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4 September 2026

  • 21:2921:29, 4 September 2026 V2.9.0 (hist | edit) [2,589 bytes] imported>3nt4rna1Wastaken (Created page with "{{Update |title1 = SUMMER, EXIT STAGE LEFT Update |image1 = SummerExitStageLeftBanner.png |release_date = 4 September 2026 (v2.9.0) |minor_updates = v2.9.1 (4 September 2026) |feed_title = SUMMER, EXIT STAGE LEFT |feed_color = Red |previous_update = Frost Champion Update |next_update = TBA }} __TOC__ ==Description== '''v2.9.0''' is the one hundred and fifty-third update to be released in Tower Defense Simulator, on the 4th of September 2026. This update is not...")
  • 10:2910:29, 4 September 2026 User blog:GodzillaTDS777/The Abyss (hist | edit) [1,243 bytes] imported>GodzillaTDS777 (Created page with "{{Zombie|title1=The Abyss|mode_appearance=Corrupted Mode|base_hp=500,000|speed=0.75 0.95 1.4|hidden=No|fly=No|ghost=No|lead=No<br>{{Attr|Lead|Yes}} (First Phase)|image1=AbyssFullPicture.jpg}} == Description == The Abyss is a high health final boss that appears in Corrupted Mode. He has 500,000 hp, but is extremely slow. Category:Blog posts")

2 September 2026

  • 20:3020:30, 2 September 2026 User blog:GodzillaTDS777/Corrupted Mode (hist | edit) [4,803 bytes] imported>GodzillaTDS777 (Created page with "{{Notice|header=Warning|top text=This mode is extremely unfinished and probably wont have many updates until my golden mode rework is complete}}{{ModeInfobox|title1=Corrupted Mode|waves=45|level_requirement=45|starting_cash=600 750|image1=Godzillaumbrafanart.jpg|caption1=The current image is a placeholder, umbra will not be in corrupted mode}} == Description == Corrupted Mode is a gamemode created by GodzillaTDS777. It is a replacement to Frost...")
  • 12:0012:00, 2 September 2026 Snowman/Advanced Stats (hist | edit) [1,931 bytes] imported>Mentin123 (Created page with "{{EnemyTabs|Stats}} <div class="mw-collapsible mw-collapsed"> <div class="sectionheader">'''Frost'''</div> <div class="ContainerColumn mw-collapsible-content"> <center> ==Base Stats== {{BaseStatEnemy |Image = 100px |Health = 20px|Health50 |Hidden = No |Speed = 3.5 |Lead = No |Defense = None |Flying = No |Cash = {{Money|60}} on death |Ghost = No |Ability = None |Boss = No |Attribute = {{Attr|Health Regen}} }} ==Wave Change...")

30 August 2026

28 August 2026

  • 19:4719:47, 28 August 2026 V2.8.0 (hist | edit) [20,048 bytes] imported>3nt4rna1Wastaken (Created page with "{{Stub}}")
  • 17:3717:37, 28 August 2026 Frost Champion (hist | edit) [5,235 bytes] imported>Mentin123 (Created page with "{{Stub}} {{Zombie |image1 = FrostChampion.png |mode_appearance = {{Color|FrostMode}} |ability1 = '''{{WikiAb|Spawn}}''' - Spawns enemies |ability2 = '''{{WikiAb|Spear}}''' - Stuns towers |ability3 = '''{{WikiAb|Banner}}''' - Debuffs towers }}")

25 August 2026

21 August 2026

20 August 2026

  • 20:4720:47, 20 August 2026 User blog:GodzillaTDS777/Chained Boss Rework (hist | edit) [957 bytes] imported>GodzillaTDS777 (Created page with "{{Zombie|title1=Chained Boss|image1=Chainedbossredesign.jpg|base_hp=20px|Health3400|defense={{Defense}}25%|speed=2|cash={{Money|2,000}} every 50% health|spawned_by=User_blog:GodzillaTDS777/Golden_Titan_Rework|hidden=No|fly=No|ghost=No|lead=No}}{{QuoteBox|"There's a Chained Boss ahead! Commander, don't let it slip by!"|-Dispatcher on wave 16}} == Description == The chained boss is a slow, but high health enemy that first spawns on wave 16 of Godzi...")

19 August 2026

15 August 2026

14 August 2026

12 August 2026

  • 18:2418:24, 12 August 2026 User blog:GodzillaTDS777/Molten Mode Mini Rework (hist | edit) [1,020 bytes] imported>GodzillaTDS777 (Created page with "{{Stub}} == Description == a slight modification to molten mode to make it feel like an actual gap between intermediate and fallen. == Wave structure (dialogue stays the same as the old one for the ones I didn't write) == Wave 1: 4x '''Abnormal''' Wave 2: 3x '''Quick''', 6x Abnormal Wave 3: 8x abnormal 5x quick Wave 4: 10x quick 8x abnormal Wave 5: 1x abnormal 2x speedy 4x heavy Wave 6: 8x heavy wave 7: 1x abnormal 1x quick 3x heavy 1x [https://tds.fa...")

10 August 2026

9 August 2026

  • 17:3317:33, 9 August 2026 Surface Tension (hist | edit) [14,669 bytes] imported>Mentin123 (Created page with "{{Stub}} {{ModeInfobox |image1 = NewCrystalCaveIcon.png |map = Excavation Point |waves = 15 |starting_cash = {{Money|900}}<br/>{{Money|1,000}} (Group Bonus) |suggested_towers = Soldier |rewards = {{Coins|800}} & {{Exp|70}} (First Time Triumph)<br/>{{Coins|TBA}} & {{Exp|70}} (Repeat Triumphs) |health_scale = 20% (Duo)<br/>40% (Trio)<br/>60% (Quad) |chapter = TDS: Origins |previous_mission = Derailed |next_mission = Surface Tension |star3_health = 75% or hi...")
  • 14:0714:07, 9 August 2026 Rock Bottom (hist | edit) [11,267 bytes] imported>Mentin123 (Created page with "{{Stub}} {{ModeInfobox |image1 = NightStation.png |map = Night Station |waves = 10 |starting_cash = {{Money|900}}<br/>{{Money|1,000}} (Group Bonus) |suggested_towers = Soldier |rewards = {{Coins|280}} & {{Exp|40}} (First Time Triumph)<br/>{{Coins|80}} & {{Exp|40}} (Repeat Triumphs) |health_scale = 20% (Duo)<br/>40% (Trio)<br/>60% (Quad) |chapter = TDS: Origins |previous_mission = A Growing Threat |next_mission = Rock Bottom |star3_health = 75% or higher |...")

8 August 2026

7 August 2026

6 August 2026

  • 18:5318:53, 6 August 2026 Time Dilator (hist | edit) [722 bytes] imported>Mentin123 (Created page with "{{Unreleased|planned = is currently in the roadmap and planned to release for the fourth quarter of 2026}} {{TowerInfobox |image = PlaceC.png }} {{QuoteContainer| {{QuoteBox|A tower that acts as a ranged AOE buff/debuff tower to adjust the speed of any object inside its field, whether its an enemy or a friendly tower.|Tower Defense Simulator Roadmap<ref name="roadmap">https://trello.com/c/q5GHDYFx/33-tower-time-dilator</ref>}} }} __TOC__ ==Description== The '''Pulse Troo...")

5 August 2026

3 August 2026

2 August 2026

  • 00:3900:39, 2 August 2026 Ghost Town/Story (hist | edit) [867 bytes] imported>Nemesis2005 (Created page with "This page contains the official story elements included in the opening cutscene for Ghost Town mission. {{RightTOC}} ==Cutscene== 750px|thumb|center ===Synopsis=== The following summarizes the events shown in the opening cutscene. <div class="mw-collapsible mw-collapsed"> <div class="sectionheader align-center">'''Synopsis'''</div> <div class="ContainerColumn mw-collapsible-content"> </div> </div> ===S...")
  • 00:3600:36, 2 August 2026 The Beginning (hist | edit) [3,243 bytes] imported>Nemesis2005 (Created page with "This page contains the official story elements included in the opening cutscene for Burning Bridges mission. {{RightTOC}} ==Cutscene== 750px|thumb|center ===Synopsis=== The following summarizes the events shown in the opening cutscene. <div class="mw-collapsible mw-collapsed"> <div class="sectionheader align-center">'''Synopsis'''</div> <div class="ContainerColumn mw-collapsible-content"> </div> </div>...")

1 August 2026

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