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|variants = Full<br/>Partial
|variants = Full<br/>Partial
|type = Immunity
|type = Immunity
|immunities = {{Attr|Collision|Collision}}<ref>What units it cannot collide with depends on the enemy.</ref>
|immunities = [[File:VehicleSpawn.png|20px|Collision]]Collision<ref>What units it cannot collide with depends on the enemy.</ref>
}}
}}
==Description==
==Description==

Latest revision as of 10:58, 3 February 2025

Removed Content

Collision Immunity has been removed from the game as of the 29th of October 2020.
Collision Immunity may still exist in the game's code, though it is no longer officially used in-game. This page has been preserved for historical purposes.

Description

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Collision Immunity was an immunity that made the enemy fully or partially immune to unit collision. It has been replaced by Flying and Ghost attributes.

Mechanics

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Enemies with the Collision Immunity were immune to collisions with units (like Military Base vehicles, Crook Boss units and the Enforcer's SWAT Van). No collision would occur, and the enemy and unit would not be harmed. Some enemies with the Collision Immunity were only immune to some collisions, while other were immune to all of them. Enemies with this immunity were not immune to any other type of damage that came from these units.

Enemy List

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The following event enemies had Collision Immunity:

Update History

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Notes

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  1. What units it cannot collide with depends on the enemy.


Enemy Types
Immunities
Status Effects
Other