User blog:Gabonnie/Anubis
- "The ancient god of death, stack its war staff up to victory!"
- ―Store Description
Description
Anubis is a short-range ground tower that attacks with its war staff, dealing damage based on its stack on 1 enemy. Anubis can be purchased from the store for 1,000 and has a level requirement of Level 50.
Anubis is a unique tower with the passive ability to stack souls, everytime Anubis has enough damage to finish off an enemy, it will completely ignore swingrate cooldown, doing a different animation killing its enemy, gaining the enemy's soul. For each soul gain, 1 more damage that Anubis will permanently deal. This passive ability has no limit.
Anubis, however, cannot gain buffs from any towers like the Commander, or DJ Booth.
There is a placement limit of three Anubis for each player.
Stack Milestone
Anubis can gain bonuses from stacking.
| Stack 10 | Stack 50 | Stack 100 | Stack 200 |
|---|---|---|---|
| Deals full damage to leads. | Wither's poison affects flying enemies. | Deals full damage to enemies with defense. | Stun immunity. |
Upgrades
God's Sight
Level 1 • Cost: God's Sight - $2,300
Empowered Staff
Level 3 • Cost: Empowered Staff - $5,200
Stats Table
Strategy
- Anubis relies on stacking, place it alone somewhere far from other towers to guarantee a stack.
- Anubis is really bad against tanky hordes spam as it can only attack one enemy at a time.
- Try your best to place Anubis as early as possible in order to get more stacks.
- Placing 3 Anubis with "wasted" space on a line is the best way to utilise it's Wither ability.
- This is because enemies get slowed down while in Wither's range, as this ability doesn't stack, placing Anubis like mentioned earlier help this ability to be cast longer in distance.
- This tower is extremely bad to be moved late game.
- If enemies are leaking, don't use this tower as something to defend.
Trivia
- Anubis' stack animation can still fail if the enemy was killed while Anubis' is doing its animation.
- "Inspired" by Nasus.