Time Scale: Difference between revisions
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Revision as of 03:37, 30 May 2024
Description
Time Scale is a feature that allows for game matches to be slowed down and sped up. Currently, this is only possible by using Error creating thumbnail: File missing Time Scale Tickets, in which each activation of the feature requires one Error creating thumbnail: File missing Time Scale Ticket. Each Error creating thumbnail: File missing Time Scale Ticket can only be used in a single match. Time Scale can currently only be activated in solo matches in all modes except Hardcore and Tutorial.
There are five modes available, the first is 0x, which pauses the match entirely, preventing anything from moving, which can be useful to allow more time to react to something. Next is 0.5x, which slows down time by half, which also gives more time to react to something, while not stopping the game completely. The third is 1x, which is set by default. This is the default speed at which the game runs. Fourth is 1.5x, which makes the match faster by 50%, allowing matches to take less time to complete. The final mode is 2x, which makes the match twice as fast, making matches even faster. Music and dialogue are not affected by Time Scale.
Update History
- 24 February 2024
- Time Scale support added to the Tutorial only.
- 10 May 2024
- Time Scale made toggleable through Error creating thumbnail: File missing Time Scale Tickets in Easy, Intermediate and Tutorial modes, solo only.
- 23 May 2024
- Time Scale now toggleable through Error creating thumbnail: File missing Time Scale Tickets in Molten and Fallen, solo only.
- Time Scale can no longer be changed in the Tutorial.