Temperance
Temperance has been removed from the game as of the 26th of November 2025 as it was part of the Null & Void Event.
This page has been preserved for historical purposes.
<infobox>
<title source="title1"><default>Temperance</default></title>
<image source="image1"></image> <label>Affects</label> <label>Active In</label> <label>Available in Sandbox?</label> <format>✖ No </format> <label>Rewards Increase</label> <group collapse="closed"> <header>Music</header>
</group> </infobox>- "Towers gain stun immunity, enemies gain mutation modifier."
- ―In-Game Description
Description
[edit]Temperance is one of the curses that appears in the Null & Void Event. It can be voted for by the players every few waves. If voted for, it will add the Mutation modifier and make towers stun immune.
Effects
[edit]When applied, the Mutation modifier will get applied. This will boost rewards by 20% and increase the Shield Health of enemies by 2.5% every wave after their debut. As this only starts once the Mutation is applied, how much health enemies will gain is entirely dependent on what wave it is activated on. If it is activated on Wave 5, most enemies will end up affected by it, though if activated on Wave 20, it will have no effect as it is the last wave. To compensate, all towers become stun immune.
Trivia
[edit]- Temperance is based on the Temperance tarot card.
Update History
[edit]- 18 October 2025 - v1.77.0
- Temperance added.
- 31 October 2025 - v1.79.0
- Mutation nerfed from 5% to 2.5%.
- 26 November 2025 - v1.80.1d
- Temperance removed.
Notes
[edit]