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List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
5 September 2026
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12:02 | War Machine 2 changes history +5 [Leadfoot2121 (2×)] | |||
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12:02 (cur | prev) +3 Leadfoot2121 | ||||
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12:02 (cur | prev) +2 Leadfoot2121 | ||||
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01:26 | Kingpin 2 changes history +288 [OvergrownTadpole123 (2×)] | |||
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01:26 (cur | prev) +182 OvergrownTadpole123 (→Strategy) | ||||
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01:22 (cur | prev) +106 OvergrownTadpole123 (→Strategy) | |||
4 September 2026
3 September 2026
| 18:08 | Mecha Base diffhist +2 Mentin123 | ||||
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09:29 | Engineer 5 changes history −4 [Vessel Of Infinite Destruction (5×)] | |||
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09:29 (cur | prev) −2 Vessel Of Infinite Destruction (→Update History) | ||||
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09:28 (cur | prev) +4 Vessel Of Infinite Destruction (Undo revision 639253 by Vessel Of Infinite Destruction (talk)) | ||||
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09:27 (cur | prev) −4 Vessel Of Infinite Destruction (→Update History) | ||||
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09:24 (cur | prev) −2 Vessel Of Infinite Destruction (→Update History) | ||||
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09:19 (cur | prev) 0 Vessel Of Infinite Destruction (→Update History) | ||||
2 September 2026
| m 19:31 | Pursuit diffhist −2 Supra-bamb | ||||
| 18:44 | Mecha Base diffhist +1 Frost Catgang (no longer the case) | ||||
| 18:40 | Executioner diffhist +79 Frost Catgang | ||||
| 15:27 | Scared Debuff diffhist +42 Mentin123 | ||||
1 September 2026
| 16:15 | Assassin diffhist +145 Mentin123 | ||||
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16:02 | Sledger 4 changes history +425 [Mentin123 (4×)] | |||
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16:02 (cur | prev) −66 Mentin123 | ||||
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15:47 (cur | prev) +611 Mentin123 | ||||
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15:16 (cur | prev) −122 Mentin123 | ||||
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15:04 (cur | prev) +2 Mentin123 | ||||
| 14:03 | Accelerator diffhist −78 Mentin123 (Undo revision 633112 by OvergrownTadpole123 (talk) Below himself has specifically said he wants this to not be on here as this is literally untrue and that what is listed here is actually the true inspiration) | ||||
| 13:45 | Paintballer diffhist −475 Mentin123 (i don't think its that absurd when a lot of other AOE towers have similar max CE or have it be infinitely low (you do mention three and say they only hit 3 enemies per shot, which is wrong due to how their bullets work), its purely just good against crowds. If this is about cost making it good early on in matches, that is what the first point is about so I see no point in repeating yourself) | ||||
31 August 2026
| m 01:22 | Slasher diffhist 0 OnceAndTwice1 (Changed a typo) | ||||
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00:45 | Ace Pilot 2 changes history 0 [Gabonnie (2×)] | |||
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00:45 (cur | prev) −8 Gabonnie (Undo revision 634530 by Gabonnie (talk)) | ||||
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00:44 (cur | prev) +8 Gabonnie ([IPE-NEXT] Quick edit) | ||||
30 August 2026
| 18:55 | Paintballer diffhist +475 Gamestore11 (updated strategy, polish possibly needed) | ||||
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14:28 | Assassin 3 changes history +319 [JurassicParker32; Mentin123 (2×)] | |||
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14:28 (cur | prev) 0 Mentin123 | ||||
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11:06 (cur | prev) +4 Mentin123 | ||||
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03:46 (cur | prev) +315 JurassicParker32 (Added info on Assassin's ability to indirectly hit flying enemies) | |||
| 00:46 | Accelerator diffhist +78 OvergrownTadpole123 (→Trivia) | ||||