Attributes: Difference between revisions

From Tower Defense Simulator Wiki
Jump to navigation Jump to search
Content deleted Content added
imported>Mentin123
No edit summary
imported>Mentin123
No edit summary
Line 7: Line 7:


<div class="mainheader align-center" style="margin:0 auto;">{{Colour|FFF|Enemy Types}}</div>
<div class="mainheader align-center" style="margin:0 auto;">{{Colour|FFF|Enemy Types}}</div>
{| class="light-table align-center" style="width:400px; margin:0 auto"
{| class="empty-table align-center" style="width:400px; margin:0 auto"
| style="padding: 5px; width: 20%;" |[[File:HiddenDetection.png|32px|link=Hidden (Attribute)]]
| style="padding: 5px; width: 20%;" |[[File:HiddenDetection.png|32px|link=Hidden (Attribute)]]
| style="padding: 5px; width: 20%;" |[[File:LeadIcon.png|32px|link=Lead (Attribute)]]
| style="padding: 5px; width: 20%;" |[[File:LeadIcon.png|32px|link=Lead (Attribute)]]
Line 23: Line 23:


<div class="mainheader align-center">{{Colour|FFF|Immunities}}</div>
<div class="mainheader align-center">{{Colour|FFF|Immunities}}</div>
{| class="light-table align-center" style="width:400px; margin:0 auto"
{| class="empty-table align-center" style="width:400px; margin:0 auto"
| style="padding: 5px; width: 20%;" |[[File:Freeze.png|32px|link=Freeze Immunity]]
| style="padding: 5px; width: 20%;" |[[File:Freeze.png|32px|link=Freeze Immunity]]
| style="padding: 5px; width: 20%;" |[[File:Fire.png|32px|link=Burn Immunity]]
| style="padding: 5px; width: 20%;" |[[File:Fire.png|32px|link=Burn Immunity]]
Line 47: Line 47:


<div class="mainheader align-center">{{Colour|FFF|Status Effects}}</div>
<div class="mainheader align-center">{{Colour|FFF|Status Effects}}</div>
{| class="light-table align-center" style="width:400px; margin:0 auto"
{| class="empty-table align-center" style="width:400px; margin:0 auto"
| style="padding: 5px; width: 20%;" |[[File:Bloated.png|32px|link=Bloated]]
| style="padding: 5px; width: 20%;" |[[File:Bloated.png|32px|link=Bloated]]
| style="padding: 5px; width: 20%;" |[[File:Nimble.png|32px|link=Nimble]]
| style="padding: 5px; width: 20%;" |[[File:Nimble.png|32px|link=Nimble]]
Line 69: Line 69:


<div class="mainheader align-center">{{Colour|FFF|Other}}</div>
<div class="mainheader align-center">{{Colour|FFF|Other}}</div>
{| class="light-table align-center" style="width:400px; margin:0 auto"
{| class="empty-table align-center" style="width:400px; margin:0 auto"
| style="padding: 5px; width: 20%;" |[[File:ShieldHealth.png|32px|link=Shield Health]]
| style="padding: 5px; width: 20%;" |[[File:ShieldHealth.png|32px|link=Shield Health]]
|-
|-

Revision as of 19:01, 20 September 2024

Stub

The Attributes is a stub, which is a page with little information that may not be entirely accurate.
You can help the Tower Defense Simulator Wiki by adding more information about it.

Attributes

Attributes are special modifiers granted to certain enemies. These can make them immune to something, make them affected less by an attack, require detections to be detected or simply give them abilities that make them stronger. Most enemies have no Attributes, especially the early-game ones. Later on during the game, more enemies will usually spawn with Attributes to make them more powerful. Some event enemies may also have Attributes. This page also includes enemy types, like Bosses.

File:HiddenDetection.png File:LeadIcon.png File:Fly.png File:GhostImmunity.png File:BossIcon.png
Hidden Lead Flying Ghost Boss


File:Freeze.png File:Fire.png File:Explosion.png File:Energy.png File:FullImmunity.png
Freeze Burn Splash Damage Stun Full
File:Energy.png File:VehicleSpawn.png File:Energy.png
Energy Collision Partial Electric


File:Bloated.png File:Nimble.png File:SlimeStatus.png File:HealthRegenStatus.png File:TankStatus.png
Bloated Nimble Slime Health Regen Tank
File:AggroIcon.png File:ShieldAttrIcon.png
Aggro Shield


File:ShieldHealth.png
Shield Health