Firerate Debuff

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Description

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The Firerate Debuff is a debuff applied by enemies that increases a tower's firerate. This debuff does not appear anywhere on the tower.

Mechanics

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The Firerate Debuff effectively is just a negative Firerate Buff, best seen if a tower affected by it has a Firerate Buff. For example, if a tower with a 20% Firerate Buff receives a 15% Firerate Debuff, the Firerate Buff will get reduced to 5%. Similarly, if a tower receives a Firerate Debuff higher than its current Firerate Buff, the icon for it will be removed entirely. For example, if a tower with a 50% Firerate Buff will receive a 60% Firerate Debuff, the icon for the buff will disappear and the tower will end up with a 10% Firerate Debuff.

The firerate affected by the Firerate Debuff is calculated as:

Original Firerate ÷ (1 + [Firerate Buff - Firerate Debuff])
where Firerate Debuff and Firerate Buff is the debuff supplied by the enemy in decimal form (for example, 10% is 0.1). If the tower has no Firerate Buff on itself, the number for it should be set to 0.

The following towers are either partially or fully not affected by the Firerate Debuff:

  • All units.
  • Firerate of secondary attacks, like the Pursuit's missiles.
    • Their main firerate can still be increased.
  • Tick of effects applied to enemies.
  • The rev-up times of various towers, like the Minigunner or Pursuit.
  • Charge-up and cooldown of various burst or burst adjacent attacks, such as the Soldier, Freezer and Accelerator.
  • Ability cooldowns.

Applied By

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The following enemies can apply the Firerate Debuff to towers:

The following event enemies can apply the Firerate Debuff to towers:

The following event features can apply the Firerate Debuff to towers:

The following enemies used to apply the Firerate Debuff to towers:

  • Boomer (Weakening Bile ability, formerly)

Update Log

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  • 3 May 2024 - v1.20.0
    • Firerate Debuff added.
    • Bug: If the Firerate Debuff is stacked and the value exceeds 100%, the tower will have its firerate reduced to the lowest value possible (0.02) until the Firerate Debuff in total is less than 100%.


File:Damage Buff.png
Buffs
Debuffs