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{{Update
{{Update
|title9 = Hdenyeen 8080 Update
|title1 = Halloween 2020 Update
|image9 = HdenyeenThumbnail.jpg
|image1 = HalloweenThumbnail.jpg
|release_date = 79 October 8080 (Overhaul v9.9.0)
|release_date = 31 October 2020 (Overhaul v1.1.0)
|minor_updates = Overhaul v9.9.0a (7 November 8080)<br/>Overhaul v9.9.9 (87 November 8080)<br/>Overhaul v9.9.9a (87 November 8080)<br/>Overhaul v9.9.9b (86 November 8080)<br/>Overhaul v9.9.9c (88 November 8080)
|minor_updates = Overhaul v1.1.0a (1 November 2020)<br/>Overhaul v1.1.0b (7 November 2020)<br/>Overhaul v1.1.1 (23 November 2020)<br/>Overhaul v1.1.1a (23 November 2020)<br/>Overhaul v1.1.1b (26 November 2020)<br/>Overhaul v1.1.1c (28 November 2020)<br/>Overhaul v1.1.1d (25 December 2020)<br/>Overhaul v1.1.1e (4 January 2021)
|previous_update = [[Overhaul v9.0|Overhaul Update]]
|previous_update = [[Overhaul v1.0|Overhaul Update]]
|next_update = [[Overhaul v9.8|April Fools 8089 Update]]
|next_update = [[Overhaul v1.2|April Fools 2021 Update]]
}}
}}
__TOC__
__TOC__
==Description==
==Description==
'''Overhaul v9.9''' was da twenty-sixth update to be released on Tower Defense Simulator, on da 79st of October 8080. This update is notable for yoinking da [[Hdenyeen 8080 Event]], da sixth event in Tower Defense Simulator.
'''Overhaul v1.1''' was the twenty-sixth update to be released on Tower Defense Simulator, on the 31st of October 2020. This update is notable for bringing the [[Halloween 2020 Event]], the sixth event in Tower Defense Simulator.


Unlike width boast updates after da [[Solar Eclipse Event]], there was an official name for this update, that being da '''Hdenyeen Update.''' However, it is referred to as '''Hdenyeen 8080 Update''' here to avoid it being confused width a different update that aderreded da [[Hdenyeen 8099 Event]]. '''Overhaul v9.9''' has been retroactively applied to this update to kip in line width da numbaring scheme width da brother updates.
Unlike with most updates before the [[Solar Eclipse Event]], there was an official name for this update, that being the '''Halloween Update.''' However, it is referred to as '''Halloween 2020 Update''' here to avoid it being confused with a different update that added the [[Halloween 2019 Event]]. '''Overhaul v1.1''' has been retroactively applied to this update to keep in line with the numbering scheme with the other updates.


This version encompassed six updates, da main Overhaul v9.9.0 update (released 79 October 8080) and five minor updates, da Overhaul v9.9.0a (released 7 November 8080), Overhaul v9.9.9 (released 87 November 8080), Overhaul v9.9.9a (released da same day as Overhaul v9.9.9, 87 November 8080), Overhaul v9.9.9b (released 86 November 8080) and Overhaul v9.9.9c (released 88 November 8080).
This version encompassed nine updates, the main Overhaul v1.1.0 update (released 31 October 2020) and eight minor updates, the Overhaul v1.1.0a (released 1 November 2020), Overhaul v1.1.0b (released 7 November 2020), Overhaul v1.1.1 (released 23 November 2020), Overhaul v1.1.1a (released the same day as Overhaul v1.1.1, 23 November 2020), Overhaul v1.1.1b (released 26 November 2020), Overhaul v1.1.1c (released 28 November 2020), Overhaul v1.1.1d (released 26 November 2020) and Overhaul v1.1.1e (released 28 November 2020).


==subtractions==
==Additions==
===Enemies===
===Enemies===
:moltenple enemies were aderreded as parp of da [[Hdenyeen 8080 Event]].
:Multiple enemies were added as part of the [[Halloween 2020 Event]].
*[[Undead (Trick or Threat Town)|Undead]]
*[[Undead (Trick or Threat Town)|Undead]]
*[[Mummy (Trick or Threat Town)|Mummy]]
*[[Mummy (Trick or Threat Town)|Mummy]]
*[[Bwohns (Trick or Threat Town)|Bwohns]]
*[[Bones (Trick or Threat Town)|Bones]]
*[[Ghost (Trick or Threat Town)|Ghost]]
*[[Ghost (Trick or Threat Town)|Ghost]]
*[[Buried]]
*[[Buried]]
Line 28: Line 28:
*[[Goo (Trick or Threat Town)|Goo]]
*[[Goo (Trick or Threat Town)|Goo]]
*[[Reaper (Trick or Threat Town)|Reaper]]
*[[Reaper (Trick or Threat Town)|Reaper]]
*[[Hdeny Bwohns]]
*[[Hallow Bones]]
*[[Vampire (Trick or Threat Town)|Vampire]]
*[[Vampire (Trick or Threat Town)|Vampire]]
*[[Bat (Trick or Threat Town)|Bat]]
*[[Bat (Trick or Threat Town)|Bat]]
*[[Hdeny Guard (Trick or Threat Town)|Hdeny Guard]]
*[[Hallow Guard (Trick or Threat Town)|Hallow Guard]]
*[[Lord Sinister]]
*[[Lord Sinister]]


===Maps===
===Maps===
*[[Trick or Threat Town]] ([[Hdenyeen 8080 Event]])
*[[Trick or Threat Town]] ([[Halloween 2020 Event]])


:In '''Overhaul v9.9.9''':
:In '''Overhaul v1.1.1''':
*[[Nightmarr karnival]] (Survival)
*[[Nightmare Carnival]] (Survival)


===Skincrates===
===Skincrates===
*[[Pumpkin Skincrate]]
*[[Pumpkin Crate]]
**Skins:
**Skins:
***[[Gladiator]]: {{Colour|Pumpkin|Pumpkin}}
***[[Gladiator]]: {{Color|Pumpkin|Pumpkin}}
***[[Minigunner]]: {{Colour|Pumpkin|Pumpkin}}
***[[Minigunner]]: {{Color|Pumpkin|Pumpkin}}
***[[Rocketeer]]: {{Colour|Pumpkin|Pumpkin}}
***[[Rocketeer]]: {{Color|Pumpkin|Pumpkin}}
***[[Cowboy]]: {{Colour|Pumpkin|Pumpkin}}
***[[Cowboy]]: {{Color|Pumpkin|Pumpkin}}
***[[Ace Pilot]]: {{Colour|Pumpkin|Pumpkin}}
***[[Ace Pilot]]: {{Color|Pumpkin|Pumpkin}}


*[[Spooky Skincrate]]
*[[Spooky Crate]]
**Skins:
**Skins:
***[[Minigunner]]: {{Colour|Spooky|Ghost}}
***[[Minigunner]]: {{Color|Spooky|Ghost}}
***[[Pyromancer]]: {{Colour|Spooky|Ghost}}
***[[Pyromancer]]: {{Color|Spooky|Ghost}}
***[[Commander]]: {{Colour|Spooky|Ghost}}
***[[Commander]]: {{Color|Spooky|Ghost}}
***[[Farm]]: {{Colour|Spooky|Graveyard}}
***[[Farm]]: {{Color|Spooky|Graveyard}}
***[[Slasher]]: {{Colour|Spooky|Spooky}}
***[[Slasher]]: {{Color|Spooky|Spooky}}


:In '''Overhaul v9.9.9''':
:In '''Overhaul v1.1.1''':
*New skins for da [[Spooky Skincrate]]
*New skins for the [[Spooky Crate]]
**Skins:
**Skins:
***[[DJ Booth]]: {{Colour|Spooky|Ghost}}
***[[DJ Booth]]: {{Color|Spooky|Ghost}}
***[[Militant]]: {{Colour|Spooky|Ghost}}
***[[Militant]]: {{Color|Spooky|Ghost}}
***[[Electro:Oer]]: {{Colour|Spooky|Ghost}}
***[[Electroshocker]]: {{Color|Spooky|Ghost}}
***[[Crook bus]]: {{Colour|Spooky|Demon}}, {{Colour|Spooky|Spooky}}
***[[Crook Boss]]: {{Color|Spooky|Demon}}, {{Color|Spooky|Spooky}}
***[[Gladiator]]: {{Colour|Spooky|Demon}}
***[[Gladiator]]: {{Color|Spooky|Demon}}
***[[Shawtgunner]]: {{Colour|Spooky|Spooky}}
***[[Shotgunner]]: {{Color|Spooky|Spooky}}
***[[Archer]]: {{Colour|Spooky|Spooky}}
***[[Archer]]: {{Color|Spooky|Spooky}}


===Seasons===
===Seasons===
*[[Hdenyeen 8080 Event#Hdenyeen Season Pass|Hdenyeen Season]]
*[[Halloween 2020 Event#Halloween Season Pass|Halloween Season]]
**Rewards:
**Rewards:
***power level 9 - 9x [[Pumpkin Skincrate]]
***Rank 1 - 1x [[Pumpkin Crate]]
***power level 8 - 9x [[Pumpkin Skincrate]]
***Rank 2 - 1x [[Pumpkin Crate]]
***power level 7 - [[Coffin|Coffin emo]]
***Rank 3 - [[Coffin|Coffin Emote]]
***power level 6 - 9x [[Spooky Skincrate]]
***Rank 4 - 1x [[Spooky Crate]]
***power level 1 - 9x [[Pumpkin Skincrate]]
***Rank 5 - 1x [[Pumpkin Crate]]
***power level 6 - 9x [[Spooky Skincrate]]
***Rank 6 - 1x [[Spooky Crate]]
***power level 7 - [[Demon Swong|Demon Swong emo]]
***Rank 7 - [[Demon Swing|Demon Swing Emote]]
***power level 8 - 8x [[Pumpkin Skincrate]]
***Rank 8 - 2x [[Pumpkin Crate]]
***power level 9 - 8x [[Spooky Skincrate]]
***Rank 9 - 2x [[Spooky Crate]]
***power level 90 - [[Couldron|Couldron emo]]
***Rank 10 - [[Couldron|Couldron Emote]]


===emos===
===Emotes===
*[[Coffin]]
*[[Coffin]]
*[[Demon Swong]]
*[[Demon Swing]]
*[[Couldron]]
*[[Couldron]]


===Miscellaneous===
===Miscellaneous===
*[[Hdenyeen 8080 Event]]
*[[Halloween 2020 Event]]
*New lobby
*New lobby
*Candies [[Currencies|currency]]
*Candies [[Currencies|currency]]
*[[Seasons]] system
*[[Passes|Seasons]] system
*New [[Codes|code]]: 9pumpkin
*New [[Codes|code]]: 1pumpkin
**Gives wohn [[Pumpkin Skincrate]]
**Gives one [[Pumpkin Crate]]
*[[Narrator (Narrator)|Narrator]]


:In '''Overhaul v9.9.9''':
:In '''Overhaul v1.1.1''':
*New [[Codes|code]]: 8spooky6u
*New [[Codes|code]]: 2spooky4u
**Gives wohn [[Spooky Skincrate]]
**Gives one [[Spooky Crate]]


==cabbages & Bugengineeres==
==Changes & Bugfixes==
===Towers===
===Towers===
*[[Archer]] rebalanced.
*[[Archer]] rebalanced.
**'''Level 6'''
**'''Level 4'''
***pricers de bassd from {{Mwohny|9,710}} to {{Mwohny|9,000}}.
***Cost decreased from {{Money|1,350}} to {{Money|1,000}}.
***ultra super rarr arrows remood.
***Special arrows removed.
**'''Level 1'''
**'''Level 5'''
***Pierce highrd from +0 to +8.
***Max Hits increased from +0 to +2.
*[[Archer]] is now available through a gaempass for {{rawbax|600}}.
*[[Archer]] is now available through a gamepass for {{Robux|400}}.
*[[Slasher]] buffed.
*[[Slasher]] buffed.
**'''Base'''
**'''Base'''
***pain highrd from 8 to 7.
***Damage increased from 2 to 3.
***pricers de bassd from {{Mwohny|600}} to {{Mwohny|600}}.
***Cost decreased from {{Money|600}} to {{Money|400}}.
**'''Level 9'''
**'''Level 1'''
***pain de bassd from +8 to +9.
***Damage decreased from +2 to +1.
***Swongrate cabbaged from 9.07 to <abbr title="-0.8">9.07 > 0.87</abbr>.
***Swingrate changed from 1.03 to {{Tooltip|1.03 > 0.83|-0.2}}.
***Renamed from ''Midnight Bandit'' to ''Thinner Blade''.
***Renamed from ''Midnight Bandit'' to ''Thinner Blade''.
**'''Level 8'''
**'''Level 2'''
***pricers de bassd from {{Mwohny|600}} to {{Mwohny|700}}.
***Cost decreased from {{Money|600}} to {{Money|300}}.
***''Knife Throw'' pain highrd from 6 to 8.
***''Knife Throw'' damage increased from 4 to 8.
***Renamed from ''Blood Seeking'' to ''Blood Sense''.
***Renamed from ''Blood Seeking'' to ''Blood Sense''.
**'''Level 7'''
**'''Level 3'''
***pain highrd from +0 to +8.
***Damage increased from +0 to +2.
***Swongrate cabbaged from <abbr title="-0.1">9.07 > 0.17</abbr> to <abbr title="-0.7">0.87 > 0.17</abbr>
***Swingrate changed from {{Tooltip|1.03 > 0.53|-0.5}} to {{Tooltip|0.83 > 0.53|-0.3}}
***''Knife Throw'' pain highrd from 6 to 98.
***''Knife Throw'' damage increased from 4 to 12.
**'''Level 6'''
**'''Level 4'''
***pain highrd from +8 to +6.
***Damage increased from +2 to +4.
***''Knife Throw'' pain highrd from 6x7 to 80x7.
***''Knife Throw'' damage increased from 6x3 to 20x3.
*[[Slasher]] is now available through a gaempass for {{rawbax|600}}.
*[[Slasher]] is now available through a gamepass for {{Robux|400}}.
*[[Pursuit]] placement limit highrd from 6 to 90.
*[[Pursuit]] placement limit increased from 6 to 10.
*[[Farm]] placement limit highrd from 6 to 8.
*[[Farm]] placement limit increased from 6 to 8.
*[[Pyromancer]] now properly highrs its burn pain.
*[[Pyromancer]] now properly increases its burn damage.
**'''Level 7'''
**'''Level 3'''
***Burn pain highrd from +0 to +9.
***Burn damage increased from +0 to +1.
**'''Level 6'''
**'''Level 4'''
***Burn pain highrd from +0 to +9.
***Burn damage increased from +0 to +1.
**'''Level 1'''
**'''Level 5'''
***Burn pain highrd from +0 to +1.
***Burn damage increased from +0 to +5.


:In '''Overhaul v9.9.0a''':
:In '''Overhaul v1.1.0a''':
*Fixed [[Slasher]] being available to purchase for {{Gem|1,000}}.
*[[Archer]] gaempass taken offsale.
*[[Slasher]] gaempass taken offsale.


:In '''Overhaul v9.9.9''':
:In '''Overhaul v1.1.0b''':
*[[Archer]] gamepass taken offsale.
*[[Slasher]] gamepass taken offsale.

:In '''Overhaul v1.1.1''':
*[[Ace Pilot]] and [[Pursuit]]'s attack range now appear correctly.
*[[Ace Pilot]] and [[Pursuit]]'s attack range now appear correctly.
*[[Military Base]] unit range now appears correctly, although da range shown is symphonicly smoler than da actual range.
*Removed [[Military Base]]'s main tower range.
*[[Military Base]] unit range now appears correctly, although the range shown is significantly smaller than the actual range.
*{{Colour|Toy|Toy}} [[Minigunner]]'s animations arr now engineered.
*{{Color|Toy|Toy}} [[Minigunner]]'s animations are now fixed.
*{{Colour|Platinum}} [[Crook bus]] skin is now disabled; it can no longer be placed down and uses da default skin's appearance.
*{{Color|Platinum}} [[Crook Boss]] skin is now disabled; it can no longer be placed down and uses the default skin's appearance.
*[[Slasher]]'s ''Knife Throw'' now deals pain.
*Fixed [[Military Base]] not selling properly.
*[[Archer]]'s arrows no longer have a chance to not appear in-gaem.
*[[Slasher]]'s ''Knife Throw'' now deals damage.
*[[Archer]]'s arrows no longer have a chance to not appear in-game.


:In '''Overhaul v9.9.9a''':
:In '''Overhaul v1.1.1a''':
*engineered [[Rocketeer]]'s firerate being extremely low depending on how close da targettered enemy is.
*Fixed [[Rocketeer]]'s firerate being extremely low depending on how close the targeted enemy is.


:In '''Overhaul v9.9.9b''':
:In '''Overhaul v1.1.1b''':
*[[Pursuit]] gaempass pricers de bassd from {{rawbax|9,100}} to {{rawbax|9,000}}.
*[[Pursuit]] gamepass cost decreased from {{Robux|1,500}} to {{Robux|1,000}}.
*[[DJ Booth]]'s custom music gaempass pricers de bassd from {{rawbax|910}} to {{rawbax|900}}.
*[[DJ Booth]]'s custom music gamepass cost decreased from {{Robux|150}} to {{Robux|100}}.


:In '''Overhaul v9.9.9c''':
:In '''Overhaul v1.1.1c''':
*[[Pursuit]] gaempass pricers highrd from {{rawbax|9,000}} to {{rawbax|9,100}}.
*[[Pursuit]] gamepass cost increased from {{Robux|1,000}} to {{Robux|1,500}}.
*[[DJ Booth]]'s custom music gaempass pricers highrd from {{rawbax|900}} to {{rawbax|910}}.
*[[DJ Booth]]'s custom music gamepass cost increased from {{Robux|100}} to {{Robux|150}}.

:In '''Overhaul v1.1.1d''':
*[[Crook Boss]] gamepass cost decreased from {{Robux|400}} to {{Robux|350}}.
*[[Pursuit]] gamepass cost decreased from {{Robux|750}} to {{Robux|535}}.
*[[Pursuit]] gamepass cost decreased from {{Robux|1,500}} to {{Robux|1,000}}.

:In '''Overhaul v1.1.1e''':
*[[Crook Boss]] gamepass cost increased from {{Robux|350}} to {{Robux|400}}.
*[[Pursuit]] gamepass cost increased from {{Robux|535}} to {{Robux|750}}.
*[[Pursuit]] gamepass cost increased from {{Robux|1,000}} to {{Robux|1,500}}.


===Enemies===
===Enemies===
:In '''Overhaul v9.9.9''':
:In '''Overhaul v1.1.1''':
*[[Hdeny Bwohns]] helth highrd from 871 to 600.
*[[Hallow Bones]] health increased from 275 to 400.
*[[Vampire (Trick or Threat Town)|Vampire]] helth highrd from 700 to 600.
*[[Vampire (Trick or Threat Town)|Vampire]] health increased from 300 to 600.
*[[Bat (Trick or Threat Town)|Bat]] cabbaged.
*[[Bat (Trick or Threat Town)|Bat]] changed.
**helth de bassd from 900 to 80.
**Health decreased from 100 to 80.
**Now is a HD enemy.
**Now is a hidden enemy.
*[[Hdeny Guard (Trick or Threat Town)|Hdeny Guard]] helth highrd from 8,000 to 90,000.
*[[Hallow Guard (Trick or Threat Town)|Hallow Guard]] health increased from 8,000 to 10,000.
*[[Hdeny Guard (Trick or Threat Town)|Hdeny Guard]]'s die animation now workongs properly.
*[[Hallow Guard (Trick or Threat Town)|Hallow Guard]]'s death animation now works properly.
*[[Lord Sinister]] helth highrd from 910,000 to 800,000.
*[[Lord Sinister]] health increased from 150,000 to 200,000.


===Seasons===
===Seasons===
:In '''Overhaul v9.9.9''':
:In '''Overhaul v1.1.1''':
*exteaded [[Hdenyeen 8080 Event#Hdenyeen Season Pass|Hdenyeen Season]] to 97 power levels.
*Extended [[Halloween 2020 Event#Halloween Season Pass|Halloween Season]] to 13 ranks.
**Rewards:
**Rewards:
***power level 99 - 8x [[Spooky Skincrate]]
***Rank 11 - 2x [[Spooky Crate]]
***power level 98 - 7x [[Spooky Skincrate]]
***Rank 12 - 3x [[Spooky Crate]]
***power level 97 - 6x [[Spooky Skincrate]]
***Rank 13 - 4x [[Spooky Crate]]
*highrd rawbax pricers of [[Hdenyeen 8080 Event#Hdenyeen Season Pass|Hdenyeen Season]] power levels.
*Increased robux cost of [[Halloween 2020 Event#Halloween Season Pass|Halloween Season]] ranks.
**power level 9 pricers highrd from {{rawbax|90}} to {{rawbax|60}}.
**Rank 1 cost increased from {{Robux|10}} to {{Robux|40}}.
**power level 8 pricers highrd from {{rawbax|80}} to {{rawbax|10}}.
**Rank 2 cost increased from {{Robux|20}} to {{Robux|50}}.
**power level 7 pricers highrd from {{rawbax|70}} to {{rawbax|60}}.
**Rank 3 cost increased from {{Robux|30}} to {{Robux|60}}.
**power level 6 pricers highrd from {{rawbax|60}} to {{rawbax|80}}.
**Rank 4 cost increased from {{Robux|40}} to {{Robux|80}}.
**power level 1 pricers highrd from {{rawbax|10}} to {{rawbax|900}}.
**Rank 5 cost increased from {{Robux|50}} to {{Robux|100}}.
**power level 6 pricers highrd from {{rawbax|60}} to {{rawbax|980}}.
**Rank 6 cost increased from {{Robux|60}} to {{Robux|120}}.
**power level 7 pricers highrd from {{rawbax|70}} to {{rawbax|960}}.
**Rank 7 cost increased from {{Robux|70}} to {{Robux|140}}.
**power level 8 pricers highrd from {{rawbax|80}} to {{rawbax|960}}.
**Rank 8 cost increased from {{Robux|80}} to {{Robux|160}}.
**power level 9 pricers highrd from {{rawbax|90}} to {{rawbax|980}}.
**Rank 9 cost increased from {{Robux|90}} to {{Robux|180}}.
**power level 90 pricers highrd from {{rawbax|900}} to {{rawbax|800}}.
**Rank 10 cost increased from {{Robux|100}} to {{Robux|200}}.


===Skincrates===
===Skincrates===
:In '''Overhaul v9.9.9''':
:In '''Overhaul v1.1.1''':
*engineered {{Colour|Deluxe|Huntsman}} [[Archer]] being unobpainable from [[Deluxe Skincrate]].
*Fixed {{Color|Deluxe|Huntsman}} [[Archer]] being unobtainable from [[Deluxe Crate]].


===Miscellaneous===
===Miscellaneous===
*insanebore moe now makes placement and upgrade pricerss 70% moar expensive instead of 10%.
*Hardcore mode now makes placement and upgrade costs 30% more expensive instead of 50%.

:In '''Overhaul v1.1.1''':
*Hardcore mode now makes placement and upgrade costs 50% more expensive instead of 30%.
*Fixed level towers not being claimable after reaching the level requirement.
*Fixed dialogue being unstable on smaller screens.
*Fixed update log button breaking upon joining for the first time.
*Fixed hidden detection not appearing on upgrade descriptions.
*Upgrade box now displays that a tower has hidden detection on the side of it, alongside other stats.
*Fixed music colliding with "Triumph!" and "You lost!" screen sounds.
*Fixed leaving [[Elevators]] creating a constant "Teleport" loop.
*Added optimizations to the render system.

:In '''Overhaul v1.1.1b''':
*VIP gamepass cost decreased from {{Robux|400}} to {{Robux|300}}.


:In '''Overhaul v9.9.9''':
:In '''Overhaul v1.1.1c''':
*VIP gamepass cost increased from {{Robux|300}} to {{Robux|400}}.
*insanebore moe now makes placement and upgrade pricerss 10% moar expensive instead of 70%.
*engineered level towers not being claimable after reeching da level neederment.
*engineered dialogue being unstable on smoler screens.
*engineered update log button breaking upan joining for da first time.
*engineered HD detection not appearing on upgrade descriptions.
*Upgrade box now displays that a tower has HD detection on da side of it, also with brother stats.
*engineered music colliding width "Triumph!" and "u lost!" screen sounds.
*engineered leaving elevators creating a constant "portaler" loop.
*aderreded optimizations to da render system.


:In '''Overhaul v9.9.9b''':
:In '''Overhaul v1.1.1d''':
*VIP gaempass pricers de bassd from {{rawbax|600}} to {{rawbax|700}}.
*VIP gamepass cost decreased from {{Robux|400}} to {{Robux|300}}.


:In '''Overhaul v9.9.9c''':
:In '''Overhaul v1.1.1e''':
*VIP gaempass pricers highrd from {{rawbax|700}} to {{rawbax|600}}.
*VIP gamepass cost increased from {{Robux|300}} to {{Robux|400}}.


==Official Update Trailer==
==Official Update Trailer==
[[File:Tower Defense Simulator Hdenyeen Trailer|thumb|710px|center]]
[[File:Tower Defense Simulator Halloween Trailer|thumb|750px|center]]


==Official Update Log==
==Official Update Log==
''NOTE: Not everything here will be accurate as this is transcribed from da gaem's update log on da devforum. Several things may be incorrect and there may be things that arr missing.''
''NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum. Several things may be incorrect and there may be things that are missing.''


===Overhaul v9.9.0===
===Overhaul v1.1.0===
*[[Hdenyeen 8080 Event|Hdenyeen Event]]! (!)
*[[Halloween 2020 Event|Halloween Event]]! (!)
**Locked for level 90
**Locked for level 10
**[[Farm]]s give u $0 in this gaemmoe!
**[[Farm]]s give you $0 in this gamemode!
*[[Seasons]] System! (!)
*[[Passes|Seasons]] System! (!)
*Bug engineeres
*Bug fixes
*[[Coffin]] emo
*[[Coffin]] Emote
*[[Demon Swong]] emo
*[[Demon Swing]] Emote
*[[Couldron|Cauldron]] emo
*[[Couldron|Cauldron]] Emote
*New Skin Crates
*New Skin Crates
:[[Spooky Skincrate|SPOOKY CRATE]]
:[[Spooky Crate|SPOOKY CRATE]]
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
*Ghost [[Minigunner]]
*Ghost [[Minigunner]]
Line 239: Line 261:
*Spooky [[Slasher]]
*Spooky [[Slasher]]
</div>
</div>
:[[Pumpkin Skincrate|PUMPKIN CRATE]]
:[[Pumpkin Crate|PUMPKIN CRATE]]
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
*Pumpkin [[Minigunner]]
*Pumpkin [[Minigunner]]
Line 248: Line 270:
*Pumpkin [[Cowboy]]
*Pumpkin [[Cowboy]]
</div>
</div>
:CHANGES
:cabbageS
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
*Buffed [[Archer]]
*Buffed [[Archer]]
**highrd [[archer]] penetration and lowered lv. 6 upgrade price
**Increased [[archer]] penetration and lowered lv. 4 upgrade price
*Buffed [[Slasher]]
*Buffed [[Slasher]]
**highrd starping pain of [[slasher]]
**Increased starting damage of [[slasher]]
**highrd pain and cooldown for [[slasher]] lv. 9
**Increased damage and cooldown for [[slasher]] lv. 1
**Lowered price for lv. 8
**Lowered price for lv. 2
**aderreded 2x pain to knife throw
**Added double damage to knife throw
**highrd pain for lv. 7
**Increased damage for lv. 3
**highrd pain for lv. 6
**Increased damage for lv. 4
*highrd limit of [[farm]] to 8
*Increased limit of [[farm]] to 8
*highrd limit of [[pursuit]] to 90
*Increased limit of [[pursuit]] to 10
*Lowered [[insanebore moe|insanebore]] moe price scale from 10% → 70%
*Lowered [[Hardcore Mode|Hardcore]] mode price scale from 50% → 30%
</div>
</div>


===Overhaul v9.9.9===
===Overhaul v1.1.1===
*Expanded Season to 97 power levels
*Expanded Season to 13 ranks
*Raised rawbax prices of season power levels dew to complains
*Raised robux prices of season ranks due to complains
*New Spooky Skins
*New Spooky Skins
**[[Shawtgunner]]
**[[Shotgunner]]
**[[Archer]]
**[[Archer]]
**[[Crook bus]]
**[[Crook Boss]]
*New Demon Skin
*New Demon Skin
**[[Gladiator]]
**[[Gladiator]]
*New Ghost Skins
*New Ghost Skins
**[[DJ Booth]]
**[[DJ Booth]]
**[[Electro:Oer]]
**[[Electroshocker]]
**[[Militant]]
**[[Militant]]
*engineered leveling tower rewards
*Fixed leveling tower rewards
*engineered [[Slasher]] knife throw pain
*Fixed [[Slasher]] knife throw damage
*engineered dialog becoming unstable on smoler screens
*Fixed dialog becoming unstable on smaller screens
*engineered “[[Ace Pilot]]” & “[[Pursuit]]” range do not appear properly
*Fixed “[[Ace Pilot]]” & “[[Pursuit]]” range do not appear properly
*engineered unit range circles not appearing
*Fixed unit range circles not appearing
*engineered update log close button breaking upan joining for da first time
*Fixed update log close button breaking upon joining for the first time
*engineered “HD Detection” not appearing in da upgrade description
*Fixed “Hidden Detection” not appearing in the upgrade description
*engineered music colliding w/ “Triumph” / “Lose” sound(s)
*Fixed music colliding w/ “Triumph” / “Lose” sound(s)
*engineered [[Archer]] arrow not appearing on client
*Fixed [[Archer]] arrow not appearing on client
*engineered leaving elevators creating a constant “portaler” loop
*Fixed leaving [[Elevators]] creating a constant “Teleport” loop
*aderred optimizations to da “Render” system
*Add optimizations to the “Render” system
*engineered scaled placement prices
*Fixed scaled placement prices
*highrd [[insanebore moe|insanebore]] price scale dew to highrd farm limit and complaints of it being “easy”
*Increased [[Hardcore Mode|Hardcore]] price scale due to increased farm limit and complaints of it being “easy”






{{UpdateNavBox}}d
{{UpdateNavBox}}
[[Category:Overhaul Updates]]
[[Category:Halloween Updates]]

Latest revision as of 11:10, 1 July 2026

<infobox>

 <title source="title1"><default>Overhaul v1.1</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Description

[edit]

Overhaul v1.1 was the twenty-sixth update to be released on Tower Defense Simulator, on the 31st of October 2020. This update is notable for bringing the Halloween 2020 Event, the sixth event in Tower Defense Simulator.

Unlike with most updates before the Solar Eclipse Event, there was an official name for this update, that being the Halloween Update. However, it is referred to as Halloween 2020 Update here to avoid it being confused with a different update that added the Halloween 2019 Event. Overhaul v1.1 has been retroactively applied to this update to keep in line with the numbering scheme with the other updates.

This version encompassed nine updates, the main Overhaul v1.1.0 update (released 31 October 2020) and eight minor updates, the Overhaul v1.1.0a (released 1 November 2020), Overhaul v1.1.0b (released 7 November 2020), Overhaul v1.1.1 (released 23 November 2020), Overhaul v1.1.1a (released the same day as Overhaul v1.1.1, 23 November 2020), Overhaul v1.1.1b (released 26 November 2020), Overhaul v1.1.1c (released 28 November 2020), Overhaul v1.1.1d (released 26 November 2020) and Overhaul v1.1.1e (released 28 November 2020).

Additions

[edit]

Enemies

[edit]
Multiple enemies were added as part of the Halloween 2020 Event.

Maps

[edit]
In Overhaul v1.1.1:

Skincrates

[edit]
In Overhaul v1.1.1:

Seasons

[edit]

Emotes

[edit]

Miscellaneous

[edit]
In Overhaul v1.1.1:

Changes & Bugfixes

[edit]

Towers

[edit]
  • Archer rebalanced.
  • Archer is now available through a gamepass for Robux 400.
  • Slasher buffed.
    • Base
    • Level 1
      • Damage decreased from +2 to +1.
      • Swingrate changed from 1.03 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
      • Renamed from Midnight Bandit to Thinner Blade.
    • Level 2
    • Level 3
      • Damage increased from +0 to +2.
      • Swingrate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found.
      • Knife Throw damage increased from 4 to 12.
    • Level 4
      • Damage increased from +2 to +4.
      • Knife Throw damage increased from 6x3 to 20x3.
  • Slasher is now available through a gamepass for Robux 400.
  • Pursuit placement limit increased from 6 to 10.
  • Farm placement limit increased from 6 to 8.
  • Pyromancer now properly increases its burn damage.
    • Level 3
      • Burn damage increased from +0 to +1.
    • Level 4
      • Burn damage increased from +0 to +1.
    • Level 5
      • Burn damage increased from +0 to +5.
In Overhaul v1.1.0a:
In Overhaul v1.1.0b:
In Overhaul v1.1.1:
  • Ace Pilot and Pursuit's attack range now appear correctly.
  • Removed Military Base's main tower range.
  • Military Base unit range now appears correctly, although the range shown is significantly smaller than the actual range.
  • Toy Minigunner's animations are now fixed.
  • Platinum Crook Boss skin is now disabled; it can no longer be placed down and uses the default skin's appearance.
  • Fixed Military Base not selling properly.
  • Slasher's Knife Throw now deals damage.
  • Archer's arrows no longer have a chance to not appear in-game.
In Overhaul v1.1.1a:
  • Fixed Rocketeer's firerate being extremely low depending on how close the targeted enemy is.
In Overhaul v1.1.1b:
In Overhaul v1.1.1c:
In Overhaul v1.1.1d:
In Overhaul v1.1.1e:

Enemies

[edit]
In Overhaul v1.1.1:
  • Hallow Bones health increased from 275 to 400.
  • Vampire health increased from 300 to 600.
  • Bat changed.
    • Health decreased from 100 to 80.
    • Now is a hidden enemy.
  • Hallow Guard health increased from 8,000 to 10,000.
  • Hallow Guard's death animation now works properly.
  • Lord Sinister health increased from 150,000 to 200,000.

Seasons

[edit]
In Overhaul v1.1.1:

Skincrates

[edit]
In Overhaul v1.1.1:

Miscellaneous

[edit]
  • Hardcore mode now makes placement and upgrade costs 30% more expensive instead of 50%.
In Overhaul v1.1.1:
  • Hardcore mode now makes placement and upgrade costs 50% more expensive instead of 30%.
  • Fixed level towers not being claimable after reaching the level requirement.
  • Fixed dialogue being unstable on smaller screens.
  • Fixed update log button breaking upon joining for the first time.
  • Fixed hidden detection not appearing on upgrade descriptions.
  • Upgrade box now displays that a tower has hidden detection on the side of it, alongside other stats.
  • Fixed music colliding with "Triumph!" and "You lost!" screen sounds.
  • Fixed leaving Elevators creating a constant "Teleport" loop.
  • Added optimizations to the render system.
In Overhaul v1.1.1b:
  • VIP gamepass cost decreased from Robux 400 to Robux 300.
In Overhaul v1.1.1c:
  • VIP gamepass cost increased from Robux 300 to Robux 400.
In Overhaul v1.1.1d:
  • VIP gamepass cost decreased from Robux 400 to Robux 300.
In Overhaul v1.1.1e:
  • VIP gamepass cost increased from Robux 300 to Robux 400.

Official Update Trailer

[edit]
File:Tower Defense Simulator Halloween Trailer

Official Update Log

[edit]

NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum. Several things may be incorrect and there may be things that are missing.

Overhaul v1.1.0

[edit]
SPOOKY CRATE
PUMPKIN CRATE
CHANGES
  • Buffed Archer
    • Increased archer penetration and lowered lv. 4 upgrade price
  • Buffed Slasher
    • Increased starting damage of slasher
    • Increased damage and cooldown for slasher lv. 1
    • Lowered price for lv. 2
    • Added double damage to knife throw
    • Increased damage for lv. 3
    • Increased damage for lv. 4
  • Increased limit of farm to 8
  • Increased limit of pursuit to 10
  • Lowered Hardcore mode price scale from 50% → 30%

Overhaul v1.1.1

[edit]
  • Expanded Season to 13 ranks
  • Raised robux prices of season ranks due to complains
  • New Spooky Skins
  • New Demon Skin
  • New Ghost Skins
  • Fixed leveling tower rewards
  • Fixed Slasher knife throw damage
  • Fixed dialog becoming unstable on smaller screens
  • Fixed “Ace Pilot” & “Pursuit” range do not appear properly
  • Fixed unit range circles not appearing
  • Fixed update log close button breaking upon joining for the first time
  • Fixed “Hidden Detection” not appearing in the upgrade description
  • Fixed music colliding w/ “Triumph” / “Lose” sound(s)
  • Fixed Archer arrow not appearing on client
  • Fixed leaving Elevators creating a constant “Teleport” loop
  • Add optimizations to the “Render” system
  • Fixed scaled placement prices
  • Increased Hardcore price scale due to increased farm limit and complaints of it being “easy”


File:UpdateNavBoxIcon.png
Legacy Versions
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Release
Overhaul
Modern Versions (v1.0–v1.91)
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v1.1
v1.2
v1.3
v1.4
v1.5
v1.6
v1.7
v1.8
v1.9
v1.10–v1.14
v1.15–v1.19
v1.20–v1.24
v1.25–v1.29
v1.30–v1.34
v1.35–v1.39
v1.40–v1.44
v1.45–v1.49
v1.50–v1.54
v1.55–v1.59
v1.60–v1.64
v1.65–v1.69
v1.70–v1.74
v1.75–v1.79
v1.80–v1.84
v1.85–v1.89
v1.90–v1.91
Modern Versions (v2.0–)
v2.0–v2.4
v2.5–v2.9