
**Now emits red light. |
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**Death animation added. |
**Death animation added. |
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*'''11 February 2020''' |
*'''11 February 2020''' |
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**''Rage Mode'' added. |
**''Rage Mode'' added. |
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**Now only emits red light during ''Rage Mode''. |
**Now only emits red light during ''Rage Mode''. |
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**Now has |
**Now has partial electric immunity. |
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**[[MEGA Servers|MEGA Health]] scaling added. |
**[[MEGA Servers|MEGA Health]] scaling added. |
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*'''4 March 2020''' |
*'''4 March 2020''' |
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**'''Fallen King''' is given the shield immunity when entering ''Rage Mode'', as well as during ''Thunderstorm''. |
**'''Fallen King''' is given the shield immunity when entering ''Rage Mode'', as well as during ''Thunderstorm''. |
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*'''18 March 2020''' |
*'''18 March 2020''' |
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**'''Fallen King''' no longer has a shield while using ''Thunderstorm''. |
**'''Fallen King''' no longer has a shield while using ''Thunderstorm''. |
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*'''26 May 2020''' |
*'''26 May 2020''' |
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**{{Bug}} Final wave music does not play. |
**{{Bug}} Final wave music does not play. |
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*'''29 October 2020''' |
*'''29 October 2020''' |
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**Appearance changed. |
**Appearance changed. |
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**''Permanent Shield'' ability removed. |
**''Permanent Shield'' ability removed. |
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** |
**Burn immunity removed. |
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** |
**Partial electric immunity replaced with energy immunity. |
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**[[Units]] no longer deal damage to '''Fallen King''' during ''Rage Mode'' and ''Block'' ability, but instead pass through it. |
**[[Units]] no longer deal damage to '''Fallen King''' during ''Rage Mode'' and ''Block'' ability, but instead pass through it. |
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**''Stomp'' now deals 500 damage to [[units]]. |
**''Stomp'' now deals 500 damage to [[units]]. |
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**Summoned enemies no longer give money when damaged. |
**Summoned enemies no longer give money when damaged. |
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**{{Bugfix}} Final wave music plays again. |
**{{Bugfix}} Final wave music plays again. |
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*'''4 July 2021''' |
*'''4 July 2021''' |
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**'''Fallen King''' can no longer be slowed down by the [[Toxic Gunner]]. |
**'''Fallen King''' can no longer be slowed down by the [[Toxic Gunner]]. |
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*'''12 March 2022''' |
*'''12 March 2022''' |
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**{{Bug}} '''Fallen King's''' attacks are broken. |
**{{Bug}} '''Fallen King's''' attacks are broken. |
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*'''16 March 2022''' |
*'''16 March 2022''' |
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**{{Bugfix}} '''Fallen King's''' attacks now work properly. |
**{{Bugfix}} '''Fallen King's''' attacks now work properly. |
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*'''22 March 2022''' |
*'''22 March 2022''' |
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**Final wave music removed. |
**Final wave music removed. |
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*'''11 April 2022''' |
*'''11 April 2022''' |
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**Final wave music re-added. |
**Final wave music re-added. |
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*'''4 July 2022''' |
*'''4 July 2022''' |
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**{{Bug}} '''Fallen King''' does not spawn on Wave 40 in Fallen mode. |
**{{Bug}} '''Fallen King''' does not spawn on Wave 40 in Fallen mode. |
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*'''5 July 2022''' |
*'''5 July 2022''' |
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**{{Bugfix}} '''Fallen King''' now properly spawns on Wave 40 in Fallen mode. |
**{{Bugfix}} '''Fallen King''' now properly spawns on Wave 40 in Fallen mode. |
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*'''29 July 2022''' |
*'''29 July 2022''' |
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**Final wave music changed from Fallen Boss to Void Steps. |
**Final wave music changed from Fallen Boss to Void Steps. |
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*'''23 May 2023''' |
*'''23 May 2023''' |
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** |
**Energy immunity replaced with stun immunity. |
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*'''3 May 2024''' |
*'''3 May 2024''' |
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**'''Fallen King''' can no longer be confused by the [[Jester]]. |
**'''Fallen King''' can no longer be confused by the [[Jester]]. |
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*'''10 May 2024''' |
*'''10 May 2024''' |
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**'''Fallen King''' is now immune to the fallout damage from the [[Nuke]]. |
**'''Fallen King''' is now immune to the fallout damage from the [[Nuke]]. |
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*'''18 May 2024''' |
*'''18 May 2024''' |
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**'''Fallen King''' is now immune to knockback. |
**'''Fallen King''' is now immune to knockback. |
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*'''23 May 2024''' |
*'''23 May 2024''' |
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**Now appears in [[Classic Castle]]. |
**Now appears in [[Classic Castle]]. |
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***Has 90,000 health in [[Classic Castle]]. |
***Has 90,000 health in [[Classic Castle]]. |
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*'''28 May 2024''' |
*'''28 May 2024''' |
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**No longer appears in [[Classic Castle]], as it has been removed. |
**No longer appears in [[Classic Castle]], as it has been removed. |
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*'''21 June 2024''' |
*'''21 June 2024''' |
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**Now has 60,000 health in [[Back to Basics (Challenge)|Back to Basics]]. |
**Now has 60,000 health in [[Back to Basics (Challenge)|Back to Basics]]. |
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*'''2 August 2024''' |
*'''2 August 2024''' |
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**No longer appears in [[Fallen Mode]] as it has been replaced by its [[Fallen King| |
**No longer appears in [[Fallen Mode]] as it has been replaced by its [[Fallen King (Fallen)|reworked version]]. |
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*'''28 August 2024''' - [[v1.29.0]] |
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**{{Bug}} Can be slowed down by the [[DJ Booth]]. |
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*'''31 August 2024''' - [[v1.29.0|v1.29.7]] |
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**{{Bugfix}} No longer can be slowed down by the [[DJ Booth]]. |
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*'''6 November 2024''' - [[v1.40.0]] |
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**'''Fallen King''' can no longer have its defense dropped. |
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*'''11 December 2024''' - [[v1.45.0]] |
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**{{Bug}} Does not transform into a [[Corpse (Enemy)|Corpse]] correctly, it will correctly transform only if specific requirements were made. |
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*'''17 December 2024''' - [[v1.46.0|v1.46.4]] |
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**'''Fallen King''' now appears in [[Legacy Fallen Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode. |
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*'''17 December 2024''' - [[v1.46.0|v1.46.5]] |
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**'''Fallen King''' no longer appears in [[Legacy Fallen Mode|Legacy Fallen]] mode, as it has been removed. |
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*'''12 February 2025''' - [[v1.53.0]] |
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**'''Fallen King''' now appears in [[Legacy Fallen Mode|Legacy Fallen]] mode, if activated through [[Sandbox Mode|Sandbox]] mode. |
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*'''30 April 2025''' - [[v1.63.0]] |
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**{{Bug}} '''Fallen King''' no longer uses the death sound effect. |
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*'''5 June 2026''' - [[v2.0.0]] |
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**'''Fallen King''' removed from the main game, now appears exclusively in [[Sandbox Mode|Sandbox]] mode. |
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}} |
}} |
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{{ |
{{Fallen|[[Fallen Hero]]|Wave 39|Fallen King & [[Fallen Guardian]]|Wave 40|N/A|End}} |
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{{Hardcore|[[Fallen Swordmaster]]|Wave 47|Fallen King & [[ |
{{Hardcore|[[Fallen Swordmaster]]|Wave 47|Fallen King & [[Fallen Guardian]]|Wave 48|[[Unknown]] & [[Vindicator]]|Wave 49}} |
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{{ClassicCastle|[[Grave Digger]]|Wave 13|Fallen King|Wave 14|End|N/A}} |
{{ClassicCastle|[[Grave Digger]]|Wave 13|Fallen King|Wave 14|End|N/A}} |
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[[Category:Bosses]] |
[[Category:Bosses]] |
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[[Category:Late-Game]] |
[[Category:Late-Game]] |
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{{DISPLAYTITLE:Fallen King}} |
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