Oops all slimes!

Revision as of 02:30, 15 September 2024 by imported>Entahlah1130 (Update History)
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"All enemies have Slime."
―In-Game Description

Description

Oops all slimes! is a modifier that only appears in the Oops! All slimes! challenge. It gives the Slime attribute to all enemies. To compensate, starting cash is increased, and early waves spawn less enemies than usual.

Effects

The main change in this challenge is all enemies are given the Slime attribute, meaning all enemies will spawn a slime upon death. The wave structure is also altered, making early waves spawn enemies, and replacing several enemies with their Nuclear variant, this includes the major boss, which is now replaced by the Nuclear Monster.

Enemies

All enemies that appear have the slime attribute applied. A few enemies are replaced by the Nuclear modifier variants, albeit with reduced health:

Additionally, a few regular enemies also have their health values changed to match their previous Fallen mode health values.

Wave Structure

Bolded names indicate an enemy type's debut.


Wave Structure
Wave Commander Dialogue Enemy Type & Amount
1
 
Enemies are approaching! 1x Abnormal
 
This feels like this isn't going to be easy.
 
Start up your defenses and prepare for the worst.
2 - 2x Abnormal
3 - 4x Abnormal
4 - 7x Abnormal
5
 
Quick enemies incoming! 8x Quick
 
They may be faster, but cliff units can easily stop them dead in their tracks.
6 - 5x Abnormal, 8x Quick
7
 
Tankier enemies incoming! 10x Heavy
 
They may be slow, but don't let your guard down! A horde of these can soak up a lot of damage...
8 - 5x Quick, 6x Abnormal, 6x Heavy
9 - 8x Heavy, 5x Abnormal, 7x Quick
10
 
A thick skinned boss is on its way! 12x Abnormal, 4x Heavy, 1x Abnormal Boss
 
We need to get a lot of heavy damage to take down this slow but menacing foe.
11 - 8x Heavy, 8x Abnormal, 8x Quick
12 - 1x Abnormal Boss, 8x Abnormal
13 - 10x Shadow
14 - 12x Heavy, 2x Abnormal Boss
15
 
More shadows! 20x Shadow
16
 
Here come mystery enemies! 8x Breaker2
 
They'll turn into a random enemy when killed! I wonder what's inside them?
17 - 6x Heavy, 6x Breaker2
18 - 14x Breaker2
19
 
A dark necromancer is approaching! 4x Heavy, 6x Quick, 4x Shadow, 3x Breaker2, 2x Abnormal Boss, 1x Necromancer
 
It can summon enemies from the ground, so kill the necromancer quickly!
20
 
Quick and tough enemies are coming in quick! 4x Toxic, 1x Abnormal Boss
 
Get ready for FALLENS!
21 - 5x Toxic, 2x Abnormal Boss, 8x Heavy, 4x Shadow, 7x Breaker2
22
 
This enemy has already taken quite a beating, but it can take a lot more! 8x Heavy, 4x Shadow, 8x Breaker2, 2x Abnormal Boss, 1x Giant Boss
 
Look out for the giant boss!
23 - 6x Toxic, 1x Giant Boss, 8x Breaker2, 1x Necromancer
24
 
A fast boss that's ALSO hidden? 6x Toxic, 8x Breaker2, 1x Shadow Boss
 
You GOTTA be kidding me!
 
Please tell me you've got units to detect it by now..
25 - 12x Toxic, 4x Heavy, 6x Breaker2, 4x Necromancer
26
 
Hey, that doesn't look right... 12x Glitch
 
What are those things?
27 - 10x Glitch, 8x Toxic, 8x Breaker2, 4x Abnormal Boss
28
 
Hazardous enemies incoming! 13x Hazard, 2x Giant Boss, 10x Breaker2, 10x Glitch
 
Fast and tanky with Giant bosses in the back.
29
 
Get ready for an intense hoard of enemies! 1x Giant Boss, 10x Breaker2, 12x Glitch, 12x Toxic, 4x Hazard
30
 
Woah, this guys fast! 5x Toxic, 4x Hazard, 4x Abnormal Boss, 2x Shadow Boss, 10x Breaker2, 9x Glitch, 1x Abomination, 10x Breaker2
 
Watch out for his throwing arm, I hear he made the big leagues in baseball... Either way, watch out for the boulders he throws, they stun!
31 - 5x Giant Boss, 13x Hazard, 10x Toxic, 1x Necromancer
32
 
This doesn't look like your normal mystery... 3x Giant Boss, 8x Breaker2, 1x Abomination, 10x Breaker4
 
These Mystery bosses will summon OTHER bosses!
33 - 6x Giant Boss, 24x Glitch, 10x Breaker2, 12x Breaker4, 1x Necromancer, 3x Shadow Boss
34
 
These things may be slow, but they make up for that in EXPLOSIVE repercussions! 8x Giant Boss, 1x Boomer, 8x Glitch, 6x Breaker2, 6x Hazard, 8x Toxic, 14x Breaker4
 
Boomers will, well, go BOOM when they die, stunning towers!
35
 
Major threat incoming! 1x Warden, 5x Hazard, 20x Breaker4
 
This boss has extremely high defense and stuns towers with a minigun!
 
We need a TON of heavy damage to beat him!
36
 
Hello? Communicator's acting up... 8x Giant Boss, 1x Boomer, 8x Glitch, 1x Abomination, 8x Error, 1x Necromancer Boss
 
This doesn't feel right. Can you hea-RRrR
37 - 1x Boomer, 10x Glitch, 6x Error, 6x Giant Boss, 2x Shadow Boss, 6x Hazard, 6x Error, 6x Toxic, 1x Warden, 2x Necromancer Boss, 6x Error
38 - 8x Giant Boss, 6x Error, 1x Warden, 6x Hazard, 6x Error, 15x Breaker4, 1x Abomination, 8x Giant Boss
39 - 2x Boomer, 2x Abomination, 6x Error, 10x Glitch, 1x Warden, 10x Hazard, 2x Error, 15x Toxic, 9x Error, 7x Super Toxic, 5x Toxic, 1x Necromancer Boss, 9x Error
40 - 5x Super Toxic, 1x Warden, 6x Glitch, 9x Error, 10x Toxic, 5x Giant Boss, 6x Error, 4x Nuclear Guardian, 1x Nuclear Monster, 4x Giant Boss, 7x Breaker4, 1x Error
Lose Dialogue
 
 
 
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!

Cash

Starting cash in this challenge is increased by  $900, making it  $1,400 ( $1,500 if in the Paradoxum Games group). Additionally, the wave bonus is also increased.

The formula for calculating wave bonus on each wave is:

( $179 - ((Players - 1)) × 20) + Waves Completed × ( $90 - ((Players - 1)) × 10)

Trivia

  • The title is a reference to the oops! All berries cereal.

Update History

  • 21 June 2024
    • Oops all slimes! added.
  • 20 July 2024
    • Oops all slimes! enemies rebalanced.
  • 2 August 2024
    • Now changes more enemy health values.
      • Abnormal health now changes to 6.
      • Quick health now changes to 4.
      • Heavy health now changes to 16.
      • Breaker2 health now changes to 50.


 
Challenges
Wave Structure