V1.6.4: Difference between revisions
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|image1 = V1.1.0_thumbnail.png |
|image1 = V1.1.0_thumbnail.png |
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|release_date = 31 March 2023 (v1.6.4) |
|release_date = 31 March 2023 (v1.6.4) |
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|minor_updates = v1.6.4a (1 April 2023)<br/>v1.6.4b (2 April 2023) |
|minor_updates = v1.6.4a (April Fools 2023, 1 April 2023)<br/>v1.6.4b (2 April 2023) |
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|feed_title = Version 1.6.4 |
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|previous_update = [[v1.6.3]] |
|previous_update = [[v1.6.3]] |
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|next_update = [[v1.7.0]] |
|next_update = [[v1.7.0]] |
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}} |
}} |
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__TOC__ |
__TOC__ |
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== |
==Description== |
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'''v1.6.4''' is the fiftieth update to be released on Tower Defense Simulator, on the 31st of March 2023. |
'''v1.6.4''' is the fiftieth update to be released on Tower Defense Simulator, on the 31st of March 2023. It rebalanced multiple towers and updated or added four maps. |
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This version encompassed three updates, the main v1.6.4 update (released 31 March 2023) and two minor updates, the v1.6.4a (released 1 April 2023) and v1.6.4b (released 2 April 2023). |
This version encompassed three updates, the main v1.6.4 update (released 31 March 2023) and two minor updates, the v1.6.4a (released 1 April 2023) and v1.6.4b (released 2 April 2023). |
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==Additions== |
==Additions== |
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===Maps=== |
===Maps=== |
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*[[U-Turn]] (Survival |
*[[U-Turn]] (Survival) |
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===Miscellaneous=== |
===Miscellaneous=== |
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*Show Vertical Upgrades setting |
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*New Lobby |
*New Lobby |
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*New Intermission Lobby |
*New Intermission Lobby |
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*[[Engineer]] rebalanced. |
*[[Engineer]] rebalanced. |
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**'''Base''' |
**'''Base''' |
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***Firerate decreased from 1. |
***Firerate decreased from 1.525 to 1.275. |
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***Range decreased from 14 to 12. |
***Range decreased from 14 to 12. |
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***Max units decreased from 2 to 1. |
***Max units decreased from 2 to 1. |
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***Deadzone range decreased from +0 to -1. |
***Deadzone range decreased from +0 to -1. |
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**'''Level 3''' |
**'''Level 3''' |
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***Cost increased from {{Money|1,600}} to {{Money|1,750}} |
***Cost increased from {{Money|1,600}} to {{Money|1,750}}. |
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***Firerate changed from |
***Firerate changed from {{Tooltip|1.525 > 1.275|-0.25}} to {{Tooltip|1.275 > 1.025|-0.25}}. |
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***Damage increased from +3 to +5. |
***Damage increased from +3 to +5. |
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**'''Level 4''' |
**'''Level 4''' |
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***Cost decreased from {{Money|3,500}} to {{Money|3,250}} |
***Cost decreased from {{Money|3,500}} to {{Money|3,250}}. |
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***Damage increased from +5 to +7. |
***Damage increased from +5 to +7. |
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***Renamed from ''Pressure Tank'' to ''Improved Blueprints''. |
***Renamed from ''Pressure Tank'' to ''Improved Blueprints''. |
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***Max units increased from +0 to +1. |
***Max units increased from +0 to +1. |
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**'''Level 6''' |
**'''Level 6''' |
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***Cost decreased from {{Money|35,000}} to {{Money|33,500}} |
***Cost decreased from {{Money|35,000}} to {{Money|33,500}}. |
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***Deadzone range decreased from +0 to -1. |
***Deadzone range decreased from +0 to -1. |
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***Max units decreased from +1 to +0. |
***Max units decreased from +1 to +0. |
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**'''Base''' |
**'''Base''' |
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***Damage increased from 10 to 12. |
***Damage increased from 10 to 12. |
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***Explosion range decreased from |
***Explosion range decreased from 8 to 5. |
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**'''Level 1''' |
**'''Level 1''' |
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***Firerate changed from 5.008 to |
***Firerate changed from 5.008 to {{Tooltip|5.008 > 4.508|-0.5}}. |
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***Range decreased from +3 to +2. |
***Range decreased from +3 to +2. |
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***Cost increased from {{Money|250}} to {{Money|600}}. |
***Cost increased from {{Money|250}} to {{Money|600}}. |
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**'''Level 2''' |
**'''Level 2''' |
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***Damage increased from +10 to +12. |
***Damage increased from +10 to +12. |
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***Explosion range changed from |
***Explosion range changed from 8 > 12 to 5 > 6.5. |
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**'''Level 3''' |
**'''Level 3''' |
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***Damage increased from +30 to +31. |
***Damage increased from +30 to +31. |
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***Explosion range changed from |
***Explosion range changed from 12 > 14 to 6.5. |
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**'''Level 4''' |
**'''Level 4''' |
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***Damage increased from +50 to +70. |
***Damage increased from +50 to +70. |
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***Explosion range changed from |
***Explosion range changed from 14 to 6.5 > 7. |
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***Cost decreased from {{Money|9,500}} to {{Money|8,500}}. |
***Cost decreased from {{Money|9,500}} to {{Money|8,500}}. |
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**'''Level 5''' |
**'''Level 5''' |
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***Damage increased from +75 to +125. |
***Damage increased from +75 to +125. |
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***Explosion range changed from |
***Explosion range changed from 14 > 20 to 7 > 8. |
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***Cost decreased from {{Money|23,000}} to {{Money|21,500}}. |
***Cost decreased from {{Money|23,000}} to {{Money|21,500}}. |
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***Renamed from ''Nuclear Devastation'' to ''Nuclear Annihilation''. |
***Renamed from ''Nuclear Devastation'' to ''Nuclear Annihilation''. |
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**'''Base''' |
**'''Base''' |
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***Damage decreased from 25 to 20. |
***Damage decreased from 25 to 20. |
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***Explosion range increased from 5 to |
***Explosion range increased from 2.5 to 4. |
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**'''Level 3''' |
**'''Level 3''' |
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***Damage decreased from +45 to +40. |
***Damage decreased from +45 to +40. |
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***Explosion range changed from 5 > |
***Explosion range changed from 2.5 > 3.5 to 4 > 5. |
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**'''Level 4''' |
**'''Level 4''' |
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***Damage increased from +125 to +135. |
***Damage increased from +125 to +135. |
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***Firerate changed from 3. |
***Firerate changed from 3.525 to {{Tooltip|3.525 > 3.775|+0.25}}. |
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***Explosion range changed from |
***Explosion range changed from 3.5 > 4 to 5 > 6. |
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*[[Pursuit]] rebalanced. |
*[[Pursuit]] rebalanced. |
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**'''Base''' |
**'''Base''' |
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***Damage increased from 2 to 5. |
***Damage increased from 2 to 5. |
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***Firerate increased from 0. |
***Firerate increased from 0.125 to 0.275. |
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**'''Level 1''' |
**'''Level 1''' |
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***Damage increased from +1 to +3. |
***Damage increased from +1 to +3. |
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**'''Level 3''' |
**'''Level 3''' |
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***Damage decreased from +1 to -3. |
***Damage decreased from +1 to -3. |
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***Firerate changed from |
***Firerate changed from {{Tooltip|0.125 > 0.117|-0.008}} to {{Tooltip|0.275 > 0.117|-0.158}}. |
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***Hidden detection removed. |
***Hidden detection removed. |
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**'''Level 5''' |
**'''Level 5''' |
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**[[Spring Fever]] remade. |
**[[Spring Fever]] remade. |
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**[[Enemies Beta]] modifier added. |
**[[Enemies Beta]] modifier added. |
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*[[Enemies Beta]] modifier added to [[Legacy Simplicity|Simplicity]] and [[Sacred Mountains]]. |
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*Slightly improved news feed UI. |
*Slightly improved news feed UI. |
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==Gallery== |
==Gallery== |
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{{Gallery|Open = Yes| |
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==='''Thumbnails'''=== |
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{{GalleryHeader|Thumbnails}} |
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<gallery> |
<gallery> |
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V1.1.0_thumbnail.png |
V1.1.0_thumbnail.png |
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</gallery> |
</gallery> |
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{{GalleryHeader|Icons}} |
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==='''Icons'''=== |
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<gallery> |
<gallery> |
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TDSIcon v1.1.0.png |
TDSIcon v1.1.0.png |
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</gallery> |
</gallery> |
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}} |
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==Official Update Log== |
==Official Update Log== |
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===v1.6.4=== |
===v1.6.4=== |
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{{UpdateLog| |
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*🗺️4 New Maps! |
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{{UpdateBanner|LobbyRender1.png|Version 1.6.4}} |
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| ⚫ | |||
{{UpdateH1|📜Update Log:}} |
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**[[Spring Fever]] |
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{{UpdateH3|🗺️ 4 New [[Maps]]!}} |
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**[[Sky Islands]] |
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{{UpdateMapBox|[[U-Turn]]|UTurnIcon.png}} |
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**[[Toyboard]] |
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{{UpdateMapBox|[[Spring Fever]]|SpringFeverIconV2.png}} |
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| ⚫ | |||
{{UpdateMapBox|[[Sky Islands]]|SkyIslandsIconV3.png}} |
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**[[Rocketeer]] |
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{{UpdateMapBox|[[Toyboard]]|ToyboardIconV2.png}} |
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**[[Mortar]] |
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| ⚫ | |||
| ⚫ | |||
*[[Rocketeer]] |
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| ⚫ | |||
| ⚫ | |||
*[[Engineer]] |
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*:Test out the new rebalances ingame! |
*:Test out the new rebalances ingame! |
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{{UpdateH3|📜 misc:}} |
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*📜misc: |
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*Newsfeed internals refactored |
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*[[Lovely Crate|Lovely Crate]] removed |
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*Added spring lobby |
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}} |
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{{UpdateNavBox}} |
{{UpdateNavBox}} |
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{{DISPLAYTITLE:v1.6.4}} |
{{DISPLAYTITLE:v1.6.4}} |
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[[Category:April Fools Updates]] |
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[[Category:Modern Updates]] |
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Latest revision as of 13:15, 8 July 2026
Description
[edit | edit source]v1.6.4 is the fiftieth update to be released on Tower Defense Simulator, on the 31st of March 2023. It rebalanced multiple towers and updated or added four maps.
This version encompassed three updates, the main v1.6.4 update (released 31 March 2023) and two minor updates, the v1.6.4a (released 1 April 2023) and v1.6.4b (released 2 April 2023).
Additions
[edit | edit source]Maps
[edit | edit source]- U-Turn (Survival)
Miscellaneous
[edit | edit source]- Show Vertical Upgrades setting
- New Lobby
- New Intermission Lobby
Changes & Bugfixes
[edit | edit source]- Engineer rebalanced.
- Base
- Firerate decreased from 1.525 to 1.275.
- Range decreased from 14 to 12.
- Max units decreased from 2 to 1.
- Level 1
- Range increased from +1 to +2.
- Level 2
- Deadzone range decreased from +0 to -1.
- Level 3
- Cost increased from
$1,600 to
$1,750. - Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Damage increased from +3 to +5.
- Cost increased from
- Level 4
- Cost decreased from
$3,500 to
$3,250. - Damage increased from +5 to +7.
- Renamed from Pressure Tank to Improved Blueprints.
- Cost decreased from
- Level 5
- Damage increased from +10 to +15.
- Max units increased from +0 to +1.
- Level 6
- Cost decreased from
$35,000 to
$33,500. - Deadzone range decreased from +0 to -1.
- Max units decreased from +1 to +0.
- Cost decreased from
- Base
- Mortar rebalanced.
- Base
- Damage increased from 10 to 12.
- Explosion range decreased from 8 to 5.
- Level 1
- Firerate changed from 5.008 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Range decreased from +3 to +2.
- Cost increased from
$250 to
$600.
- Level 2
- Damage increased from +10 to +12.
- Explosion range changed from 8 > 12 to 5 > 6.5.
- Level 3
- Damage increased from +30 to +31.
- Explosion range changed from 12 > 14 to 6.5.
- Level 4
- Damage increased from +50 to +70.
- Explosion range changed from 14 to 6.5 > 7.
- Cost decreased from
$9,500 to
$8,500.
- Level 5
- Damage increased from +75 to +125.
- Explosion range changed from 14 > 20 to 7 > 8.
- Cost decreased from
$23,000 to
$21,500. - Renamed from Nuclear Devastation to Nuclear Annihilation.
- Base
- Rocketeer rebalanced.
- Base
- Damage decreased from 25 to 20.
- Explosion range increased from 2.5 to 4.
- Level 3
- Damage decreased from +45 to +40.
- Explosion range changed from 2.5 > 3.5 to 4 > 5.
- Level 4
- Damage increased from +125 to +135.
- Firerate changed from 3.525 to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Explosion range changed from 3.5 > 4 to 5 > 6.
- Base
- Pursuit rebalanced.
- Base
- Damage increased from 2 to 5.
- Firerate increased from 0.125 to 0.275.
- Level 1
- Damage increased from +1 to +3.
- Level 3
- Damage decreased from +1 to -3.
- Firerate changed from Lua error in package.lua at line 80: module 'Dev:Yesno' not found. to Lua error in package.lua at line 80: module 'Dev:Yesno' not found..
- Hidden detection removed.
- Level 5
- Renamed from Space Defense to Space Raider.
- Base
- Fixed Mortar's upgrade descriptions not listing explosion changes properly on all Levels.
- Toyboard changed.
- Toyboard remade.
- Enemies Beta modifier added.
- Sky Islands changed.
- Sky Islands remade.
- Enemies Beta modifier added.
- Spring Fever changed.
- Spring Fever remade.
- Enemies Beta modifier added.
- Enemies Beta modifier added to Simplicity and Sacred Mountains.
- Slightly improved news feed UI.
- In v1.6.4a:
- All maps have the Translated modifier active for the April Fools'.
- Fixed Spring Fever exit being in a wrong spot.
- In v1.6.4b:
- Disabled the Translated modifier on all maps.
Gallery
[edit | edit source]Official Update Log
[edit | edit source]NOTE: Not everything here will be accurate as this is transcribed from the game's in-game update log. Several things may be incorrect and there may be things that are missing.
v1.6.4
[edit | edit source]📜Update Log:
🗺️ 4 New Maps!
🔧 The following towers have been rebalanced:
📜 misc:
- Newsfeed internals refactored
- Lovely Crate removed
- Added spring lobby
| Modern Versions (v2.0–) | ||
|---|---|---|
| v2.0–v2.4 | Hardcore Rework Update (v2.0.0) • Operator Update (v2.1.0) • Semiquincentennial Summer Update (v2.2.0) • Kingpin Update (v2.3.0) • Story Mode Update (v2.4.0) | |
| v2.5–v2.9 | v2.5.0 • Enforcer Update (v2.6.0) • v2.7.0 • Frost Champion Update (v2.8.0) • v2.9.0 | |
