Void Reaver (Legacy): Difference between revisions

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== Version History ==
== Version History ==
'''28 August 2020'''
*'''28 August 2020'''
**'''Void Reaver''' added.

'''Void Reaver''' added for Beta testing.

Revision as of 05:04, 1 September 2020

<infobox>

 <title source="title1"><default>Void Reaver (Legacy)</default></title>

<image source="image1"></image> <panel> <section> <label>Modern</label> <image source="modern_image"/> </section> <section> <label>Legacy</label> <image source="legacy_image"/> </section> </panel> <label>Mode Appearance</label> <label>Wave Debut</label> <group> <header>Statistics</header> <panel> <section> <label>Regular</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Extremely Slow
Below Average (Void's Deathwish) </format>
<label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> <section> <label>Event</label> <label>Base Health</label> <label>Base Shield</label> <label>Health Scaling</label> <label>Mega Health</label> <label>Defense</label> <label>Speed</label> <format>Extremely Slow
Below Average (Void's Deathwish) </format>
<label>Cash Given</label> <label>Spawned By</label> <label>Hidden?</label> <label>Flying?</label> <label>Ghost?</label> <label>Lead?</label> <label>Attributes</label> </section> </panel> </group> <group> <panel> <header>Abilities</header> <section> <label>Regular</label> <label>Ability 1</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> <section> <label>Event</label> <label>Ability</label> <label>Ability 2</label> <label>Ability 3</label> <label>Ability 4</label> <label>Ability 5</label> <label>Ability 6</label> <label>Ability 7</label> <label>Ability 8</label> <label>Ability 9</label> <label>Ability 10</label> </section> </panel> </group> <group row-items="2" collapse="closed"> <header>PVP</header> <label>Send Cost</label> <label>Wave Unlock</label> <label>Economy Bonus</label> <label>Send Coolown</label> <label>Send Number</label> <label>Spawn Timer</label> <label>Stat Changes</label> </group> <group collapse="closed"> <header>Music</header> <format>{{{music-1}}}</format> <format>{{{music-2}}}</format> <format>{{{music-3}}}</format> <format>{{{music-4}}}</format> <format>{{{music-5}}}</format> <format>{{{music-6}}}</format> <format>{{{music-7}}}</format> <format>{{{music-8}}}</format> </group> </infobox>

Description

The Void Reaver is the last boss of Hardcore Mode.

He wields a "Fallen" Broadsword, of which he throws after getting to half HP. He wears a mask, which resembles African Tribe masks, but black and purple. He has Magenta colored skin.

Strategy

  • Prepare multiple cliff towers like Outlaw and Mortar to deal with the Void Reaver.
  • Medics are recommended to clear away the stun of Void Energy and Void Stomp.
  • Be aware that 2 of them spawn with a total of 1.2 million HP.
  • Space out room between them so you have breathing room to take out the second one.
  • Be aware that, when one of them gets to Half Health, it'll throw its sword at your base, to deal damage. Make sure no other zombies are past the Void Reavers!

Trivia

  • This is the first enemy to destroy units without collision.
    • This is also the first enemy to damage the base health without dying.
  • This enemy is the only enemy so far that dematerializes upon death.

Version History

  • 28 August 2020
    • Void Reaver added.