Exploding Enemies: Difference between revisions

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|active_in = [[Challenge Trials]]
|active_in = [[Challenge Trials]]
|sandbox = No
|sandbox = No
|rewards_increase = +30%
|rewards_increase = +10%
}}
}}
{{QuoteContainer|
{{QuoteContainer|
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}}
}}
==Description==
==Description==
'''Exploding Enemies''' is a [[Modifiers|modifier]] that only appears when randomly chosen in [[Challenge Trials]]. When a [[Challenge Trials|Challenge Trial]] with this modifier is beaten, it will be unlocked for the player to apply on any match.
'''Exploding Enemies''' is a [[Modifiers|modifier]] that only appears in [[Challenge Trials]], after [[Jailed Towers (Modifier)|Jailed Towers]] and before [[Inflation]]. When a [[Challenge Trials|Challenge Trial]] with this modifier is beaten, it will be unlocked for the player to apply on any match.

'''Exploding Enemies''' is part of a group of six modifiers consisting of itself, [[Glass]], [[Limitation Makes Creativity]], [[Committed]], [[Speedy Enemies]] and [[Flying Enemies]]. These six modifiers cannot have their total reward boost exceed 50%, limiting their boosts to that. This does not prevent modifiers not part of this group from applying their boosts. For example, [[Fog]] will still apply its 20% reward boost when all six are applied, increasing the reward boost from 50% to 70%, though still lower from the expected 95%.


==Effects==
==Effects==
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There is also an additional effect where it adds pirate hats to enemies in similar fashion to the [[Talk Like a Pirate Day]] modifier.
There is also an additional effect where it adds pirate hats to enemies in similar fashion to the [[Talk Like a Pirate Day]] modifier.

===Enemy Appearance===
''This does not include every enemy in the game, but only some to show the effects of the modifier.''
<gallery>
LegacyNormalExplodingEnemies.png|Legacy [[Normal]] affected by the '''Exploding Enemies''' modifier.
LegacyAbnormalExplodingEnemies.png|Legacy [[Abnormal]] affected by the '''Exploding Enemies''' modifier.
LegacyCoolDuckyExplodingEnemies.png|Legacy [[Cool Ducky (D00M's Revenge)|Cool Ducky]] affected by the '''Exploding Enemies''' modifier.
GooExplodingEnemies.png|[[Goo]] affected by the '''Exploding Enemies''' modifier.
LeadBalloonExplodingEnemies.png|[[Lead Balloon]] affected by the '''Exploding Enemies''' modifier.
GoldTitanExplodingEnemies.png|[[Gold Titan]] affected by the '''Exploding Enemies''' modifier.
</gallery>


==Update History==
==Update History==
*'''24 September 2025''' - [[v1.75.0]]
*'''24 September 2025''' - [[v1.75.0]]
**'''Exploding Enemies''' added.
**'''Exploding Enemies''' added.
*'''2 July 2026''' - [[v2.1.0|v2.1.7]]
**Added a cap for the total reward boost from the [[Glass]], [[Limitation Makes Creativity]], '''Exploding Enemies''', [[Speedy Enemies]], [[Flying Enemies]] and [[Committed]], limiting their total boosts to 50%, though this is only active in [[Casual Mode|Casual]] mode.
*'''17 July 2026''' - [[v2.3.0]]
**Reward boost lowered from +30% to +10%.
**Cap for total reward boost from [[Glass]], [[Limitation Makes Creativity]], '''Exploding Enemies''', [[Speedy Enemies]], [[Flying Enemies]] and [[Committed]] expanded to all gamemodes.





Latest revision as of 17:06, 4 August 2026

<infobox>

 <title source="title1"><default>Exploding Enemies</default></title>

<image source="image1"></image> <label>Affects</label> <label>Active In</label> <label>Available in Sandbox?</label> <format>✖ No </format> <label>Rewards Increase</label> <group collapse="closed"> <header>Music</header>

</group> </infobox>
"Enemies explode on death"
―In-Game Description

Description

[edit]

Exploding Enemies is a modifier that only appears in Challenge Trials, after Jailed Towers and before Inflation. When a Challenge Trial with this modifier is beaten, it will be unlocked for the player to apply on any match.

Exploding Enemies is part of a group of six modifiers consisting of itself, Glass, Limitation Makes Creativity, Committed, Speedy Enemies and Flying Enemies. These six modifiers cannot have their total reward boost exceed 50%, limiting their boosts to that. This does not prevent modifiers not part of this group from applying their boosts. For example, Fog will still apply its 20% reward boost when all six are applied, increasing the reward boost from 50% to 70%, though still lower from the expected 95%.

Effects

[edit]

When applied, enemies will start exploding on their death in similar fashion as for example the Boomer. This will stun towers for 1 second and deal 20 damage to units.

There is also an additional effect where it adds pirate hats to enemies in similar fashion to the Talk Like a Pirate Day modifier.

Enemy Appearance

[edit]

This does not include every enemy in the game, but only some to show the effects of the modifier.

Update History

[edit]


Error creating thumbnail: File missing
Maps and Modes
Challenge Maps
Challenge Trials
Day Based
Reward Boosters
Curses
Sandbox Exclusive
Removed