User blog:Swordf09/Summer Event 2025: Difference between revisions
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Immunities:Poison,Energy |
Immunities:Poison,Energy |
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Wave Appearance:N/A |
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Wave Appearance:Wave 14(<span style="background:linear-gradient(90deg,gold,grey,black,black,grey,gold); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Cruiseship</span>) |
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==Chapter 2== |
==Chapter 2== |
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Immunities:Poison |
Immunities:Poison |
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Wave Appearance:N/A |
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Wave Appearance:Wave 20(<span style="background:linear-gradient(90deg,green,lime,black,black,lime,gold); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Mangrove Swamp</span>) |
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Appearance:It looks the same as Behemoth except it has the same size as normal boss, and transparent purple |
Appearance:It looks the same as Behemoth except it has the same size as normal boss, and transparent purple |
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Abilities:Atomic Blast-Mecha Sharkjira will fire blue laser that stuns towers for 10 seconds and deals 500 damage per tick to units, the laser has the same hitbox as [[P3NGU]]. |
Abilities:Atomic Blast-Mecha Sharkjira will fire blue laser that stuns towers for 10 seconds and deals 500 damage per tick to units, the laser has the same hitbox as [[P3NGU]]. |
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Laser-On half HP, it will shoot green beam from it's chest and deals 4,000 damage to units, when |
Laser-On half HP, it will shoot green beam from it's chest and deals 4,000 damage to units, when hitting a tower, it stuns them for 5 seconds. |
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Jetpack-Right before performing the Laser ability, Mecha Sharkjira will hover above the ground with jetpack being active, this makes the enemy faster and get fly immunity for 5 seconds. |
Jetpack-Right before performing the Laser ability, Mecha Sharkjira will hover above the ground with jetpack being active, this makes the enemy faster and get fly immunity for 5 seconds. |
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Atomic Blast-Upon death, Mecha Sharkjira will explode, stunning towers for 15 seconds in |
Atomic Blast-Upon death, Mecha Sharkjira will explode, stunning towers for 15 seconds in 25 studs sphere range. |
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===<span style="background:linear-gradient(90deg,Blue,Violet,Cyan,White,Blue,Purple); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Shin Sharkjira</span>=== |
===<span style="background:linear-gradient(90deg,Blue,Violet,Cyan,White,Blue,Purple); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Shin Sharkjira</span>=== |
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Signal of Angler-Abyssaurus Rex will emit a violet and purple aura, summoning 3 Angler Fishes. However, the ability can only be used 3 times. |
Signal of Angler-Abyssaurus Rex will emit a violet and purple aura, summoning 3 Angler Fishes. However, the ability can only be used 3 times. |
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===Angler Fish=== |
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Description: The Angler Fish is an enemy summoned by Abyssaurus Rex upon using the Signal of Angler ability. |
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HP:3,000(Wave 67),3,300(Wave 68),3,600(Wave 69),3,900(Wave 70) |
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Speed:Fast |
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Immunities:Poison |
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Wave Appearance:N/A |
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Appearance:It looks the same as Behemoth except it has the same size as normal boss, and transparent purple |
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[[Category:Blog posts]] |
[[Category:Blog posts]] |
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Revision as of 14:07, 6 June 2023
Description
The Summer Event 2025 is a fan-made event in TDS and unlocks a very powerful tower, it also has a battlepass which required teeth to reach higher ranks
This event also has a chapter system like Solar Eclipse Event and there we're a total of 4 Chapters with unique enemies, with each Chapter gets difficult. Like in Solar Eclipse Event, you must triumph the previous Chapter before you play the next Chapter. Triumphing Chapter 4 will unlock the tower Warrior which is based off the creator of event
This event will start in June 20 on 2025 and will conclude in September 22 2025
Summer Event Season Pass
You could obtain Shark Teeth by triumphing the event in any chapter and you can also obtain Shark Teeth by playing non-event modes
| Chapter | Teeth Reward |
| Chapter 1 (Cruiseship) | 50 Teeth x (Waves/14)^1.75 + 50 Teeth for triumph |
| Chapter 2 (Mangrove Swamp) | 75 Teeth x (Waves/20)^1.75 + 75 Teeth for triumph |
| Chapter 3 (The Beach) | 125 Teeth x (Waves/35)^1.75 + 125 Teeth for triumph |
| Chapter 4 (Underwater World) | 200 Teeth x (Waves/70)^1.75 + 200 Teeth for triumph |
| Mode | Teeth Reward |
| Normal | 15 Teeth x (Waves/30)^1.75 |
| Molten | 30 Teeth x (Waves/40)^1.75 |
| Fallen | 45 Teeth x (Waves/40)^1.75 |
| Hardcore | 60 Teeth x (Waves/50)^1.75 |
In total, it would have taken 8750 Shark Teeth or Robux 4875 to complete the Summer Event Season Pass
- Rank 1 - 100 Shark Teeth or Robux 50 - Premium Skincrate
- Rank 2 - 175 Shark Teeth or Robux 75 - Diver Scout
- Rank 3 - 200 Shark Teeth or Robux 110 - Holding Sand Emote
- Rank 4 - 300 Shark Teeth or Robux 150 - Sharpshooter Sniper
- Rank 5 - 450 Shark Teeth or Robux 200 - 150 Gems
- Rank 6 - 500 Shark Teeth or Robux 265 - Deluxe Skincrate
- Rank 7 - 550 Shark Teeth or Robux 300 - Diver Minigunner
- Rank 8 - 600 Shark Teeth or Robux 325 - 750 Coins
- Rank 9 - 650 Shark Teeth or Robux 400 - Mountaineer Mortar
- Rank 10 - 725 Shark Teeth or Robux 425 - Paper Boat Emote
- Rank 11 - 800 Shark Teeth or Robux 450 - Water Accelerator
- Rank 12 - 850 Shark Teeth or Robux 475 - Sharpshooter Ranger
- Rank 13 - 900 Shark Teeth or Robux 500 - Sand Castle Emote
- Rank 14 - 950 Shark Teeth or Robux 550 - 300 Gems
- Rank 15 - 1000 Shark Teeth or Robux 600 - Underwater Turret
Enemies
Chapter 1
Drowned
Description:The Drowned is the first enemy to appear in the Chapter 1 of the Summer Event 2025
HP:15
Speed:Average
Wave Appearance:Wave 1(Cruiseship)
Appearance:The Drowned looks identically same as normal but it has corals on it's body, it also has exposed bone and flesh on it's right arm, right leg and the stomach.
Fast Drowned
Description:The Fast Drowned is the second enemy to appear in the Chapter 1 of the Summer Event 2025. It has a faster speed than the Drowned but has less health than the Drowned.
HP:10
Speed:Fast
Wave Appearance:Wave 2(Cruiseship)
Appearance:Same as speedy but has corals and the brain is exposed along with left leg and right arm.
Skeleton
Description:The Skeleton is the third enemy to appear in the Chapter 1 of the Summer Event 2025. It is a bit slower than Drowned but has higher amount of health than the 2 previous enemies.
HP:50
Speed:Below Average
Immunities:Poison
Wave Appearance:Wave 4(Cruiseship)
Appearance:It's appearance is based off Roblox Bundle Skeleton but has a corals, implying that the Skeleton is under the sea for more than 50 years.
Headless Skeleton
Description:The Headless Skeleton is the fourth enemy to appear in the Chapter 1 of the Summer Event 2025. It is the same as the Skeleton but it doesn't have a head and also faster and have less health.
HP:30
Speed:Fast
Immunities:Poison
Wave Appearance:Wave 7(Cruiseship)
Appearance:It's look is the same as Skeleton but it doesn't have a head
Anchorman
Description:The Anchorman is the fifth enemy in the Chapter 1 of the Summer Event 2025. As it names suggest, it holds an anchor to stun towers. Note that it can only stun towers if they are near.
HP:350
Speed:Slow
Immunities:Freeze
Wave Appearance:Wave 8(Cruiseship)
Appearance:It has green skin, white suit,black pants and white cap, it has shoes and wields an anchor. It's also larger than the average enemy by 2 studs.
Abilities:
Anchor Hurl-Anchorman will throw its anchor at random tower stunning them for up to 10 seconds, after throwing the anchor it will pull its anchor back which also stuns the towers that didn't get hit. It also deals 10-20 damage to units.
Stone
Description:The Stone is the sixth enemy to appear on theChapter 1 of the Summer Event 2025. This enemy is lead and walks at a slow pace
HP:10
Speed:Slow
Immunities:Lead
Wave Appearance:Wave 9(Cruiseship)
Appearance:Its body is made out of grey stone and it's also as tall and big as the Anchorman
Gunner
Description:The gunner is the 3rd last enemy to appear in theChapter 1 of the Summer Event 2025. It moves very slow but has a large amount of health and it can stun towers with it's gun
HP:1,000
Speed:Very Slow
Immunities:None
Wave appearance:Wave 11(Cruiseship)
Appearance:It looks the same as Anchorman but it wields a Beretta M9
Abilities:Gunshot-It shoots it's gun to random 3 towers, sutnning them for 20 seconds
Blocker
Description:The Blocker is the 2nd last enemy to appear in Chapter 1 of the Summer Event 2025. It moves quite slow but will greatly increase in speed after it's support has been destroyed.
HP:500+2,000 Shield HP
Speed:Slow(With Shield),Above Average(Without Shield)
Immunities:None
Wave Appearance:Wave 13(Cruiseship)
Appearance:It looks the same as Anchorman and Gunner except it holds a wooden table with both hands to protect itself from damage. Once the shield has been depleted, it will move with the same animation as fallen rusher after losing it's shield.
The Destroyer
Description:The Destroyer is the final boss of the Chapter 1 of the Summer Event 2025. It moves the same speed as Fallen King and also has a large amount of HP.
HP:10,000(Easy),25,000(Normal),60,000(Hard),100,000(Insane)
Speed:Slightly Slow
Immunities:Poison,Freeze
Wave Appearance:Wave 14(Cruiseship)
Appearance:It looks the same as Anchorman except it has the same size as Grave Digger, The anchor is gold instead. It has white eyes, the right arm, both logs and torso is corrupted along with the handle of anchor with the left fluke.
Abilities:
Anchor Hurl-Destroyer will throw its anchor at random tower stunning them for 15 seconds, after throwing the anchor it will pull its anchor back which also stuns the towers that didn't get hit. It also deals 30-50 damage(Easy and Normal),75-100 damage(Hard and Insane)to units. It will summon corrupted from stunned towers.
Stomp-Destroyer will stomp on the ground, stunning towers in 35 studs distance or less and deals 30 damage(Easy),60 damage(Normal),90 damage(Hard),120 damage(Insane) to units.
Corrupted
Description:The corrupted is the enemy summoned by The Destroyer upon using "Anchor Hurl"
HP:250
Speed:Slightly Fast
Immunities:Poison,Energy
Wave Appearance:N/A
Appearance:It's body is complete black, There will be glitchy aura on its body and colors ranging from blue,red,pink,green and white.
Chapter 2
Mangrove Wood
Description:The Mangrove Wood is the first enemy to appear in the Chapter 2 of the Summer Event 2025. Since it's the first enemy, the players should have no problem dealing with it.
HP:35
Speed:Average
Immunities:20% Defense
Wave Appearance:Wave 1(Mangrove Swamp)
Appearance:It's body's texture is wood, color is dark, greyish brown. It has glossy green leaves on it's head and shoulders
Mangrove Roots
Description:The Mangrove Roots is the second enemy to appear in the Chapter 2 of the Summer Event 2025. It moves slow but has a larger amount of HP than Mangrove Wood and also has a higher defense.
HP:50
Speed:Slow
Immunities:50% Defense
Wave Appearance:Wave 2(Mangrove Swamp)
Appearance:The body's texture is wood and the color is dark, greyish brown, which is the same as Mangrove Wood. Except it has roots instead of leaves.
Crocodile
Description:The crocodile is the 3rd enemy to appear in the Chapter 2 of the Summer Event 2025. It moves a bit slower than Mangrove Wood but has far more HP than the previous one.
HP:200
Speed:Below Average
Immunities:Burn
Wave Appearance:Wave 4(Mangrove Swamp)
Appearance:The Crocodile is based off of saltwater crocodile.
Fast Mangrove Roots
Description:The Fast Mangrove Roots is a enemy in Chapter 2 of the Summer Event 2025. It moves very fast and has 50 HP.
HP:50
Speed:Very Fast
Immunities:Freeze
Weakness:Energy(the stun duration is doubled)
Wave Appearance:Wave 5(Mangrove Swamp)
Appearance:It looks the same as Mangrove Woods but it has green aura, and has less roots
Club Giant
Description:The Club Giant is a tanky enemy to appear in the Chapter 2 of the Summer Event 2025. It has large HP and can stun towers with it's club.
HP:1,500(Easy),3,000(Normal),6,000(Hard),12,000(Insane)
Speed:Slow
Immunities:Energy,20% Defense
Wave Appearance:Wave 7(Mangrove Swamp)
Appearance:It's size is 2 times larger than average, has green skin and wooden armor,It also wields a wooden club with spikes.
Abilities:Smash-Club giant will smash its club at the ground, stunning towers hit for 5-10 seconds, it also deals 15(Easy),30(Normal),45(Hard),75(Insane) damage to units in a 15 studs range.
Mud
Description:The mud is a average enemy to appear in the Chapter 2 of the Summer Event 2025. It moves at below average speed and a medium amount of HP. It also have a bunch of immunities
HP:60(Easy and Normal),80(Hard and Insane)
Speed:Below Average
Immunities:Poison,Energy,Burn,Freeze
Wave Appearance:Wave 8(Mangrove Swamp)
Appearance:It's body is brown, the texture is grass it also have small tumors on it's head,body,arms and legs
Swamp Monster
The Swamp Monster has the same stats from the Solar Eclipse event, except for the wave appearance,
Wave Appearance:Wave 11(Mangrove Swamp)
Bone Giant
Description:The Bone Giant is an enemy that is similar to Club Giant, except being more powerful.
HP:3,000(Easy),6,000(Normal),12,000(Hard)24,000(Insane)
Speed:Slow
Immunities:Energy,30% Defense
Wave Appearance:Wave 12(Mangrove Swamp)
Appearance:It's size is 2.5x bigger than average, has green skin and chain mail armor, It wields a giant bone as weapon.
Abilities:Smash-Bone Giant will smash it's giant bone at the ground, stunning towers hit for 5-10 seconds, it also deals 20(Easy), 40(Normal),60(Hard),100(Insane) damage to units in a 15 studs range.
Ent
The Ent have the same stats from the Solar Eclipse Event
Wave Appearance:Wave 14(Mangrove Swamp)
Leviathan
Description:The Leviathan is the first Boss in the Chapter 2 of the Summer Event 2025. It moves very slow yet having abnormal amount of HP.
HP:100,000(Easy),200,000(Normal),325,000(Hard),450,000(Insane)
Speed:Very Slow
Immunities:Burn,Freeze
Wave Appearance:Wave 15(Mangrove Swamp)
Appearance:It's appearance is a multiheaded sea serpent, having 5 heads, it's size is the same as Fallen King
Abilities:Fire Breath-Leviathan Will breath fire in a 35 stud range and 50 degree, stunning towers for 10 seconds(Easy and Normal) or 20 seconds(Hard and Insane)
Mini Summon-Leviathan will summon 3-5 Mini Leviathan
Mini Leviathan
Description:The Mini Leviathan is an enemy summons by Leviathan.
HP:1,000
Speed:Above Average
Immunities:Freeze,Burn
Appearance:It looks the same as Leviathan, except it's smaller, and transparent blue
Hammer Giant
Description:The Hammer giant is an enemy in the Chapter 2 of the Summer Event 2025. It is stronger than Club Giant and Bone Giant.
HP:6,000(Easy),12,000(Normal),24,000(Hard),36,000(Insane)
Speed:Slightly Slow
Immunities:Energy,40% Defense.
Wave Appearance:Wave 16(Mangrove Swamp)
Appearance:It is 3X bigger than an average enemy, has Steel armor, green skin and wields an iron hammer.
Abilities:Smash-Hammer Giant will smash it's hammer on the ground, stunning towers hit for 10-15 seconds, it also deals 25(Easy), 50(Normal), 75(Hard), 125(Insane) damage to units in a 17 studs range.
Leafy Ent
Description:The Leafy Ent is a stronger version of Ent and is also slightly faster.
HP:8,000
Speed:Average
Immunities:Freeze
Wave Appearance:Wave 18(Mangrove Swamp)
Appearance:It looks the same as it's normal counterpart, except it's slightly bigger and also have a bunch of roots and leaves
Iron Club Giant
Description:The Iron Club Giant is the strongest variant of the all 4 Giants.
HP:12,000(Easy),24,000(Normal),36,000(Hard),48,000(Insane)
Speed:Slightly Slow
Immunities:Energy,Freeze,50% Defense
Wave Appearance:Wave 19(Mangrove Swamp)
Appearance:It has the same size as Hammer Giant, has green skin, golden armor and wields an iron club.
Abilities:Smash:Iron Club Giant will smash it's iron club on the ground, stunning towers for 20 seconds, it also deals 35(Easy), 70(Normal), 105(Hard), 175(Insane) damage to units in a 20 studs range.
Behemoth
Description:The Behemoth is the final boss of the Chapter 2 of the Summer Event 2025. It has a higher hp than the Leviathan but is extremely slow.
HP:225,000(Easy),450,000(Normal),800,000(Hard),1,500,000(Insane)
Speed:Extremely Slow
Immunities:Poison,Energy,Freeze
Wave Appearance:Wave 20(Mangrove Swamp)
Appearance:It looks the same as the "Behemoth" from "Hungry Shark Evolution", it also have the same size as Void Reaver.
Abilities:Dark Gaze-on half HP, Behemoth's eyes,body and fins will glow with purple energy, permanently stunning towers in a 7.5 studs range until Behemoth is too far away.
Beam-emoth-Behemoth will charge a purple beam, and shoots at towers, stunning them for 10 seconds, the ability will last for 3 seconds.
Meteors Rain-meteors with purple fire will start falling from the sky at random location, stunning towers hit for 10-15 seconds.
Shar-pokalipse-Behemoth will create a thunderous shockwave, that will kill towers in a 7 stud range, this ability will also summon Mini Behemoths one by one.
Mini Behemoth
Description: The Mini Behemoth is an enemy summoned by Behemoth upon using the Shar-pokalipse ability.
HP:3,500(Easy and Normal),5,800(Hard and Insane)
Speed:Below Average(Easy and Normal),Average(Hard and Insane)
Immunities:Poison
Wave Appearance:N/A
Appearance:It looks the same as Behemoth except it has the same size as normal boss, and transparent purple
Chapter 3
Blacktip Reef Shark
Description:The Blacktip Reef Shark is the first enemy to appear in the Chapter 3 of the Summer Event 2025.
HP:30(Easy and Normal),45(Hard),65(Insane)
Speed:Average
Immunities:None
Wave Appearance:Wave 1(The Beach)
Appearance:It looks the same as the "Blacktip Reef" from "Hungry Shark World". It is also smaller than average.
Whitetip Reef Shark
Description:The Whiteip Reef Shark is the second enemy to appear in the Chapter 3 of the Summer Event 2025. It is stronger than Blacktip Reef Shark.
HP:40(Easy and Normal),60(Hard),80(Insane)
Speed:Above Average
Immunities:None
Wave Appearance:Wave 3(The Beach)
Appearance:It looks the same as "Whitetip Reef Shark" from "Hungry Shark World", it's size is average.
Porbeagle
Description:The Porbeagle is the third enemy in the Chapter 3 of the Summer Event 2025.
HP:40(Easy and Normal),60(Hard),80(Insane)
Speed:Below Average
Immunities:20% Defense
Wave Appearance:Wave 6(The Beach)
Appearance:It looks the same as "Porbeagle" from "Hungry Shark World". It is also slightly larger than normal.
Blue Shark
Description:The Blue Shark is an very fast enemy in Chapter 3 of the Summer Event 2025. It has a decent HP.
HP:35(Easy and Normal),55(Hard),75(Insane)
Speed:Fast(Easy and Normal),Slightly fast(Hard and Extreme)
Immunities:None
Wave Appearance:Wave 7(The Beach)
Appearance:It looks the same as "Blue Shark" from "Hungry Shark World", it has an average size.
Spike
Description:Spike is the first boss in Chapter 3 of the Summer Event 2025. It has a large hp and can stun towers with it's spikes, hence it's name.
HP:300(Easy and Normal),600(Hard and Extreme)
Speed:Below Average
Immunities:Poison
Wave Appearance:Wave 10(The Beach)
Appearance:It looks the same as "Spike" from "Hungry Shark World". It is also as big as Slow Boss.
Abilities:Spike Shot-Spike will raise up a lot of spikes from it's back, stunning towers in a 6 range radius for 6 seconds
Sand Shark
Description:The Sand Shark is an enemy in the Chapter 3 of the Summer Event 2025.
HP:65(Easy),90(Normal),125(Hard),160(Insane)
Speed:Average
Immunities:20% Defense
Wave Appearance:Wave 11(The Beach)
Appearance:It looks the same as "Sand Shark" from "Hungry Shark World", has the same size as Slow Boss.
Thresher Shark
Description:The Thresher Shark is a fast enemy in the Chapter 3 of the Summer Event 2025. It also has mediocre HP.
HP:60(Easy),85(Normal),115(Hard),145(Insane)
Speed:Slightly Fast(Easy and Normal),Very Fast(Hard and Insane)
Innunities:Freeze
Wave Appearance:Wave 13(The Beach)
Appearance:It looks the same as "Thresher Shark" from "Hungry Shark World". It has the same size as Abnormal Boss.
Smooth Hammerhead
Description:The smooth hammer head is an enemy with average stats with average immunities.
HP:70(Easy),100(Normal),130(Hard)170(Insane)
Speed:Average
Immunities:Freeze,Energy
Wave Appearance:Wave 14(The Beach)
Appearance:It looks the same as "Smooth Hammerhead Shark" from "Hungry Shark World". It has the same size as Abnormal Boss.
Heidi
Description:Heidi is the second boss in the Chapter 3 of the Summer Event 2025. it has the ability to turn transparent which gives the boss a "Hidden" immunity.
HP:350(Easy),470(Normal),625(hard),800(Insane)
Speed:Slow
Immunities:Energy,Hidden(Transparent Ability)
Wave Appearance:Wave 15(The Beach)
Appearance:It looks the same as "Heidi" from "Hungry Shark World". It has the same size as Slow Boss.
Abilities:Transparent-Every 6-8 seconds, Heidi will turn transparent, which gives it a Hidden Immunity that last for only 5 seconds.
Bull Shark
Description:The Bull Shark is an enemy with high HP, and average stats
HP:100(Easy),150(Normal),210(Hard),300(Insane)
Speed:Below Average
Immunities:Energy,30% Defense
Wave Appearance:Wave 16(The Beach)
Appearance:It looks the same as "Bull Shark" from "Hungry Shark World", it's size is the same as Slow Boss.
Goblin Shark
Description:The Goblin Shark is an enemy that appears in Chapter 3 of the Summer Event 2025. It is tanky than the previous enemies.
HP:150(Easy),300(Normal),400(Hard),670(Insane)
Speed:Below Average
Immunities:Freeze,Burn
Wave Appearance:Wave 17(The Beach)
Appearance:It looks the same as "Goblin Shark" from "Hungry Shark World", it also has same size as Slow Boss.
Mako Shark
Description:The Mako Shark is a speedy enemy with an average stats.
HP:80(Easy),120(Normal),200(Hard),280(Insane)
Speed:Very Fast
Immunities:Freeze,Energy
Wave Appearance:Wave 19(The Beach)
Appearance:It looks the same as "Mako Shark" from "Hungry Shark World". It is also the same size as Slow Boss.
Echo
Description:Echo is the third boss encountered in the Chapter 3 of the Summer Event 2025. It is fast and has a huge amount of HP.
HP:350(Easy),470(Normal),625(Hard),800(Insane)
Speed:Above Average,Slightly Fast(Speed Up Ability)
Immunities:Energy,25% Defense
Wave Appearance:Wave 20(The Beach)
Appearance:It looks the same as "Echo" from "Hungry Shark World". It has the same size as Giant Boss.
Abilities:Speed Up-Every 6 seconds, Echo will increase in speed that last for 3 seconds.
Megamouth
Description:The Megamouth is an enemy with a high HP and a below average speed.
HP:300(Easy),450(Normal),650(Hard),800(Insane)
Speed:Below Average
Immunities:Freeze
Wave Appearance:Wave 21(The Beach)
Appearance:It looks the same as "Megamouth Shark" from "Hungry Shark World". It has the same size as Giant Boss.
Great Hammerhead
Description:The Great Hammerhead is an enemy in the Chapter 3 of the Summer Event 2025. It has high HP and average stats
HP:250(Easy),400(Normal),550(Hard),700(Insane)
Speed:Average
Immunities:Energy,10% Defense
Wave Appearance:Wave 21(The Beach)
Appearance:It looks the same as "Great Hammerhead" from "Hungry Shark World"
Tiger Shark
Description:The Tiger Shark is an enemy in the Chapter 3 of the Summer Event 2025. It has the lower HP than the 2 previous enemies but is faster.
HP:200(Easy),350(Normal),500(Hard),650(Insane)
Speed:Above Average
Immunities:Energy,25% Defense
Wave Appearance:Wave 21(The Beach)
Appearance:It looks the same as "Tiger Shark" from "Hungry Shark World", it is also as big as Giant Boss.
Drago
Description:Drago is the fourth boss encountered in the Chapter 3 of the Summer Event 2025.
HP:600(Easy),900(Normal),1,200(Hard),1,500(Insane)
Speed:Below Average(Easy and Normal),Above Average(Hard and Insane)
Immunities:Freeze,Energy,50% Defense
Wave Appearance:Wave 22(The Beach)
Appearance:It looks the same as "Drago" from "Hungry Shark World". It also have the same size as Fallen Guardian.
Abilities:Bite-Drago will bite random tower in a 10 studs range, stunning them for 10 seconds. It has 15% chance to kill a tower. After the stun duration ends, the tower's attack speed and damage is reduced by 20%. it doesn't stun flying towers. The debuff will last for 1-2 waves and doesn't stack.
Basking Shark
Description:The basking shark is a tanky enemy
HP:450(Easy),750(Normal),1,000(Hard),1,300(Insane)
Speed:Below Average
Immunities:25% Defense
Wave Appearance:Wave 23(The Beach)
Appearance:It looks the same as "Basking Shark" from "Hungry Shark World". It also have the same size as Giant Boss.
Whale Shark
Description:The Whale Shark is a very tanky enemy in the Chapter 3 of the Summer Event 2025.
HP:600(Easy),900(Normal),1,200(Hard),1,500(Insane)
Speed:Slow
Immunities:40% Defense
Wave Appearance:Wave 24(The Beach)
Appearance:It looks the same as "Whale Shark" from "Hungry Shark World". It also have the same size as Fallen Guardian.
Great White Shark
Description: The Great White Shark is a fast enemy with high HP.
HP:425(Easy),725(Normal),975(Hard),1,275(Insane)
Speed:Slightly Fast
Immunities:Energy,Freeze
Wave Appearance:Wave 25(The Beach)
Appearance:It looks the same as "Great White Shark" from "Hungry Shark World", it also has the same size as Giant Boss.
The Frenzy
Description:The Frenzy is the fifth boss in the Chapter 3 of the Summer Event 2025. It has high HP and has the ability to stun towers in all directions.
HP:2,500(Easy),3,000(Normal),4,000(Hard),5,000(Insane)
Speed:Average
Immunities:Energy,20% Defense
Wave Appearance:Wave 26(The Beach)
Appearance:It looks the same as "The Frenzy" from "Hungry Shark World", it also has the same as Fallen Guardian.
Abilities:Angle Bite-The shoal of 9 sharks will bite on each direction and will return to original form, stunning towers for 20 seconds in a 12 studs circle range except for flying towers like Ace Pilot and Pursuit. It will apply debuff to towers that recently wear off the buffs just like Drago, the debuffs reduces the tower's attack speed and damage by 20%. The debuff will last for 1-2 waves and doesn't stack.
Megalodon
Description:The Megalodon is the 6th Boss encountered in Chapter 3 of the Summer Event 2025.
HP:3,000(Easy),4,500(Normal),6,000(Hard),7,500(Insane)
Speed:Below Average
Immunities:Energy,freeze
Wave Appearance:Wave 27(The Beach)
Appearance:It looks the same as "Megalodon" from "Hungry Shark World", it has the same size as Grave Digger.
Big Momma
Description:Big Momma is a tanky enemy in the Chapter 3 of the Summer Event 2025. it has high defense and is has many immunities.
HP:4,500(Easy),7,000(Normal),10,000(Hard),15,000(Insane)
Speed:Slow
Immunities:75% Defense,Energy,Freeze,Burn
Wave Appearance:Wave 27(The Beach)
Appearance:It looks the same as "Big Momma" from "Hungry Shark World", it has the same size as Grave Digger.
Killer Whale
Description:The Killer Whale is a fast and tanky enemy in the Chapter 3 of the Summer Event 2025. It also has the ability to jump high and stun cliff and flying towers.
HP:2,000(Easy),3,500(Normal),5,000(Hard),6,000(Insane)
Speed:Above Average(Easy and Normal),Fast(Hard and Insane)
Immunities:Freeze
Wave Appearance:Wave 28(The Beach)
Appearance:It looks the same as "Killer Whale" from "Hungry Shark World", it has the same size as Grave Digger.
Abilities:Leaping Bite-The Killer Whale will leap and bite cliff and flying towers, stunning them for 15 seconds.
Atomic Shark
Description:The Atomic Shark is an enemy in the Chapter 3 of the Summer Event 2025. With the ability called "Toxic Charge", the Atomic Shark can run faster depending on hp and leaves acidic puddle upon death.
HP:2,000(Easy),3,500(Normal),5,000(Hard),6,000(Insane)
Speed:Average(100% HP),Above Average(75% HP),Fast(50% HP),Slightly Fast(25% HP)
Immunities:Poison,Freeze
Wave Appearance:Wave 28(The Beach)
Appearance:It looks the same as "Atomic Shark" from "Hungry Shark World". It has the same size as Fallen Guardian.
Abilities:Atomic Charge-The less HP the Atomic Shark has, the faster it gets.
Acid Bath-Like Toxic, it makes an acidic puddle upon death, which heals related enemies by 100 HP per second and damage units by 100 HP per second that walks in it.
Zombie Shark
Description:The Zombie Shark is an enemy in the Chapter 3 of the Summer Event 2025. It has better stats and also can turn killed units into random enemies outside of the Event.
HP:4,000(Easy),5,500(Normal),7,000(Hard),9,000(Insane)
Speed:Below Average
immunities:Poison
Wave Appearance:Wave 29(The Beach)
Appearance:It looks the same as "Zombie Shark" from "Hungry Shark World". It has the same size as Grave Digger.
Abilities:Zombification-Every time Zombie Shark killed a unit, the killed unit will turn into random enemy outside of the event except for bosses like Fallen King, Molten Boss, or enemies that are having more hp than Zombie Shark.
Explode-On death, Zombie Shark will explode that stuns towers for 5 seconds(Easy and Normal), 10 seconds(Hard and Insane) in a 15 stud range.
Buzz
Description:Buzz is an enemy in the Chapter 3 of the Summer Event 2025. It has an ability to stun towers with its buzzsaw as teeth and can kill units without getting collision damage.
HP:5,000(Easy),7,000(Normal),10,000(Hard),14,000(Insane)
Speed:Below Average
Immunities:Energy,Freeze,Collision
Wave Appearance:Wave 29(The Beach)
Appearance:It looks the same as "Buzz" from "Hungry Shark World", it also have the same size as Grave Digger.
Abilities:Buzzsaw-Buzz will bite a random tower, stunning them for 20 seconds, if Buzz will bite Ace Pilot and Pursuit, the tower is instantly killed.
Mr Snappy
Description:Mr Snappy is a fast enemy that has the ability to Lunge to stun towers and stun towers from behind with Tail Whip.
HP:4,000(Easy),5,500(Normal),7,000(Hard),9,000(Insane)
Speed:Fast,Slightly Fast(5 seconds after using "Lunge" ability)
Immunities:Energy,Freeze
Wave Appearance:Wave 29(The Beach)
Appearance:It looks the same as "Mr Snappy" from "Hungry Shark World", it also have the same size as Grave Digger.
Abilities:Lunge-Mr Snappy will lunge 15 studs forward in random direction, stunning towers hit for 5-10 seconds. It also gives Mr Snappy an extra speed.
Tail Whip-Mr Snappy will perform this ability after using the "Lunge" ability that stuns towers for 10 seconds from behind in the same range as the previous ability.
Robo Shark
Description:The Robo Shark is an enemy in the Chapter 3 of the Summer Event 2025. It has the ability to shoot mines from it's mouth and can glide in the air with extendable fins.
HP:4,500(Easy),7,000(Normal),10,000(Hard),15,000(Insane)
Speed:Slow,Below Average(Extendable Fins ability)
Immunities:25% Defense,Poison,Fly(Extendable Fins ability)
Weakness:Explosion damage(2.5X damage)
Wave Appearance:Wave 30(The Beach)
Appearance:It looks the same as "Robo Shark" from "Hungry Shark World", it also has the same size as Grave Digger.
Abilities:Mines-Robo Shark will fire 2 types of mines(Normal Mines and Mega Mines), Robo Shark has 20% chance of firing Mega mines. The Normal Mines stuns towers for 5 seconds in a 10 studs range and the Mega Mines stuns towers for 12 seconds in a 15 studs range. Normal Mines deal 100 damage to units while the Mega Mine deal 400 damage.
Extendable Fins-Upon reaching half HP, Robo Shark will jump in the air and extend the fins to glide, the ability last for 5 seconds.
Dark Magic Shark
Description:The Dark Magic Shark is an enemy in the Chapter 3 of the Summer Event 2025. It has the ability to shoot laser out of it's eyes that stuns towers and kills units.
HP:3,000(Easy),4,500(Normal),6,000(Hard),7,500(Insane)
Speed:Above Average(Easy and Normal),Fast(Hard and Insane)
Immunities:Poison,Burn,Freeze
Wave Appearance:Wave 30(The Beach)
Appearance:It looks the same as "Dark Magic Shark" from "Hungry Shark World", it also has the same size as Fallen Guardian.
Abilities:Laser Beam-Dark Magic Shark will shoot purple-white beam from it's eyes, stunning towers for 3-5 seconds and deals 60 damage to units per tick. the ability last for 3 seconds.
Ancient Megalodon
Description:The Ancient Megalodon is a stronger version of Megalodon in the Chapter 3 of the Summer Event 2025.
HP:20,000(Easy),40,000(Normal),60,000(Hard),80,000(Insane)
Speed:Slow
Immunities:Poison,Energy,Freeze
Wave Appearance:Wave 31(The Beach)
Appearance:It looks the same as "Ancient Megalodon" from "Hungry Shark World", it also has the same size as Fallen King.
Abilities:Thunderous Shockwave-Ancient Megalodon will fire a Thunderous Shockwave at random direction, it stuns towers for 15 seconds and deals 600 damage to units, the range is 10 studs long, 3 studs wide and 3 studs tall.
Alpha Zombie Shark
Description:The Alpha Zombie Shark is a stronger version of Zombie Shark
HP:40,000(Easy),80,000(Normal),120,000(Hard),160,000(Insane)
Speed:Slow
Immunities:Poison,Energy,Freeze
Wave Appearance:Wave 31(The Beach)
Appearance:It looks the same as "Alpha Zombie Shark" from "Hungry Shark World", it also has the same size as Fallen King. For every 10% HP lost, it will lose it's flesh from tail to body.
Abilities:Zombification-Every time Zombie Shark killed a unit, the killed unit will turn into random enemy outside of the event except for bosses like Fallen King, Molten Boss.
Explode-On death, Zombie Shark will explode that stuns towers for 6 seconds(Easy and Normal), 12 seconds(Hard and Insane) in a 15 stud range.
Explosive Regeneration-After zombifiying 5 units, Alpha Zombie Shark will eat zombified units and shoots purple orbs in 8 direction that stuns towers for 15 seconds in a 10 studs radius and deal 350 damage to units.
Meltdown Shark
Description:The Meltdown Shark is a fast and dangerous enemy in the Chapter 3 of the Summer Event 2025.
HP:20,000(Easy),40,000(Normal),60,000(Hard),80,000(Insane)
Speed:Slow,Above Average(Meltdown ability)
Immunities:Poison,Freeze,Energy
Wave Appearance:Wave 31(The Beach)
Appearance:It looks the same as "Meltdown Shark" from "Hungry Shark World", it also has the same size as Fallen King.
Abilities:Meltdown-Every 15 seconds, Meltdown Shark will activate this ability, when activated, it speeds up and shoots powerful green orbs that stuns towers for 10 seconds. The ability last for 5 seconds.
Missile Bolts-Meltdown Shark will fire a missile-like green bolt every 5 seconds that heads to random tower, stunning towers for 5 seconds.
Mecha Sharkjira
Description:Mecha Sharkjira is the 3rd final enemy in the Chapter 3 of the Summer Event 2025.
HP:400,000(Easy and Normal),800,000(Hard and Insane)
Speed:Very Slow,Above Average(Jetpack ability)
Immunities:Poison,Energy,Freeze,25% Defense,Fly(Jetpack ability)
Wave Appearance:Wave 32(The Beach)
Appearance:It looks the same as "Mecha Sharkjira" from "Hungry Shark World", it also has the same size as Fallen King.
Abilities:Atomic Blast-Mecha Sharkjira will fire blue laser that stuns towers for 10 seconds and deals 500 damage per tick to units, the laser has the same hitbox as P3NGU.
Laser-On half HP, it will shoot green beam from it's chest and deals 4,000 damage to units, when hitting a tower, it stuns them for 5 seconds.
Jetpack-Right before performing the Laser ability, Mecha Sharkjira will hover above the ground with jetpack being active, this makes the enemy faster and get fly immunity for 5 seconds.
Atomic Blast-Upon death, Mecha Sharkjira will explode, stunning towers for 15 seconds in 25 studs sphere range.
Shin Sharkjira
Description:Shin Sharkjira is the 2nd final enemy in the Chapter 3 of the Summer Event 2025.
HP:450,000(Easy and Normal),900,000(Hard and Insane)
Speed:Very Slow
Immunities:Poison,Energy,Freeze
Wave Appearance:Wave 33(The Beach)
Appearance:It looks the same as "Shin Sharkjira" from "Hungry Shark World", it also has the same size as Fallen King.
Abilities:Infernal Breath-Shin Sharkjira will fire a light blue laser that stuns towers for 30 seconds and deals 2,500 damage to units, the hitbox is 4x4x4.
Green Crystal-Shin Sharkjira will summon 1 green crystal that shoots 5 green bullets at random places, stuns towers for 10 seconds and deals 100 damage to units.
Yellow Crystal-Shin Sharkjira will summon 2 yellow crystals that fires 5 yellow homing missiles each at the nearest tower/unit, stuns towers for 15 seconds and damages units by 250. Stun radius is 4 studs
Red Crystal-Shin Sharkjira will summon 3 red crystals that fires lasers at random locations, stuns towers for 20 seconds and damages units by 150 per tick, hit box is 2x2x2
Ultimate Crystal-Shin Sharkjira will summon a bigger red crystal that fires an atomic fire at random location, stuns towers for 30 seconds and damages units by 500 per tick, hitbox is 3x3x3
Cosmic Alan
Description:Cosmic Alan is the final boss of the Chapter 3 of the Summer Event 2025.
HP:1,200,000(Easy),2,450,000(Normal),3,650,000(Hard),5,000,000(Insane)
Speed:Extremely Slow,Slightly Slow(Air Swim ability)
Immunities:Poison,Energy,Freeze
Wave Appearance:Wave 35(The Beach)
Appearance:It looks the same as "Cosmic Alan" from "Hungry Shark World", it also has the same size as Void Reaver.
Abilities:Black Hole Sun-Cosmic Alan will summon a small black hole that attracts units which instantly get destroyed, it also stuns towers permanently in a range of 8 until the tower is out of range. The ability lasts for 5 seconds.
Quantum Eyes-Cosmic Alan will use this ability after Black Hole Sun duration ends, Alan does the roll animation and causes an explosion from it's body and eyes similar to Mecha Sharkjira. It kills all towers in a range of 8 and stuns all towers in 9-20 range for 10-20 seconds. It damages the units by 10,000.
Air Swim-At half HP, Cosmic Alan will swim/fly in the air but doesn't gain "Fly" immunity, the ability lasts for 8 seconds.
Explosive Revival-When dying for 1st time, Cosmic Alan will revive with an HP of 500,000 and unleash an explosion that stuns all towers for 10 seconds in a range of 13 and damages units by 8,000
Portal-Cosmic Alan will summon 10 portals that summons random enemies excluding mini bosses.
Explosive Death-Cosmic Alan will cause a stronger explosion after dying for the 2nd time, it kills all towers in a range of 6, stuns towers for 30 seconds in a range of 7-18 and damages units by 10,000.
Chapter 4
Reef Shark
Description:The Reef Shark is the first enemy in the Chapter 4 of the Summer Event 2025.
HP:25(Easy),50(Normal),75(Hard),100(Insane)
Speed:Average
Immunities:None
Wave Appearance:Wave 1(Underwater World)
Appearance:It looks the same as "Reef Shark" from "Hungry Shark Evolution", it also has the same size as Normal.
Mako Shark
Description:The Mako Shark is a faster and stronger enemy than Reef Shark
HP:30(Easy),65(Normal),90(Hard),125(Insane)
Speed:Above Average
Immunities:None
Wave Appearance:Wave 3(Underwater World)
Appearance:It looks the same as "Mako Shark" from "Hungry Shark Evolution", it also has the same size as Normal.
Hammerhead Shark
Description:The Hammer Head Shark is an enemy in the Chapter 4 of the Summer Event 2025.
HP:125(Easy),250(Normal),375(Hard),500(Insane)
Speed:Below Average
Immunities:None
Wave Appearance:Wave 5(Underwater World)
Appearance:It looks the same as "Hammerhead Shark" from "Hungry Shark Evolution", it also has the same size as Normal Boss.
Tiger Shark
Description:The Tiger Shark is an enemy in the Chapter 4 of the Summer Event 2025.
HP:300(Easy),600(Normal),900(Hard),1,200(Insane)
Speed:Below Average
Immunities:None
Wave Appearance:Wave 8(Underwater World)
Appearance:It looks the same as "Tiger Shark" from "Hungry Shark Evolution", it also has the same size as Normal Boss.
Great White Shark
Description:The Great White Shark is an fast and tanky enemy in the Chapter 4 of the Summer Event 2025.
HP:800(Easy),1,300(Normal),2,000(Hard),3,250(Insane)
Speed:Above Average
Immunities:Energy
Wave Appearance:Wave 10(Underwater World)
Appearance:It looks the same as "Great White Shark" from "Hungry Shark Evolution", it also has the same size as Giant Boss.
Electro Shark
Description:The Electro Shark is an enemy in the Chapter 4 of the Summer Event 2025.
HP:600(Easy),1,000(Normal),1,700(Hard),2,800(Insane)
Speed:Fast
Immunities:Energy
Wave Appearance:Wave 11(Underwater World)
Appearance:It looks the same as "Electro Shark" from "Hungry Shark Evolution", it also has the same size as Normal Boss.
Abilities:Electric Shock-Electro Shark will release blue lightning from it's body every 10 seconds, stunning all towers for 5 seconds in a 8 studs range.
Ice Shark
Description:The Ice Shark is an enemy in the Chapter 4 of the Summer Event 2025.
HP:700(Easy),1,100(Normal),1,800(Hard),2,900(Insane)
Speed:Average,Slow(Super Ice Breath)
Immunities:Freeze
Weakness:Burn(4X damage and will be slowed down to Very Slow)
Wave Appearance:Wave 13(Underwater World)
Appearance:It looks the same as "Ice Shark" from "Hungry Shark Evolution", it also has the same size as Normal Boss.
Abilities:Super Ice Breath-Ice Shark breaths a cold mist, freezing towers in a manner similar to Frost Spirit's "Antarctic Mist" ability. The difference is that instead of damaging units, the units will be freezed and the unit's hp will be drained by 3 every 0.075 second.
Robo Shark
Description:Robo Shark is an enemy in the Chapter 4 of the Summer Event 2025.
HP:1,250(Easy),2,500(Normal),3,750(Hard),5,000(Insane)
Speed:Slow,Fast(Jet Thrusters ability)
Immunities:Freeze,Energy,Poison,Fly(Jet Thrusters ability)
Weakness:Explosion(2.5X damage)
Wave Appearance:Wave 14(Underwater World)
Appearance:It looks the same as "Robo Shark" from "Hungry Shark Evolution", it also has the same size as Normal Boss.
Abilities:Mines-Robo Shark will fire 3 Mines at random direction, which stuns towers for 10 seconds and damage units by 300 in a 8 stud radius.
Jet Thrusters-At half HP, Robo Shark will activate it's thrusters, which makes the enemy faster and gain Fly immunity. The ability lasts for 5 seconds.
Pyro Shark
Description:Pyro Shark is an enemy in the Chapter 4 of the Summer Event 2025.
HP:1,600(Easy),3,000(Normal),4,300(Hard),6,280(Insane)
Speed:Average
Immunities:Burn,Energy
Weakness:Freeze(2X longer duration and regresses the abilities temporarily)
Wave Appearance:Wave 16(Underwater World)
Appearance:It looks the same as "Pyro Shark" from "Hungry Shark Evolution", it also has the same size as Slow Boss.
Abilities:Dragon Breath-Pyro Shark will stop moving and breath a stream of fire that stuns towers for 10 seconds and damage units by 10 per 0.1 second. The range is 12x4x4.
Meteor Storm-At half HP, Pyro Shark will summon 8 meteors every second that falls on random spots in the map, it stuns towers by 20 seconds and damage units by 200 in a 5x5x5 range. The ability stops after the 8th meteor is summoned.
Natasha the Narwhal
Description:Natasha is an enemy in the Chapter 4 of the Summer Event 2025.
HP:800(Easy),1,300(Normal),2,000(Hard),3,250(Insane)
Speed:Slow
Immunities:Collision(can still collide and destroy units but doesn't get damaged)
Weakness:Poison(2X tick speed and damage)
Wave Appearance:Wave 19(Underwater World)
Appearance:It looks the same as "Natasha the Narwhal" from "Hungry Shark Evolution", it also has the same size as Normal Boss.
Abilities:Javelin Toss-Natasha will fire a javelin in a random direction, it stuns all towers for 5 seconds and damages units by 150, the range is 30x2x2. Whenever Natasha collides and kills a unit, they will be stuck in it's Javelin which increases the damage of ability by 10%(Maximum is 200%) and the stun time by 20%(Maximum is 200%). The ability can be used again after 4 seconds or more.
Megalodon
Description:The Megalodon is a enemy in the Chapter 4 of the Summer Event 2025.
HP:1,500(Easy),2,200(Normal),2,850(Hard),3,690(Insane)
Speed:Below Average(Easy and Normal),Slow(Hard and Insane)
Immunities:Freeze and Energy
Wave Appearance:Wave 22(Underwater World)
Appearance:It looks the same as "Megalodon" from "Hungry Shark Evolution", it also has the same size as Slow King.
Big Daddy
Description:Big Daddy is an enemy in the Chapter 4 of the Summer Event 2025. Its high HP and moderate defense make this "early-mid" enemy dangerous.
HP:1,800+200 Shield HP(Easy),2,700+300 Shield HP(Normal),3,500+500 Shield HP(Hard),4,400+600 Shield HP(Insane)
Speed:Slow
Immunities:Freeze and 35% Defense(Easy and Normal),Freeze and 50% Defense(Hard),Freeze,Energy and Lead(Extreme)
Wave Appearance:Wave 24(Underwater World)
Appearance:It looks the same as "Big Daddy" from "Hungry Shark Evolution", it also has the same size as Slow King.
Mr. Snappy
Description:Mr. Snappy is an enemy in the Chapter 4 of the Summer Event 2025. Its faster speed and high HP also makes it deadly.
HP:2,100(Easy),3,500(Normal),5,000(Hard),6,800(Insane)
Speed:Above Average
Immunities:Freeze and Energy
Wave Appearance:Wave 27(Underwater World)
Appearance:It looks the same as "Mr. Snappy" from "Hungry Shark Evolution", it also has the same size as Slow King.
Ghost Shark
Description:The Ghost Shark is a miniboss in the Chapter 4 of the Summer Event 2025. It's moderately fast speed, numerous immunities and ghost immunity makes it hard to get rid of.
HP:1,500(Easy),2,200(Normal),2,850(Hard),3,690(Insane)
Speed:Above Average
Immunities:Freeze,Energy,Poison,Ghost,Hidden,Burn,Splash Damage
Wave Appearance:Wave 29(Underwater World)
Appearance:It looks the same as "Ghost Shark" from "Hungry Shark Evolution", it also has the same size as Slow King.
Franz the Sharkeleon
Description:Franz is a miniboss in the Chapter 4 of the Summer Event 2025. It's ability to morph into Electro, ice and Pyro Shark makes it extremely hard.
HP:1,000(Easy),1,500(Normal),2,000(Hard),2,500(Extreme)
Speed:Fast
Immunities:None(Normal),Hidden("Camouflage" ability),Energy(Electro Shark),Freeze(Ice Shark),Burn,Energy(Pyro Shark)
Wave Appearance:Wave 30(Underwater World)
Appearance:It looks the same as "Sharkeleon" from "Hungry Shark Evolution", it also has the same size as Slow King.
Abilities:Mimic-Upon its death, Franz will morph into either Electro, Ice or Pyro Shark. The abilities, stats and HP will be the same and depends upon doing so.
Camouflage-After spawning, Franz will have Hidden Immunity that lasts for 10 seconds.
Wereshark
Description:The Wereshark is a miniboss in the Chapter 4 of the Summer Event 2025.
HP:2,000(Easy and Normal),3,250(Easy,Normal;Wereshark),2,800(Hard and Insane),4,500(Hard,Insane;Wereshark)
Speed:Average(Normal),Slightly Fast(Wereshark)
Immunities:Freeze(Normal),Energy,Freeze(Wereshark)
Wave Appearance:Wave 31(Underwater World)
Appearance:It looks the same as "Wereshark" from "Hungry Shark Evolution", it also has the same size as Fallen Guardian.
Abilities:Shape-Shifting-Upon death, this enemy will transform into Werewolf-Shark hybrid, which increases the HP and speed.
Alan the Frilled Shark
Description:Alan is one of the bosses in the Chapter 4 of the Summer Event 2025.
HP:2,500(Easy),4,000(Normal),7,800(Hard),11,500(Insane)
Speed:Slow
Immunities:Poison,20% Defense
Wave Appearance:Wave 33(Underwater World)
Appearance:It looks the same as "Alan, Destroyer of Worlds" from "Hungry Shark Evolution", it also has the same size as Fallen Guardian.
Abilities:Tail Whip-Alan will whip his tail, stunning towers for 5 seconds,(Easy,Normal)5-10 seconds(Hard,insane) at the range of 3x6x3.
Underwater Mystery
Description:The Underwater Mystery is an equivalent of Mystery.
HP:40(Easy),60(Normal),80(Hard),120(Insane)
Speed:Average
Immunities:None
Wave Appearance:Wave 35(Underwater World)
Appearance:Looks the same as Mystery, but covered in seaweeds and corals.
Abilities:Spawn-Upon death, it summons either Reef Shark, Mako Shark, Hammerhead Shark, Tiger Shark, Great White Shark, Megalodon, Electro Shark, ice Shark or Robo Shark. Has 10% chance of summoning 2 enemies.
Drowned Necromancer
Description:The Drowned Necromancer is an equivalent of Necromancer.
HP:450(Easy),770(Normal),1,000(Hard),1,350(Insane)
Speed:Below Average
Immunities:None
Wave Appearance:Wave 36(Underwater World)
Appearance:Looks the same as Necromancer, but covered in seaweeds and corals.
Abilities:Summon-Summons 2-5 enemies, these can be Reef Shark, Mako Shark, Hammerhead Shark, Tiger Shark, or Great White Shark
Moby Dick
Description:Moby Dick is one of the bosses in the Chapter 4 of the Summer Event 2025.
HP:5,000(Easy), 9,300(Normal),17,500(Hard),27,000(Insane)
Speed:Slow
Immunities:Energy,Freeze,Poison
Wave Appearance:Wave 39(Underwater World)
Appearance:looks the same as "Moby Dick" from "Hungry Shark Evolution", same size as Fallen Guardian.
Abilities:Blowhole-Moby Dick will fire water from his blowhole that stuns flying units when hit for 20 seconds, with the splashes stunning ground and cliff towers for 15 seconds.
Darkhammer
Description:Darkhammer is an upgraded version of Hammerhead Shark.
HP:2,600(Easy),3,600(Normal),5,000(Hard),8,400(Insane)
Speed:Below Average
Immunities:Energy,Freeze
Wave Appearance:Wave 41(Underwater World)
Appearance:looks the same as "Darkhammer" from "Hungry Shark Evolution", same size as Slow Boss.
Abilities:Ghost Companions:Darkhammer will summon 3 purple ghost sharks identical to Hammerhead Shark.
Shield:After having his HP below 50%, Darkhammer will get 1,000-1,500 shield HP that instantly destroys units with 400 HP or lower, colliding with more than that will reduce it's Shield HP with the same unit's HP.
Ghost Hammerhead
Description:This units are summoned when Darkhammer uses its ability named "Ghost Companions".
HP:650
Speed:Average
Immunities:Explosion,Ghost,Freeze,Energy
Appearance:looks the same as Hammerhead Shark, only transparent with purple hue.
Shar-khan
Description:Shar-khan is an upgraded version of Tiger Shark.
HP:3,800(Easy),6,500(Normal),10,000(Hard),13,950(Insane)
Speed:Above Average
Immunities:Energy,Freeze
Wave Appearance:Wave 43(Underwater World)
Appearance:looks the same as "Shar-khan" from "Hungry Shark Evolution", same size as Fallen Guardian.
Abilities:Roar Waves-Shar-khan will roar, stunning towers in front of her for 10 seconds in a radius of 6x3x3. Units caught in radius will be damaged by 200-400.
Knocked Out!!-Same as the other ability, but stuns towers by 20 seconds instead, radius is twice as large and damages units by 500-750.
Lord Snappy
Description: Lord Snappy is an upgraded version of Mr. Snappy.
HP:4,400(Easy),7,350(Normal),11,000(Hard),16,000(Insane)
Speed:Below Average, Above Average(with Steel Scales ability)
Immunities:Freeze,Energy
Wave Appearance:Wave 45(Underwater World)
Appearance:looks the same as "Lord Snappy" from "Hungry Shark Evolution", same size as Fallen Guardian.
Abilities:Steel Scales-when activated, it creates a turquoise-colored tornado around Lord Snappy that, when colliding to units will turn them to stones while causing them to break apart immediately(with the exception of the Monster unit), doing it to towers will instead stun them for 10 seconds. Range is 7x7x7
Petrification-Lord Snappy will roar, releasing a turquoise-colored wave that turns units and towers to stone, the units will be killed while towers will be stunned for 15 seconds, the stone will disappear when the duration ends. The range is 10x4x4.
Underwater Mystery Boss
Description:The Underwater Mystery Boss is an equivalent of Mystery Boss.
HP:400(Easy and Normal), 600(Hard and Insane)
Speed:Above Average
Immunities:None
Wave Appearance:Wave 48(Underwater World)
Appearance:Same as Mystery Boss, only covered in seaweeds and corals.
Abilities:Spawn-On death, turns into random bosses in event, depends on the wave.
Drowned Necromancer Boss
Description:The Drowned Necromancer Boss is an equivalent of Necromancer Boss.
HP:28,000(Easy and Normal), 40,000(Hard), 73,500(Insane)
Speed:Slow
Immunities:None
Wave Appearance:Wave 48(Underwater World)
Appearance:Same as Necromancer Boss, only covered in seaweeds and corals.
Abilities:Summon-summons Underwater Mysteries and Underwater Mystery Bosses from the ground. Summon numbers are 2-5 and 2-3 for both the former and latter respectively.
Leo the Liopleurodon
Description:Leo the Liopleurodon is one of the bosses in Chapter 4 of the Summer Event 2025.
HP:8,000(Easy),15,000(Normal),30,000(Hard),55,000(Insane)
Speed:Slightly Slow, Fast(Dash ability)
Immunities:Energy,Freeze
Wave Appearance:Wave 51(Underwater World)
Appearance:looks the same as Leo(Liopleurodon) from Hungry Shark Evolution, same size as Fallen King.
Abilities:Dash-Leo will increase speed for 0.5 second, while allowing him to kill and collide with units without losing HP.
Vacuum-sucks in units, killing them with the exception of Monster. Can only suck in a total of 10 units with each ability activation.
Nessie the Plesiosaur
Description:Nessie the Plesiosaur is one of the bosses in Chapter 4 of the Summer Event 2025.
HP:16,000(Easy),30,000(Normal),67,500(Hard),115,500(Insane)
Speed:Slightly Slow
Immunities:Energy,Freeze
Wave Appearance:Wave 54(Underwater World)
Appearance:looks the same as Nessie(Plesiosaur) from Hungry Shark Evolution, same size as Fallen King.
Abilities:Wormhole-Nessie can create a azure glowing portal in front of her, which allows her to skip forward through the path by 20-50 studs. On rare occasions, the enemy will create a portal, only to go dozens of studs backward.
Multi Wormhole-Same as the previous ability's capabilities, only that instead of creating 1, Nessie creates 3-4 portals which can be used by her fellow enemies too. Portals created only lasts for 8 seconds.
Aaron the Destruktor
Description:Aaron the Destruktor is an upgraded version of Alan the Frilled Shark.
HP:70,000(Easy),130,000(Normal),270,000(Hard),550,000(Insane)
Speed:Very Slow(Easy,Normal and Hard),Extremely Slow(Insane, not as slow as Void Reaver)
Immunities:Poison,Energy,Freeze
Wave Appearance:Wave 56(Underwater World)
Appearance:looks the same as Aaron, the Destruktor, size is between Fallen King and Void Reaver.
Abilities:Poison Whip-like its predecessor, stus towers for 5 seconds,(Easy,Normal)5-10 seconds(Hard,Insane), but the range is 4x7x4. However, it can damage units by 600 as well, when he damages units, it applies a poison effect on them, which damages them by 10 per tick(0.05 second), but the effect will wear off after 5 seconds.
Toxic Blast-He releases a green cloud of poison from his body, stunning towers for 15 seconds, damages units by 600 and applies the same poison effect as Poison Whip. The ability has a range of 15 studs in all direction.
Poison Fire-Aaron will spit a line of poison from his mouth, stunning towers for 15 seconds and damages units by 25 per tick(0.05 second), while the poison deals 10 damages per tick. The ability only lasts for 6 seconds.
Sharkjira
Description:Sharkjira is one of the bosses in Chapter 4 of the Summer Event 2025.
HP:55,000(Easy),100,000(Normal),225,000(Hard),500,000(Insane)
Speed:Slightly Slow(Easy, Normal and Hard),Very Slow(Insane)
Immunities:Poison,Energy,Freeze,Burn
Wave Appearance:Wave 58(Underwater World)
Appearance:looks the same as Sharkjira from Hungry Shark Evolution, same size as Fallen King.
Abilities:Atomic Breath-Sharkjira's main ability, the ability will stun towers for 15 seconds(Easy and Normal),25 seconds(Hard and Insane) and damages units by 100 each tick(0.05 second). Hit radius is 4x4x4 and the ability lasts for 6 seconds.
Stomp-Sharkjira will stomp the ground, creating a shockwave that reaches upto 25 studs. Stuns towers for 15 seconds and damages units by 1,200.
Abysshark
Description:Abysshark is one of the bosses in Chapter 4 of the Summer Event 2025.
HP:70,000(Easy),125,000(Normal),270,000(Hard),650,000(Insane)
Speed:Very Slow
Immunities:Energy,Freeze
Wave Appearance:Wave 61(Underwater World)
Appearance:looks the same as Abysshark(Shark from the Depths) from Hungry Shark Evolution, same size as Fallen King.
Abilties:Void Mouth-Abysshark will generate a purple wind that sucks in units killing them instantly, with the exception of the certain admin unit. The ability lasts for 5 seconds.
Mind Control-Abysshark will emit dark purple mist and red radio-like waves, stunning towers in it's range while causing units to stop moving except for the range ones still can attack. The ability will not take effect if the units and towers are far away, or if Abysshark himself goes too far away from them. The range of the ability is the same as his size.
Kraken
Description:Kraken is one of the bosses in Chapter 4 of the Summer Event 2025.
HP:88,000(Easy),140,000(Normal),300,000(Hard),750,000(Insane)
Speed:Very Slow,Slow(Tentacle Saw ability),Fast(Tentacle Drill ability)
Immunities:Energy,Freeze
Wave Appearance:Wave 63(Underwater World)
Appearance:looks the same as Kraken from Hungry Shark Evolution, same size as Void Reaver.
Abilities:Whips of Chaos-Kraken will stretch his tentacles 5 times, briefly shooting green rays that stuns towers for 15 seconds, while the hitbox of green rays is as thin as 1-2 studs, it shoots in more directions, which give the enemy more chance of stunning many towers. If it hits units, they will be damaged by 750.
Tentacle Saw-Kraken will extend his tentacle in 5 directions as the enemy spins, gaining green swirling aura and stunning towers for around 20 seconds, the range is around 15 studs in all directions. Damage to units is 100 per tick(0.05 seconds), Kraken can still take collision damage, but only 50% that of unit's hp.
Tentacle Drill-The enemy will stick his tentacles to eachother and spins, enveloping him in green swirling(sort of?)aura and dashes forward. Stuns towers for 25 seconds and damages units by 2,500. Takes no collision damage and lasts for only under a second.
Luminite
Description:Luminite is one of the bosses in Chapter 4 of the Summer Event 2025.
HP:95,000(Easy),150,000(Normal),320,000(Hard),800,000(Insane)
Speed:Extremely Slow,Below Average(Horn Dash ability)
Immunities:Energy,Freeze,Poison
Wave Appearance:Wave 65(Underwater World)
Appearance:looks the same as Luminite from Hungry Shark Evolution, same size as Void Reaver.
Abilities:Horn Dash-Luminite will dash forward as the enemy's horn glows light blue and leaving a particle with the same color. It stuns towers for 15 seconds and damages units by 2,000 when hit, the hitbox is 10 studs forward and the ability lasts for 1 and half a second.
Rays of Extinction-Luminite will shoot 4-6 light blue laser beams from his light blue glowing horn, stunning towers for 20 seconds, damages units by 200 per tick and the hitbox is 1x1x1. The ability lasts for 5 seconds.
Heart Beat-when Luminite have 25% of HP left, the enemy will release a cyan colored shockwave, stunning towers for around 25 seconds and damages units by 4,000.
Magmajira
Description:Magmajira is one of the bosses in Chapter 4 of the Summer Event 2025 and the stronger version of Sharkjira.
HP:145,000(Easy),275,000(Normal),600,000(Hard),1,200,000(Insane)
Speed:Very Slow(Easy,Normal and Hard),Extremely Slow(Insane)
Immunities:Energy,Freeze,Poison,Burn
Wave Appearance:Wave 67(Underwater World)
Appearance:looks the same as Magmajira from Hungry Shark Evolution, same size as Void Reaver.
Abilities:Magma Breath-The enemy's main ability, the ability will stun towers for 25 seconds and damages units by 200 per tick(0.05 second). Hit radius is 5x5x5 and the ability lasts for 5 seconds. The beam looks like a red orange swirling beam.
Thermo-Nuclear Wave-This ability activates at 50% HP and then 25% of the enemy's HP again. When the ability is active, Magmajira releases a flaming nuclear wave and stuns towers in a 10 studs radius. It also damages nearby units by 200 per tick and the ability lasts for only 5 seconds.
Fire Trail-A passive ability. As Magmajira walks to the path, he leaves a flaming trail. If his fellow enemies walks on it, Burn damage will not affect them, but will be gone when they no longer walk on it. The fire trail lasts for around 8 seconds.
Abyssaurus Rex
Description:Abyssaurus Rex is one of the bosses in Chapter 4 of the Summer Event 2025 and the stronger version of Abysshark.
HP:120,000(Easy),225,000(Normal),480,000(Hard),1,000,000(Insane)
Speed:Very Slow(Easy,Normal),Extremely Slow(Hard,Insane)
Immunities:Freeze,Energy,Poison
Wave Appearance:Wave 67(Underwater World)
Appearance:looks the same as Abyssaurus Rex from Hungry Shark Evolution, same size as Void Reaver. If he is halfway to the path, his color will changeto very dark purple, with the fins glowing purple as well.
Abilities:Void Mouth-same as its unevolved form, which kills units that are sucked in by the enemy, but is stronger. The hitbox is slightly wider and sucks in units faster, at a cost of lasting 3 seconds.
Mind Control-same as his unevolved form, but better. The range is slightly bigger, instead of emitting purple mist and red pulses, Abyssaurus Rex emits purple transparent vortex. It drags units closer to him and instantly kills them, but not towers.
Signal of Angler-Abyssaurus Rex will emit a violet and purple aura, summoning 3 Angler Fishes. However, the ability can only be used 3 times.
Angler Fish
Description: The Angler Fish is an enemy summoned by Abyssaurus Rex upon using the Signal of Angler ability.
HP:3,000(Wave 67),3,300(Wave 68),3,600(Wave 69),3,900(Wave 70)
Speed:Fast
Immunities:Poison
Wave Appearance:N/A
Appearance:It looks the same as Behemoth except it has the same size as normal boss, and transparent purple