User blog:TrulyPhenomenal/Stats for Extreme Mode Exclusive Enemies
These are the stats for Extreme Mode exclusive zombies.
Extreme Mode Enemies stats
Colored names are for major bosses.
| Enemy | First Wave Debut | HP | Defense | Speed | Perks | Immunities | Abilities |
|---|---|---|---|---|---|---|---|
| Supernormal | 1 | 8 | None | Above Average | None | None | None |
| Sprinter | 5 | 5 | None | Very Fast | None | None | None |
| Armored | 8 | 25 | 25% | Below Average | None | None | None |
| Illusion | 11 | 25 | None | Slightly Fast | Hidden | None | None |
| Jetpacker | 15 | 20 | 20% | Average | Flying | None | None |
| Supernormal Boss | 16 | 200 | 20% | Below Average | None | None | 1: Stomp - Supernormal Boss stomps, creating a shockwave that stuns towers hit and deals 30 damage to caught units. |
| Mystery (Extreme Mode) | 17 | 25 | None | Above Average | None | None | 1: RNG Spawn - Upon death, turns into one of the following enemies:
Supernormal Sprinter Armored Illusion Jetpacker Supernormal Boss Elite Zombie (Wave 23 onwards) Charger (Wave 27 onwards) Error (Wave 39 onwards) Lava (Wave 40 onwards) Circuit (Wave 43 onwards) Soul (Wave 49 onwards) |
| Fallen Necromancer | 19 | 575 | None | Average | None | Freeze | 1: Summon - Raises its staff and spawns 3 Illusions and 3 Armoreds. |
| Shielder | 21 | 850
1,200 Shield Health |
25% (With Shield Only) | Slow
Below Average (Without Shield) |
None | Energy | None |
| Elite Zombie | 22 | 200 | 15% | Slightly Fast | None | Energy | None |
| Illusion Boss | 24 | 900 | None | Fast | Hidden | Energy | None |
| Charger | 26 | 250 | None | Extremely Swift | None | Energy | None |
| Sprinter Boss | 30 | 4,000 | None | Slightly Fast | None | Energy | None |
| Elite Boss | 32 | 4,000 | 20%' | Below Average | None | Energy, Freeze | 1: Laser Gun - Elite Boss will shoot 2 towers with its laser gun, stunning them.
2: Stomp - Elite Boss will punch the ground, releasing a shockwave that stuns towers in the radius and deals 50 damage to units. 3: Death Explosion - Upon dying, Elite Boss will let out an explosion that stuns towers in the radius and deals 75 damage to units. |
| Mystery Boss (Extreme Mode) | 34 | 230 | None | Average | None | None | 1: RNG Spawn - Turns into one of the following zombies upon death:
Supernormal Boss Fallen Necromancer Shielder Giant Boss Molten Titan (Wave 41 onwards) Slow King (Wave 41 onwards) Elite Boss (Wave 44 onwards) Fallen Hero (Wave 47 onwards) Soul Boss (Wave 50 onwards) |
| Awakened Grave Digger | 35 | 50,000 | None | Very Slow | None | Energy, Freeze, Poison | 1: Grave Digging - Digs at the ground, spawning random enemies. It can spawn the Shielder, Giant Boss, Fallen Necromancer and the Mystery Boss.
2: Stomp - Roars and stomps on the ground, creating a shockwave stunning nearby towers and damaging units by 150. |
| Jetpacker Boss | 36 | 3,000 | 20% | Below Average | Flying | None | None |
| Molten Guardian | 43 | 9,500 | None | Average | None | Energy, Burn, Freeze | 1: Molten Slash - Slashes its fire sword on towers, setting them on fire for 3 seconds. |
| Awakened Molten Boss | 43 | 97,500 | None | Very Slow
Below Average (Molten Rage) |
None | Energy, Burn, Freeze, Poison | 1: Stomp - Roars and stomps creating a shockwave, stunning all towers hit and dealing 300 damage to units.
2: Scythe Slam - Takes out its scythe and slams the ground, summoning 6 enemies. which can be Moltens, Lavas and Molten Titans. 3: Fireball - Throws an explosive fireball at a tower. This sets the tower targeted and all towers around it on fire, stunning them for a period of time. Has long range. 4: Molten Rage - Upon reaching 50% of its HP, Molten Boss will roar and create a shockwave, stunning all towers hit and deals 350 damage to units. After that, its speed gets increased, and summons 2 Molten Guardians and 8 Molten Titans on the entrance. |
| Fallen Templar | 45 | 12,500
6,000 (Shield Health) |
40%' | Below Average | None | Energy | 1: Minigun - The Fallen Templar will stop and fire its laser minigun at nearby towers, stunning all towers hit for a period of time. Does 4 damage per tick to units. |
| Hidden King | 45 | 4,000 | None | Above Average | Hidden
Ghost |
None | 1: Summon - The Hidden King will raise its arm and spawn 2 Illusion Bosses. |
| U.F.O | 46 | 1,000 | 25% | Slightly Fast | Flying | None | None |
| Fallen Necromancer Boss | 47 | 35,000 | 20% | Average | None | None | 1: Summon - The Fallen Necromancer Boss will raise its staff and spawn 4 Mystery Bosses. |