Surface Tension
Description
Surface Tension is the seventh mission for the first chapter of the Story mode.
This mission has health scaling, meaning that in duos, enemy health is increased by around 20%, in trio 40% and in quad 60%.
Rewards
Surface Tension has a 800 and 70 EXP reward upon first triumph. Any subsequent triumphs will reward TBA and 70 EXP instead. Losing on any wave will only reward 0 EXP.
Additionally, the mode can also give out a bonus triumph reward. The possible rewards are:
- Common
- Uncommon
- Time Scale Ticket
- Revive Ticket
- Rare
- Low Grade Crate
- Spin Ticket
- Barricade
- Supply Drop
- AirStrike
Enemies
COPIED FROM ROCK BOTTOM AS PLACEHOLDER
| Normal Wave 1 26 Total |
Slow Wave 3 47 Total |
Speedy Wave 3 10 Total |
Normal Boss Wave 4 20 Total |
| Skeleton Wave 5 39+ Total |
Necromancer Wave 6 7 Total |
Hidden Wave 7 34 Total |
Armored Wave 8 36 Total |
| Slow Boss Wave 9 3 Total |
Giant Skeleton Wave 12 1 Total |
Wave Structure
COPIED FROM ROCK BOTTOM AS PLACEHOLDER The wave bonus in this mission is:
- $500 + (Waves Completed - 1) × $525
The wave clear bonus appears when every enemy from that wave was killed. It is 35% of the wave bonus in solo, while for duo, trio and quad it is 20%.
Depending on player count, the wave bonus is reduced using multipliers. These multipliers are:
| Players | Reduction per Player | Total Reduction |
|---|---|---|
| Solo | 0% | 0% |
| Duo | 5% | 10% |
| Trio | 5% | 15% |
| Quad | 5% | 20% |
The waves in Burning Bridges follow these timings:
| Waves | Wave Timer | Skip Time |
|---|---|---|
| 1-11 | 1:00 | 0:20[1] |
| 12 | ∞ | N/A |
Bolded names indicate an enemy's debut.
| Wave | Dialogue | Enemy Type & Amount | ||
|---|---|---|---|---|
| 1 | Who would just leave random traps everywhere? Agh! Are they trying to collapse the cave? File:RockBottomWave1-1.ogg |
11x Normal | ||
| Maybe we should have left them alone. The horde is starting to follow us down here. Create a choke point and hold them back. We need a plan. File:RockBottomWave1-2.ogg | ||||
| 2 | Dispatcher, do you read? Of course not. There has to be somewhere where we can— File:RockBottomWave2-1.ogg |
10x Normal (Bloated) | ||
| Hey! Who do you think you are, setting off my mines like that ?!? You got rocks for brains or somethin'? File:RockBottomWave2-2.ogg | ||||
| 3 | Great. It's *this* guy. I didn't want to get out of here alive anyway. File:RockBottomWave3-1.ogg |
1x Slow, 3x Speedy (Bloated), 1x Slow, 3x Speedy (Bloated), 1x Slow, 4x Speedy, 1x Slow | ||
| Mr. Unexcitable. Still the same depressing lump of zombie guts, huh? It's good to see you too. File:RockBottomWave3-2.ogg | ||||
| 4 | - | 1x Normal Boss, 11x Slow, 1x Normal Boss | ||
| 5 | We need a way to the city. Are you able to take us there? File:RockBottomWave5-1.ogg |
6x Skeleton, 2x Hidden, 6x Skeleton, 5x Normal | ||
| Hold on — one's getting close. Hee-yup! Haha! Anyway, of course I can! I've been working these mines for years, well before these freaks showed up. There's an entrance to this cave not far from here. Just — ah... just don't step on anything with whatever you're trying to keep. File:RockBottomWave5-2.ogg | ||||
| 6 | - | 5x Slow (Bloated), 1x Necromancer, 1x Normal Boss, 1x Normal Boss (Bloated) | ||
| 7 | Why are you down here anyway? The last time I saw you — you were arguing with the recruitment officer about being kicked out of training. File:RockBottomWave7-1.ogg |
3x Normal Boss (Bloated), 12x Slow (Bloated, Nimble), 10x Hidden, 7x Skeleton (Bloated), 1x Normal Boss (Nimble) | ||
| Because he was blaming me for letting one of the guys step in a bear trap! Sure, it might've been me, but not that they could prove it. Turns out I have a gift and the city needs crystals. So I stay in that little hut over there for a few days and make sure things are safe. For the most part. File:RockBottomWave7-2.ogg | ||||
| 8 | 2x Normal Boss, 3x Skeleton (Bloated, Nimble), 3x Armored, 3x Skeleton (Bloated, Nimble), 2x Normal Boss, 3x Armored, 4x Skeleton (Bloated) | |||
| 9 | 4x Normal Boss, 10x Armored, 1x Slow Boss, 15x Slow (Bloated, Nimble) | |||
| 10 | Gotcha! Ah— bleh. I think I just tasted some of its thoughts. Honestly, I thought there'd be more of ya! Lots of weird voices coming from the mines today. Heard some before you guys set off my mine. File:RockBottomWave10-1.ogg |
1x Slow Boss (Hidden), 7x Hidden (Bloated), 1x Necromancer, 1x Necromancer (Bloated), 7x Hidden (Nimble, Bloated), 1x 1x Slow Boss (Hidden) | ||
| Voices? Wait. Are there other ways into the mine? File:RockBottomWave10-2.ogg | ||||
| Yeah, some even connect to the river since we gotta wash the crystals off, but... uh. Should you be worrying about that right now? File:RockBottomWave10-3.ogg | ||||
| 11 | Take us to where the city is. We need to get in contact with headquarters and get out of the cave. I'm starting to hear more of your traps go off. File:RockBottomWave11-1.ogg |
10x Skeleton (Bloated, Nimble), 4x Armored, 4x Normal Boss (Bloated, Nimble), 4x Armored, 2x Necromancer (Bloated), | ||
| Ugh. Great. Follow me! Before you guys end up giving me even more work. Especially you, Minigunner. File:RockBottomWave11-2.ogg | ||||
| 12 | Come on, Recruit! Whatever's behind us isn't slowing down. I've never seen a horde like this. File:RockBottomWave12-1.ogg |
8x Hidden (Bloated, Nimble), 8x Armored (Nimble), 1x Necromancer (Bloated), 4x Armored (Bloated), 1x Necromancer (Bloated), 1x Giant Skeleton (Bloated, Boss) | ||
| The way they're moving has me thinking something is leading them. File:RockBottomWave12-2.ogg | ||||
| Go with the rest of the team. We'll be right behind you! File:RockBottomWave12-3.ogg | ||||
| Lose Dialogue | ||||
| One icon and dialogue is randomly chosen upon defeat:
•We're toast! | ||||
Soundtracks
COPIED FROM ROCK BOTTOM AS PLACEHOLDER
Update History
- 7 August 2026 - v2.5.0
- Rock Bottom added.
Notes
- ↑ Skip at 0:40.
| Story Pages | |||
|---|---|---|---|
| Characters | Two X • Lord Exo • Rift Walker • Narrator • Nerd Duck • Null Guardian • Patient Zero | ||
| Groups | T.D.S. Organization • Children of Exo • Fallen | ||
| Items | Serum Zero • God Cube | ||
| Realms | Meta | Overworld • Hex Realm • Frost Realm • Duck Realm | |
| Old World | |||
| Maps | Nightmare Carnival • Village of Despair • Eggy Island • Trick or Threat Town • Rotfield • Foggy Forest • Tower Outskirts • Totality Tower • D00M's Revenge • Cold Ambush • A Dark Tale • The Haunted Past • The Great Finale • Failed Gateway • The Nightmare Realm • Containment • Pls Donate • Outpost 32 • Bathroom Approach • Outpost 16 • Banlands • Blind Faith • The Narratorium • Backyard Beginnings • Competition Court • Victory Field | ||
| Story Missions | ||
|---|---|---|
| TDS: Boot Camp | Welcome Recruit • Boot Camp • Live Fire • Breach Protocol • Brute Force | |
| TDS: Origins | The Beginning • Ghost Town • Radio Silence • Off The Rails • Burning Bridges • A Growing Threat • Derailed • Rock Bottom • Surface Tension • The Final Approach • Lights Out • Aftermath | |