Overhaul v1.1: Difference between revisions

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m Towers: convert raw abbr tags to template, replaced: <abbr title="-0.2">1.03 > 0.83</abbr> → {{Tooltip|1.03 > 0.83|-0.2}} (3)
 
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|image1 = HalloweenThumbnail.jpg
|image1 = HalloweenThumbnail.jpg
|release_date = 31 October 2020 (Overhaul v1.1.0)
|release_date = 31 October 2020 (Overhaul v1.1.0)
|minor_updates = Overhaul v1.1.0a (7 November 2020)<br/>Overhaul v1.1.1 (23 November 2020)<br/>Overhaul v1.1.1a (23 November 2020)<br/>Overhaul v1.1.1b (26 November 2020)<br/>Overhaul v1.1.1c (28 November 2020)
|minor_updates = Overhaul v1.1.0a (1 November 2020)<br/>Overhaul v1.1.0b (7 November 2020)<br/>Overhaul v1.1.1 (23 November 2020)<br/>Overhaul v1.1.1a (23 November 2020)<br/>Overhaul v1.1.1b (26 November 2020)<br/>Overhaul v1.1.1c (28 November 2020)<br/>Overhaul v1.1.1d (25 December 2020)<br/>Overhaul v1.1.1e (4 January 2021)
|previous_update = [[Overhaul v1.0|Overhaul Update]]
|previous_update = [[Overhaul v1.0|Overhaul Update]]
|next_update = April Fools 2021 Update}}
|next_update = [[Overhaul v1.2|April Fools 2021 Update]]
}}
__TOC__
__TOC__
==Overview==
==Description==
'''Overhaul v1.1''' was the twenty-sixth update to be released on Tower Defense Simulator, on the 31st of October 2020. This update is notable for bringing the [[Halloween 2020 Event]], the sixth event in Tower Defense Simulator.
'''Overhaul v1.1''' was the twenty-sixth update to be released on Tower Defense Simulator, on the 31st of October 2020. This update is notable for bringing the [[Halloween 2020 Event]], the sixth event in Tower Defense Simulator.


Unlike with most updates before the [[Solar Eclipse Event]], there was an official name for this update, that being the '''Halloween Update''', however, here it is referred to as '''Halloween 2020 Update''' to avoid it being confused with a different update that added the [[Halloween 2019 Event]]. '''Overhaul v1.1''' has been retroactively applied to this update to keep in line with the numbering scheme with the other updates.
Unlike with most updates before the [[Solar Eclipse Event]], there was an official name for this update, that being the '''Halloween Update.''' However, it is referred to as '''Halloween 2020 Update''' here to avoid it being confused with a different update that added the [[Halloween 2019 Event]]. '''Overhaul v1.1''' has been retroactively applied to this update to keep in line with the numbering scheme with the other updates.


This version encompassed four updates, the main Overhaul v1.1.0 update (released 31 October 2020) and three minor updates, the Overhaul v1.1.0a (released 7 November 2020), Overhaul v1.1.1 (released 23 November 2020), Overhaul v1.1.1a (released the same day as Overhaul v1.1.1, 23 November 2020), Overhaul v1.1.1b (released 26 November 2020) and Overhaul v1.1.1c (released 28 November 2020).
This version encompassed nine updates, the main Overhaul v1.1.0 update (released 31 October 2020) and eight minor updates, the Overhaul v1.1.0a (released 1 November 2020), Overhaul v1.1.0b (released 7 November 2020), Overhaul v1.1.1 (released 23 November 2020), Overhaul v1.1.1a (released the same day as Overhaul v1.1.1, 23 November 2020), Overhaul v1.1.1b (released 26 November 2020), Overhaul v1.1.1c (released 28 November 2020), Overhaul v1.1.1d (released 26 November 2020) and Overhaul v1.1.1e (released 28 November 2020).


==Additions==
==Additions==
===Enemies===
===Enemies===
:Multiple enemies were added as part of the [[Halloween 2019 Event]].
:Multiple enemies were added as part of the [[Halloween 2020 Event]].
*[[Undead (Trick or Threat Town)|Undead]]
*[[Undead (Trick or Threat Town)|Undead]]
*[[Mummy (Trick or Threat Town)|Mummy]]
*[[Mummy (Trick or Threat Town)|Mummy]]
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*[[Reanimated]]
*[[Reanimated]]
*[[Witch (Trick or Threat Town)|Witch]]
*[[Witch (Trick or Threat Town)|Witch]]
*[[Slime]]
*[[Slime (Trick or Threat Town)|Slime]]
*[[Goo]]
*[[Goo (Trick or Threat Town)|Goo]]
*[[Reaper (Trick or Threat Town)|Reaper]]
*[[Reaper (Trick or Threat Town)|Reaper]]
*[[Hallow Bones]]
*[[Hallow Bones]]
*[[Vampire (Trick or Threat Town)|Vampire]]
*[[Vampire (Trick or Threat Town)|Vampire]]
*[[Bat (Trick or Threat Town)|Bat]]
*[[Bat (Trick or Threat Town)|Bat]]
*[[Hallow Guard]]
*[[Hallow Guard (Trick or Threat Town)|Hallow Guard]]
*[[Lord Sinister]]
*[[Lord Sinister]]


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===Skincrates===
===Skincrates===
*[[Pumpkin Skincrate]]
*[[Pumpkin Crate]]
**Skins:
**Skins:
***[[Gladiator]]: {{Colour|D48300|Pumpkin}}
***[[Gladiator]]: {{Color|Pumpkin|Pumpkin}}
***[[Minigunner]]: {{Colour|D48300|Pumpkin}}
***[[Minigunner]]: {{Color|Pumpkin|Pumpkin}}
***[[Rocketeer]]: {{Colour|D48300|Pumpkin}}
***[[Rocketeer]]: {{Color|Pumpkin|Pumpkin}}
***[[Cowboy]]: {{Colour|D48300|Pumpkin}}
***[[Cowboy]]: {{Color|Pumpkin|Pumpkin}}
***[[Ace Pilot]]: {{Colour|D48300|Pumpkin}}
***[[Ace Pilot]]: {{Color|Pumpkin|Pumpkin}}


*[[Spooky Skincrate]]
*[[Spooky Crate]]
**Skins:
**Skins:
***[[Minigunner]]: {{ColourDark|212635|Ghost}}
***[[Minigunner]]: {{Color|Spooky|Ghost}}
***[[Pyromancer]]: {{ColourDark|212635|Ghost}}
***[[Pyromancer]]: {{Color|Spooky|Ghost}}
***[[Commander]]: {{ColourDark|212635|Ghost}}
***[[Commander]]: {{Color|Spooky|Ghost}}
***[[Farm]]: {{ColourDark|212635|Graveyard}}
***[[Farm]]: {{Color|Spooky|Graveyard}}
***[[Slasher]]: {{ColourDark|212635|Spooky}}
***[[Slasher]]: {{Color|Spooky|Spooky}}


:In '''Overhaul v1.1.1''':
:In '''Overhaul v1.1.1''':
*New skins for the [[Spooky Skincrate]]
*New skins for the [[Spooky Crate]]
**Skins:
**Skins:
***[[DJ Booth]]: {{ColourDark|212635|Ghost}}
***[[DJ Booth]]: {{Color|Spooky|Ghost}}
***[[Militant]]: {{ColourDark|212635|Ghost}}
***[[Militant]]: {{Color|Spooky|Ghost}}
***[[Electroshocker]]: {{ColourDark|212635|Ghost}}
***[[Electroshocker]]: {{Color|Spooky|Ghost}}
***[[Crook Boss]]: {{ColourDark|212635|Demon}}, {{ColourDark|212635|Spooky}}
***[[Crook Boss]]: {{Color|Spooky|Demon}}, {{Color|Spooky|Spooky}}
***[[Gladiator]]: {{ColourDark|212635|Demon}}
***[[Gladiator]]: {{Color|Spooky|Demon}}
***[[Shotgunner]]: {{ColourDark|212635|Spooky}}
***[[Shotgunner]]: {{Color|Spooky|Spooky}}
***[[Archer]]: {{ColourDark|212635|Spooky}}
***[[Archer]]: {{Color|Spooky|Spooky}}


===Seasons===
===Seasons===
*[[Halloween 2020 Event#Halloween Season Pass|Halloween Season]]
*[[Halloween 2020 Event#Halloween Season Pass|Halloween Season]]
**Rewards:
**Rewards:
***Rank 1 - 1x [[Pumpkin Skincrate]]
***Rank 1 - 1x [[Pumpkin Crate]]
***Rank 2 - 1x [[Pumpkin Skincrate]]
***Rank 2 - 1x [[Pumpkin Crate]]
***Rank 3 - [[Coffin|Coffin Emote]]
***Rank 3 - [[Coffin|Coffin Emote]]
***Rank 4 - 1x [[Spooky Skincrate]]
***Rank 4 - 1x [[Spooky Crate]]
***Rank 5 - 1x [[Pumpkin Skincrate]]
***Rank 5 - 1x [[Pumpkin Crate]]
***Rank 6 - 1x [[Spooky Skincrate]]
***Rank 6 - 1x [[Spooky Crate]]
***Rank 7 - [[Demon Swing|Demon Swing Emote]]
***Rank 7 - [[Demon Swing|Demon Swing Emote]]
***Rank 8 - 2x [[Pumpkin Skincrate]]
***Rank 8 - 2x [[Pumpkin Crate]]
***Rank 9 - 2x [[Spooky Skincrate]]
***Rank 9 - 2x [[Spooky Crate]]
***Rank 10 - [[Couldron|Couldron Emote]]
***Rank 10 - [[Couldron|Couldron Emote]]


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===Miscellaneous===
===Miscellaneous===
*[[Halloween 2020 Event]]
*[[Halloween 2020 Event]]
*New lobby
*Candies [[Currencies|currency]]
*Candies [[Currencies|currency]]
*[[Seasons]] system
*[[Passes|Seasons]] system
*New [[Codes|code]]: 1pumpkin
*New [[Codes|code]]: 1pumpkin
**Gives one [[Pumpkin Skincrate]]
**Gives one [[Pumpkin Crate]]
*[[Narrator (Narrator)|Narrator]]


:In '''Overhaul v1.1.1''':
:In '''Overhaul v1.1.1''':
*New [[Codes|code]]: 2spooky4u
*New [[Codes|code]]: 2spooky4u
**Gives one [[Spooky Skincrate]]
**Gives one [[Spooky Crate]]


==Changes & Bugfixes==
==Changes & Bugfixes==
===Towers===
===Towers===
*[[Archer]] buffed.
*[[Archer]] rebalanced.
**'''Level 4'''
**'''Level 4'''
***Cost decreased from {{Money|1,350}} to {{Money|1,000}}.
***Cost decreased from {{Money|1,350}} to {{Money|1,000}}.
***Special arrows removed.
***Special arrows removed.
**'''Level 5'''
**'''Level 5'''
***Pierce increased from +0 to +2.
***Max Hits increased from +0 to +2.
*[[Archer]] is now available through a gamepass for {{Robux|400}}.
*[[Archer]] is now available through a gamepass for {{Robux|400}}.
*[[Slasher]] buffed.
*[[Slasher]] buffed.
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**'''Level 1'''
**'''Level 1'''
***Damage decreased from +2 to +1.
***Damage decreased from +2 to +1.
***Swingrate changed from 1.03 to <abbr title="-0.2">1.03 > 0.83</abbr>.
***Swingrate changed from 1.03 to {{Tooltip|1.03 > 0.83|-0.2}}.
***Renamed from ''Midnight Bandit'' to ''Thinner Blade''.
***Renamed from ''Midnight Bandit'' to ''Thinner Blade''.
**'''Level 2'''
**'''Level 2'''
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**'''Level 3'''
**'''Level 3'''
***Damage increased from +0 to +2.
***Damage increased from +0 to +2.
***Swingrate changed from <abbr title="-0.5">1.03 > 0.53</abbr> to <abbr title="-0.3">0.83 > 0.53</abbr>
***Swingrate changed from {{Tooltip|1.03 > 0.53|-0.5}} to {{Tooltip|0.83 > 0.53|-0.3}}
***''Knife Throw'' damage increased from 4 to 12.
***''Knife Throw'' damage increased from 4 to 12.
**'''Level 4'''
**'''Level 4'''
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:In '''Overhaul v1.1.0a''':
:In '''Overhaul v1.1.0a''':
*Fixed [[Slasher]] being available to purchase for {{Gem|1,000}}.

:In '''Overhaul v1.1.0b''':
*[[Archer]] gamepass taken offsale.
*[[Archer]] gamepass taken offsale.
*[[Slasher]] gamepass taken offsale.
*[[Slasher]] gamepass taken offsale.
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:In '''Overhaul v1.1.1''':
:In '''Overhaul v1.1.1''':
*[[Ace Pilot]] and [[Pursuit]]'s attack range now appear correctly.
*[[Ace Pilot]] and [[Pursuit]]'s attack range now appear correctly.
*Removed [[Military Base]]'s main tower range.
*[[Military Base]] unit range now appears correctly, however, the range shown is significantly smaller than the actual range.
*[[Military Base]] unit range now appears correctly, although the range shown is significantly smaller than the actual range.
*{{Colour|F3485B|Toy}} [[Minigunner]]'s animations are now fixed.
*{{Color|Toy|Toy}} [[Minigunner]]'s animations are now fixed.
*{{Colour|BDFBF2|Platinum}} [[Crook Boss]] skin is now disabled, it can no longer be placed down and uses the default skin's appearance.
*{{Color|Platinum}} [[Crook Boss]] skin is now disabled; it can no longer be placed down and uses the default skin's appearance.
*Fixed [[Military Base]] not selling properly.
*[[Slasher]]'s ''Knife Throw'' now deals damage.
*[[Slasher]]'s ''Knife Throw'' now deals damage.
*[[Archer]]'s arrows no longer have a chance to not appear in-game.
*[[Archer]]'s arrows no longer have a chance to not appear in-game.
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*[[Pursuit]] gamepass cost increased from {{Robux|1,000}} to {{Robux|1,500}}.
*[[Pursuit]] gamepass cost increased from {{Robux|1,000}} to {{Robux|1,500}}.
*[[DJ Booth]]'s custom music gamepass cost increased from {{Robux|100}} to {{Robux|150}}.
*[[DJ Booth]]'s custom music gamepass cost increased from {{Robux|100}} to {{Robux|150}}.

:In '''Overhaul v1.1.1d''':
*[[Crook Boss]] gamepass cost decreased from {{Robux|400}} to {{Robux|350}}.
*[[Pursuit]] gamepass cost decreased from {{Robux|750}} to {{Robux|535}}.
*[[Pursuit]] gamepass cost decreased from {{Robux|1,500}} to {{Robux|1,000}}.

:In '''Overhaul v1.1.1e''':
*[[Crook Boss]] gamepass cost increased from {{Robux|350}} to {{Robux|400}}.
*[[Pursuit]] gamepass cost increased from {{Robux|535}} to {{Robux|750}}.
*[[Pursuit]] gamepass cost increased from {{Robux|1,000}} to {{Robux|1,500}}.

===Enemies===
:In '''Overhaul v1.1.1''':
*[[Hallow Bones]] health increased from 275 to 400.
*[[Vampire (Trick or Threat Town)|Vampire]] health increased from 300 to 600.
*[[Bat (Trick or Threat Town)|Bat]] changed.
**Health decreased from 100 to 80.
**Now is a hidden enemy.
*[[Hallow Guard (Trick or Threat Town)|Hallow Guard]] health increased from 8,000 to 10,000.
*[[Hallow Guard (Trick or Threat Town)|Hallow Guard]]'s death animation now works properly.
*[[Lord Sinister]] health increased from 150,000 to 200,000.

===Seasons===
:In '''Overhaul v1.1.1''':
*Extended [[Halloween 2020 Event#Halloween Season Pass|Halloween Season]] to 13 ranks.
**Rewards:
***Rank 11 - 2x [[Spooky Crate]]
***Rank 12 - 3x [[Spooky Crate]]
***Rank 13 - 4x [[Spooky Crate]]
*Increased robux cost of [[Halloween 2020 Event#Halloween Season Pass|Halloween Season]] ranks.
**Rank 1 cost increased from {{Robux|10}} to {{Robux|40}}.
**Rank 2 cost increased from {{Robux|20}} to {{Robux|50}}.
**Rank 3 cost increased from {{Robux|30}} to {{Robux|60}}.
**Rank 4 cost increased from {{Robux|40}} to {{Robux|80}}.
**Rank 5 cost increased from {{Robux|50}} to {{Robux|100}}.
**Rank 6 cost increased from {{Robux|60}} to {{Robux|120}}.
**Rank 7 cost increased from {{Robux|70}} to {{Robux|140}}.
**Rank 8 cost increased from {{Robux|80}} to {{Robux|160}}.
**Rank 9 cost increased from {{Robux|90}} to {{Robux|180}}.
**Rank 10 cost increased from {{Robux|100}} to {{Robux|200}}.

===Skincrates===
:In '''Overhaul v1.1.1''':
*Fixed {{Color|Deluxe|Huntsman}} [[Archer]] being unobtainable from [[Deluxe Crate]].

===Miscellaneous===
*Hardcore mode now makes placement and upgrade costs 30% more expensive instead of 50%.

:In '''Overhaul v1.1.1''':
*Hardcore mode now makes placement and upgrade costs 50% more expensive instead of 30%.
*Fixed level towers not being claimable after reaching the level requirement.
*Fixed dialogue being unstable on smaller screens.
*Fixed update log button breaking upon joining for the first time.
*Fixed hidden detection not appearing on upgrade descriptions.
*Upgrade box now displays that a tower has hidden detection on the side of it, alongside other stats.
*Fixed music colliding with "Triumph!" and "You lost!" screen sounds.
*Fixed leaving [[Elevators]] creating a constant "Teleport" loop.
*Added optimizations to the render system.

:In '''Overhaul v1.1.1b''':
*VIP gamepass cost decreased from {{Robux|400}} to {{Robux|300}}.

:In '''Overhaul v1.1.1c''':
*VIP gamepass cost increased from {{Robux|300}} to {{Robux|400}}.

:In '''Overhaul v1.1.1d''':
*VIP gamepass cost decreased from {{Robux|400}} to {{Robux|300}}.

:In '''Overhaul v1.1.1e''':
*VIP gamepass cost increased from {{Robux|300}} to {{Robux|400}}.


==Official Update Trailer==
==Official Update Trailer==
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===Overhaul v1.1.0===
===Overhaul v1.1.0===
*[[Halloween 2020 Event|Halloween Event]]! (!)
TBC
**Locked for level 10

**[[Farm]]s give you $0 in this gamemode!
https://devforum.roblox.com/t/tds-halloween-update-log/849587
*[[Passes|Seasons]] System! (!)
*Bug fixes
*[[Coffin]] Emote
*[[Demon Swing]] Emote
*[[Couldron|Cauldron]] Emote
*New Skin Crates
:[[Spooky Crate|SPOOKY CRATE]]
<div class="mw-collapsible mw-collapsed">
*Ghost [[Minigunner]]
*Ghost [[Pyromancer]]
*Ghost [[Commander]]
*Graveyard [[Farm]]
*Spooky [[Slasher]]
</div>
:[[Pumpkin Crate|PUMPKIN CRATE]]
<div class="mw-collapsible mw-collapsed">
*Pumpkin [[Minigunner]]
*Pumpkin [[Rocketeer]]
*Pumpkin [[Militant]]
*Pumpkin [[Gladiator]]
*Pumpkin [[Ace Pilot]]
*Pumpkin [[Cowboy]]
</div>
:CHANGES
<div class="mw-collapsible mw-collapsed">
*Buffed [[Archer]]
**Increased [[archer]] penetration and lowered lv. 4 upgrade price
*Buffed [[Slasher]]
**Increased starting damage of [[slasher]]
**Increased damage and cooldown for [[slasher]] lv. 1
**Lowered price for lv. 2
**Added double damage to knife throw
**Increased damage for lv. 3
**Increased damage for lv. 4
*Increased limit of [[farm]] to 8
*Increased limit of [[pursuit]] to 10
*Lowered [[Hardcore Mode|Hardcore]] mode price scale from 50% → 30%
</div>


===Overhaul v1.1.1===
===Overhaul v1.1.1===
*Expanded Season to 13 ranks
TBC
*Raised robux prices of season ranks due to complains
*New Spooky Skins
**[[Shotgunner]]
**[[Archer]]
**[[Crook Boss]]
*New Demon Skin
**[[Gladiator]]
*New Ghost Skins
**[[DJ Booth]]
**[[Electroshocker]]
**[[Militant]]
*Fixed leveling tower rewards
*Fixed [[Slasher]] knife throw damage
*Fixed dialog becoming unstable on smaller screens
*Fixed “[[Ace Pilot]]” & “[[Pursuit]]” range do not appear properly
*Fixed unit range circles not appearing
*Fixed update log close button breaking upon joining for the first time
*Fixed “Hidden Detection” not appearing in the upgrade description
*Fixed music colliding w/ “Triumph” / “Lose” sound(s)
*Fixed [[Archer]] arrow not appearing on client
*Fixed leaving [[Elevators]] creating a constant “Teleport” loop
*Add optimizations to the “Render” system
*Fixed scaled placement prices
*Increased [[Hardcore Mode|Hardcore]] price scale due to increased farm limit and complaints of it being “easy”



https://devforum.roblox.com/t/tds-halloween-part-2-update-log/886047


{{UpdateNavBox}}
{{UpdateNavBox}}
[[Category:Overhaul Updates]]
[[Category:Halloween Updates]]

Latest revision as of 11:10, 1 July 2026

<infobox>

 <title source="title1"><default>Overhaul v1.1</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Description

[edit]

Overhaul v1.1 was the twenty-sixth update to be released on Tower Defense Simulator, on the 31st of October 2020. This update is notable for bringing the Halloween 2020 Event, the sixth event in Tower Defense Simulator.

Unlike with most updates before the Solar Eclipse Event, there was an official name for this update, that being the Halloween Update. However, it is referred to as Halloween 2020 Update here to avoid it being confused with a different update that added the Halloween 2019 Event. Overhaul v1.1 has been retroactively applied to this update to keep in line with the numbering scheme with the other updates.

This version encompassed nine updates, the main Overhaul v1.1.0 update (released 31 October 2020) and eight minor updates, the Overhaul v1.1.0a (released 1 November 2020), Overhaul v1.1.0b (released 7 November 2020), Overhaul v1.1.1 (released 23 November 2020), Overhaul v1.1.1a (released the same day as Overhaul v1.1.1, 23 November 2020), Overhaul v1.1.1b (released 26 November 2020), Overhaul v1.1.1c (released 28 November 2020), Overhaul v1.1.1d (released 26 November 2020) and Overhaul v1.1.1e (released 28 November 2020).

Additions

[edit]

Enemies

[edit]
Multiple enemies were added as part of the Halloween 2020 Event.

Maps

[edit]
In Overhaul v1.1.1:

Skincrates

[edit]
In Overhaul v1.1.1:

Seasons

[edit]

Emotes

[edit]

Miscellaneous

[edit]
In Overhaul v1.1.1:

Changes & Bugfixes

[edit]

Towers

[edit]
  • Archer rebalanced.
  • Archer is now available through a gamepass for Robux 400.
  • Slasher buffed.
    • Base
    • Level 1
      • Damage decreased from +2 to +1.
      • Swingrate changed from 1.03 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
      • Renamed from Midnight Bandit to Thinner Blade.
    • Level 2
    • Level 3
      • Damage increased from +0 to +2.
      • Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found.
      • Knife Throw damage increased from 4 to 12.
    • Level 4
      • Damage increased from +2 to +4.
      • Knife Throw damage increased from 6x3 to 20x3.
  • Slasher is now available through a gamepass for Robux 400.
  • Pursuit placement limit increased from 6 to 10.
  • Farm placement limit increased from 6 to 8.
  • Pyromancer now properly increases its burn damage.
    • Level 3
      • Burn damage increased from +0 to +1.
    • Level 4
      • Burn damage increased from +0 to +1.
    • Level 5
      • Burn damage increased from +0 to +5.
In Overhaul v1.1.0a:
In Overhaul v1.1.0b:
In Overhaul v1.1.1:
  • Ace Pilot and Pursuit's attack range now appear correctly.
  • Removed Military Base's main tower range.
  • Military Base unit range now appears correctly, although the range shown is significantly smaller than the actual range.
  • Toy Minigunner's animations are now fixed.
  • Platinum Crook Boss skin is now disabled; it can no longer be placed down and uses the default skin's appearance.
  • Fixed Military Base not selling properly.
  • Slasher's Knife Throw now deals damage.
  • Archer's arrows no longer have a chance to not appear in-game.
In Overhaul v1.1.1a:
  • Fixed Rocketeer's firerate being extremely low depending on how close the targeted enemy is.
In Overhaul v1.1.1b:
In Overhaul v1.1.1c:
In Overhaul v1.1.1d:
In Overhaul v1.1.1e:

Enemies

[edit]
In Overhaul v1.1.1:
  • Hallow Bones health increased from 275 to 400.
  • Vampire health increased from 300 to 600.
  • Bat changed.
    • Health decreased from 100 to 80.
    • Now is a hidden enemy.
  • Hallow Guard health increased from 8,000 to 10,000.
  • Hallow Guard's death animation now works properly.
  • Lord Sinister health increased from 150,000 to 200,000.

Seasons

[edit]
In Overhaul v1.1.1:

Skincrates

[edit]
In Overhaul v1.1.1:

Miscellaneous

[edit]
  • Hardcore mode now makes placement and upgrade costs 30% more expensive instead of 50%.
In Overhaul v1.1.1:
  • Hardcore mode now makes placement and upgrade costs 50% more expensive instead of 30%.
  • Fixed level towers not being claimable after reaching the level requirement.
  • Fixed dialogue being unstable on smaller screens.
  • Fixed update log button breaking upon joining for the first time.
  • Fixed hidden detection not appearing on upgrade descriptions.
  • Upgrade box now displays that a tower has hidden detection on the side of it, alongside other stats.
  • Fixed music colliding with "Triumph!" and "You lost!" screen sounds.
  • Fixed leaving Elevators creating a constant "Teleport" loop.
  • Added optimizations to the render system.
In Overhaul v1.1.1b:
  • VIP gamepass cost decreased from Robux 400 to Robux 300.
In Overhaul v1.1.1c:
  • VIP gamepass cost increased from Robux 300 to Robux 400.
In Overhaul v1.1.1d:
  • VIP gamepass cost decreased from Robux 400 to Robux 300.
In Overhaul v1.1.1e:
  • VIP gamepass cost increased from Robux 300 to Robux 400.

Official Update Trailer

[edit]
File:Tower Defense Simulator Halloween Trailer

Official Update Log

[edit]

NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum. Several things may be incorrect and there may be things that are missing.

Overhaul v1.1.0

[edit]
SPOOKY CRATE
PUMPKIN CRATE
CHANGES
  • Buffed Archer
    • Increased archer penetration and lowered lv. 4 upgrade price
  • Buffed Slasher
    • Increased starting damage of slasher
    • Increased damage and cooldown for slasher lv. 1
    • Lowered price for lv. 2
    • Added double damage to knife throw
    • Increased damage for lv. 3
    • Increased damage for lv. 4
  • Increased limit of farm to 8
  • Increased limit of pursuit to 10
  • Lowered Hardcore mode price scale from 50% → 30%

Overhaul v1.1.1

[edit]
  • Expanded Season to 13 ranks
  • Raised robux prices of season ranks due to complains
  • New Spooky Skins
  • New Demon Skin
  • New Ghost Skins
  • Fixed leveling tower rewards
  • Fixed Slasher knife throw damage
  • Fixed dialog becoming unstable on smaller screens
  • Fixed “Ace Pilot” & “Pursuit” range do not appear properly
  • Fixed unit range circles not appearing
  • Fixed update log close button breaking upon joining for the first time
  • Fixed “Hidden Detection” not appearing in the upgrade description
  • Fixed music colliding w/ “Triumph” / “Lose” sound(s)
  • Fixed Archer arrow not appearing on client
  • Fixed leaving Elevators creating a constant “Teleport” loop
  • Add optimizations to the “Render” system
  • Fixed scaled placement prices
  • Increased Hardcore price scale due to increased farm limit and complaints of it being “easy”


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Legacy Versions
BETA
Release
Overhaul
Modern Versions (v1.0–v1.91)
v1.0
v1.1
v1.2
v1.3
v1.4
v1.5
v1.6
v1.7
v1.8
v1.9
v1.10–v1.14
v1.15–v1.19
v1.20–v1.24
v1.25–v1.29
v1.30–v1.34
v1.35–v1.39
v1.40–v1.44
v1.45–v1.49
v1.50–v1.54
v1.55–v1.59
v1.60–v1.64
v1.65–v1.69
v1.70–v1.74
v1.75–v1.79
v1.80–v1.84
v1.85–v1.89
v1.90–v1.91
Modern Versions (v2.0–)
v2.0–v2.4
v2.5–v2.9