Enemies: Difference between revisions
Jump to navigation
Jump to search
Content deleted Content added
imported>VisibleKnot No edit summary |
imported>VisibleKnot No edit summary |
||
| Line 1,460: | Line 1,460: | ||
{{!}}- |
{{!}}- |
||
{{!}}[[File:Vindicator0.png|150px|link=Vindicator (Legacy)]] |
{{!}}[[File:Vindicator0.png|150px|link=Vindicator (Legacy)]] |
||
{{!}}[[File:VoidReaver0.png|150px|link=Void Reaver (Legacy)]] |
|||
{{!}}- |
{{!}}- |
||
{{!}}[[Vindicator (Legacy)|Vindicator]] |
{{!}}[[Vindicator (Legacy)|Vindicator]] |
||
{{!}}[[Void Reaver (Legacy)|Void Reaver]] |
|||
{{!}}} |
{{!}}} |
||
}} |
}} |
||
Revision as of 23:05, 13 July 2026
Enemies
Enemies are the entities that you will be fighting in the game. They have a set amount of health that towers and units can reduce until it reaches zero, whereby the Enemy is killed.
As the game progresses, stronger, and sometimes faster, Enemies will spawn. Some will even have special abilities to aid other Enemies, while others can attack your towers and units, affecting them in a negative way.
Lua error in package.lua at line 80: module 'Dev:Tabber' not found.