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imported>GotenSakurauchi m Reverted edits by GlobalBlockFunny (talk) to last revision by Mentin123 |
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'''Attributes''' |
'''Attributes''' are special modifiers granted to certain enemies. These can make them immune to something, make them affected less by an attack, require detections to be detected or simply give them abilities that make them stronger. Most enemies have no '''Attributes''', especially the early-game ones. Later on during the game, more enemies will usually spawn with '''Attributes''' to make them more powerful. Some event enemies may also have '''Attributes'''. This page also includes enemy types, like [[Boss]]es. |
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<div class="mainheader align-center" style="margin:0 auto;">{{Colour|FFF|Enemy Types}}</div> |
<div class="mainheader align-center" style="margin:0 auto;">{{Colour|FFF|Enemy Types}}</div> |
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{| class=" |
{| class="empty-table align-center image-shadow-light" style="width:400px; margin:0 auto" |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:HiddenDetection.png|32px|link=Hidden (Attribute)]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:LeadIcon.png|32px|link=Lead (Attribute)]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:Fly.png|32px|link=Flying]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:GhostImmunity.png|32px|link=Ghost (Attribute)]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:BossIcon.png|32px|link=Boss]] |
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|- |
|- |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Hidden (Attribute)|Hidden]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Lead (Attribute)|Lead]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Flying]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Ghost (Attribute)|Ghost]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Boss]] |
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<div class="mainheader align-center">{{Colour|FFF|Immunities}}</div> |
<div class="mainheader align-center">{{Colour|FFF|Immunities}}</div> |
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{| class=" |
{| class="empty-table align-center" style="width:400px; margin:0 auto" |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:Freeze.png|32px|link=Freeze Immunity]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:Fire.png|32px|link=Burn Immunity]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:Explosion.png|32px|link=Splash Damage Immunity]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:Energy.png|32px|link=Stun Immunity]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:FullImmunity.png|32px|link=Full Immunity]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Freeze Immunity|Freeze]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Burn Immunity|Burn]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Splash Damage Immunity|Splash Damage]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Stun Immunity|Stun]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Full Immunity|Full]] |
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|- |
|- |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:Energy.png|32px|link=Energy Immunity]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:VehicleSpawn.png|32px|link=Collision Immunity]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:Energy.png|32px|link=Partial Electric Immunity]] |
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|- |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Energy Immunity|Energy]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Collision Immunity|Collision]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Partial Electric Immunity|Partial Electric]] |
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<div class="mainheader align-center">{{Colour|FFF|Status Effects}}</div> |
<div class="mainheader align-center">{{Colour|FFF|Status Effects}}</div> |
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{| class=" |
{| class="empty-table align-center" style="width:400px; margin:0 auto" |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:Bloated.png|32px|link=Bloated]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:Nimble.png|32px|link=Nimble]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:SlimeStatus.png|32px|link=Slime (Attribute)]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:HealthRegenStatus.png|32px|link=Health Regen]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:TankStatus.png|32px|link=Tank (Attribute)]] |
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|- |
|- |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Bloated]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Nimble]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Slime (Attribute)|Slime]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Health Regen]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Tank (Attribute)|Tank]] |
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| class="image-shadow-light" style=" |
| class="image-shadow-light" style="padding: 5px; width: 20%;" |[[File:AggroIcon.png|32px|link=Aggro]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:ShieldAttrIcon.png|32px|link=Shield]] |
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|- |
|- |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Aggro]] |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Shield]] |
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<div class="mainheader align-center">{{Colour|FFF| |
<div class="mainheader align-center">{{Colour|FFF|Other}}</div> |
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{| class=" |
{| class="empty-table align-center" style="width:400px; margin:0 auto" |
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| style=" |
| style="padding: 5px; width: 20%;" |[[File:ShieldHealth.png|32px|link=Shield Health]] |
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|- |
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| style=" |
| style="padding: 5px; width: 20%;" |[[Shield Health]] |
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[[Category:Browse]] |
[[Category:Browse]] |
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Revision as of 04:59, 5 November 2024
Attributes
Attributes are special modifiers granted to certain enemies. These can make them immune to something, make them affected less by an attack, require detections to be detected or simply give them abilities that make them stronger. Most enemies have no Attributes, especially the early-game ones. Later on during the game, more enemies will usually spawn with Attributes to make them more powerful. Some event enemies may also have Attributes. This page also includes enemy types, like Bosses.
| File:HiddenDetection.png | File:LeadIcon.png | File:Fly.png | File:GhostImmunity.png | File:BossIcon.png |
| Hidden | Lead | Flying | Ghost | Boss |
| File:Bloated.png | File:Nimble.png | File:SlimeStatus.png | File:HealthRegenStatus.png | File:TankStatus.png |
| Bloated | Nimble | Slime | Health Regen | Tank |
| File:AggroIcon.png | File:ShieldAttrIcon.png | |||
| Aggro | Shield |
| File:ShieldHealth.png |
| Shield Health |