Attributes: Difference between revisions

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| class="image-shadow-light" style="padding: 5px; width: 20%;" |[[File:AggroIcon.png|32px|link=Aggro]]
| class="image-shadow-light" style="padding: 5px; width: 20%;" |[[File:AggroIcon.png|32px|link=Aggro]]
| class="image-shadow-light" style="padding: 5px; width: 20%;" |[[File:CorpseAttribute.png|32px|link=Corpse]]
| class="image-shadow-light" style="padding: 5px; width: 20%;" |[[File:CorpseAttribute.png|32px|link=Corpse]]
| style="padding: 5px; width: 20%;" |[[File:Transparent.png|32px|link=No Target]]
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| style="padding: 5px; width: 20%;" |[[Aggro]]
| style="padding: 5px; width: 20%;" |[[Aggro]]

Revision as of 19:18, 23 December 2024

Attributes

Attributes are special modifiers granted to certain enemies. These can make them immune to something, make them affected less by an attack, require detections to be detected or simply give them abilities that make them stronger. Most enemies have no Attributes, especially the early-game ones. Later on during the game, more enemies will usually spawn with Attributes to make them more powerful.

Enemy Types
File:HiddenDetection.png File:LeadIcon.png File:Fly.png File:GhostImmunity.png File:BossIcon.png
Hidden Lead Flying Ghost Boss


Immunities
File:Freeze.png File:Fire.png File:Explosion.png File:Energy.png File:FullImmunity.png
Freeze Burn Splash Damage Stun Full


Status Effects
File:Bloated.png File:Nimble.png File:SlimeStatus.png File:HealthRegenStatus.png File:TankStatus.png
Bloated Nimble Slime Health Regen Tank
File:AggroIcon.png File:CorpseAttribute.png File:Transparent.png
Aggro Corpse No Target


Other
File:ShieldHealth.png
Shield Health


Removed
File:Energy.png File:VehicleSpawn.png File:Energy.png File:ShieldAttrIcon.png
Energy Collision Partial Electric Shield