Enemies: Difference between revisions

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{{!}}[[File:LeadBoss.png|150px|link=Lead Boss]]
{{!}}[[File:LeadBoss.png|150px|link=Lead Boss]]
{{!}}[[File:MegaSlow.png|150px|link=Mega Slow]]
{{!}}[[File:MegaSlow.png|150px|link=Mega Slow]]
{{!}}[[File:FallenReaper2.png|150px|link=Fallen Reaper]]
{{!}}-
{{!}}-
{{!}}[[Invisible]]
{{!}}[[Invisible]]
{{!}}[[Lead Boss]]
{{!}}[[Lead Boss]]
{{!}}[[Mega Slow]]
{{!}}[[Mega Slow]]
{{!}}[[Fallen Reaper]]
{{!}}-
{{!}}-
{{!}}[[File:FallenReaper2.png|150px|link=Fallen Reaper]]
{{!}}[[File:FallenTitan.png|150px|link=Fallen Titan]]
{{!}}[[File:FallenTitan.png|150px|link=Fallen Titan]]
{{!}}[[File:Lava0.png|150px|link=Lava]]
{{!}}[[File:Lava0.png|150px|link=Lava]]
{{!}}[[File:LeadBalloon.png|150px|link=Lead Balloon]]
{{!}}[[File:HealthCultist.png|150px|link=Health Cultist]]
{{!}}-
{{!}}-
{{!}}[[Fallen Reaper]]
{{!}}[[Fallen Titan]]
{{!}}[[Fallen Titan]]
{{!}}[[Lava]]
{{!}}[[Lava]]
{{!}}-
{{!}}[[File:LeadBalloon.png|150px|link=Lead Balloon]]
{{!}}[[File:HealthCultist.png|150px|link=Health Cultist]]
{{!}}[[File:SoulBoss.png|150px|link=Soul Boss]]
{{!}}-
{{!}}[[Lead Balloon]]
{{!}}[[Lead Balloon]]
{{!}}[[Health Cultist]]
{{!}}[[Health Cultist]]
{{!}}[[Soul Boss]]
{{!}}-
{{!}}-
{{!}}[[File:SoulBoss.png|150px|link=Soul Boss]]
{{!}}[[File:NecromancerBoss.png|150px|link=Necromancer Boss]]
{{!}}[[File:NecromancerBoss.png|150px|link=Necromancer Boss]]
{{!}}[[File:FallenSwordmaster.png|150px|link=Fallen Swordmaster]]
{{!}}[[File:FallenSwordmaster.png|150px|link=Fallen Swordmaster]]
{{!}}[[File:Unknown.png|150px|link=Unknown]]
{{!}}[[File:Unknown.png|150px|link=Unknown]]
{{!}}-
{{!}}-
{{!}}[[Soul Boss]]
{{!}}[[Necromancer Boss]]
{{!}}[[Necromancer Boss]]
{{!}}[[Fallen Swordmaster]]
{{!}}[[Fallen Swordmaster]]

Revision as of 12:03, 10 July 2026

Enemies


Enemies are the entities that you will be fighting in the game. They have a set amount of health that towers and units can reduce until it reaches zero, whereby the Enemy is killed.

As the game progresses, stronger, and sometimes faster, Enemies will spawn. Some will even have special abilities to aid other Enemies, while others can attack your towers and units, affecting them in a negative way.

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