Solar Eclipse Event

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Revision as of 00:27, 23 January 2026 by imported>Bkind000 Games (Trivia)
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Event Ended

The Solar Eclipse Event has ended after the 26th of January 2022 and almost all associated items have been made unobtainable/removed.
This page has been preserved for historical purposes.

Similar Article
This article is about Solar Eclipse Event. You may be looking for Eclipsed (Hexscape) or Eclipsed (Nil Zone).

<infobox>

 <title source="title1"><default>Solar Eclipse Event</default></title>

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Description

The Solar Eclipse Event was the ninth event to be added to Tower Defense Simulator. This event added one new event tower, the Executioner. It also had a season pass, which required Shard Solar Shards to reach higher ranks.

This event was unique due to its night system. There were a total of four different nights with unique enemies, with each night getting harder. Each night was theoretically meant to release 48 hours after each other, with Night 1 releasing six hours after the event was released. However, due to changes in timing to better adapt to playing audiences, some nights came out before and after this 48 hour time period. You could not play subsequent nights without triumphing all those prior. Triumphing Night 4 would reward the Executioner.

This event started on the 4th of December 2021 at 19:00 UTC, and concluded on the 26th of January 2022 at 02:00 UTC.

Solar Eclipse Season Pass

File:Season.png

You could have obtained Shard Solar Shards from playing any night. You could also obtain Shard Solar Shards from playing non-event matches. This list contains the amounts of Shard Solar Shards you received on each wave for each method:

Night Solar Shard Reward
Night 1 (Rotfield)[1] Shard 40 Solar Shards x (Waves/8)^1.75
+Shard 40 Solar Shards for triumph
Night 2 (Foggy Forest) Shard 120 Solar Shards x (Waves/12)^1.75
+Shard 40 Solar Shards for triumph
Night 3 (Tower Outskirts) Shard 150 Solar Shards x (Waves/15)^1.75
+Shard 40 Solar Shards for triumph
Night 4 (Totality Tower) Shard 200 Solar Shards x (Waves/16)^1.75
+Shard 40 Solar Shards for triumph
Mode Solar Shard Reward
Normal Shard 15 Solar Shards x (Waves/30)^1.75
Molten Shard 25 Solar Shards x (Waves/40)^1.75
Fallen Shard 35 Solar Shards x (Waves/40)^1.75
Hardcore Shard 50 Solar Shards x (Waves/50)^1.75

Unlike previous seasons, you must have manually claimed each reward. If you did not have the specific tower for an applicable skin, you would not be able to receive the skin.

In total, it would have taken Shard 6,225 Solar Shards or Robux 3,200, to complete the Solar Eclipse Season Pass.

Maps

File:Rotfield.png File:FoggyForestIcon.png File:TowerOutskirtsIcon.png File:TotalityTowerIcon.png
Rotfield Foggy Forest Tower Outskirts Totality Tower

Towers

File:DefaultExecutioner.png
Executioner

Skins

File:Eclipse Scout.png File:Vampire Slayer Hunter.png File:Eclipse Mortar.png File:Crusader Minigunner.png
[[Scout/Gallery|Template:Colour Scout]] [[Hunter/Gallery|Template:Colour Hunter]] [[Mortar/Gallery|Template:Colour Mortar]] [[Minigunner/Gallery|Template:Colour Minigunner]]
File:Eclipse Ranger.png File:Eclipse Accelerator.png File:Eclipse Commander.png
[[Ranger/Gallery|Template:Colour Ranger]] [[Accelerator/Gallery|Template:Colour Accelerator]] [[Commander/Gallery|Template:Colour Commander]]

Emotes

File:Torchlight.png File:CandyThrow.png File:AxeThrow.png
Torchlight Candy Throw Axe Throw

Enemies

[[Rotfield|Template:Colour]]
File:UndeadSE.png File:MummySE.png File:Bones.png File:ScarescrowSE.png File:JaxeSE.png
Undead
38 Total
Mummy
24 Total
Bones
30 Total
Scarecrow
26 Total
Jaxe
1 Total
[[Foggy Forest|Template:Colour]]
File:Shroogm.png File:Overgrowth.png File:Solarghost.png File:Shadowthe24.png File:Ent.png
Shroogma
74 Total
Overgrowth
62 Total
Ghost
17 Total
Wraith
46 Total
Ent
6 Total
File:SEwerewolf.png File:SwampMonster.png
Werewolf
3 Total
Swamp Monster
1 Total
[[Tower Outskirts|Template:Colour]]
File:Pyke.png File:KnightO.png File:Solarghost.png File:CobaltGuard.png File:Vamp.png
Pike
34 Total
Knight
47 Total
Ghost
4 Total
Cobalt Guard
27 Total
Vampire
36 Total
File:BatSE.png File:Shadowthe24.png File:Zombiehorse.png File:Ent.png File:Ghostknight.png
Bat
36 Total[2]
Wraith
28 Total
Zombie Horse
14 Total
Ent
6 Total
Ghost Knight
21 Total
File:SEwerewolf.png File:Cursedguard.png File:CursedKnight.png File:SolarShard.png File:Lunarshard.png
Werewolf
5 Total
Cursed Guard
N/A Total[3]
Cursed Knight
N/A Total[3]
Solar Shard
N/A Total[3]
Lunar Shard
N/A Total[3]
File:Lunardust.png File:Penumbras.png
Dust
N/A Total[3]
Penumbras
1 Total
[[Totality Tower|Template:Colour]]
File:Pyke.png File:KnightO.png File:Clanker.png File:Shadowthe24.png File:Lunarshard.png
Pike
51 Total
Knight
42 Total
Clanker
60 Total
Wraith
24 Total
Lunar Shard
30+ Total[4]
File:Lunardust.png File:CobaltGuard.png File:Vamp.png File:BatSE.png File:SolarShard.png
Dust
30 Total[5]
Cobalt Guard
4 Total
Vampire
30 Total
Bat
30 Total[6]
Solar Shard
59+ Total[7]
File:HeadlessJaxe.png File:MegaClanker.png File:Ghostknight.png File:CursedKnight.png File:CursedHorse.png
Headless Jaxe
1 Total
Mega Clanker
18 Total
Ghost Knight
21 Total
Cursed Knight
54+ Total[7]
Cursed Horse
18 Total
File:Cursedguard.png File:Flare.png File:Lunarshield.png File:Lunarservant.png File:Solarservant.png
Cursed Guard
27+ Total[7]
Flare
24+ Total[7]
Lunar Shield
9 Total
Lunar Servant
2 Total
Solar Servant
2 Total
File:The Umbra.png
The Umbra
1 Total

Badges

Solar Eclipse 2021
✖ UNOBTAINABLE
Cast the Umbra out of this world!.. for now..

Rewards:
Executioner

Publish this page and wait at least a minute for data to be fetched. players earned this

Official Event Trailer

File:Tower Defense Simulator- Solar Eclipse Trailer

Trivia

  • The Solar Eclipse Event was the first event to use multiple major bosses; seven total major bosses were used.
  • This was the first event to have a campaign mechanic whereby completing one map unlocks another to complete.
  • This was the first event to default to matchmaking for starting matches instead of elevators, followed by the Duck Hunt Event, though elevators remained the default method of starting matches in other gamemodes.
  • This was the first event to utilize multiple maps included to it; four total maps were used.
  • This was the first event to use interactable objects, specifically the Star Cannon and Charge.
  • This was the second event to have event currencies gained outside of the event, the first being the Frost Invasion Event.
  • This Solar Eclipse Event was released on the same day that a total solar eclipse happened in real life.
    • However, totality could only be seen from Antarctica.
    • This event was originally branded as the Halloween 2021 Event, but due to the Roblox website being inoperable for 73 hours between the 28th of October 2021 and the 31st of October 2021, the event was postponed and was released on the same day of a total solar eclipse.
  • Unclaimed skins from this season were meant to be converted into a skincrate at some point after the Solar Eclipse Event ended, but this never happened.
  • Few weeks after the event has ended, all players with the Executioner received an Template:Colour skin for free.

Notes

  1. Between 4 December 2021 – 8 December 2021, and 13 December 2021 – 24 December 2021, the reward rate was:
    [Shard 60 Solar Shards x (Waves/8)^1.75] + Shard 40 Solar Shards for triumph
  2. Number based on the natural spawns of the Vampire
  3. 3.0 3.1 3.2 3.3 3.4 Does not appear naturally. Instead, it can only be spawned by Penumbras.
  4. Number is based on natural spawns. Number can be exceeded if spawned by the Solar Shard or the Lunar Servant.
  5. Number is based on the natural spawns of the Lunar Shard.
  6. Number is based on the natural spawns of the Vampire.
  7. 7.0 7.1 7.2 7.3 Number is based on natural spawns. Number can be exceeded if spawned by the Lunar Servant.


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