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Space City
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{{MapInfobox |image1 = <tabber> |-|Icon = [[File:SC revamp.png]] |-|View = [[File:SpaceCityViewV3.png]] |-|Top Down = [[File:SpaceCityTopDownV3.png]] </tabber> |developer = ''Current'' - Your_Adversary<br/>''1Λ’α΅'' - Bisyeet & Angermode |difficulty = Insane |length = 00:34.87; 00:44.87 |wave_structure = Two Paths |modifiers = [[All Paths]] (+10% Rewards) |rewards = {{RewardsList|Insane|Hardcore = Hide|Voidcore = Hide}} }} {{QuoteContainer| {{QuoteBox|hopefully, this Space City doesn't explode again|Your_Adversary on X|https://x.com/Your_Adv/status/1763595367352807876}} }} __TOC__ ==Description== '''Space City''' is a futuristic [[Maps|map]] in space. It has been remade once since its addition to the game. '''Space City''' has the [[All Paths]] modifier. The [[All Paths]] modifier duplicates all enemies for each path with the exception of bosses. It also increases {{Coins|Coins}} and {{Exp|}} rewards by 10%. ==Design & Path== {{Tabber |Current |The current version of '''Space City''' takes place in a meteor cluster. Various capsule shaped buildings, some of which connected by various corridors. The meteors itself are made out of black stone and have purple sand on top. The islands itself has various small trees, glowing rocks and floating vines. Multiple UFOs can be seen parked around the map. The paths start at two green portals and end at a red portal. The path takes multiple turns, going through the middle of the ground. and avoiding all the holes around the map |Version 2 |The second version of '''Space City''' took place in a meteor cluster. Various tall buildings were located on meteors with purple sand. Pipes also linked the main meteors together. The purple path began at two portals and went onto several meteors. Metal bridges linked the path between meteors. Near the middle of the map, the paths intersected before heading towards the portal at the end of the path. |Version 1 |The first version of '''Space City''' was a floating futuristic city with various cyber buildings, skyscrapers and satellites. In the far distance two UFOs could be seen. The floating grey paths began at two space portals and intersected near the center of the map. Both paths weave in between buildings, with the left side being significantly shorter. The path ends at a space hotel. }} ==Interactive Map== {{Tabber |Current |{{Map:Space CityV3}} |Version 2 |{{Map:Space City}} }} ==Rewards== The game calculates how many {{Coins|Coins}}, {{Gem|Gems}} and {{Exp|}} you receive based on how many waves you survived and if you won a match. During periods of 100% more {{Exp|}} (Friday β Sunday), any {{Exp|}} earned is multiplied by 2x through the [[XP Boost]] modifier. The VIP [[Gamepasses|gamepass]] also multiplies any {{Exp|}} earned by 1.25x through the [[VIP Boost]] modifier. These two boosts are additive. Regular {{Exp|}} boosts are multiplicative with other modifiers present on this map. Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal. {{Rewards|Insane|Modifiers = 1.1|Hardcore = Hide|Voidcore = Hide}} ==Strategy== *The cliff spots are located on the various elevated meteors and buildings scattered across the map. **While cliff towers can reach the entire map from some meteor spots, it is unlikely that you will be able to reach these towers with a [[Commander]] or [[DJ Booth]]. *Where the paths intersect is where most of your ground towers should be. **However, space is limited here. If required, you may need to split your team in half. *Bear in mind that only one unit will spawn per [[Military Base]] or [[Crook Boss]], and it will go down a random path. *If you plan to use the [[Farm]] intensively, it is recommended that you place it near the end of the map as ground space is very limited on this map. ==Gallery== {{Gallery| {{GalleryHeader|Map Icons}} <gallery> Space City.png|First version (9 August 2019 β 8 May 2021) SC logo.png|Second version (8 May 2021 β 30 April 2025) </gallery> {{GalleryHeader|View}} <gallery> Space.png|First version (9 August 2019 β 8 May 2021) SpaceCityView.png|Second version (8 May 2021 β 30 April 2025) </gallery> {{GalleryHeader|Top Down}} <gallery> SpaceCityTopDown.png|Second version (8 May 2021 β 30 April 2025) </gallery> {{GalleryHeader|Thumbnails}} <gallery> ImpostorThumbnail.png|First version on a thumbnail. </gallery> {{GalleryHeader|Development Images}} <gallery> SpaceCityDI.png|Second version on a development image. SpaceCityDI2.jpg|Current version on a development image. SpaceCityDI3.jpg|Current version on a development image. SpaceCityDI4.jpg|Current version on a development image. SpaceCityDI5.jpg|Current version on a development image. </gallery> }} ==Trivia== *This was the third two-pathed map to be added, with the first two being [[Badlands]] and [[Infernal Abyss]]. *Unlike many other maps that existed prior to the [[Release v1.0|MEGA Update]], this map was not remade or removed. **However, it was later remade in the [[Overhaul v1.3|Frost Invasion Update]]. *Despite this map taking place in space, it does not have the [[Space Suit]] modifier. *Your_Adversary, the creator of the map, posted a development image of the current version back in 2024; it would be a whole year before the map was officially added. *The buildings in this map heavily resemble the [[w:c:dragonball:Capsule House|Capsule Houses]] from ''Dragon Ball''. ==Update History== *'''9 August 2019''' - [[BETA v1.9|BETA v1.9.0]] **'''Space City''' added. **{{Bug}} Towers do not target the enemies closest to the entrance when set on ''First'' targeting setting. *'''13 October 2019''' - [[Release v1.0|Release v1.0.0]] **Default starting money implemented. **Major bosses are now duplicated. *'''29 October 2020''' - [[Overhaul v1.0|Overhaul v1.0.0]] **{{Color|Insane}} difficulty added. **No longer gives a badge upon first triumph. *'''8 May 2021''' - [[Overhaul v1.3|Overhaul v1.3.0]] **'''Space City''' remade. **Enemy spawns are now divided between lanes. **{{Bugfix}} Towers now target enemies closest to the entrance when set on ''First'' targeting setting properly. *'''5 April 2024''' - [[v1.18.0]] **Made playable on [[Hardcore Mode|Hardcore]] mode. *'''30 April 2025''' - [[v1.63.0]] **'''Space City''' remade. ***Previous version has been kept in-game as [[Legacy Space City]]. **[[All Paths]] added. **{{Bug}} '''Space City''' sometimes does not load in. *'''5 June 2026''' - [[v2.0.0]] **No longer playable in [[Hardcore Mode|Hardcore]] mode. ==Notes== <references/> {{MapNavBox}}
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