Flying Enemies

From Tower Defense Simulator Wiki
Jump to navigation Jump to search

<infobox>

 <title source="title1"><default>Flying Enemies</default></title>

<image source="image1"></image> <label>Affects</label> <label>Active In</label> <label>Available in Sandbox?</label> <format>✖ No </format> <label>Rewards Increase</label> <group collapse="closed"> <header>Music</header>

</group> </infobox>
"All enemies are Flying (after wave 4)"
―In-Game Description

Description

[edit]

Flying Enemies is a modifier that only appears in Challenge Trials, after Limitation Makes Creativity and before Jailed Towers. When a Challenge Trial with this modifier is beaten, it will be unlocked for the player to apply on any match.

Flying Enemies is part of a group of six modifiers consisting of itself, Exploding Enemies, Limitation Makes Creativity, Committed, Speedy Enemies and Glass. These six modifiers cannot have their total reward boost exceed 50%, limiting their boosts to that. This does not prevent modifiers not part of this group from applying their boosts. For example, Fog will still apply its 20% reward boost when all six are applied, increasing the reward boost from 50% to 70%, though still lower from the expected 95%.

Effects

[edit]

When applied, every enemy after Wave 5 will become a Flying enemy, granting them various immunities and making them undetectable without flying detection. This will also give them white wings.

Update History

[edit]


Maps and Modes
Challenge Maps
Challenge Trials
Day Based
Reward Boosters
Curses
Sandbox Exclusive
Removed