User blog:Swordf09/Summer Event 2025: Difference between revisions

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Wave Appearance:Wave 51(<span style="background:linear-gradient(90deg,Yellow,Blue,Green,Blue,White,Gray,Navy); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Underwater World</span>)
Wave Appearance:Wave 51(<span style="background:linear-gradient(90deg,Yellow,Blue,Green,Blue,White,Gray,Navy); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Underwater World</span>)


Appearance:looks the same as Leo(Liopleurodon) from Hungry SHark Evolution, same size as [[Fallen King]].
Appearance:looks the same as Leo(Liopleurodon) from Hungry Shark Evolution, same size as [[Fallen King]].


Abilities:Dash-Leo will increase speed for 0.5 second, while allowing him to kill and collide with units without losing HP.
Abilities:Dash-Leo will increase speed for 0.5 second, while allowing him to kill and collide with units without losing HP.
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Wave Appearance:Wave 54(<span style="background:linear-gradient(90deg,Yellow,Blue,Green,Blue,White,Gray,Navy); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Underwater World</span>)
Wave Appearance:Wave 54(<span style="background:linear-gradient(90deg,Yellow,Blue,Green,Blue,White,Gray,Navy); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Underwater World</span>)


Appearance:looks the same as Nessie(Plesiosaur) from Hungry SHark Evolution, same size as [[Fallen King]].
Appearance:looks the same as Nessie(Plesiosaur) from Hungry Shark Evolution, same size as [[Fallen King]].


Abilities:Wormhole-Nessie can create a azure glowing portal in front of her, which allows her to skip forward through the path by 20-50 studs. On rare occasions, the enemy will create a portal, only to go dozens of studs backward.
Abilities:Wormhole-Nessie can create a azure glowing portal in front of her, which allows her to skip forward through the path by 20-50 studs. On rare occasions, the enemy will create a portal, only to go dozens of studs backward.
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Wave Appearance:Wave 58(<span style="background:linear-gradient(90deg,Yellow,Blue,Green,Blue,White,Gray,Navy); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Underwater World</span>)
Wave Appearance:Wave 58(<span style="background:linear-gradient(90deg,Yellow,Blue,Green,Blue,White,Gray,Navy); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Underwater World</span>)


Appearance:looks the same as Sharkjira from Hungry SHark Evolution, same size as [[Fallen King]].
Appearance:looks the same as Sharkjira from Hungry Shark Evolution, same size as [[Fallen King]].


Abilities:Atomic Breath-Sharkjira's main ability, the ability will stun towers for 15 seconds(Easy and Normal),25 seconds(Hard and Insane) and damages units by 100 each tick(0.05 seconds). Hit radius is 4x4x4 and the ability lasts for 6 seconds.
Abilities:Atomic Breath-Sharkjira's main ability, the ability will stun towers for 15 seconds(Easy and Normal),25 seconds(Hard and Insane) and damages units by 100 each tick(0.05 seconds). Hit radius is 4x4x4 and the ability lasts for 6 seconds.
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Wave Appearance:Wave 61(<span style="background:linear-gradient(90deg,Yellow,Blue,Green,Blue,White,Gray,Navy); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Underwater World</span>)
Wave Appearance:Wave 61(<span style="background:linear-gradient(90deg,Yellow,Blue,Green,Blue,White,Gray,Navy); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Underwater World</span>)


Appearance:looks the same as Abysshark(Shark from the Depths) from Hungry SHark Evolution, same size as [[Fallen King]].
Appearance:looks the same as Abysshark(Shark from the Depths) from Hungry Shark Evolution, same size as [[Fallen King]].


Abilties:Void Mouth-Abysshark will generate a purple wind that sucks in units killing them instantly, with the exception of the certain admin unit. The ability lasts for 5 seconds.
Abilties:Void Mouth-Abysshark will generate a purple wind that sucks in units killing them instantly, with the exception of the certain admin unit. The ability lasts for 5 seconds.
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HP:88,000(Easy),140,000(Normal),300,000(Hard),750,000(Insane)
HP:88,000(Easy),140,000(Normal),300,000(Hard),750,000(Insane)


Speed:Very Slow,Slightly Slow(Tentacle Saw ability),Fast(Tentacle Drill ability)
Speed:Very Slow,Slow(Tentacle Saw ability),Fast(Tentacle Drill ability)


Immunities:Energy,Freeze
Immunities:Energy,Freeze
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Wave Appearance:Wave 63(<span style="background:linear-gradient(90deg,Yellow,Blue,Green,Blue,White,Gray,Navy); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Underwater World</span>)
Wave Appearance:Wave 63(<span style="background:linear-gradient(90deg,Yellow,Blue,Green,Blue,White,Gray,Navy); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Underwater World</span>)


Appearance:looks the same as Kraken from Hungry SHark Evolution, same size as [[Void Reaver]].
Appearance:looks the same as Kraken from Hungry Shark Evolution, same size as [[Void Reaver]].


Abilities:Whips of Chaos-Kraken will stretch his tentacles 5 times, briefly shooting green rays that stuns towers for 15 seconds, while the hitbox of green rays is as thin as 1-2 studs, it shoots in more directions, which give the enemy more chance of stunning many towers. If it hits units, they will be damaged by 750.
Abilities:Whips of Chaos-Kraken will stretch his tentacles 5 times, briefly shooting green rays that stuns towers for 15 seconds, while the hitbox of green rays is as thin as 1-2 studs, it shoots in more directions, which give the enemy more chance of stunning many towers. If it hits units, they will be damaged by 750.


Tentacle Saw-Kraken will extend his tentacle in 5 directions as the enemy spins, stunning towers for around 20 seconds, the range is around 15 studs in all directions. Damage to units is 100 per tick(0.05 seconds).
Tentacle Saw-Kraken will extend his tentacle in 5 directions as the enemy spins, gaining green swirling aura and stunning towers for around 20 seconds, the range is around 15 studs in all directions. Damage to units is 100 per tick(0.05 seconds), Kraken can still take collision damage, but only 50% that of unit's hp.

Tentacle Drill-The enemy will stick his tentacles to eachother and spins, enveloping him in green swirling(sort of?)aura and dashes forward. Stuns towers for 25 seconds and damages units by 2,500. Takes no collision damage and lasts for only under a second.
[[Category:Blog posts]]
[[Category:Blog posts]]
[[Category:Blog Suggestions]]
[[Category:Blog Suggestions]]

Revision as of 15:24, 26 April 2023


Description

The Summer Event 2025 is a fan-made event in TDS and unlocks a very powerful tower, it also has a battlepass which required teeth to reach higher ranks

This event also has a chapter system like Solar Eclipse Event and there we're a total of 4 Chapters with unique enemies, with each Chapter gets difficult. Like in Solar Eclipse Event, you must triumph the previous Chapter before you play the next Chapter. Triumphing Chapter 4 will unlock the tower Warrior which is based off the creator of event

This event will start in June 20 on 2025 and will conclude in September 22 2025

Summer Event Season Pass

You could obtain Shark Teeth by triumphing the event in any chapter and you can also obtain Shark Teeth by playing non-event modes

Chapter Teeth Reward
Chapter 1 (Cruiseship) 50 Teeth x (Waves/14)^1.75
+ 50 Teeth for triumph
Chapter 2 (Mangrove Swamp) 75 Teeth x (Waves/20)^1.75
+ 75 Teeth for triumph
Chapter 3 (The Beach) 125 Teeth x (Waves/35)^1.75
+ 125 Teeth for triumph
Chapter 4 (Underwater World) 200 Teeth x (Waves/70)^1.75
+ 200 Teeth for triumph
Mode Teeth Reward
Normal 15 Teeth x (Waves/30)^1.75
Molten 30 Teeth x (Waves/40)^1.75
Fallen 45 Teeth x (Waves/40)^1.75
Hardcore 60 Teeth x (Waves/50)^1.75

In total, it would have taken 8750 Shark Teeth or Robux 4875 to complete the Summer Event Season Pass

  • Rank 1 - 100 Shark Teeth or Robux 50 - Premium Skincrate
  • Rank 2 - 175 Shark Teeth or Robux 75 - Diver Scout
  • Rank 3 - 200 Shark Teeth or Robux 110 - Holding Sand Emote
  • Rank 4 - 300 Shark Teeth or Robux 150 - Sharpshooter Sniper
  • Rank 5 - 450 Shark Teeth or Robux 200 - 150 Gems
  • Rank 6 - 500 Shark Teeth or Robux 265 - Deluxe Skincrate
  • Rank 7 - 550 Shark Teeth or Robux 300 - Diver Minigunner
  • Rank 8 - 600 Shark Teeth or Robux 325 - 750 Coins
  • Rank 9 - 650 Shark Teeth or Robux 400 - Mountaineer Mortar
  • Rank 10 - 725 Shark Teeth or Robux 425 - Paper Boat Emote
  • Rank 11 - 800 Shark Teeth or Robux 450 - Water Accelerator
  • Rank 12 - 850 Shark Teeth or Robux 475 - Sharpshooter Ranger
  • Rank 13 - 900 Shark Teeth or Robux 500 - Sand Castle Emote
  • Rank 14 - 950 Shark Teeth or Robux 550 - 300 Gems
  • Rank 15 - 1000 Shark Teeth or Robux 600 - Underwater Turret

Enemies

Chapter 1

Drowned

Description:The Drowned is the first enemy to appear in the Chapter 1 of the Summer Event 2025

HP:15

Speed:Average

Wave Appearance:Wave 1(Cruiseship)

Appearance:The Drowned looks identically same as normal but it has corals on it's body, it also has exposed bone and flesh on it's right arm, right leg and the stomach.

Fast Drowned

Description:The Fast Drowned is the second enemy to appear in the Chapter 1 of the Summer Event 2025. It has a faster speed than the Drowned but has less health than the Drowned.

HP:10

Speed:Fast

Wave Appearance:Wave 2(Cruiseship)

Appearance:Same as speedy but has corals and the brain is exposed along with left leg and right arm.

Skeleton

Description:The Skeleton is the third enemy to appear in the Chapter 1 of the Summer Event 2025. It is a bit slower than Drowned but has higher amount of health than the 2 previous enemies.

HP:50

Speed:Below Average

Immunities:Poison

Wave Appearance:Wave 4(Cruiseship)

Appearance:It's appearance is based off Roblox Bundle Skeleton but has a corals, implying that the Skeleton is under the sea for more than 50 years.

Headless Skeleton

Description:The Headless Skeleton is the fourth enemy to appear in the Chapter 1 of the Summer Event 2025. It is the same as the Skeleton but it doesn't have a head and also faster and have less health.

HP:30

Speed:Fast

Immunities:Poison

Wave Appearance:Wave 7(Cruiseship)

Appearance:It's look is the same as Skeleton but it doesn't have a head

Anchorman

Description:The Anchorman is the fifth enemy in the Chapter 1 of the Summer Event 2025. As it names suggest, it holds an anchor to stun towers. Note that it can only stun towers if they are near.

HP:350

Speed:Slow

Immunities:Freeze

Wave Appearance:Wave 8(Cruiseship)

Appearance:It has green skin, white suit,black pants and white cap, it has shoes and wields an anchor. It's also larger than the average enemy by 2 studs.

Abilities:

Anchor Hurl-Anchorman will throw its anchor at random tower stunning them for up to 10 seconds, after throwing the anchor it will pull its anchor back which also stuns the towers that didn't get hit. It also deals 10-20 damage to units.

Stone

Description:The Stone is the sixth enemy to appear on theChapter 1 of the Summer Event 2025. This enemy is lead and walks at a slow pace

HP:10

Speed:Slow

Immunities:Lead

Wave Appearance:Wave 9(Cruiseship)

Appearance:Its body is made out of grey stone and it's also as tall and big as the Anchorman

Gunner

Description:The gunner is the 3rd last enemy to appear in theChapter 1 of the Summer Event 2025. It moves very slow but has a large amount of health and it can stun towers with it's gun

HP:1,000

Speed:Very Slow

Immunities:None

Wave appearance:Wave 11(Cruiseship)

Appearance:It looks the same as Anchorman but it wields a Beretta M9

Abilities:Gunshot-It shoots it's gun to random 3 towers, sutnning them for 20 seconds

Blocker

Description:The Blocker is the 2nd last enemy to appear in Chapter 1 of the Summer Event 2025. It moves quite slow but will greatly increase in speed after it's support has been destroyed.

HP:500+2,000 Shield HP

Speed:Slow(With Shield),Above Average(Without Shield)

Immunities:None

Wave Appearance:Wave 13(Cruiseship)

Appearance:It looks the same as Anchorman and Gunner except it holds a wooden table with both hands to protect itself from damage. Once the shield has been depleted, it will move with the same animation as fallen rusher after losing it's shield.

The Destroyer

Description:The Destroyer is the final boss of the Chapter 1 of the Summer Event 2025. It moves the same speed as Fallen King and also has a large amount of HP.

HP:10,000(Easy),25,000(Normal),60,000(Hard),100,000(Insane)

Speed:Slightly Slow

Immunities:Poison,Freeze

Wave Appearance:Wave 14(Cruiseship)

Appearance:It looks the same as Anchorman except it has the same size as Grave Digger, The anchor is gold instead. It has white eyes, the right arm, both logs and torso is corrupted along with the handle of anchor with the left fluke.

Abilities:

Anchor Hurl-Destroyer will throw its anchor at random tower stunning them for 15 seconds, after throwing the anchor it will pull its anchor back which also stuns the towers that didn't get hit. It also deals 30-50 damage(Easy and Normal),75-100 damage(Hard and Insane)to units. It will summon corrupted from stunned towers.

Stomp-Destroyer will stomp on the ground, stunning towers in 35 studs distance or less and deals 30 damage(Easy),60 damage(Normal),90 damage(Hard),120 damage(Insane) to units.

Corrupted

Description:The corrupted is the enemy summoned by The Destroyer upon using "Anchor Hurl"

HP:250

Speed:Slightly Fast

Immunities:Poison,Energy


Wave Appearance:Wave 14(Cruiseship)

Appearance:It's body is complete black, There will be particles on it's body that resymbolize corruption ranging from blue,red,pink,green and white.

Chapter 2

Mangrove Wood

Description:The Mangrove Wood is the first enemy to appear in the Chapter 2 of the Summer Event 2025. Since it's the first enemy, the players should have no problem dealing with it.

HP:35

Speed:Average

Immunities:20% Defense

Wave Appearance:Wave 1(Mangrove Swamp)

Appearance:It's body's texture is wood, color is dark, greyish brown. It has glossy green leaves on it's head and shoulders

Mangrove Roots

Description:The Mangrove Roots is the second enemy to appear in the Chapter 2 of the Summer Event 2025. It moves slow but has a larger amount of HP than Mangrove Wood and also has a higher defense.

HP:50

Speed:Slow

Immunities:50% Defense

Wave Appearance:Wave 2(Mangrove Swamp)

Appearance:The body's texture is wood and the color is dark, greyish brown, which is the same as Mangrove Wood. Except it has roots instead of leaves.

Crocodile

Description:The crocodile is the 3rd enemy to appear in the Chapter 2 of the Summer Event 2025. It moves a bit slower than Mangrove Wood but has far more HP than the previous one.

HP:200

Speed:Below Average

Immunities:Burn

Wave Appearance:Wave 4(Mangrove Swamp)

Appearance:The Crocodile is based off of saltwater crocodile.

Fast Mangrove Roots

Description:The Fast Mangrove Roots is a enemy in Chapter 2 of the Summer Event 2025. It moves very fast and has 50 HP.

HP:50

Speed:Very Fast

Immunities:Freeze

Weakness:Energy(the stun duration is doubled)

Wave Appearance:Wave 5(Mangrove Swamp)

Appearance:It looks the same as Mangrove Woods but it has green aura, and has less roots

Club Giant

Description:The Club Giant is a tanky enemy to appear in the Chapter 2 of the Summer Event 2025. It has large HP and can stun towers with it's club.

HP:1,500(Easy),3,000(Normal),6,000(Hard),12,000(Insane)

Speed:Slow

Immunities:Energy,20% Defense

Wave Appearance:Wave 7(Mangrove Swamp)

Appearance:It's size is 2 times larger than average, has green skin and wooden armor,It also wields a wooden club with spikes.

Abilities:Smash-Club giant will smash its club at the ground, stunning towers hit for 5-10 seconds, it also deals 15(Easy),30(Normal),45(Hard),75(Insane) damage to units in a 15 studs range.

Mud

Description:The mud is a average enemy to appear in the Chapter 2 of the Summer Event 2025. It moves at below average speed and a medium amount of HP. It also have a bunch of immunities

HP:60(Easy and Normal),80(Hard and Insane)

Speed:Below Average

Immunities:Poison,Energy,Burn,Freeze

Wave Appearance:Wave 8(Mangrove Swamp)

Appearance:It's body is brown, the texture is grass it also have small tumors on it's head,body,arms and legs

Swamp Monster

The Swamp Monster has the same stats from the Solar Eclipse event, except for the wave appearance,

Wave Appearance:Wave 11(Mangrove Swamp)

Bone Giant

Description:The Bone Giant is an enemy that is similar to Club Giant, except being more powerful.

HP:3,000(Easy),6,000(Normal),12,000(Hard)24,000(Insane)

Speed:Slow

Immunities:Energy,30% Defense

Wave Appearance:Wave 12(Mangrove Swamp)

Appearance:It's size is 2.5x bigger than average, has green skin and chain mail armor, It wields a giant bone as weapon.

Abilities:Smash-Bone Giant will smash it's giant bone at the ground, stunning towers hit for 5-10 seconds, it also deals 20(Easy), 40(Normal),60(Hard),100(Insane) damage to units in a 15 studs range.

Ent

The Ent have the same stats from the Solar Eclipse Event

Wave Appearance:Wave 14(Mangrove Swamp)

Leviathan

Description:The Leviathan is the first Boss in the Chapter 2 of the Summer Event 2025. It moves very slow yet having abnormal amount of HP.

HP:100,000(Easy),200,000(Normal),325,000(Hard),450,000(Insane)

Speed:Very Slow

Immunities:Burn,Freeze

Wave Appearance:Wave 15(Mangrove Swamp)

Appearance:It's appearance is a multiheaded sea serpent, having 5 heads, it's size is the same as Fallen King

Abilities:Fire Breath-Leviathan Will breath fire in a 35 stud range and 50 degree, stunning towers for 10 seconds(Easy and Normal) or 20 seconds(Hard and Insane)

Mini Summon-Leviathan will summon 3-5 Mini Leviathan

Mini Leviathan

Description:The Mini Leviathan is an enemy summons by Leviathan.

HP:1,000

Speed:Above Average

Immunities:Freeze,Burn

Appearance:It looks the same as Leviathan, except it's smaller, and transparent blue

Hammer Giant

Description:The Hammer giant is an enemy in the Chapter 2 of the Summer Event 2025. It is stronger than Club Giant and Bone Giant.

HP:6,000(Easy),12,000(Normal),24,000(Hard),36,000(Insane)

Speed:Slightly Slow

Immunities:Energy,40% Defense.

Wave Appearance:Wave 16(Mangrove Swamp)

Appearance:It is 3X bigger than an average enemy, has Steel armor, green skin and wields an iron hammer.

Abilities:Smash-Hammer Giant will smash it's hammer on the ground, stunning towers hit for 10-15 seconds, it also deals 25(Easy), 50(Normal), 75(Hard), 125(Insane) damage to units in a 17 studs range.

Leafy Ent

Description:The Leafy Ent is a stronger version of Ent and is also slightly faster.

HP:8,000

Speed:Average

Immunities:Freeze

Wave Appearance:Wave 18(Mangrove Swamp)

Appearance:It looks the same as it's normal counterpart, except it's slightly bigger and also have a bunch of roots and leaves

Iron Club Giant

Description:The Iron Club Giant is the strongest variant of the all 4 Giants.

HP:12,000(Easy),24,000(Normal),36,000(Hard),48,000(Insane)

Speed:Slightly Slow

Immunities:Energy,Freeze,50% Defense

Wave Appearance:Wave 19(Mangrove Swamp)

Appearance:It has the same size as Hammer Giant, has green skin, golden armor and wields an iron club.

Abilities:Smash:Iron Club Giant will smash it's iron club on the ground, stunning towers for 20 seconds, it also deals 35(Easy), 70(Normal), 105(Hard), 175(Insane) damage to units in a 20 studs range.

Behemoth

Description:The Behemoth is the final boss of the Chapter 2 of the Summer Event 2025. It has a higher hp than the Leviathan but is extremely slow.

HP:225,000(Easy),450,000(Normal),800,000(Hard),1,500,000(Insane)

Speed:Extremely Slow

Immunities:Poison,Energy,Freeze

Wave Appearance:Wave 20(Mangrove Swamp)

Appearance:It looks the same as the "Behemoth" from "Hungry Shark Evolution", it also have the same size as Void Reaver.

Abilities:Dark Gaze-on half HP, Behemoth's eyes,body and fins will glow with purple energy, permanently stunning towers in a 7.5 studs range until Behemoth is too far away.

Beam-emoth-Behemoth will charge a purple beam, and shoots at towers, stunning them for 10 seconds, the ability will last for 3 seconds.

Meteors Rain-meteors with purple fire will start falling from the sky at random location, stunning towers hit for 10-15 seconds.

Shar-pokalipse-Behemoth will create a thunderous shockwave, that will kill towers in a 7 stud range, this ability will also summon Mini Behemoths one by one.

Mini Behemoth

Description: The Mini Behemoth is an enemy summoned by Behemoth upon using the Shar-pokalipse ability.

HP:3,500(Easy and Normal),5,800(Hard and Insane)

Speed:Below Average(Easy and Normal),Average(Hard and Insane)

Immunities:Poison

Wave Appearance:Wave 20(Mangrove Swamp)

Appearance:It looks the same as Behemoth except it has the same size as normal boss, and transparent purple

Chapter 3

Blacktip Reef Shark

Description:The Blacktip Reef Shark is the first enemy to appear in the Chapter 3 of the Summer Event 2025.

HP:30(Easy and Normal),45(Hard),65(Insane)

Speed:Average

Immunities:None

Wave Appearance:Wave 1(The Beach)

Appearance:It looks the same as the "Blacktip Reef" from "Hungry Shark World". It is also smaller than average.

Whitetip Reef Shark

Description:The Whiteip Reef Shark is the second enemy to appear in the Chapter 3 of the Summer Event 2025. It is stronger than Blacktip Reef Shark.

HP:40(Easy and Normal),60(Hard),80(Insane)

Speed:Above Average

Immunities:None

Wave Appearance:Wave 3(The Beach)

Appearance:It looks the same as "Whitetip Reef Shark" from "Hungry Shark World", it's size is average.

Porbeagle

Description:The Porbeagle is the third enemy in the Chapter 3 of the Summer Event 2025.

HP:40(Easy and Normal),60(Hard),80(Insane)

Speed:Below Average

Immunities:20% Defense

Wave Appearance:Wave 6(The Beach)

Appearance:It looks the same as "Porbeagle" from "Hungry Shark World". It is also slightly larger than normal.

Blue Shark

Description:The Blue Shark is an very fast enemy in Chapter 3 of the Summer Event 2025. It has a decent HP.

HP:35(Easy and Normal),55(Hard),75(Insane)

Speed:Fast(Easy and Normal),Slightly fast(Hard and Extreme)

Immunities:None

Wave Appearance:Wave 7(The Beach)

Appearance:It looks the same as "Blue Shark" from "Hungry Shark World", it has an average size.

Spike

Description:Spike is the first boss in Chapter 3 of the Summer Event 2025. It has a large hp and can stun towers with it's spikes, hence it's name.

HP:300(Easy and Normal),600(Hard and Extreme)

Speed:Below Average

Immunities:Poison

Wave Appearance:Wave 10(The Beach)

Appearance:It looks the same as "Spike" from "Hungry Shark World". It is also as big as Slow Boss.

Abilities:Spike Shot-Spike will raise up a lot of spikes from it's back, stunning towers in a 6 range radius for 6 seconds

Sand Shark

Description:The Sand Shark is an enemy in the Chapter 3 of the Summer Event 2025.

HP:65(Easy),90(Normal),125(Hard),160(Insane)

Speed:Average

Immunities:20% Defense

Wave Appearance:Wave 11(The Beach)

Appearance:It looks the same as "Sand Shark" from "Hungry Shark World", has the same size as Slow Boss.

Thresher Shark

Description:The Thresher Shark is a fast enemy in the Chapter 3 of the Summer Event 2025. It also has mediocre HP.

HP:60(Easy),85(Normal),115(Hard),145(Insane)

Speed:Slightly Fast(Easy and Normal),Very Fast(Hard and Insane)

Innunities:Freeze

Wave Appearance:Wave 13(The Beach)

Appearance:It looks the same as "Thresher Shark" from "Hungry Shark World". It has the same size as Abnormal Boss.

Smooth Hammerhead

Description:The smooth hammer head is an enemy with average stats with average immunities.

HP:70(Easy),100(Normal),130(Hard)170(Insane)

Speed:Average

Immunities:Freeze,Energy

Wave Appearance:Wave 14(The Beach)

Appearance:It looks the same as "Smooth Hammerhead Shark" from "Hungry Shark World". It has the same size as Abnormal Boss.

Heidi

Description:Heidi is the second boss in the Chapter 3 of the Summer Event 2025. it has the ability to turn transparent which gives the boss a "Hidden" immunity.

HP:350(Easy),470(Normal),625(hard),800(Insane)

Speed:Slow

Immunities:Energy,Hidden(Transparent Ability)

Wave Appearance:Wave 15(The Beach)

Appearance:It looks the same as "Heidi" from "Hungry Shark World". It has the same size as Slow Boss.

Abilities:Transparent-Every 6-8 seconds, Heidi will turn transparent, which gives it a Hidden Immunity that last for only 5 seconds.

Bull Shark

Description:The Bull Shark is an enemy with high HP, and average stats

HP:100(Easy),150(Normal),210(Hard),300(Insane)

Speed:Below Average

Immunities:Energy,30% Defense

Wave Appearance:Wave 16(The Beach)

Appearance:It looks the same as "Bull Shark" from "Hungry Shark World", it's size is the same as Slow Boss.

Goblin Shark

Description:The Goblin Shark is an enemy that appears in Chapter 3 of the Summer Event 2025. It is tanky than the previous enemies.

HP:150(Easy),300(Normal),400(Hard),670(Insane)

Speed:Below Average

Immunities:Freeze,Burn

Wave Appearance:Wave 17(The Beach)

Appearance:It looks the same as "Goblin Shark" from "Hungry Shark World", it also has same size as Slow Boss.

Mako Shark

Description:The Mako Shark is a speedy enemy with an average stats.

HP:80(Easy),120(Normal),200(Hard),280(Insane)

Speed:Very Fast

Immunities:Freeze,Energy

Wave Appearance:Wave 19(The Beach)

Appearance:It looks the same as "Mako Shark" from "Hungry Shark World". It is also the same size as Slow Boss.

Echo

Description:Echo is the third boss encountered in the Chapter 3 of the Summer Event 2025. It is fast and has a huge amount of HP.

HP:350(Easy),470(Normal),625(Hard),800(Insane)

Speed:Above Average,Slightly Fast(Speed Up Ability)

Immunities:Energy,25% Defense

Wave Appearance:Wave 20(The Beach)

Appearance:It looks the same as "Echo" from "Hungry Shark World". It has the same size as Giant Boss.

Abilities:Speed Up-Every 6 seconds, Echo will increase in speed that last for 3 seconds.

Megamouth

Description:The Megamouth is an enemy with a high HP and a below average speed.

HP:300(Easy),450(Normal),650(Hard),800(Insane)

Speed:Below Average

Immunities:Freeze

Wave Appearance:Wave 21(The Beach)

Appearance:It looks the same as "Megamouth Shark" from "Hungry Shark World". It has the same size as Giant Boss.

Great Hammerhead

Description:The Great Hammerhead is an enemy in the Chapter 3 of the Summer Event 2025. It has high HP and average stats

HP:250(Easy),400(Normal),550(Hard),700(Insane)

Speed:Average

Immunities:Energy,10% Defense

Wave Appearance:Wave 21(The Beach)

Appearance:It looks the same as "Great Hammerhead" from "Hungry Shark World"

Tiger Shark

Description:The Tiger Shark is an enemy in the Chapter 3 of the Summer Event 2025. It has the lower HP than the 2 previous enemies but is faster.

HP:200(Easy),350(Normal),500(Hard),650(Insane)

Speed:Above Average

Immunities:Energy,25% Defense

Wave Appearance:Wave 21(The Beach)

Appearance:It looks the same as "Tiger Shark" from "Hungry Shark World", it is also as big as Giant Boss.

Drago

Description:Drago is the fourth boss encountered in the Chapter 3 of the Summer Event 2025.

HP:600(Easy),900(Normal),1,200(Hard),1,500(Insane)

Speed:Below Average(Easy and Normal),Above Average(Hard and Insane)

Immunities:Freeze,Energy,50% Defense

Wave Appearance:Wave 22(The Beach)

Appearance:It looks the same as "Drago" from "Hungry Shark World". It also have the same size as Fallen Guardian.

Abilities:Bite-Drago will bite random tower in a 10 studs range, stunning them for 10 seconds. It has 15% chance to kill a tower. After the stun duration ends, the tower's attack speed and damage is reduced by 20%. it doesn't stun flying towers. The debuff will last for 1-2 waves and doesn't stack.

Basking Shark

Description:The basking shark is a tanky enemy

HP:450(Easy),750(Normal),1,000(Hard),1,300(Insane)

Speed:Below Average

Immunities:25% Defense

Wave Appearance:Wave 23(The Beach)

Appearance:It looks the same as "Basking Shark" from "Hungry Shark World". It also have the same size as Giant Boss.

Whale Shark

Description:The Whale Shark is a very tanky enemy in the Chapter 3 of the Summer Event 2025.

HP:600(Easy),900(Normal),1,200(Hard),1,500(Insane)

Speed:Slow

Immunities:40% Defense

Wave Appearance:Wave 24(The Beach)

Appearance:It looks the same as "Whale Shark" from "Hungry Shark World". It also have the same size as Fallen Guardian.

Great White Shark

Description: The Great White Shark is a fast enemy with high HP.

HP:425(Easy),725(Normal),975(Hard),1,275(Insane)

Speed:Slightly Fast

Immunities:Energy,Freeze

Wave Appearance:Wave 25(The Beach)

Appearance:It looks the same as "Great White Shark" from "Hungry Shark World", it also has the same size as Giant Boss.

The Frenzy

Description:The Frenzy is the fifth boss in the Chapter 3 of the Summer Event 2025. It has high HP and has the ability to stun towers in all directions.

HP:2,500(Easy),3,000(Normal),4,000(Hard),5,000(Insane)

Speed:Average

Immunities:Energy,20% Defense

Wave Appearance:Wave 26(The Beach)

Appearance:It looks the same as "The Frenzy" from "Hungry Shark World", it also has the same as Fallen Guardian.

Abilities:Angle Bite-The shoal of 9 sharks will bite on each direction and will return to original form, stunning towers for 20 seconds in a 12 studs circle range except for flying towers like Ace Pilot and Pursuit. It will apply debuff to towers that recently wear off the buffs just like Drago, the debuffs reduces the tower's attack speed and damage by 20%. The debuff will last for 1-2 waves and doesn't stack.

Megalodon

Description:The Megalodon is the 6th Boss encountered in Chapter 3 of the Summer Event 2025.

HP:3,000(Easy),4,500(Normal),6,000(Hard),7,500(Insane)

Speed:Below Average

Immunities:Energy,freeze

Wave Appearance:Wave 27(The Beach)

Appearance:It looks the same as "Megalodon" from "Hungry Shark World", it has the same size as Grave Digger.

Big Momma

Description:Big Momma is a tanky enemy in the Chapter 3 of the Summer Event 2025. it has high defense and is has many immunities.

HP:4,500(Easy),7,000(Normal),10,000(Hard),15,000(Insane)

Speed:Slow

Immunities:75% Defense,Energy,Freeze,Burn

Wave Appearance:Wave 27(The Beach)

Appearance:It looks the same as "Big Momma" from "Hungry Shark World", it has the same size as Grave Digger.

Killer Whale

Description:The Killer Whale is a fast and tanky enemy in the Chapter 3 of the Summer Event 2025. It also has the ability to jump high and stun cliff and flying towers.

HP:2,000(Easy),3,500(Normal),5,000(Hard),6,000(Insane)

Speed:Above Average(Easy and Normal),Fast(Hard and Insane)

Immunities:Freeze

Wave Appearance:Wave 28(The Beach)

Appearance:It looks the same as "Killer Whale" from "Hungry Shark World", it has the same size as Grave Digger.

Abilities:Leaping Bite-The Killer Whale will leap and bite cliff and flying towers, stunning them for 15 seconds.

Atomic Shark

Description:The Atomic Shark is an enemy in the Chapter 3 of the Summer Event 2025. With the ability called "Toxic Charge", the Atomic Shark can run faster depending on hp and leaves acidic puddle upon death.

HP:2,000(Easy),3,500(Normal),5,000(Hard),6,000(Insane)

Speed:Average(100% HP),Above Average(75% HP),Fast(50% HP),Slightly Fast(25% HP)

Immunities:Poison,Freeze

Wave Appearance:Wave 28(The Beach)

Appearance:It looks the same as "Atomic Shark" from "Hungry Shark World". It has the same size as Fallen Guardian.

Abilities:Atomic Charge-The less HP the Atomic Shark has, the faster it gets.

Acid Bath-Like Toxic, it makes an acidic puddle upon death, which heals related enemies by 100 HP per second and damage units by 100 HP per second that walks in it.

Zombie Shark

Description:The Zombie Shark is an enemy in the Chapter 3 of the Summer Event 2025. It has better stats and also can turn killed units into random enemies outside of the Event.

HP:4,000(Easy),5,500(Normal),7,000(Hard),9,000(Insane)

Speed:Below Average

immunities:Poison

Wave Appearance:Wave 29(The Beach)

Appearance:It looks the same as "Zombie Shark" from "Hungry Shark World". It has the same size as Grave Digger.

Abilities:Zombification-Every time Zombie Shark killed a unit, the killed unit will turn into random enemy outside of the event except for bosses like Fallen King, Molten Boss, or enemies that are having more hp than Zombie Shark.

Explode-On death, Zombie Shark will explode that stuns towers for 5 seconds(Easy and Normal), 10 seconds(Hard and Insane) in a 15 stud range.

Buzz

Description:Buzz is an enemy in the Chapter 3 of the Summer Event 2025. It has an ability to stun towers with its buzzsaw as teeth and can kill units without getting collision damage.

HP:5,000(Easy),7,000(Normal),10,000(Hard),14,000(Insane)

Speed:Below Average

Immunities:Energy,Freeze,Collision

Wave Appearance:Wave 29(The Beach)

Appearance:It looks the same as "Buzz" from "Hungry Shark World", it also have the same size as Grave Digger.

Abilities:Buzzsaw-Buzz will bite a random tower, stunning them for 20 seconds, if Buzz will bite Ace Pilot and Pursuit, the tower is instantly killed.

Mr Snappy

Description:Mr Snappy is a fast enemy that has the ability to Lunge to stun towers and stun towers from behind with Tail Whip.

HP:4,000(Easy),5,500(Normal),7,000(Hard),9,000(Insane)

Speed:Fast,Slightly Fast(5 seconds after using "Lunge" ability)

Immunities:Energy,Freeze

Wave Appearance:Wave 29(The Beach)

Appearance:It looks the same as "Mr Snappy" from "Hungry Shark World", it also have the same size as Grave Digger.

Abilities:Lunge-Mr Snappy will lunge 15 studs forward in random direction, stunning towers hit for 5-10 seconds. It also gives Mr Snappy an extra speed.

Tail Whip-Mr Snappy will perform this ability after using the "Lunge" ability that stuns towers for 10 seconds from behind in the same range as the previous ability.

Robo Shark

Description:The Robo Shark is an enemy in the Chapter 3 of the Summer Event 2025. It has the ability to shoot mines from it's mouth and can glide in the air with extendable fins.

HP:4,500(Easy),7,000(Normal),10,000(Hard),15,000(Insane)

Speed:Slow,Below Average(Extendable Fins ability)

Immunities:25% Defense,Poison,Fly(Extendable Fins ability)

Weakness:Explosion damage(2.5X damage)

Wave Appearance:Wave 30(The Beach)

Appearance:It looks the same as "Robo Shark" from "Hungry Shark World", it also has the same size as Grave Digger.

Abilities:Mines-Robo Shark will fire 2 types of mines(Normal Mines and Mega Mines), Robo Shark has 20% chance of firing Mega mines. The Normal Mines stuns towers for 5 seconds in a 10 studs range and the Mega Mines stuns towers for 12 seconds in a 15 studs range. Normal Mines deal 100 damage to units while the Mega Mine deal 400 damage.

Extendable Fins-Upon reaching half HP, Robo Shark will jump in the air and extend the fins to glide, the ability last for 5 seconds.

Dark Magic Shark

Description:The Dark Magic Shark is an enemy in the Chapter 3 of the Summer Event 2025. It has the ability to shoot laser out of it's eyes that stuns towers and kills units.

HP:3,000(Easy),4,500(Normal),6,000(Hard),7,500(Insane)

Speed:Above Average(Easy and Normal),Fast(Hard and Insane)

Immunities:Poison,Burn,Freeze

Wave Appearance:Wave 30(The Beach)

Appearance:It looks the same as "Dark Magic Shark" from "Hungry Shark World", it also has the same size as Fallen Guardian.

Abilities:Laser Beam-Dark Magic Shark will shoot purple-white beam from it's eyes, stunning towers for 3-5 seconds and deals 60 damage to units per tick. the ability last for 3 seconds.

Ancient Megalodon

Description:The Ancient Megalodon is a stronger version of Megalodon in the Chapter 3 of the Summer Event 2025.

HP:20,000(Easy),40,000(Normal),60,000(Hard),80,000(Insane)

Speed:Slow

Immunities:Poison,Energy,Freeze

Wave Appearance:Wave 31(The Beach)

Appearance:It looks the same as "Ancient Megalodon" from "Hungry Shark World", it also has the same size as Fallen King.

Abilities:Thunderous Shockwave-Ancient Megalodon will fire a Thunderous Shockwave at random direction, it stuns towers for 15 seconds and deals 600 damage to units, the range is 10 studs long, 3 studs wide and 3 studs tall.

Alpha Zombie Shark

Description:The Alpha Zombie Shark is a stronger version of Zombie Shark

HP:40,000(Easy),80,000(Normal),120,000(Hard),160,000(Insane)

Speed:Slow

Immunities:Poison,Energy,Freeze

Wave Appearance:Wave 31(The Beach)

Appearance:It looks the same as "Alpha Zombie Shark" from "Hungry Shark World", it also has the same size as Fallen King. For every 10% HP lost, it will lose it's flesh from tail to body.

Abilities:Zombification-Every time Zombie Shark killed a unit, the killed unit will turn into random enemy outside of the event except for bosses like Fallen King, Molten Boss.

Explode-On death, Zombie Shark will explode that stuns towers for 6 seconds(Easy and Normal), 12 seconds(Hard and Insane) in a 15 stud range.

Explosive Regeneration-After zombifiying 5 units, Alpha Zombie Shark will eat zombified units and shoots purple orbs in 8 direction that stuns towers for 15 seconds in a 10 studs radius and deal 350 damage to units.

Meltdown Shark

Description:The Meltdown Shark is a fast and dangerous enemy in the Chapter 3 of the Summer Event 2025.

HP:20,000(Easy),40,000(Normal),60,000(Hard),80,000(Insane)

Speed:Slow,Above Average(Meltdown ability)

Immunities:Poison,Freeze,Energy

Wave Appearance:Wave 31(The Beach)

Appearance:It looks the same as "Meltdown Shark" from "Hungry Shark World", it also has the same size as Fallen King.

Abilities:Meltdown-Every 15 seconds, Meltdown Shark will activate this ability, when activated, it speeds up and shoots powerful green orbs that stuns towers for 10 seconds. The ability last for 5 seconds.

Missile Bolts-Meltdown Shark will fire a missile-like green bolt every 5 seconds that heads to random tower, stunning towers for 5 seconds.

Mecha Sharkjira

Description:Mecha Sharkjira is the 3rd final enemy in the Chapter 3 of the Summer Event 2025.

HP:400,000(Easy and Normal),800,000(Hard and Insane)

Speed:Very Slow,Above Average(Jetpack ability)

Immunities:Poison,Energy,Freeze,25% Defense,Fly(Jetpack ability)

Wave Appearance:Wave 32(The Beach)

Appearance:It looks the same as "Mecha Sharkjira" from "Hungry Shark World", it also has the same size as Fallen King.

Abilities:Atomic Blast-Mecha Sharkjira will fire blue laser that stuns towers for 10 seconds and deals 500 damage per tick to units, the laser has the same hitbox as P3NGU.

Laser-On half HP, it will shoot green beam from it's chest and deals 4,000 damage to units, when accidently hitting a tower, it stuns them for 5 seconds.

Jetpack-Right before performing the Laser ability, Mecha Sharkjira will hover above the ground with jetpack being active, this makes the enemy faster and get fly immunity for 5 seconds.

Atomic Blast-Upon death, Mecha Sharkjira will explode, stunning towers for 15 seconds in at 25 studs sphere range.

Shin Sharkjira

Description:Shin Sharkjira is the 2nd final enemy in the Chapter 3 of the Summer Event 2025.

HP:450,000(Easy and Normal),900,000(Hard and Insane)

Speed:Very Slow

Immunities:Poison,Energy,Freeze

Wave Appearance:Wave 33(The Beach)

Appearance:It looks the same as "Shin Sharkjira" from "Hungry Shark World", it also has the same size as Fallen King.

Abilities:Infernal Breath-Shin Sharkjira will fire a light blue laser that stuns towers for 30 seconds and deals 2,500 damage to units, the hitbox is 4x4x4.

Green Crystal-Shin Sharkjira will summon 1 green crystal that shoots 5 green bullets at random places, stuns towers for 10 seconds and deals 100 damage to units.

Yellow Crystal-Shin Sharkjira will summon 2 yellow crystals that fires 5 yellow homing missiles each at the nearest tower/unit, stuns towers for 15 seconds and damages units by 250. Stun radius is 4 studs

Red Crystal-Shin Sharkjira will summon 3 red crystals that fires lasers at random locations, stuns towers for 20 seconds and damages units by 150 per tick, hit box is 2x2x2

Ultimate Crystal-Shin Sharkjira will summon a bigger red crystal that fires an atomic fire at random location, stuns towers for 30 seconds and damages units by 500 per tick, hitbox is 3x3x3

Cosmic Alan

Description:Cosmic Alan is the final boss of the Chapter 3 of the Summer Event 2025.

HP:1,200,000(Easy),2,450,000(Normal),3,650,000(Hard),5,000,000(Insane)

Speed:Extremely Slow,Slightly Slow(Air Swim ability)

Immunities:Poison,Energy,Freeze

Wave Appearance:Wave 35(The Beach)

Appearance:It looks the same as "Cosmic Alan" from "Hungry Shark World", it also has the same size as Void Reaver.

Abilities:Black Hole Sun-Cosmic Alan will summon a small black hole that attracts units which instantly get destroyed, it also stuns towers permanently in a range of 8 until the tower is out of range. The ability lasts for 5 seconds.

Quantum Eyes-Cosmic Alan will use this ability after Black Hole Sun duration ends, Alan does the roll animation and causes an explosion from it's body and eyes similar to Mecha Sharkjira. It kills all towers in a range of 8 and stuns all towers in 9-20 range for 10-20 seconds. It damages the units by 10,000.

Air Swim-At half HP, Cosmic Alan will swim/fly in the air but doesn't gain "Fly" immunity, the ability lasts for 8 seconds.

Explosive Revival-When dying for 1st time, Cosmic Alan will revive with an HP of 500,000 and unleash an explosion that stuns all towers for 10 seconds in a range of 13 and damages units by 8,000

Portal-Cosmic Alan will summon 10 portals that summons random enemies excluding mini bosses.

Explosive Death-Cosmic Alan will cause a stronger explosion after dying for the 2nd time, it kills all towers in a range of 6, stuns towers for 30 seconds in a range of 7-18 and damages units by 10,000.

Chapter 4

Reef Shark

Description:The Reef Shark is the first enemy in the Chapter 4 of the Summer Event 2025.

HP:25(Easy),50(Normal),75(Hard),100(Insane)

Speed:Average

Immunities:None

Wave Appearance:Wave 1(Underwater World)

Appearance:It looks the same as "Reef Shark" from "Hungry Shark Evolution", it also has the same size as Normal.

Mako Shark

Description:The Mako Shark is a faster and stronger enemy than Reef Shark

HP:30(Easy),65(Normal),90(Hard),125(Insane)

Speed:Above Average

Immunities:None

Wave Appearance:Wave 3(Underwater World)

Appearance:It looks the same as "Mako Shark" from "Hungry Shark Evolution", it also has the same size as Normal.

Hammerhead Shark

Description:The Hammer Head Shark is an enemy in the Chapter 4 of the Summer Event 2025.

HP:125(Easy),250(Normal),375(Hard),500(Insane)

Speed:Below Average

Immunities:None

Wave Appearance:Wave 5(Underwater World)

Appearance:It looks the same as "Hammerhead Shark" from "Hungry Shark Evolution", it also has the same size as Normal Boss.

Tiger Shark

Description:The Tiger Shark is an enemy in the Chapter 4 of the Summer Event 2025.

HP:300(Easy),600(Normal),900(Hard),1,200(Insane)

Speed:Below Average

Immunities:None

Wave Appearance:Wave 8(Underwater World)

Appearance:It looks the same as "Tiger Shark" from "Hungry Shark Evolution", it also has the same size as Normal Boss.

Great White Shark

Description:The Great White Shark is an fast and tanky enemy in the Chapter 4 of the Summer Event 2025.

HP:800(Easy),1,300(Normal),2,000(Hard),3,250(Insane)

Speed:Above Average

Immunities:Energy

Wave Appearance:Wave 10(Underwater World)

Appearance:It looks the same as "Great White Shark" from "Hungry Shark Evolution", it also has the same size as Giant Boss.

Electro Shark

Description:The Electro Shark is an enemy in the Chapter 4 of the Summer Event 2025.

HP:600(Easy),1,000(Normal),1,700(Hard),2,800(Insane)

Speed:Fast

Immunities:Energy

Wave Appearance:Wave 11(Underwater World)

Appearance:It looks the same as "Electro Shark" from "Hungry Shark Evolution", it also has the same size as Normal Boss.

Abilities:Electric Shock-Electro Shark will release blue lightning from it's body every 10 seconds, stunning all towers for 5 seconds in a 8 studs range.

Ice Shark

Description:The Ice Shark is an enemy in the Chapter 4 of the Summer Event 2025.

HP:700(Easy),1,100(Normal),1,800(Hard),2,900(Insane)

Speed:Average,Slow(Super Ice Breath)

Immunities:Freeze

Weakness:Burn(4X damage and will be slowed down to Very Slow)

Wave Appearance:Wave 13(Underwater World)

Appearance:It looks the same as "Ice Shark" from "Hungry Shark Evolution", it also has the same size as Normal Boss.

Abilities:Super Ice Breath-Ice Shark breaths a cold mist, freezing towers in a manner similar to Frost Spirit's "Antarctic Mist" ability. The difference is that instead of damaging units, the units will be freezed and the unit's hp will be drained by 3 every 0.075 second.

Robo Shark

Description:Robo Shark is an enemy in the Chapter 4 of the Summer Event 2025.

HP:1,250(Easy),2,500(Normal),3,750(Hard),5,000(Insane)

Speed:Slow,Fast(Jet Thrusters ability)

Immunities:Freeze,Energy,Poison,Fly(Jet Thrusters ability)

Weakness:Explosion(2.5X damage)

Wave Appearance:Wave 14(Underwater World)

Appearance:It looks the same as "Robo Shark" from "Hungry Shark Evolution", it also has the same size as Normal Boss.

Abilities:Mines-Robo Shark will fire 3 Mines at random direction, which stuns towers for 10 seconds and damage units by 300 in a 8 stud radius.

Jet Thrusters-At half HP, Robo Shark will activate it's thrusters, which makes the enemy faster and gain Fly immunity. The ability lasts for 5 seconds.

Pyro Shark

Description:Pyro Shark is an enemy in the Chapter 4 of the Summer Event 2025.

HP:1,600(Easy),3,000(Normal),4,300(Hard),6,280(Insane)

Speed:Average

Immunities:Burn,Energy

Weakness:Freeze(2X longer duration and regresses the abilities temporarily)

Wave Appearance:Wave 16(Underwater World)

Appearance:It looks the same as "Pyro Shark" from "Hungry Shark Evolution", it also has the same size as Slow Boss.

Abilities:Dragon Breath-Pyro Shark will stop moving and breath a stream of fire that stuns towers for 10 seconds and damage units by 10 per 0.1 second. The range is 12x4x4.

Meteor Storm-At half HP, Pyro Shark will summon 8 meteors every second that falls on random spots in the map, it stuns towers by 20 seconds and damage units by 200 in a 5x5x5 range. The ability stops after the 8th meteor is summoned.

Natasha the Narwhal

Description:Natasha is an enemy in the Chapter 4 of the Summer Event 2025.

HP:800(Easy),1,300(Normal),2,000(Hard),3,250(Insane)

Speed:Slow

Immunities:Collision(can still collide and destroy units but doesn't get damaged)

Weakness:Poison(2X tick speed and damage)

Wave Appearance:Wave 19(Underwater World)

Appearance:It looks the same as "Natasha the Narwhal" from "Hungry Shark Evolution", it also has the same size as Normal Boss.

Abilities:Javelin Toss-Natasha will fire a javelin in a random direction, it stuns all towers for 5 seconds and damages units by 150, the range is 30x2x2. Whenever Natasha collides and kills a unit, they will be stuck in it's Javelin which increases the damage of ability by 10%(Maximum is 200%) and the stun time by 20%(Maximum is 200%). The ability can be used again after 4 seconds or more.

Megalodon

Description:The Megalodon is a enemy in the Chapter 4 of the Summer Event 2025.

HP:1,500(Easy),2,200(Normal),2,850(Hard),3,690(Insane)

Speed:Below Average(Easy and Normal),Slow(Hard and Insane)

Immunities:Freeze and Energy

Wave Appearance:Wave 22(Underwater World)

Appearance:It looks the same as "Megalodon" from "Hungry Shark Evolution", it also has the same size as Slow King.

Big Daddy

Description:Big Daddy is an enemy in the Chapter 4 of the Summer Event 2025. Its high HP and moderate defense make this "early-mid" enemy dangerous.

HP:1,800+200 Shield HP(Easy),2,700+300 Shield HP(Normal),3,500+500 Shield HP(Hard),4,400+600 Shield HP(Insane)

Speed:Slow

Immunities:Freeze and 35% Defense(Easy and Normal),Freeze and 50% Defense(Hard),Freeze,Energy and Lead(Extreme)

Wave Appearance:Wave 24(Underwater World)

Appearance:It looks the same as "Big Daddy" from "Hungry Shark Evolution", it also has the same size as Slow King.

Mr. Snappy

Description:Mr. Snappy is an enemy in the Chapter 4 of the Summer Event 2025. Its faster speed and high HP also makes it deadly.

HP:2,100(Easy),3,500(Normal),5,000(Hard),6,800(Insane)

Speed:Above Average

Immunities:Freeze and Energy

Wave Appearance:Wave 27(Underwater World)

Appearance:It looks the same as "Mr. Snappy" from "Hungry Shark Evolution", it also has the same size as Slow King.

Ghost Shark

Description:The Ghost Shark is a miniboss in the Chapter 4 of the Summer Event 2025. It's moderately fast speed, numerous immunities and ghost immunity makes it hard to get rid of.

HP:1,500(Easy),2,200(Normal),2,850(Hard),3,690(Insane)

Speed:Above Average

Immunities:Freeze,Energy,Poison,Ghost,Hidden,Burn,Splash Damage

Wave Appearance:Wave 29(Underwater World)

Appearance:It looks the same as "Ghost Shark" from "Hungry Shark Evolution", it also has the same size as Slow King.

Franz the Sharkeleon

Description:Franz is a miniboss in the Chapter 4 of the Summer Event 2025. It's ability to morph into Electro, ice and Pyro Shark makes it extremely hard.

HP:1,000(Easy),1,500(Normal),2,000(Hard),2,500(Extreme)

Speed:Fast

Immunities:None(Normal),Hidden("Camouflage" ability),Energy(Electro Shark),Freeze(Ice Shark),Burn,Energy(Pyro Shark)

Wave Appearance:Wave 30(Underwater World)

Appearance:It looks the same as "Sharkeleon" from "Hungry Shark Evolution", it also has the same size as Slow King.

Abilities:Mimic-Upon its death, Franz will morph into either Electro, Ice or Pyro Shark. The abilities, stats and HP will be the same and depends upon doing so.

Camouflage-After spawning, Franz will have Hidden Immunity that lasts for 10 seconds.

Wereshark

Description:The Wereshark is a miniboss in the Chapter 4 of the Summer Event 2025.

HP:2,000(Easy and Normal),3,250(Easy,Normal;Wereshark),2,800(Hard and Insane),4,500(Hard,Insane;Wereshark)

Speed:Average(Normal),Slightly Fast(Wereshark)

Immunities:Freeze(Normal),Energy,Freeze(Wereshark)

Wave Appearance:Wave 31(Underwater World)

Appearance:It looks the same as "Wereshark" from "Hungry Shark Evolution", it also has the same size as Fallen Guardian.

Abilities:Shape-Shifting-Upon death, this enemy will transform into Werewolf-Shark hybrid, which increases the HP and speed.

Alan the Frilled Shark

Description:Alan is one of the bosses in the Chapter 4 of the Summer Event 2025.

HP:2,500(Easy),4,000(Normal),7,800(Hard),11,500(Insane)

Speed:Slow

Immunities:Poison,20% Defense

Wave Appearance:Wave 33(Underwater World)

Appearance:It looks the same as "Alan, Destroyer of Worlds" from "Hungry Shark Evolution", it also has the same size as Fallen Guardian.

Abilities:Tail Whip-Alan will whip his tail, stunning towers for 5 seconds,(Easy,Normal)5-10 seconds(Hard,insane) at the range of 3x6x3.

Underwater Mystery

Description:The Underwater Mystery is an equivalent of Mystery.

HP:40(Easy),60(Normal),80(Hard),120(Insane)

Speed:Average

Immunities:None

Wave Appearance:Wave 35(Underwater World)

Appearance:Looks the same as Mystery, but covered in seaweeds and corals.

Abilities:Spawn-Upon death, it summons either Reef Shark, Mako Shark, Hammerhead Shark, Tiger Shark, Great White Shark, Megalodon, Electro Shark, ice Shark or Robo Shark. Has 10% chance of summoning 2 enemies.

Drowned Necromancer

Description:The Drowned Necromancer is an equivalent of Necromancer.

HP:450(Easy),770(Normal),1,000(Hard),1,350(Insane)

Speed:Below Average

Immunities:None

Wave Appearance:Wave 36(Underwater World)

Appearance:Looks the same as Necromancer, but covered in seaweeds and corals.

Abilities:Summon-Summons 2-5 enemies, these can be Reef Shark, Mako Shark, Hammerhead Shark, Tiger Shark, or Great White Shark

Moby Dick

Description:Moby Dick is one of the bosses in the Chapter 4 of the Summer Event 2025.

HP:5,000(Easy), 9,300(Normal),17,500(Hard),27,000(Insane)

Speed:Slow

Immunities:Energy,Freeze,Poison

Wave Appearance:Wave 39(Underwater World)

Appearance:looks the same as "Moby Dick" from "Hungry Shark Evolution", same size as Fallen Guardian.

Abilities:Blowhole-Moby Dick will fire water from his blowhole that stuns flying units when hit for 20 seconds, with the splashes stunning ground and cliff towers for 15 seconds.

Darkhammer

Description:Darkhammer is an upgraded version of Hammerhead Shark.

HP:2,600(Easy),3,600(Normal),5,000(Hard),8,400(Insane)

Speed:Below Average

Immunities:Energy,Freeze

Wave Appearance:Wave 41(Underwater World)

Appearance:looks the same as "Darkhammer" from "Hungry Shark Evolution", same size as Slow Boss.

Abilities:Ghost Companions:Darkhammer will summon 3 purple ghost sharks identical to Hammerhead Shark.

Shield:After having his HP below 50%, Darkhammer will get 1,000-1,500 shield HP that instantly destroys units with 400 HP or lower, colliding with more than that will reduce it's Shield HP with the same unit's HP.

Ghost Hammerhead

Description:This units are summoned when Darkhammer uses its ability named "Ghost Companions".

HP:650

Speed:Average

Immunities:Explosion,Ghost,Freeze,Energy

Appearance:looks the same as Hammerhead Shark, only transparent with purple hue.

Shar-khan

Description:Shar-khan is an upgraded version of Tiger Shark.

HP:3,800(Easy),6,500(Normal),10,000(Hard),13,950(Insane)

Speed:Above Average

Immunities:Energy,Freeze

Wave Appearance:Wave 43(Underwater World)

Appearance:looks the same as "Shar-khan" from "Hungry Shark Evolution", same size as Fallen Guardian.

Abilities:Roar Waves-Shar-khan will roar, stunning towers in front of her for 10 seconds in a radius of 6x3x3. Units caught in radius will be damaged by 200-400.

Knocked Out!!-Same as the other ability, but stuns towers by 20 seconds instead, radius is twice as large and damages units by 500-750.

Lord Snappy

Description: Lord Snappy is an upgraded version of Mr. Snappy.

HP:4,400(Easy),7,350(Normal),11,000(Hard),16,000(Insane)

Speed:Below Average, Above Average(with Steel Scales ability)

Immunities:Freeze,Energy

Wave Appearance:Wave 45(Underwater World)

Appearance:looks the same as "Lord Snappy" from "Hungry Shark Evolution", same size as Fallen Guardian.

Abilities:Steel Scales-when activated, it creates a turquoise-colored tornado around Lord Snappy that, when colliding to units will turn them to stones while causing them to break apart immediately(with the exception of the Monster unit), doing it to towers will instead stun them for 10 seconds. Range is 7x7x7

Petrification-Lord Snappy will roar, releasing a turquoise-colored wave that turns units and towers to stone, the units will be killed while towers will be stunned for 15 seconds, the stone will disappear when the duration ends. The range is 10x4x4.

Underwater Mystery Boss

Description:The Underwater Mystery Boss is an equivalent of Mystery Boss.

HP:400(Easy and Normal), 600(Hard and Insane)

Speed:Above Average

Immunities:None

Wave Appearance:Wave 48(Underwater World)

Appearance:Same as Mystery Boss, only covered in seaweeds and corals.

Abilities:Spawn-On death, turns into random bosses in event, depends on the wave.

Drowned Necromancer Boss

Description:The Drowned Necromancer Boss is an equivalent of Necromancer Boss.

HP:28,000(Easy and Normal), 40,000(Hard), 73,500(Insane)

Speed:Slow

Immunities:None

Wave Appearance:Wave 48(Underwater World)

Appearance:Same as Necromancer Boss, only covered in seaweeds and corals.

Abilities:Summon-summons Underwater Mysteries and Underwater Mystery Bosses from the ground. Summon numbers are 2-5 and 2-3 for both the former and latter respectively.

Leo the Liopleurodon

Description:Leo the Liopleurodon is one of the bosses in Chapter 4 of the Summer Event 2025.

HP:8,000(Easy),15,000(Normal),30,000(Hard),55,000(Insane)

Speed:Slightly Slow, Fast(Dash ability)

Immunities:Energy,Freeze

Wave Appearance:Wave 51(Underwater World)

Appearance:looks the same as Leo(Liopleurodon) from Hungry Shark Evolution, same size as Fallen King.

Abilities:Dash-Leo will increase speed for 0.5 second, while allowing him to kill and collide with units without losing HP.

Vacuum-sucks in units, killing them with the exception of Monster. Can only suck in a total of 10 units with each ability activation.

Nessie the Plesiosaur

Description:Nessie the Plesiosaur is one of the bosses in Chapter 4 of the Summer Event 2025.

HP:16,000(Easy),30,000(Normal),67,500(Hard),115,500(Insane)

Speed:Slightly Slow

Immunities:Energy,Freeze

Wave Appearance:Wave 54(Underwater World)

Appearance:looks the same as Nessie(Plesiosaur) from Hungry Shark Evolution, same size as Fallen King.

Abilities:Wormhole-Nessie can create a azure glowing portal in front of her, which allows her to skip forward through the path by 20-50 studs. On rare occasions, the enemy will create a portal, only to go dozens of studs backward.

Multi Wormhole-Same as the previous ability's capabilities, only that instead of creating 1, Nessie creates 3-4 portals which can be used by her fellow enemies too. Portals created only lasts for 8 seconds.

Sharkjira

Description:Sharkjira is one of the bosses in Chapter 4 of the Summer Event 2025.

HP:55,000(Easy),100,000(Normal),225,000(Hard),500,000(Insane)

Speed:Slightly Slow(Easy, Normal and Hard),Very Slow(Insane)

Immunities:Poison,Energy,Freeze,Burn

Wave Appearance:Wave 58(Underwater World)

Appearance:looks the same as Sharkjira from Hungry Shark Evolution, same size as Fallen King.

Abilities:Atomic Breath-Sharkjira's main ability, the ability will stun towers for 15 seconds(Easy and Normal),25 seconds(Hard and Insane) and damages units by 100 each tick(0.05 seconds). Hit radius is 4x4x4 and the ability lasts for 6 seconds.

Stomp-Sharkjira will stomp the ground, creating a shockwave that reaches upto 25 studs. Stuns towers for 15 seconds and damages units by 1,200.

Abysshark

Description:Abysshark is one of the bosses in Chapter 4 of the Summer Event 2025.

HP:70,000(Easy),125,000(Normal),270,000(Hard),650,000(Insane)

Speed:Very Slow

Immunities:Energy,Freeze

Wave Appearance:Wave 61(Underwater World)

Appearance:looks the same as Abysshark(Shark from the Depths) from Hungry Shark Evolution, same size as Fallen King.

Abilties:Void Mouth-Abysshark will generate a purple wind that sucks in units killing them instantly, with the exception of the certain admin unit. The ability lasts for 5 seconds.

Mind Control-Abysshark will emit dark purple mist and red radio-like waves, stunning towers in it's range while causing units to stop moving except for the range ones still can attack. The ability will not take effect if the units and towers are far away, or if Abysshark himself goes too far away from them.

Kraken

Description:Kraken is one of the bosses in Chapter 4 of the Summer Event 2025.

HP:88,000(Easy),140,000(Normal),300,000(Hard),750,000(Insane)

Speed:Very Slow,Slow(Tentacle Saw ability),Fast(Tentacle Drill ability)

Immunities:Energy,Freeze

Wave Appearance:Wave 63(Underwater World)

Appearance:looks the same as Kraken from Hungry Shark Evolution, same size as Void Reaver.

Abilities:Whips of Chaos-Kraken will stretch his tentacles 5 times, briefly shooting green rays that stuns towers for 15 seconds, while the hitbox of green rays is as thin as 1-2 studs, it shoots in more directions, which give the enemy more chance of stunning many towers. If it hits units, they will be damaged by 750.

Tentacle Saw-Kraken will extend his tentacle in 5 directions as the enemy spins, gaining green swirling aura and stunning towers for around 20 seconds, the range is around 15 studs in all directions. Damage to units is 100 per tick(0.05 seconds), Kraken can still take collision damage, but only 50% that of unit's hp.

Tentacle Drill-The enemy will stick his tentacles to eachother and spins, enveloping him in green swirling(sort of?)aura and dashes forward. Stuns towers for 25 seconds and damages units by 2,500. Takes no collision damage and lasts for only under a second.