Enemies: Difference between revisions

From Tower Defense Simulator Wiki
Jump to navigation Jump to search
Content deleted Content added
imported>Mentin123
No edit summary
imported>Robucket
No edit summary
Line 505:
{{!}}-
{{!}}[[File:Phantom.png|150px|link=Phantom]]
{{!}}[[File:VoidBaloonFloatVoidBalloonFloat.png|150px|link=BaloonBalloon]]
{{!}}[[File:VoidLeadCover1.png|150px|link=Lead]]
{{!}}[[File:EliteLead1.png|150px|link=Elite Lead]]
{{!}}-
{{!}}[[Phantom]]<br/>Wave 10
{{!}}<nowiki>[[Baloon}Balloon]]</nowiki><br/>Wave 12
{{!}}[[Lead]]<br/>Wave 14
{{!}}[[Elite Lead]]<br/>Wave 16
{{!}}-
{{!}}[[File:Breaker2VoidMystery1.png|150px|link=Breaker2Mystery]]
{{!}}[[File:BreakerVoidBlighted.png|150px|link=BreakerBlighted]]
{{!}}[[File:MegaSlowVoidCursedSkeleton.png|150px|link=MegaCursed SlowSkeleton]]
{{!}}[[File:FallenReaper2Voidling.png|150px|link=Fallen ReaperVoidling]]
{{!}}-
{{!}}[[Breaker2Mystery]]<br/>Wave 17<br/>([[Enemies Beta]])
{{!}}[[Blighted]]<br/>Wave 19
{{!}}[[Breaker]]<br/>N/A<ref>Does not appear naturally, it can only be spawned by the [[Breaker2]].</ref>
{{!}}[[MegaCursed SlowSkeleton]]<br/>Wave 1921
{{!}}[[Fallen ReaperVoidling]]<br/>Wave 21
{{!}}-
{{!}}[[File:FallenSoul.png|150px|link=Fallen Soul (Legacy)]]

Revision as of 18:17, 10 June 2026

Marked for Improvement

This article has the following issues: Hardcore enemies not updated.
You can help by editing and fixing it.

Enemies


Enemies are the entities that you will be fighting in the game. They have a set amount of health that towers and units can reduce until it reaches zero, whereby the Enemy is killed.

As the game progresses, stronger, and sometimes faster, Enemies will spawn. Some will even have special abilities to aid other Enemies, while others can attack your towers and units, affecting them in a negative way.

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


File:BrowseHeader.png
Browsing
Features
Miscellaneous