v1.6.4
<infobox>
<title source="title1"><default>V1.6.4</default></title>
<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>
Description
[edit]v1.6.4 is the fiftieth update to be released on Tower Defense Simulator, on the 31st of March 2023. It rebalanced multiple towers and updated or added four maps.
This version encompassed three updates, the main v1.6.4 update (released 31 March 2023) and two minor updates, the v1.6.4a (released 1 April 2023) and v1.6.4b (released 2 April 2023).
Additions
[edit]Maps
[edit]- U-Turn (Survival)
Miscellaneous
[edit]- Show Vertical Upgrades setting
- New Lobby
- New Intermission Lobby
Changes & Bugfixes
[edit]- Engineer rebalanced.
- Base
- Firerate decreased from 1.525 to 1.275.
- Range decreased from 14 to 12.
- Max units decreased from 2 to 1.
- Level 1
- Range increased from +1 to +2.
- Level 2
- Deadzone range decreased from +0 to -1.
- Level 3
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Damage increased from +3 to +5.
- Level 4
- Level 5
- Damage increased from +10 to +15.
- Max units increased from +0 to +1.
- Level 6
- Base
- Mortar rebalanced.
- Base
- Damage increased from 10 to 12.
- Explosion range decreased from 8 to 5.
- Level 1
- Firerate changed from 5.008 to Template:Tooltip.
- Range decreased from +3 to +2.
- Cost increased from CashScript error: No such module "Money". to CashScript error: No such module "Money"..
- Level 2
- Damage increased from +10 to +12.
- Explosion range changed from 8 > 12 to 5 > 6.5.
- Level 3
- Damage increased from +30 to +31.
- Explosion range changed from 12 > 14 to 6.5.
- Level 4
- Level 5
- Base
- Rocketeer rebalanced.
- Base
- Damage decreased from 25 to 20.
- Explosion range increased from 2.5 to 4.
- Level 3
- Damage decreased from +45 to +40.
- Explosion range changed from 2.5 > 3.5 to 4 > 5.
- Level 4
- Damage increased from +125 to +135.
- Firerate changed from 3.525 to Template:Tooltip.
- Explosion range changed from 3.5 > 4 to 5 > 6.
- Base
- Pursuit rebalanced.
- Base
- Damage increased from 2 to 5.
- Firerate increased from 0.125 to 0.275.
- Level 1
- Damage increased from +1 to +3.
- Level 3
- Damage decreased from +1 to -3.
- Firerate changed from Template:Tooltip to Template:Tooltip.
- Hidden detection removed.
- Level 5
- Renamed from Space Defense to Space Raider.
- Base
- Fixed Mortar's upgrade descriptions not listing explosion changes properly on all Levels.
- Toyboard changed.
- Toyboard remade.
- Enemies Beta modifier added.
- Sky Islands changed.
- Sky Islands remade.
- Enemies Beta modifier added.
- Spring Fever changed.
- Spring Fever remade.
- Enemies Beta modifier added.
- Enemies Beta modifier added to Simplicity and Sacred Mountains.
- Slightly improved news feed UI.
- In v1.6.4a:
- All maps have the Translated modifier active for the April Fools'.
- Fixed Spring Fever exit being in a wrong spot.
- In v1.6.4b:
- Disabled the Translated modifier on all maps.
Gallery
[edit]Thumbnails
Icons
Official Update Log
[edit]NOTE: Not everything here will be accurate as this is transcribed from the game's in-game update log. Several things may be incorrect and there may be things that are missing.
v1.6.4
[edit]Template:UpdateMapBox Template:UpdateMapBox Template:UpdateMapBox Template:UpdateMapBox
- Newsfeed internals refactored
- Lovely Crate removed
- Added spring lobby
| Modern Versions (v2.0–) | ||
|---|---|---|
| v2.0–v2.4 | Hardcore Rework Update (v2.0.0) • Operator Update (v2.1.0) • Semiquincentennial Summer Update (v2.2.0) • Kingpin Update (v2.3.0) • Story Mode Update (v2.4.0) | |
| v2.5–v2.9 | v2.5.0 • Enforcer Update (v2.6.0) • v2.7.0 • Frost Champion Update (v2.8.0) • v2.9.0 | |