Enemies: Difference between revisions

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<nowiki>{{Tabber</nowiki>
|Easy Mode
|{{Header|Easy}}
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{{!}}[[Void Keeper]]<br/>Wave 36
{{!}}-
{{!}}[[File:VoidSoulError.png|150px|link=SoulError]]
{{!}}[[File:VoidSlowKing1Circuit-1.png|150px|link=SlowCircuit King(Hardcore)]]
{{!}}[[File:VoidSpeedyKingSpeedyKing2.png|150px|link=Speedy King (Legacy)]]
{{!}}[[File:EliteVoidRusher1MoltenTitan.png|150px|link=EliteMolten VoidTitan Rusher(Legacy)]]
{{!}}-
{{!}}[[SoulError]]<br/>Wave 3742
{{!}}[[SlowCircuit King(Hardcore)|Circuit]]<br/>Wave 3743
{{!}}[[Speedy King (Legacy)|Speedy King]]<br/>Wave 3943
{{!}}[[EliteMolten VoidTitan Rusher(Legacy)|Molten Titan]]<br/>Wave 4044
{{!}}-
{{!}}[[File:MoltenBoss3.png|150px|link=Molten Boss]]

Revision as of 20:16, 10 June 2026

Marked for Improvement

This article has the following issues: Hardcore enemies not updated.
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Enemies


Enemies are the entities that you will be fighting in the game. They have a set amount of health that towers and units can reduce until it reaches zero, whereby the Enemy is killed.

As the game progresses, stronger, and sometimes faster, Enemies will spawn. Some will even have special abilities to aid other Enemies, while others can attack your towers and units, affecting them in a negative way.

{{Tabber |Normal Gamemodes

|

Regular

Enemies from the Enemies Beta modifier are included here, however, enemy appearance with the modifier is not.

Lua error in package.lua at line 80: module 'Dev:Tabber' not found.


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