Easy Mode/Waves: Difference between revisions

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<noinclude>{{ModeTabs|Waves}}
<noinclude>{{ModeTabs|Waves|Story = No}}
[[File:BeginnersHardcoreIcon.png|75px|thumb]]
[[File:BeginnersHardcoreIcon.png|75px|thumb]]
</noinclude>
</noinclude>
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'''Bolded''' names indicates an enemy type's debut.
'''Bolded''' names indicates an enemy type's debut.
<div style="clear:both"></div>
<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''9 October 2024 – Present'''</div>
<div class="sectionheader">'''28 January 2026 – Present'''</div>
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable pad-10" style="width:100%; text-align: center;"
!Wave
! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue
!Enemy Type & Amount
|-
| rowspan="2" |1
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Zombies are on their way. Prepare to defend!
| rowspan="2" |4x '''[[Normal]]'''
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Make sure to place down some units near the path and upgrade them. Together, we've got this.
|-
| rowspan="2" |2
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Alright! There are some Speedy enemies coming. They're fast, but weak.
| rowspan="2" |4x [[Normal]], 2x '''[[Speedy]]'''
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|You might need some more units to help defend if one slips by, so make sure your towers have enough path coverage to deal with them.
|-
|3
| colspan="2" | -
|4x [[Speedy]], 10x [[Normal]]
|-
| rowspan="2" |4
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Up ahead are some Large Zombies. They're slow but have a lot of health.
| rowspan="2" |4x [[Speedy]], 6x [[Normal]], 3x '''[[Slow]]'''
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|You can command some of your towers to prioritize stronger targets, but make sure to keep a few focused on the weaker ones otherwise they might get by.
|-
|5
| colspan="2" | -
|5x [[Normal]], 6x [[Slow]]
|-
| rowspan="3" |6
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Heads up! You have a Boss Zombie coming! They can have special attributes that make them resistant to certain attacks.
| rowspan="3" |4x [[Slow]], 8x [[Speedy]], 1x '''[[Normal Boss]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Professor V has given us the technology that lets us see their stats and modifiers if you select them.
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Also, we might have some Hidden enemies soon. Only some units can see them, so be sure to upgrade the ones that do.
|-
|7
| colspan="2" | -
|3x [[Slow]], 8x [[Speedy]] ([[Bloated]]), 3x [[Slow]], 1x [[Normal Boss]]
|-
|8
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|There they are! Man, Hidden zombies are tough to see.
|10x [[Normal]], 8x [[Slow]], 5x '''[[Hidden]]'''
|-
|9
| colspan="2" | -
|1x [[Normal Boss]], 7x [[Hidden]], 5x [[Speedy]] ([[Bloated]]), 1x [[Normal Boss]]
|-
|10
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|Here comes some Breakers! They can spawn additional weaker enemies. Too many at once could overwhelm your units if you're not careful.
|6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]]), 5x '''[[Breaker2]]'''
|-
|11
| colspan="2" | -
|5x [[Breaker2]], 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
|-
| rowspan="2" |12
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Seems like the corpses attracted a Necromancer. They will raise the dead to make them... uh... less dead?
| rowspan="2" |5x [[Slow]], 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]]), 3x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|You might want to try prioritizing them here.
|-
|13
| colspan="2" | -
|4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]]
|-
|14
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|You're doing great, keep it up! Those armored enemies are tougher to deal with, but I'm sure you've got enough upgrades to deal with them
|4x [[Breaker2]], 6x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 6x [[Armored]], 2x [[Normal Boss]] ([[Bloated]])
|-
|15
| colspan="2" | -
|1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 2x [[Necromancer (Modern Enemy)|Necromancer]]
|-
| rowspan="2" |16
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|Woah! Did you feel the ground shake? Something big is coming!
| rowspan="2" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|We're not out of this yet, so don't get comfortable!
|-
|17
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|It's those fast zombies again! Slowing units like Freezer can give our team more time to take them down.
|10x [[Slow]] ([[Bloated]], [[Nimble]]), 4x '''[[Enraged]]''', 6x [[Breaker2]], 6x [[Enraged]]
|-
|18
| colspan="2" | -
|4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 6x [[Enraged]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
|19
| colspan="2" | -
|7x [[Enraged]], 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 8x [[Breaker2]] ([[Bloated]]), 3x '''[[Breaker3]]'''
|-
| rowspan="2" |20
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|All that fighting attracted the Brute!
| rowspan="2" |4x [[Breaker3]], 8x [[Breaker2]] ([[Bloated]]), 5x [[Armored]] ([[Bloated]]), 3x [[Normal Boss]] ([[Bloated]]), 5x [[Enraged]], 1x '''[[Brute]]''' ([[Boss]]), 3x [[Normal Boss]] ([[Bloated]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Let's give it all we got!
|-
! colspan="4" |Lose Dialogue
|-
| colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''26 February 2025 – 28 January 2026'''</div>
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue
!Enemy Type & Amount
|-
| rowspan="2" |1
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Zombies were spotted down the path! Prepare to defend!
| rowspan="2" |4x '''[[Normal]]'''
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Place down your units and upgrade them! We got this!
|-
|2
| colspan="2" | -
|8x [[Normal]]
|-
| rowspan="2" |3
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Speedys incoming! They're weak, but never underestimate your enemies.
| rowspan="2" |4x '''[[Speedy]]''', 10x [[Normal]]
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Strategize your next move. Great unit positioning wins even toughest battles.
|-
|4
| colspan="2" | -
|4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|-
| rowspan="2" |5
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Large zombies approaching! They're slow, but they can take a beating!
| rowspan="2" |5x [[Normal]], 6x '''[[Slow]]'''
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Command some of your units by making them target stronger enemies. A healthy balance will win us this fight!
|-
|6
| colspan="2" | -
|10x [[Slow]], 8x [[Speedy]]
|-
| rowspan="2" |7
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Boss zombie spotted! And he looks MAD!
| rowspan="2" |3x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]), 3x [[Slow]]
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Get ready! This won't be easy!
|-
|8
| colspan="2" | -
|1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|-
| rowspan="2" |9
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|I just spotted some Hidden zombies sneaking through!
| rowspan="2" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Upgrade your units to detect these tricky enemies!
|-
|10
| colspan="2" | -
|3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|-
| rowspan="2" |11
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|Here come breakers! They'll spawn more zombies upon death, be careful!
| rowspan="2" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
|-
| style="width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
|Crafty monsters those are...
|-
|12
| colspan="2" | -
|1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|-
| rowspan="3" |13
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|Looks like ending all of those zombies attracted a Necromancer!
| rowspan="3" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Don't give him a chance to raise the undead!
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Those minions are tricky, but destroy them as fast as possible!
|-
|14
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|That won't stop them—more enemies are on their way!
|4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]])
|-
|15
| colspan="2" | -
|1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
| rowspan="2" |16
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|Can you feel the ground shake? Something big is almost here...
| rowspan="2" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Give it all you got! Take it down!
|-
| rowspan="3" |17
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|My sensors indicate a Hidden Boss was waiting in the shadows.
| rowspan="3" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|It's making its move! You think you could slip by us!
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Hah! No chance!
|-
|18
| colspan="2" | -
|4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
| rowspan="3" |19
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Fast zombies! You know what to do!
| rowspan="3" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Units that can slow make quick work out of these guys.
|-
| style="width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px]]
|You'd think they'd learn but I guess they've lost their brains long ago!
|-
|20
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|That boss is fast but our bullets are faster.
|1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
|-
|21
| colspan="2" | -
|3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]])
|-
|22
| colspan="2" | -
|1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|-
|23
| colspan="2" | -
|1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|-
|24
| colspan="2" | -
|3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|-
| rowspan="2" |25
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|Defeating all those enemies attracted the Brute!
| rowspan="2" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Brute]]''', 2x [[Hidden Boss]]
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Let's send this Brute back to where it came from!
|-
! colspan="4" |Lose Dialogue
|-
| colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''11 December 2024 – 26 February 2025'''</div>
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue
!Enemy Type & Amount
|-
| rowspan="2" |1
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Zombies were spotted down the path! Prepare to defend!
| rowspan="2" |4x '''[[Normal]]'''
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Place down your units and upgrade them! We got this!
|-
|2
| colspan="2" | -
|8x [[Normal]]
|-
| rowspan="2" |3
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Speedys incoming! They're weak, but never underestimate your enemies.
| rowspan="2" |4x '''[[Speedy]]''', 10x [[Normal]]
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Strategize your next move. Great unit positioning wins even toughest battles.
|-
|4
| colspan="2" | -
|4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|-
| rowspan="2" |5
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Large zombies approaching! They're slow, but they can take a beating!
| rowspan="2" |5x [[Normal]], 6x '''[[Slow]]'''
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Command some of your units by making them target stronger enemies. A healthy balance will win us this fight!
|-
|6
| colspan="2" | -
|10x [[Slow]], 8x [[Speedy]]
|-
| rowspan="2" |7
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Boss zombie spotted! And he looks MAD!
| rowspan="2" |3x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]), 3x [[Slow]]
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Get ready! This won't be easy!
|-
|8
| colspan="2" | -
|1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|-
| rowspan="2" |9
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|I just spotted some Hidden zombies sneaking through!
| rowspan="2" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Upgrade your units to detect these tricky enemies!
|-
|10
| colspan="2" | -
|3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|-
| rowspan="2" |11
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|Here come breakers! They'll spawn more zombies upon death, be careful!
| rowspan="2" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
|-
| style="width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
|Crafty monsters those are...
|-
|12
| colspan="2" | -
|1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|-
| rowspan="3" |13
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|Looks like ending all of those zombies attracted a Necromancer!
| rowspan="3" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Don't give him a chance to raise the undead!
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Those minions are tricky, but destroy them as fast as possible!
|-
|14
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|That won't stop them—more enemies are on their way!
|4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]])
|-
|15
| colspan="2" | -
|1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
| rowspan="2" |16
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|Can you feel the ground shake? Something big is almost here...
| rowspan="2" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Give it all you got! Take it down!
|-
| rowspan="3" |17
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|My sensors indicate a Hidden Boss was waiting in the shadows.
| rowspan="3" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|It's making its move! You think you could slip by us!
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|Hah! No chance!
|-
|18
| colspan="2" | -
|4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
| rowspan="3" |19
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
|Fast zombies! You know what to do!
| rowspan="3" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
|-
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
|Units that can slow make quick work out of these guys.
|-
| style="width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px]]
|You'd think they'd learn but I guess they've lost their brains long ago!
|-
|20
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|That boss is fast but our bullets are faster.
|1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
|-
|21
| colspan="2" | -
|3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]])
|-
|22
| colspan="2" | -
|1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|-
|23
| colspan="2" | -
|1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|-
|24
| colspan="2" | -
|3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|-
| rowspan="2" |25
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
|Defeating all those enemies attracted the Grave Digger!
| rowspan="2" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]]
|-
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
|It's time to turn this Grave Digger into a Grave Sleeper!
|-
! colspan="4" |Lose Dialogue
|-
| colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
</div>
</div>
----
<div class="mw-collapsible mw-collapsed">
<div class="sectionheader">'''9 October 2024 – 11 December 2024'''</div>
<div class="ContainerColumn mw-collapsible-content">
''The only difference between this and the 11 December 2024 versions are dialogue.''
{| class="wikitable" style="width:100%; text-align: center;"
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Narrators#Commander|Commander]] Dialogue
! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
!Enemy Type & Amount
|-
|-
| rowspan="2" style="padding: 10px;" |1
| rowspan="2" |1
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
|Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" | 4x '''[[Normal]]'''
| rowspan="2" | 4x '''[[Normal]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|Place down your units close to the path and defend!
|-
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |8x [[Normal]]
|8x [[Normal]]
|-
|-
| rowspan="3" style="padding: 10px;" |3
| rowspan="3" |3
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Speedy enemies are approaching!
|Speedy enemies are approaching!
| rowspan="3" style="padding: 10px;" |4x '''[[Speedy]]''', 10x [[Normal]]
| rowspan="3" |4x '''[[Speedy]]''', 10x [[Normal]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|They may be fast, but they're weaker.
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderTeaching.gif|thumb|center|75px]]
| style="padding: 10px;" |Quick bursts of damage on these enemies and we'll do just fine!
|Quick bursts of damage on these enemies and we'll do just fine!
|-
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |5
| rowspan="2" |5
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
|Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |5x [[Normal]], 6x '''[[Slow]]'''
| rowspan="2" |5x [[Normal]], 6x '''[[Slow]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |10x [[Slow]], 8x [[Speedy]]
|10x [[Slow]], 8x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |7
| rowspan="2" |7
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
|The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |3x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]), 3x [[Slow]]
| rowspan="2" |3x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]]), 3x [[Slow]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |9
| rowspan="2" |9
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
|I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
| rowspan="2" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|Upgrade your units to detect these tricky enemies!
|-
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|-
|-
| rowspan="2" style="padding: 10px;" |11
| rowspan="2" |11
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come breakers!
|Here come breakers!
| rowspan="2" style="padding: 10px;" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
| rowspan="2" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |They spawn more breakers on death! Be careful!
|They spawn more breakers on death! Be careful!
|-
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|-
|-
| rowspan="2" style="padding: 10px;" |13
| rowspan="2" |13
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
|Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Enemies Beta)|Necromancer]]''' ([[Boss]])
| rowspan="2" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|Don't let them get the chance to raise even more zombies!
|-
|-
| rowspan="2" style="padding: 10px;" |14
| rowspan="2" |14
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |You survived? Good.
|You survived? Good.
| rowspan="2" style="padding: 10px;" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]])
| rowspan="2" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They're bringing out tankier menaces!
|They're bringing out tankier menaces!
|-
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Enemies Beta)|Necromancer]]
|1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|-
| rowspan="2" style="padding: 10px;" |16
| rowspan="2" |16
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
|Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
| rowspan="2" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|It sounds like something huge is coming! Prepare!
|-
|-
| rowspan="3" style="padding: 10px;" |17
| rowspan="3" |17
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
|A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
| rowspan="3" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px]]
| style="padding: 10px;" |You gotta be kidding me!
|You gotta be kidding me!
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderNoAnim.PNG|thumb|center|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|Please tell me you've got units to detect it by now..
|-
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Enemies Beta)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Enemies Beta)|Necromancer]], 4x [[Breaker2]]
|4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
|-
| rowspan="2" style="padding: 10px;" |19
| rowspan="2" |19
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
|Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
| rowspan="2" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderNeutral.gif|thumb|center|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|Get a unit to slow these guys down or we may have a problem.
|-
|-
| rowspan="2" style="padding: 10px;" |20
| rowspan="2" |20
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A speedy boss is storming down the field!
|A speedy boss is storming down the field!
| rowspan="2" style="padding: 10px;" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
| rowspan="2" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Nothing that big should be able to move that fast!
|Nothing that big should be able to move that fast!
|-
|-
|21
| style="padding: 10px;" |21
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Enemies Beta)|Necromancer]] ([[Bloated]])
|3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]])
|-
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Enemies Beta)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|-
|-
|23
| style="padding: 10px;" |23
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|-
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Enemies Beta)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |25
| rowspan="2" |25
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
|The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]]
| rowspan="2" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:REWCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|This is a fight for life or death! Give it your best!
|-
|-
! colspan="4" style="padding: 10px;" |Lose Dialogue
! colspan="4" |Lose Dialogue
|-
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
|}
Line 184: Line 662:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable" style="width:100%; text-align: center;"
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Narrators#Commander|Commander]] Dialogue
! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
!Enemy Type & Amount
|-
|-
| rowspan="2" style="padding: 10px;" |1
| rowspan="2" |1
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
|Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" | 4x '''[[Normal]]'''
| rowspan="2" | 4x '''[[Normal]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|Place down your units close to the path and defend!
|-
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |8x [[Normal]]
|8x [[Normal]]
|-
|-
| rowspan="3" style="padding: 10px;" |3
| rowspan="3" |3
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Speedy enemies are approaching!
|Speedy enemies are approaching!
| rowspan="3" style="padding: 10px;" |4x '''[[Speedy]]''', 10x [[Normal]]
| rowspan="3" |4x '''[[Speedy]]''', 10x [[Normal]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|They may be fast, but they're weaker.
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="padding: 10px;" |Quick bursts of damage on these enemies and we'll do just fine!
|Quick bursts of damage on these enemies and we'll do just fine!
|-
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |5
| rowspan="2" |5
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
|Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |5x [[Normal]], 6x '''[[Slow]]'''
| rowspan="2" |5x [[Normal]], 6x '''[[Slow]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |10x [[Slow]], 8x [[Speedy]]
|10x [[Slow]], 8x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |7
| rowspan="2" |7
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
|The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]])
| rowspan="2" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |9
| rowspan="2" |9
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
|I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
| rowspan="2" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|Upgrade your units to detect these tricky enemies!
|-
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|-
|-
| rowspan="2" style="padding: 10px;" |11
| rowspan="2" |11
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come breakers!
|Here come breakers!
| rowspan="2" style="padding: 10px;" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
| rowspan="2" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |They spawn more breakers on death! Be careful!
|They spawn more breakers on death! Be careful!
|-
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|-
|-
| rowspan="2" style="padding: 10px;" |13
| rowspan="2" |13
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
|Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Enemies Beta)|Necromancer]]''' ([[Boss]])
| rowspan="2" |4x [[Breaker2]], 6x '''[[Armored]]''', 4x [[Breaker2]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|Don't let them get the chance to raise even more zombies!
|-
|-
| rowspan="2" style="padding: 10px;" |14
| rowspan="2" |14
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |You survived? Good.
|You survived? Good.
| rowspan="2" style="padding: 10px;" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]])
| rowspan="2" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 2x [[Armored]], 7x [[Hidden]] ([[Bloated]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They're bringing out tankier menaces!
|They're bringing out tankier menaces!
|-
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Enemies Beta)|Necromancer]]
|1x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|-
| rowspan="2" style="padding: 10px;" |16
| rowspan="2" |16
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
|Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
| rowspan="2" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|It sounds like something huge is coming! Prepare!
|-
|-
| rowspan="3" style="padding: 10px;" |17
| rowspan="3" |17
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
|A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
| rowspan="3" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |You gotta be kidding me!
|You gotta be kidding me!
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|Please tell me you've got units to detect it by now..
|-
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Enemies Beta)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Enemies Beta)|Necromancer]], 4x [[Breaker2]]
|4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
|-
| rowspan="2" style="padding: 10px;" |19
| rowspan="2" |19
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
|Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
| rowspan="2" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|Get a unit to slow these guys down or we may have a problem.
|-
|-
| rowspan="2" style="padding: 10px;" |20
| rowspan="2" |20
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A speedy boss is storming down the field!
|A speedy boss is storming down the field!
| rowspan="2" style="padding: 10px;" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
| rowspan="2" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Nothing that big should be able to move that fast!
|Nothing that big should be able to move that fast!
|-
|-
|21
| style="padding: 10px;" |21
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Enemies Beta)|Necromancer]] ([[Bloated]])
|3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]])
|-
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Enemies Beta)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|-
|-
|23
| style="padding: 10px;" |23
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|1x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|-
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Enemies Beta)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|3x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 8x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |25
| rowspan="2" |25
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
|The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]]
| rowspan="2" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|This is a fight for life or death! Give it your best!
|-
|-
! colspan="4" style="padding: 10px;" |Lose Dialogue
! colspan="4" |Lose Dialogue
|-
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
|}
Line 359: Line 837:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable" style="width:100%; text-align: center;"
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Narrators#Commander|Commander]] Dialogue
! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
!Enemy Type & Amount
|-
|-
| rowspan="2" style="padding: 10px;" |1
| rowspan="2" |1
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
|Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" | 4x '''[[Normal]]'''
| rowspan="2" | 4x '''[[Normal]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|Place down your units close to the path and defend!
|-
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |8x [[Normal]]
|8x [[Normal]]
|-
|-
| rowspan="3" style="padding: 10px;" |3
| rowspan="3" |3
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Speedy enemies are approaching!
|Speedy enemies are approaching!
| rowspan="3" style="padding: 10px;" |4x '''[[Speedy]]''', 10x [[Normal]]
| rowspan="3" |4x '''[[Speedy]]''', 10x [[Normal]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|They may be fast, but they're weaker.
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="padding: 10px;" |Quick bursts of damage on these enemies and we'll do just fine!
|Quick bursts of damage on these enemies and we'll do just fine!
|-
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|4x [[Speedy]], 8x [[Normal]], 4x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |5
| rowspan="2" |5
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
|Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |5x [[Normal]], 8x '''[[Slow]]'''
| rowspan="2" |5x [[Normal]], 8x '''[[Slow]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |10x [[Slow]], 8x [[Speedy]]
|10x [[Slow]], 8x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |7
| rowspan="2" |7
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
|The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]])
| rowspan="2" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|1x [[Normal Boss]], 8x [[Slow]], 1x [[Normal Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |9
| rowspan="2" |9
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
|I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
| rowspan="2" |2x [[Normal Boss]], 8x '''[[Hidden]]''', 5x [[Speedy]] ([[Bloated]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|Upgrade your units to detect these tricky enemies!
|-
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|3x [[Normal Boss]], 6x [[Slow]] ([[Bloated]]), 7x [[Speedy]] ([[Bloated]])
|-
|-
| rowspan="2" style="padding: 10px;" |11
| rowspan="2" |11
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come breakers!
|Here come breakers!
| rowspan="2" style="padding: 10px;" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
| rowspan="2" |5x '''[[Breaker2]]''', 5x [[Hidden]], 1x [[Normal Boss]], 5x [[Hidden]], 5x [[Breaker2]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |They spawn more breakers on death! Be careful!
|They spawn more breakers on death! Be careful!
|-
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|1x [[Normal Boss]] ([[Bloated]]), 10x [[Breaker2]], 7x [[Hidden]] ([[Bloated]])
|-
|-
| rowspan="2" style="padding: 10px;" |13
| rowspan="2" |13
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
|Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |5x [[Breaker2]], 6x '''[[Armored]]''', 1x [[Normal Boss]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Necromancer (Enemies Beta)|Necromancer]]''' ([[Boss]]), 6x [[Breaker2]]
| rowspan="2" |5x [[Breaker2]], 6x '''[[Armored]]''', 1x [[Normal Boss]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]''' ([[Boss]]), 6x [[Breaker2]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|Don't let them get the chance to raise even more zombies!
|-
|-
| rowspan="2" style="padding: 10px;" |14
| rowspan="2" |14
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |You survived? Good.
|You survived? Good.
| rowspan="2" style="padding: 10px;" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]])
| rowspan="2" |4x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]]), 6x [[Breaker2]], 5x [[Armored]], 7x [[Hidden]] ([[Bloated]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They're bringing out tankier menaces!
|They're bringing out tankier menaces!
|-
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |2x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]] ([[Bloated]]), 1x [[Necromancer (Enemies Beta)|Necromancer]] ([[Bloated]])
|2x [[Normal Boss]] ([[Bloated]]), 8x [[Breaker2]], 10x [[Armored]], 2x [[Normal Boss]] ([[Bloated]]), 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]])
|-
|-
| rowspan="2" style="padding: 10px;" |16
| rowspan="2" |16
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
|Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
| rowspan="2" |6x [[Breaker2]], 4x [[Hidden]] ([[Bloated]]), 6x [[Armored]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|It sounds like something huge is coming! Prepare!
|-
|-
| rowspan="3" style="padding: 10px;" |17
| rowspan="3" |17
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
|A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
| rowspan="3" |10x [[Slow]] ([[Bloated]]), 4x [[Normal Boss]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |You gotta be kidding me!
|You gotta be kidding me!
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|Please tell me you've got units to detect it by now..
|-
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Enemies Beta)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Enemies Beta)|Necromancer]], 4x [[Breaker2]]
|4x [[Breaker2]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Armored]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
|-
| rowspan="2" style="padding: 10px;" |19
| rowspan="2" |19
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
|Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
| rowspan="2" |7x '''[[Bolt]]''', 7x [[Breaker2]], 1x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 10x [[Bolt]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|Get a unit to slow these guys down or we may have a problem.
|-
|-
| rowspan="2" style="padding: 10px;" |20
| rowspan="2" |20
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A speedy boss is storming down the field!
|A speedy boss is storming down the field!
| rowspan="2" style="padding: 10px;" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
| rowspan="2" |1x '''[[Speedy Boss]]''' ([[Boss]]), 10x [[Breaker2]] ([[Bloated]]), 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Nothing that big should be able to move that fast!
|Nothing that big should be able to move that fast!
|-
|-
|21
| style="padding: 10px;" |21
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Enemies Beta)|Necromancer]] ([[Bloated]])
|3x [[Normal Boss]] ([[Bloated]]), 1x [[Slow Boss]], 5x [[Bolt]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]])
|-
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Enemies Beta)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]] ([[Bloated]]), 2x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Speedy Boss]]
|-
|-
|23
| style="padding: 10px;" |23
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|3x [[Hidden Boss]] ([[Bloated]]), 10x [[Breaker2]], 5x [[Bolt]] ([[Bloated]]), 3x '''[[Breaker4]]'''
|-
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |5x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 10x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Enemies Beta)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|5x [[Normal Boss]] ([[Bloated]]), 1x [[Speedy Boss]], 1x [[Slow Boss]], 10x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]] ([[Bloated]]), 1x [[Hidden Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |25
| rowspan="2" |25
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
|The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]]
| rowspan="2" |1x [[Speedy Boss]], 8x [[Armored]] ([[Bloated]]), 4x [[Breaker4]], 1x '''[[Grave Digger]]''', 2x [[Hidden Boss]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|This is a fight for life or death! Give it your best!
|-
|-
! colspan="4" style="padding: 10px;" |Lose Dialogue
! colspan="4" |Lose Dialogue
|-
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
|}
Line 534: Line 1,012:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable" style="width:100%; text-align: center;"
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Narrators#Commander|Commander]] Dialogue
! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
!Enemy Type & Amount
|-
|-
| rowspan="2" style="padding: 10px;" |1
| rowspan="2" |1
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
|Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" | 4x '''[[Normal]]'''
| rowspan="2" | 4x '''[[Normal]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|Place down your units close to the path and defend!
|-
|-
| rowspan="3" style="padding: 10px;" |2
| rowspan="3" |2
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Speedy enemies are approaching!
|Speedy enemies are approaching!
| rowspan="3" style="padding: 10px;" |2x '''[[Speedy]]''', 6x [[Normal]]
| rowspan="3" |2x '''[[Speedy]]''', 6x [[Normal]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|They may be fast, but they're weaker.
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="padding: 10px;" |Quick bursts of damage on these enemies and we'll do just fine!
|Quick bursts of damage on these enemies and we'll do just fine!
|-
|-
|3
| style="padding: 10px;" |3
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |10x [[Normal]], 6x [[Speedy]]
|10x [[Normal]], 6x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |4
| rowspan="2" |4
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
|Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |3x '''[[Slow]]''', 10x [[Normal]], 5x [[Speedy]]
| rowspan="2" |3x '''[[Slow]]''', 10x [[Normal]], 5x [[Speedy]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|-
|5
| style="padding: 10px;" |5
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |8x [[Slow]], 15x [[Normal]], 10x [[Speedy]]
|8x [[Slow]], 15x [[Normal]], 10x [[Speedy]]
|-
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |10x [[Slow]], 20x [[Normal]], 8x [[Speedy]]
|10x [[Slow]], 20x [[Normal]], 8x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |7
| rowspan="2" |7
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
|The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]])
| rowspan="2" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |10x [[Normal]], 10x [[Slow]], 1x [[Normal Boss]], 5x [[Speedy]]
|10x [[Normal]], 10x [[Slow]], 1x [[Normal Boss]], 5x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |9
| rowspan="2" |9
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
|I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |10x [[Normal]], 8x '''[[Hidden]]''', 5x [[Speedy]]
| rowspan="2" |10x [[Normal]], 8x '''[[Hidden]]''', 5x [[Speedy]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|Upgrade your units to detect these tricky enemies!
|-
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |5x [[Slow]], 2x [[Normal Boss]], 20x [[Speedy]]
|5x [[Slow]], 2x [[Normal Boss]], 20x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |11
| rowspan="2" |11
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come mystery zombies!
|Here come mystery zombies!
| rowspan="2" style="padding: 10px;" |8x '''[[Breaker2]]''', 10x [[Hidden]]
| rowspan="2" |8x '''[[Breaker2]]''', 10x [[Hidden]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |They'll turn into a different zombie when killed! I wonder what's inside them?
|They'll turn into a different zombie when killed! I wonder what's inside them?
|-
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |12x [[Slow]], 10x [[Breaker2]], 10x [[Speedy]]
|12x [[Slow]], 10x [[Breaker2]], 10x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |13
| rowspan="2" |13
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
|Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |4x [[Hidden]], 5x [[Breaker2]], 4x [[Slow]], 1x [[Normal Boss]], 4x [[Speedy]], 1x '''[[Necromancer (Enemies Beta)|Necromancer]]'''
| rowspan="2" |4x [[Hidden]], 5x [[Breaker2]], 4x [[Slow]], 1x [[Normal Boss]], 4x [[Speedy]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|Don't let them get the chance to raise even more zombies!
|-
|-
| rowspan="2" style="padding: 10px;" |14
| rowspan="2" |14
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |You survived? Good.
|You survived? Good.
| rowspan="2" style="padding: 10px;" |10x '''[[Armored]]''', 8x [[Breaker2]], 15x [[Speedy]]
| rowspan="2" |10x '''[[Armored]]''', 8x [[Breaker2]], 15x [[Speedy]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They're bringing out tankier menaces!
|They're bringing out tankier menaces!
|-
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Breaker2]], 4x [[Hidden]], 3x [[Breaker2]], 8x [[Slow]], 3x [[Armored]], 4x [[Normal Boss]], 1x [[Necromancer (Enemies Beta)|Necromancer]]
|3x [[Breaker2]], 4x [[Hidden]], 3x [[Breaker2]], 8x [[Slow]], 3x [[Armored]], 4x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|-
| rowspan="2" style="padding: 10px;" |16
| rowspan="2" |16
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
|Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |4x [[Breaker2]], 4x [[Hidden]], 6x [[Slow]], 1x '''[[Slow Boss]]''' ([[Boss]])
| rowspan="2" |4x [[Breaker2]], 4x [[Hidden]], 6x [[Slow]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|It sounds like something huge is coming! Prepare!
|-
|-
| rowspan="3" style="padding: 10px;" |17
| rowspan="3" |17
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
|A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |10x [[Normal]], 10x [[Armored]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]'''
| rowspan="3" |10x [[Normal]], 10x [[Armored]], 6x [[Breaker2]], 1x '''[[Hidden Boss]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |You gotta be kidding me!
|You gotta be kidding me!
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|Please tell me you've got units to detect it by now..
|-
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |2x [[Slow]], 12x [[Armored]], 2x [[Necromancer (Enemies Beta)|Necromancer]], 4x [[Breaker2]]
|2x [[Slow]], 12x [[Armored]], 2x [[Necromancer (Modern Enemy)|Necromancer]], 4x [[Breaker2]]
|-
|-
| rowspan="2" style="padding: 10px;" |19
| rowspan="2" |19
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
|Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |7x '''[[Bolt]]''', 15x [[Armored]]
| rowspan="2" |7x '''[[Bolt]]''', 15x [[Armored]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|Get a unit to slow these guys down or we may have a problem.
|-
|-
| rowspan="2" style="padding: 10px;" |20
| rowspan="2" |20
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |I thought we were going to die for a second there!
|I thought we were going to die for a second there!
| rowspan="2" style="padding: 10px;" |10x [[Breaker2]], 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]], 1x [[Necromancer (Enemies Beta)|Necromancer]]
| rowspan="2" |10x [[Breaker2]], 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Well, the battle isn't over yet! Get ready for another hoard!
|Well, the battle isn't over yet! Get ready for another hoard!
|-
|-
|21
| style="padding: 10px;" |21
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |4x [[Slow]], 7x [[Armored]], 4x [[Hidden]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 1x [[Slow Boss]], 2x [[Necromancer (Enemies Beta)|Necromancer]]
|4x [[Slow]], 7x [[Armored]], 4x [[Hidden]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 1x [[Slow Boss]], 2x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]], 2x [[Necromancer (Enemies Beta)|Necromancer]]
|1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]], 2x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|-
|23
| style="padding: 10px;" |23
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Hidden Boss]], 10x [[Breaker2]], 6x [[Bolt]], 2x '''[[Breaker4]]'''
|3x [[Hidden Boss]], 10x [[Breaker2]], 6x [[Bolt]], 2x '''[[Breaker4]]'''
|-
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Slow Boss]], 5x [[Normal Boss]], 14x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Enemies Beta)|Necromancer]], 1x [[Hidden Boss]]
|1x [[Slow Boss]], 5x [[Normal Boss]], 14x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 1x [[Hidden Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |25
| rowspan="2" |25
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
|The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |8x [[Armored]], 6x [[Breaker2]], 1x '''[[Grave Digger]]''', 1x [[Breaker4]], 2x [[Hidden Boss]]
| rowspan="2" |8x [[Armored]], 6x [[Breaker2]], 1x '''[[Grave Digger]]''', 1x [[Breaker4]], 2x [[Hidden Boss]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|This is a fight for life or death! Give it your best!
|-
|-
! colspan="4" style="padding: 10px;" |Lose Dialogue
! colspan="4" |Lose Dialogue
|-
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
|}
Line 709: Line 1,187:
<div class="ContainerColumn mw-collapsible-content">
<div class="ContainerColumn mw-collapsible-content">
{| class="wikitable" style="width:100%; text-align: center;"
{| class="wikitable" style="width:100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! colspan="2" style="padding: 10px;" |[[Narrators#Commander|Commander]] Dialogue
! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
!Enemy Type & Amount
|-
|-
| rowspan="2" style="padding: 10px;" |1
| rowspan="2" |1
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
|Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" | 4x '''[[Normal]]'''
| rowspan="2" | 4x '''[[Normal]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|Place down your units close to the path and defend!
|-
|-
| rowspan="3" style="padding: 10px;" |2
| rowspan="3" |2
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Speedy enemies are approaching!
|Speedy enemies are approaching!
| rowspan="3" style="padding: 10px;" |2x '''[[Speedy]]''', 6x [[Normal]]
| rowspan="3" |2x '''[[Speedy]]''', 6x [[Normal]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|They may be fast, but they're weaker.
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderReading.gif|thumb|center|75px]]
| style="padding: 10px;" |Quick bursts of damage on these enemies and we'll do just fine!
|Quick bursts of damage on these enemies and we'll do just fine!
|-
|-
|3
| style="padding: 10px;" |3
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |10x [[Normal]], 6x [[Speedy]]
|10x [[Normal]], 6x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |4
| rowspan="2" |4
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
|Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |3x '''[[Slow]]''', 10x [[Normal]], 5x [[Speedy]]
| rowspan="2" |3x '''[[Slow]]''', 10x [[Normal]], 5x [[Speedy]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|-
|5
| style="padding: 10px;" |5
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |8x [[Slow]], 15x [[Normal]], 10x [[Speedy]]
|8x [[Slow]], 15x [[Normal]], 10x [[Speedy]]
|-
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |12x [[Slow]], 25x [[Normal]], 8x [[Speedy]]
|12x [[Slow]], 25x [[Normal]], 8x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |7
| rowspan="2" |7
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
|The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]])
| rowspan="2" |8x [[Slow]], 1x '''[[Normal Boss]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |10x [[Normal]], 10x [[Slow]], 1x [[Normal Boss]], 5x [[Speedy]]
|10x [[Normal]], 10x [[Slow]], 1x [[Normal Boss]], 5x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |9
| rowspan="2" |9
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
|I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |10x [[Normal]], 8x '''[[Hidden]]''', 5x [[Speedy]]
| rowspan="2" |10x [[Normal]], 8x '''[[Hidden]]''', 5x [[Speedy]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|Upgrade your units to detect these tricky enemies!
|-
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |5x [[Slow]], 2x [[Normal Boss]], 20x [[Speedy]]
|5x [[Slow]], 2x [[Normal Boss]], 20x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |11
| rowspan="2" |11
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Here come mystery zombies!
|Here come mystery zombies!
| rowspan="2" style="padding: 10px;" |8x '''[[Breaker2]]''', 10x [[Hidden]]
| rowspan="2" |8x '''[[Breaker2]]''', 10x [[Hidden]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderSkeptical.gif|thumb|center|75px]]
| style="padding: 10px;" |They'll turn into a different zombie when killed! I wonder what's inside them?
|They'll turn into a different zombie when killed! I wonder what's inside them?
|-
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |12x [[Slow]], 10x [[Breaker2]], 10x [[Speedy]]
|12x [[Slow]], 10x [[Breaker2]], 10x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |13
| rowspan="2" |13
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
|Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |4x [[Hidden]], 5x [[Breaker2]], 4x [[Slow]], 1x [[Normal Boss]], 4x [[Speedy]], 1x '''[[Necromancer (Enemies Beta)|Necromancer]]'''
| rowspan="2" |4x [[Hidden]], 5x [[Breaker2]], 4x [[Slow]], 1x [[Normal Boss]], 4x [[Speedy]], 1x '''[[Necromancer (Modern Enemy)|Necromancer]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Don't let them get the chance to raise even more zombies!
|Don't let them get the chance to raise even more zombies!
|-
|-
| rowspan="2" style="padding: 10px;" |14
| rowspan="2" |14
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |You survived? Good.
|You survived? Good.
| rowspan="2" style="padding: 10px;" |10x '''[[Armored]]''', 8x [[Breaker2]], 15x [[Speedy]]
| rowspan="2" |10x '''[[Armored]]''', 8x [[Breaker2]], 15x [[Speedy]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |They're bringing out tankier menaces!
|They're bringing out tankier menaces!
|-
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Breaker2]], 4x [[Hidden]], 3x [[Breaker2]], 8x [[Slow]], 3x [[Armored]], 4x [[Normal Boss]], 1x [[Necromancer (Enemies Beta)|Necromancer]]
|3x [[Breaker2]], 4x [[Hidden]], 3x [[Breaker2]], 8x [[Slow]], 3x [[Armored]], 4x [[Normal Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|-
| rowspan="2" style="padding: 10px;" |16
| rowspan="2" |16
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
|Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |6x [[Breaker2]], 4x [[Hidden]], 8x [[Slow]], 1x '''[[Slow Boss]]''' ([[Boss]])
| rowspan="2" |6x [[Breaker2]], 4x [[Hidden]], 8x [[Slow]], 1x '''[[Slow Boss]]''' ([[Boss]])
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|It sounds like something huge is coming! Prepare!
|-
|-
| rowspan="3" style="padding: 10px;" |17
| rowspan="3" |17
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
|A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |10x [[Normal]], 10x [[Armored]], 10x [[Breaker2]], 1x '''[[Hidden Boss]]'''
| rowspan="3" |10x [[Normal]], 10x [[Armored]], 10x [[Breaker2]], 1x '''[[Hidden Boss]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |You gotta be kidding me!
|You gotta be kidding me!
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderDisappointed.PNG|thumb|center|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|Please tell me you've got units to detect it by now..
|-
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |2x [[Slow]], 12x [[Armored]], 2x [[Necromancer (Enemies Beta)|Necromancer]], 6x [[Breaker2]]
|2x [[Slow]], 12x [[Armored]], 2x [[Necromancer (Modern Enemy)|Necromancer]], 6x [[Breaker2]]
|-
|-
| rowspan="2" style="padding: 10px;" |19
| rowspan="2" |19
| style="padding: 10px; width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderObservant.gif|thumb|center|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
|Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |7x '''[[Bolt]]''', 20x [[Armored]]
| rowspan="2" |7x '''[[Bolt]]''', 20x [[Armored]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderNeutral2.gif|thumb|center|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|Get a unit to slow these guys down or we may have a problem.
|-
|-
| rowspan="2" style="padding: 10px;" |20
| rowspan="2" |20
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |I thought we were going to die for a second there!
|I thought we were going to die for a second there!
| rowspan="2" style="padding: 10px;" |10x [[Breaker2]], 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]], 1x [[Necromancer (Enemies Beta)|Necromancer]]
| rowspan="2" |10x [[Breaker2]], 5x [[Bolt]], 1x [[Hidden Boss]], 1x [[Slow Boss]], 1x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |Well, the battle isn't over yet! Get ready for another hoard!
|Well, the battle isn't over yet! Get ready for another hoard!
|-
|-
|21
| style="padding: 10px;" |21
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |4x [[Slow]], 7x [[Armored]], 4x [[Hidden]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 1x [[Slow Boss]], 2x [[Necromancer (Enemies Beta)|Necromancer]]
|4x [[Slow]], 7x [[Armored]], 4x [[Hidden]], 5x [[Normal Boss]], 1x [[Hidden Boss]], 5x [[Bolt]], 5x [[Breaker2]], 1x [[Slow Boss]], 2x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]], 2x [[Necromancer (Enemies Beta)|Necromancer]]
|1x [[Slow Boss]], 1x [[Hidden Boss]], 10x [[Bolt]], 8x [[Armored]], 2x [[Necromancer (Modern Enemy)|Necromancer]]
|-
|-
|23
| style="padding: 10px;" |23
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Hidden Boss]], 10x [[Breaker2]], 6x [[Bolt]], 2x '''[[Breaker4]]'''
|3x [[Hidden Boss]], 10x [[Breaker2]], 6x [[Bolt]], 2x '''[[Breaker4]]'''
|-
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |1x [[Slow Boss]], 5x [[Normal Boss]], 14x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Enemies Beta)|Necromancer]], 1x [[Hidden Boss]]
|1x [[Slow Boss]], 5x [[Normal Boss]], 14x [[Bolt]], 3x [[Breaker4]], 1x [[Necromancer (Modern Enemy)|Necromancer]], 1x [[Hidden Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |25
| rowspan="2" |25
| style="padding: 10px; width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderScared.gif|thumb|center|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
|The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |6x [[Armored]], 1x [[Slow Boss]], 6x [[Breaker2]], 1x '''[[Grave Digger]]''', 1x [[Breaker4]], 2x [[Hidden Boss]]
| rowspan="2" |6x [[Armored]], 1x [[Slow Boss]], 6x [[Breaker2]], 1x '''[[Grave Digger]]''', 1x [[Breaker4]], 2x [[Hidden Boss]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="width:75px;" |[[File:AnimCommanderAggressive.gif|thumb|center|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|This is a fight for life or death! Give it your best!
|-
|-
! colspan="4" style="padding: 10px;" |Lose Dialogue
! colspan="4" |Lose Dialogue
|-
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" |[[File:CommaReac1.png|thumb|center|75px]][[File:CommaReac2.png|thumb|center|75px]][[File:CommaReac3.png|thumb|center|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
|}
Line 886: Line 1,364:
<center>
<center>
{| class="wikitable" style="width: 100%; text-align: center;"
{| class="wikitable" style="width: 100%; text-align: center;"
! style="padding: 10px; width:50px;" |Wave
! style="width:50px;" |Wave
! colspan="2" style="padding: 10px;" |[[Narrators#Commander|Commander]] Dialogue
! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
!Enemy Type & Amount
|-
|-
| rowspan="2" style="padding: 10px;" |1
| rowspan="2" |1
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
|Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" |4x '''[[Normal]]'''
| rowspan="2" |4x '''[[Normal]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|Place down your units close to the path and defend!
|-
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |7x [[Normal]]
|7x [[Normal]]
|-
|-
| rowspan="3" style="padding: 10px;" |3
| rowspan="3" |3
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" | Speedy enemys are approaching!
| Speedy enemys are approaching!
| rowspan="3" style="padding: 10px;" |4x '''[[Speedy]]'''
| rowspan="3" |4x '''[[Speedy]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|They may be fast, but they're weaker.
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Teaching.png|75px]]
| style="width:75px;" |[[File:Commander Teaching.png|75px]]
| style="padding: 10px;" | Quick bursts of damage on these enemies and we'll do just fine.
| Quick bursts of damage on these enemies and we'll do just fine.
|-
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |4x [[Normal]], 3x [[Speedy]]
|4x [[Normal]], 3x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |5
| rowspan="2" |5
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
|Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |6x '''[[Slow]]'''
| rowspan="2" |6x '''[[Slow]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |8x [[Slow]], 4x [[Normal]], 4x [[Speedy]]
|8x [[Slow]], 4x [[Normal]], 4x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |7
| rowspan="2" |7
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
|The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
| rowspan="2" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |4x [[Normal]], 4x [[Slow]], 1x [[Normal Boss]]
|4x [[Normal]], 4x [[Slow]], 1x [[Normal Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |9
| rowspan="2" |9
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
|I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |8x '''[[Hidden]]'''
| rowspan="2" |8x '''[[Hidden]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|Upgrade your units to detect these tricky enemies!
|-
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" | 5x [[Slow]], 2x [[Normal Boss]]
| 5x [[Slow]], 2x [[Normal Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |11
| rowspan="2" |11
| style="padding: 10px; width:75px;" | [[File:Commander Scarred.png|75px]]
| style="width:75px;" | [[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Here come mystery zombies!
|Here come mystery zombies!
| rowspan="2" style="padding: 10px;" |8x '''[[Breaker2]]'''
| rowspan="2" |8x '''[[Breaker2]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Skeptical.png|75px]]
| style="width:75px;" | [[File:Commander Skeptical.png|75px]]
| style="padding: 10px;" |They'll turn into a different zombie when killed! I wonder what's inside them?
|They'll turn into a different zombie when killed! I wonder what's inside them?
|-
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Breaker2]]
|6x [[Slow]], 4x [[Breaker2]]
|-
|-
| rowspan="2" style="padding: 10px;" |13
| rowspan="2" |13
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
|Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Breaker2]], 1x [[Normal Boss]], 1x '''[[Necromancer (Removed Enemy)|Necromancer]]'''
| rowspan="2" |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Breaker2]], 1x [[Normal Boss]], 1x '''[[Necromancer (Legacy Enemy)|Necromancer]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" | Don't let them get the chance to raise even more zombies!
| Don't let them get the chance to raise even more zombies!
|-
|-
| rowspan="2" style="padding: 10px;" |14
| rowspan="2" |14
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |You survived? Good.
|You survived? Good.
| rowspan="2" style="padding: 10px;" |6x '''[[Strong]]'''
| rowspan="2" |6x '''[[Strong]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" | They're bringing out tankier menaces!
| They're bringing out tankier menaces!
|-
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Breaker2]], 3x [[Strong]]
|2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Breaker2]], 3x [[Strong]]
|-
|-
| rowspan="2" style="padding: 10px;" |16
| rowspan="2" |16
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
|Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 4x [[Hidden]], 6x [[Breaker2]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
| rowspan="2" |8x [[Slow]], 4x [[Hidden]], 6x [[Breaker2]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|It sounds like something huge is coming! Prepare!
|-
|-
| rowspan="3" style="padding: 10px;" |17
| rowspan="3" |17
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
|A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |5x [[Strong]], 1x '''[[Hidden Boss]]'''
| rowspan="3" |5x [[Strong]], 1x '''[[Hidden Boss]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="padding: 10px;" |You GOTTA be kidding me!
|You GOTTA be kidding me!
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|Please tell me you've got units to detect it by now..
|-
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Removed Enemy)|Necromancer]]
|12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
|-
| rowspan="2" style="padding: 10px;" |19
| rowspan="2" |19
| style="padding: 10px; width:75px;" | [[File:Commander Sneaky.png|75px]]
| style="width:75px;" | [[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
|Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |8x '''[[Bolt]]'''
| rowspan="2" |8x '''[[Bolt]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|Get a unit to slow these guys down or we may have a problem.
|-
|-
| rowspan="2" style="padding: 10px;" |20
| rowspan="2" |20
| style="padding: 10px; width:75px;" | [[File:Commander Scarred.png|75px]]
| style="width:75px;" | [[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |I thought we were going to die for a second there!
|I thought we were going to die for a second there!
| rowspan="2" style="padding: 10px;" |3x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Removed Enemy)|Necromancer]], 10x [[Breaker2]], 1x [[Hidden Boss]]
| rowspan="2" |3x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 10x [[Breaker2]], 1x [[Hidden Boss]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Well, the battle isn't over yet. Get ready for another hoard!
|Well, the battle isn't over yet. Get ready for another hoard!
|-
|-
| rowspan="2" style="padding: 10px;" |21
| rowspan="2" |21
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |This big guy may not be as fast as bolts, but he sure is heavier!
|This big guy may not be as fast as bolts, but he sure is heavier!
| rowspan="2" style="padding: 10px;" |7x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 5x [[Bolt]], 1x '''[[Speedy Boss]]'''
| rowspan="2" |7x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 5x [[Bolt]], 1x '''[[Speedy Boss]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Teaching.png|75px]]
| style="width:75px;" |[[File:Commander Teaching.png|75px]]
| style="padding: 10px;" |Units with a lot of range can help with keeping this enemy on our radar!
|Units with a lot of range can help with keeping this enemy on our radar!
|-
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Strong]] 1x [[Necromancer (Removed Enemy)|Necromancer]]
|3x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Strong]] 1x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
|-
| rowspan="2" style="padding: 10px;" |23
| rowspan="2" |23
| style="padding: 10px; width:75px;" | [[File:Commander Skeptical.png|75px]]
| style="width:75px;" | [[File:Commander Skeptical.png|75px]]
| style="padding: 10px;" |A fast, hidden, or tanky threat? What could it be?
|A fast, hidden, or tanky threat? What could it be?
| rowspan="2" style="padding: 10px;" |2x [[Slow Boss]], 8x [[Breaker2]], 1x [[Speedy Boss]], 4x '''[[Breaker4]]'''
| rowspan="2" |2x [[Slow Boss]], 8x [[Breaker2]], 1x [[Speedy Boss]], 4x '''[[Breaker4]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Prepare for the worst, anything can go wrong now...
|Prepare for the worst, anything can go wrong now...
|-
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |5x [[Slow Boss]], 21x [[Bolt]], 6x [[Breaker4]], 1x [[Necromancer (Removed Enemy)|Necromancer]], 1x [[Hidden Boss]]
|5x [[Slow Boss]], 21x [[Bolt]], 6x [[Breaker4]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 1x [[Hidden Boss]]
|-
|-
|25
| style="padding: 10px;" |25
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |5x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Bolt]], 14x [[Strong]], 6x [[Breaker4]]
|5x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Bolt]], 14x [[Strong]], 6x [[Breaker4]]
|-
|-
| rowspan="2" style="padding: 10px;" |26
| rowspan="2" |26
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |A zombie with green attire coming? That can only mean one thing; a Mystery Summoner!
|A zombie with green attire coming? That can only mean one thing; a Mystery Summoner!
| rowspan="2" style="padding: 10px;" |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner]]'''
| rowspan="2" |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Eliminate this threat and don't give him ANY breathing room to summon anything!
|Eliminate this threat and don't give him ANY breathing room to summon anything!
|-
|-
|27
| style="padding: 10px;" |27
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" | 2x [[Speedy Boss]], 13x [[Bolt]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 15x [[Strong]], 1x [[Mystery Summoner]]
| 2x [[Speedy Boss]], 13x [[Bolt]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 15x [[Strong]], 1x [[Mystery Summoner]]
|-
|-
|28
| style="padding: 10px;" |28
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |8x [[Slow Boss]], 15x [[Bolt]], 2x [[Speedy Boss]], 5x [[Hidden Boss]], 10x [[Breaker4]]
|8x [[Slow Boss]], 15x [[Bolt]], 2x [[Speedy Boss]], 5x [[Hidden Boss]], 10x [[Breaker4]]
|-
|-
|29
| style="padding: 10px;" |29
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |2x [[Speedy Boss]], 15x [[Bolt]], 7x [[Slow Boss]], 10x [[Normal Boss]], 8x [[Breaker4]], 1x [[Mystery Summoner]], 8x [[Hidden Boss]]
|2x [[Speedy Boss]], 15x [[Bolt]], 7x [[Slow Boss]], 10x [[Normal Boss]], 8x [[Breaker4]], 1x [[Mystery Summoner]], 8x [[Hidden Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |30
| rowspan="2" |30
| style="padding: 10px; width:75px;" | [[File:Commander Scarred.png|75px]]
| style="width:75px;" | [[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
|The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |6x [[Strong]], 8x [[Slow Boss]], 6x [[Breaker2]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]''', 4x [[Breaker4]]
| rowspan="2" |6x [[Strong]], 8x [[Slow Boss]], 6x [[Breaker2]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]''', 4x [[Breaker4]]
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|This is a fight for life or death! Give it your best!
|-
|-
! colspan="4" style="padding: 10px;" |'''Lose Dialogue'''
! colspan="4" |'''Lose Dialogue'''
|-
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|75px]][[File:CommaReac2.png|75px]][[File:CommaReac3.png|75px]]
| colspan="2" |[[File:CommaReac1.png|75px]][[File:CommaReac2.png|75px]][[File:CommaReac3.png|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
|}
Line 1,096: Line 1,574:
''For more information, see WikiaColors's [https://www.youtube.com/watch?v=D0TnRF6yG20 video].''
''For more information, see WikiaColors's [https://www.youtube.com/watch?v=D0TnRF6yG20 video].''
{| class="wikitable" style="width: 100%; text-align: center;"
{| class="wikitable" style="width: 100%; text-align: center;"
! style="padding: 10px; width:50px;" |Wave
! style="width:50px;" |Wave
! colspan="2" style="padding: 10px;" |[[Narrators#Commander|Commander]] Dialogue
! colspan="2" |[[Commander (Narrator)|Commander]] Dialogue
! style="padding: 10px;" |Enemy Type & Amount
!Enemy Type & Amount
|-
|-
| rowspan="2" style="padding: 10px;" |1
| rowspan="2" |1
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Zombies have been spotted along the path!
|Zombies have been spotted along the path!
| rowspan="2" style="padding: 10px;" |4x '''[[Normal]]'''
| rowspan="2" |4x '''[[Normal]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Place down your units close to the path and defend!
|Place down your units close to the path and defend!
|-
|-
|2
| style="padding: 10px;" |2
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |7x [[Normal]]
|7x [[Normal]]
|-
|-
| rowspan="3" style="padding: 10px;" |3
| rowspan="3" |3
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" | Speedy enemys are approaching!
| Speedy enemys are approaching!
| rowspan="3" style="padding: 10px;" |4x '''[[Speedy]]'''
| rowspan="3" |4x '''[[Speedy]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |They may be fast, but they're weaker.
|They may be fast, but they're weaker.
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Teaching.png|75px]]
| style="width:75px;" |[[File:Commander Teaching.png|75px]]
| style="padding: 10px;" | Quick bursts of damage on these enemies and we'll do just fine.
| Quick bursts of damage on these enemies and we'll do just fine.
|-
|-
|4
| style="padding: 10px;" |4
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |4x [[Normal]], 3x [[Speedy]]
|4x [[Normal]], 3x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |5
| rowspan="2" |5
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Tankier zombies are starting to seep in!
|Tankier zombies are starting to seep in!
| rowspan="2" style="padding: 10px;" |6x '''[[Slow]]'''
| rowspan="2" |6x '''[[Slow]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |They may be slow, but they are harder to bring down! Stay vigilant!.
|They may be slow, but they are harder to bring down! Stay vigilant!.
|-
|-
|6
| style="padding: 10px;" |6
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |8x [[Slow]], 4x [[Normal]], 4x [[Speedy]]
|8x [[Slow]], 4x [[Normal]], 4x [[Speedy]]
|-
|-
| rowspan="2" style="padding: 10px;" |7
| rowspan="2" |7
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |The zombie onslaught is bringing in a boss zombie!
|The zombie onslaught is bringing in a boss zombie!
| rowspan="2" style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
| rowspan="2" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Prepare and upgrade your units and HOLD YOUR GROUND!
|Prepare and upgrade your units and HOLD YOUR GROUND!
|-
|-
|8
| style="padding: 10px;" |8
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |4x [[Normal]], 4x [[Slow]], 1x [[Normal Boss]]
|4x [[Normal]], 4x [[Slow]], 1x [[Normal Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |9
| rowspan="2" |9
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |I just spotted some Hidden zombies coming in!
|I just spotted some Hidden zombies coming in!
| rowspan="2" style="padding: 10px;" |8x '''[[Hidden]]'''
| rowspan="2" |8x '''[[Hidden]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |Upgrade your units to detect these tricky enemies!
|Upgrade your units to detect these tricky enemies!
|-
|-
|10
| style="padding: 10px;" |10
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" | 5x [[Slow]], 2x [[Normal Boss]]
| 5x [[Slow]], 2x [[Normal Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |11
| rowspan="2" |11
| style="padding: 10px; width:75px;" | [[File:Commander Scarred.png|75px]]
| style="width:75px;" | [[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Here come mystery zombies!
|Here come mystery zombies!
| rowspan="2" style="padding: 10px;" |8x '''[[Mystery]]'''
| rowspan="2" |8x '''[[Mystery]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Skeptical.png|75px]]
| style="width:75px;" | [[File:Commander Skeptical.png|75px]]
| style="padding: 10px;" |They'll turn into a different zombie when killed! I wonder what's inside them?
|They'll turn into a different zombie when killed! I wonder what's inside them?
|-
|-
|12
| style="padding: 10px;" |12
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Mystery]]
|6x [[Slow]], 4x [[Mystery]]
|-
|-
| rowspan="2" style="padding: 10px;" |13
| rowspan="2" |13
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Looks like the zombie horde is "summoning" a Necromancer.
|Looks like the zombie horde is "summoning" a Necromancer.
| rowspan="2" style="padding: 10px;" |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Mystery]], 1x [[Normal Boss]], 1x '''[[Necromancer (Removed Enemy)|Necromancer]]'''
| rowspan="2" |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Mystery]], 1x [[Normal Boss]], 1x '''[[Necromancer (Legacy Enemy)|Necromancer]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" | Don't let them get the chance to raise even more zombies!
| Don't let them get the chance to raise even more zombies!
|-
|-
| rowspan="2" style="padding: 10px;" |14
| rowspan="2" |14
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |You survived? Good.
|You survived? Good.
| rowspan="2" style="padding: 10px;" |6x '''[[Strong]]'''
| rowspan="2" |6x '''[[Strong]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" | They're bringing out tankier menaces!
| They're bringing out tankier menaces!
|-
|-
|15
| style="padding: 10px;" |15
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Mystery]], 3x [[Strong]]
|2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Mystery]], 3x [[Strong]]
|-
|-
| rowspan="2" style="padding: 10px;" |16
| rowspan="2" |16
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |Loud thuds in the distance? I don't like what I'm hearing..
|Loud thuds in the distance? I don't like what I'm hearing..
| rowspan="2" style="padding: 10px;" |8x [[Slow]], 4x [[Hidden]], 6x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
| rowspan="2" |8x [[Slow]], 4x [[Hidden]], 6x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |It sounds like something huge is coming! Prepare!
|It sounds like something huge is coming! Prepare!
|-
|-
| rowspan="3" style="padding: 10px;" |17
| rowspan="3" |17
| style="padding: 10px; width:75px;" |[[File:Commander Scarred.png|75px]]
| style="width:75px;" |[[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |A fast boss that's ALSO hidden?
|A fast boss that's ALSO hidden?
| rowspan="3" style="padding: 10px;" |5x [[Strong]], 1x '''[[Hidden Boss]]'''
| rowspan="3" |5x [[Strong]], 1x '''[[Hidden Boss]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="padding: 10px;" |You GOTTA be kidding me!
|You GOTTA be kidding me!
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="width:75px;" |[[File:Commander Disappointed.png|75px]]
| style="padding: 10px;" |Please tell me you've got units to detect it by now..
|Please tell me you've got units to detect it by now..
|-
|-
|18
| style="padding: 10px;" |18
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Removed Enemy)|Necromancer]]
|12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
|-
| rowspan="2" style="padding: 10px;" |19
| rowspan="2" |19
| style="padding: 10px; width:75px;" | [[File:Commander Sneaky.png|75px]]
| style="width:75px;" | [[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |Very quick zombies are closing in fast!
|Very quick zombies are closing in fast!
| rowspan="2" style="padding: 10px;" |8x '''[[Bolt]]'''
| rowspan="2" |8x '''[[Bolt]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |Get a unit to slow these guys down or we may have a problem.
|Get a unit to slow these guys down or we may have a problem.
|-
|-
| rowspan="2" style="padding: 10px;" |20
| rowspan="2" |20
| style="padding: 10px; width:75px;" | [[File:Commander Scarred.png|75px]]
| style="width:75px;" | [[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |I thought we were going to die for a second there!
|I thought we were going to die for a second there!
| rowspan="2" style="padding: 10px;" |3x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Removed Enemy)|Necromancer]], 10x [[Mystery]], 1x [[Hidden Boss]]
| rowspan="2" |3x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 10x [[Mystery]], 1x [[Hidden Boss]]
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Well, the battle isn't over yet. Get ready for another hoard!
|Well, the battle isn't over yet. Get ready for another hoard!
|-
|-
| rowspan="2" style="padding: 10px;" |21
| rowspan="2" |21
| style="padding: 10px; width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="width:75px;" | [[File:Commander Default Dialogue 2.png|75px]]
| style="padding: 10px;" |This big guy may not be as fast as bolts, but he sure is heavier!
|This big guy may not be as fast as bolts, but he sure is heavier!
| rowspan="2" style="padding: 10px;" |7x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 5x [[Bolt]], 1x '''[[Speedy Boss]]'''
| rowspan="2" |7x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 5x [[Bolt]], 1x '''[[Speedy Boss]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Teaching.png|75px]]
| style="width:75px;" |[[File:Commander Teaching.png|75px]]
| style="padding: 10px;" |Units with a lot of range can help with keeping this enemy on our radar!
|Units with a lot of range can help with keeping this enemy on our radar!
|-
|-
|22
| style="padding: 10px;" |22
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |3x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Strong]] 1x [[Necromancer (Removed Enemy)|Necromancer]]
|3x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Strong]] 1x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
|-
| rowspan="2" style="padding: 10px;" |23
| rowspan="2" |23
| style="padding: 10px; width:75px;" | [[File:Commander Skeptical.png|75px]]
| style="width:75px;" | [[File:Commander Skeptical.png|75px]]
| style="padding: 10px;" |A fast, hidden, or tanky threat? What could it be?
|A fast, hidden, or tanky threat? What could it be?
| rowspan="2" style="padding: 10px;" |2x [[Slow Boss]], 8x [[Mystery]], 1x [[Speedy Boss]], 4x '''[[Mystery Boss]]'''
| rowspan="2" |2x [[Slow Boss]], 8x [[Mystery]], 1x [[Speedy Boss]], 4x '''[[Mystery Boss]]'''
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Prepare for the worst, anything can go wrong now...
|Prepare for the worst, anything can go wrong now...
|-
|-
|24
| style="padding: 10px;" |24
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |5x [[Slow Boss]], 21x [[Bolt]], 6x [[Mystery Boss]], 1x [[Necromancer (Removed Enemy)|Necromancer]], 1x [[Hidden Boss]]
|5x [[Slow Boss]], 21x [[Bolt]], 6x [[Mystery Boss]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 1x [[Hidden Boss]]
|-
|-
|25
| style="padding: 10px;" |25
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |5x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Bolt]], 14x [[Strong]], 6x [[Mystery Boss]]
|5x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Bolt]], 14x [[Strong]], 6x [[Mystery Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |26
| rowspan="2" |26
| style="padding: 10px; width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="width:75px;" |[[File:Commander Sneaky.png|75px]]
| style="padding: 10px;" |A zombie with green attire coming? That can only mean one thing; a Mystery Summoner!
|A zombie with green attire coming? That can only mean one thing; a Mystery Summoner!
| rowspan="2" style="padding: 10px;" |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner]]'''
| rowspan="2" |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner]]'''
|-
|-
| style="padding: 10px; width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="width:75px;" |[[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |Eliminate this threat and don't give him ANY breathing room to summon anything!
|Eliminate this threat and don't give him ANY breathing room to summon anything!
|-
|-
|27
| style="padding: 10px;" |27
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" | 2x [[Speedy Boss]], 13x [[Bolt]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 15x [[Strong]], 1x [[Mystery Summoner]]
| 2x [[Speedy Boss]], 13x [[Bolt]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 15x [[Strong]], 1x [[Mystery Summoner]]
|-
|-
|28
| style="padding: 10px;" |28
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |8x [[Slow Boss]], 15x [[Bolt]], 2x [[Speedy Boss]], 5x [[Hidden Boss]], 10x [[Mystery Boss]]
|8x [[Slow Boss]], 15x [[Bolt]], 2x [[Speedy Boss]], 5x [[Hidden Boss]], 10x [[Mystery Boss]]
|-
|-
|29
| style="padding: 10px;" |29
| colspan="2" style="padding: 10px;" | -
| colspan="2" | -
| style="padding: 10px;" |2x [[Speedy Boss]], 15x [[Bolt]], 7x [[Slow Boss]], 10x [[Normal Boss]], 8x [[Mystery Boss]], 1x [[Mystery Summoner]], 8x [[Hidden Boss]]
|2x [[Speedy Boss]], 15x [[Bolt]], 7x [[Slow Boss]], 10x [[Normal Boss]], 8x [[Mystery Boss]], 1x [[Mystery Summoner]], 8x [[Hidden Boss]]
|-
|-
| rowspan="2" style="padding: 10px;" |30
| rowspan="2" |30
| style="padding: 10px; width:75px;" | [[File:Commander Scarred.png|75px]]
| style="width:75px;" | [[File:Commander Scarred.png|75px]]
| style="padding: 10px;" |The grave digger has arrived to dig our graves!
|The grave digger has arrived to dig our graves!
| rowspan="2" style="padding: 10px;" |6x [[Strong]], 8x [[Slow Boss]], 6x [[Mystery]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]''', 4x [[Mystery Boss]]
| rowspan="2" |6x [[Strong]], 8x [[Slow Boss]], 6x [[Mystery]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]''', 4x [[Mystery Boss]]
|-
|-
| style="padding: 10px; width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="width:75px;" | [[File:Commander Aggresive.png|75px]]
| style="padding: 10px;" |This is a fight for life or death! Give it your best!
|This is a fight for life or death! Give it your best!
|-
|-
! colspan="4" style="padding: 10px;" |'''Lose Dialogue'''<ref>Before 4th of December 2021, there was no lose dialogue.</ref>
! colspan="4" |'''Lose Dialogue'''<ref>Before 4th of December 2021, there was no lose dialogue.</ref>
|-
|-
| colspan="2" style="padding: 10px;" |[[File:CommaReac1.png|75px]][[File:CommaReac2.png|75px]][[File:CommaReac3.png|75px]]
| colspan="2" |[[File:CommaReac1.png|75px]][[File:CommaReac2.png|75px]][[File:CommaReac3.png|75px]]
| colspan="2" style="padding: 10px;" |One icon and dialogue is randomly chosen upon defeat:
| colspan="2" |One icon and dialogue is randomly chosen upon defeat:
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
•We're toast!<br />•OOF!<br />•Mission Failed, we'll get em' next time.<br />•Not enough numbers!<br />•Mistakes are just part of the journey..<br />•We're overrun chief!<br />•We'll get them next time!<br />•Don't give up!<br />•We need back up sergeant!<br />•We just had our grave dug..<br />•We have to fall back soldier!<br />•Oops! Try again!<br />•The enemies got to the base!<br />•Strategy is key!
|}
|}
Line 1,306: Line 1,784:
''For more information, see WikiaColors's [https://www.youtube.com/watch?v=y759Chg_-nQ video].''
''For more information, see WikiaColors's [https://www.youtube.com/watch?v=y759Chg_-nQ video].''
{| class="wikitable" style="width: 100%; text-align: center;"
{| class="wikitable" style="width: 100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! style="padding: 10px;" |Beginning Text
!Beginning Text
! style="padding: 10px;" |Enemy Type & Amount
!Enemy Type & Amount
|-
|-
|1
| style="padding: 10px;" |1
| style="padding: 10px;" |Zombies are approaching, defend!
|Zombies are approaching, defend!
| style="padding: 10px;" |4x'''[[Normal]]'''
|4x '''[[Normal]]'''
|-
|-
|2
| style="padding: 10px;" |2
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |7x [[Normal]]
|7x [[Normal]]
|-
|-
|3
| style="padding: 10px;" |3
| style="padding: 10px;" |Pretty easy right?<br />Incoming new zombie!
|Pretty easy right?<br />Incoming new zombie!
| style="padding: 10px;" |3x '''[[Speedy]]'''
|3x '''[[Speedy]]'''
|-
|-
|4
| style="padding: 10px;" |4
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Normal]], 3x [[Speedy]]
|4x [[Normal]], 3x [[Speedy]]
|-
|-
|5
| style="padding: 10px;" |5
| style="padding: 10px;" |Incoming new zombies!
|Incoming new zombies!
| style="padding: 10px;" |6x '''[[Slow]]'''
|6x '''[[Slow]]'''
|-
|-
|6
| style="padding: 10px;" |6
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow]], 4x [[Normal]], 4x [[Speedy]]
|8x [[Slow]], 4x [[Normal]], 4x [[Speedy]]
|-
|-
|7
| style="padding: 10px;" |7
| style="padding: 10px;" |Incoming boss!
|Incoming boss!
| style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
|-
|8
| style="padding: 10px;" |8
| style="padding: 10px;" |You won't survive this!
|You won't survive this!
| style="padding: 10px;" |2x [[Normal Boss]], 4x [[Normal]]
|2x [[Normal Boss]], 4x [[Normal]]
|-
|-
|9
| style="padding: 10px;" |9
| style="padding: 10px;" |Incoming hiddens!<br />(Hint: Get camo detection.)
|Incoming hiddens!<br />(Hint: Get camo detection.)
| style="padding: 10px;" |8x '''[[Hidden]]'''
|8x '''[[Hidden]]'''
|-
|-
|10
| style="padding: 10px;" |10
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Slow]], 2x [[Normal Boss]]
|5x [[Slow]], 2x [[Normal Boss]]
|-
|-
|11
| style="padding: 10px;" |11
| style="padding: 10px;" |Still alive???<br />Incoming mysterious enemies!
|Still alive???<br />Incoming mysterious enemies!
| style="padding: 10px;" |8x '''[[Mystery]]'''
|8x '''[[Mystery]]'''
|-
|-
|12
| style="padding: 10px;" |12
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Mystery]]
|6x [[Slow]], 4x [[Mystery]]
|-
|-
|13
| style="padding: 10px;" |13
| style="padding: 10px;" |Get ready for a big boss!
|Get ready for a big boss!
| style="padding: 10px;" |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Mystery]], 1x [[Normal Boss]], 1x '''[[Necromancer (Removed Enemy)|Necromancer]]'''
|2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Mystery]], 1x [[Normal Boss]], 1x '''[[Necromancer (Legacy Enemy)|Necromancer]]'''
|-
|-
|14
| style="padding: 10px;" |14
| style="padding: 10px;" |New enemy approaching!
|New enemy approaching!
| style="padding: 10px;" |6x '''[[Strong]]'''
|6x '''[[Strong]]'''
|-
|-
| 15
| style="padding: 10px;" | 15
| style="padding: 10px;" | HOW ARE YOU STILL ALIVE?
| HOW ARE YOU STILL ALIVE?
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Mystery]], 3x [[Strong]]
|2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Mystery]], 3x [[Strong]]
|-
|-
|16
| style="padding: 10px;" |16
| style="padding: 10px;" |Get ready for a HUGE boss!
|Get ready for a HUGE boss!
| style="padding: 10px;" |8x [[Slow]], 4x [[Hidden]], 6x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|8x [[Slow]], 4x [[Hidden]], 6x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
|-
|17
| style="padding: 10px;" |17
| style="padding: 10px;" |Prepare for another boss!<br />(Hint: even more camo defense.)
|Prepare for another boss!<br />(Hint: even more camo defense.)
| style="padding: 10px;" |5x [[Strong]], 1x '''[[Hidden Boss]]'''
|5x [[Strong]], 1x '''[[Hidden Boss]]'''
|-
|-
|18
| style="padding: 10px;" |18
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Removed Enemy)|Necromancer]]
|12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
|-
| 19
| style="padding: 10px;" | 19
| style="padding: 10px;" |New fast enemy incoming!
|New fast enemy incoming!
| style="padding: 10px;" |12x '''[[Bolt]]'''
|12x '''[[Bolt]]'''
|-
|-
|20
| style="padding: 10px;" |20
| style="padding: 10px;" | Can you survive this?
| Can you survive this?
| style="padding: 10px;" |3x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Removed Enemy)|Necromancer]], 10x [[Mystery]], 1x [[Hidden Boss]]
|3x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 10x [[Mystery]], 1x [[Hidden Boss]]
|-
|-
|21
| style="padding: 10px;" |21
| style="padding: 10px;" |Prepare for a POWERFUL boss!
|Prepare for a POWERFUL boss!
| style="padding: 10px;" |8x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 4x [[Bolt]], 1x '''[[Speedy Boss]]'''
|8x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 4x [[Bolt]], 1x '''[[Speedy Boss]]'''
|-
|-
|22
| style="padding: 10px;" |22
| style="padding: 10px;" |Still surviving? Pretty good.
|Still surviving? Pretty good.
| style="padding: 10px;" |1x [[Necromancer (Removed Enemy)|Necromancer]], 8x [[Strong]], 3x [[Slow Boss]], 1x [[Speedy Boss]]
|1x [[Necromancer (Legacy Enemy)|Necromancer]], 8x [[Strong]], 3x [[Slow Boss]], 1x [[Speedy Boss]]
|-
|-
|23
| style="padding: 10px;" |23
| style="padding: 10px;" |Incoming new mysterious enemy!
|Incoming new mysterious enemy!
| style="padding: 10px;" |8x [[Mystery]], 2x [[Slow Boss]], 1x [[Speedy Boss]], 5x '''[[Mystery Boss]]'''
|8x [[Mystery]], 2x [[Slow Boss]], 1x [[Speedy Boss]], 5x '''[[Mystery Boss]]'''
|-
|-
|24
| style="padding: 10px;" |24
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Necromancer (Removed Enemy)|Necromancer]], 5x [[Slow Boss]], 1x [[Hidden Boss]], 21x [[Bolt]], 6x [[Mystery Boss]]
|1x [[Necromancer (Legacy Enemy)|Necromancer]], 5x [[Slow Boss]], 1x [[Hidden Boss]], 21x [[Bolt]], 6x [[Mystery Boss]]
|-
|-
|25
| style="padding: 10px;" |25
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |14x [[Strong]], 6x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Mystery Boss]], 8x [[Bolt]]
|14x [[Strong]], 6x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Mystery Boss]], 8x [[Bolt]]
|-
|-
|26
| style="padding: 10px;" |26
| style="padding: 10px;" |Incoming mysterious boss!
|Incoming mysterious boss!
| style="padding: 10px;" |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner]]'''
|6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner]]'''
|-
|-
|27
| style="padding: 10px;" |27
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Speedy Boss]], 13x [[Bolt]], 15x [[Strong]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 1x [[Mystery Summoner]]
|2x [[Speedy Boss]], 13x [[Bolt]], 15x [[Strong]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 1x [[Mystery Summoner]]
|-
|-
|28
| style="padding: 10px;" |28
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow Boss]], 15x [[Bolt]], 1x [[Speedy Boss]], 5x [[Hidden Boss]], 10x [[Mystery Boss]], 1x [[Mystery Summoner]]
|8x [[Slow Boss]], 15x [[Bolt]], 1x [[Speedy Boss]], 5x [[Hidden Boss]], 10x [[Mystery Boss]], 1x [[Mystery Summoner]]
|-
|-
|29
| style="padding: 10px;" |29
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Speedy Boss]], 15x [[Bolt]], 8x [[Slow Boss]], 10x [[Normal Boss]], 8x [[Mystery Boss]], 2x [[Mystery Summoner]], 8x [[Hidden Boss]]
|3x [[Speedy Boss]], 15x [[Bolt]], 8x [[Slow Boss]], 10x [[Normal Boss]], 8x [[Mystery Boss]], 2x [[Mystery Summoner]], 8x [[Hidden Boss]]
|-
|-
|30
| style="padding: 10px;" |30
| style="padding: 10px;" |Thats it. Im coming to dig your grave!
|Thats it. Im coming to dig your grave!
| style="padding: 10px;" |8x [[Slow Boss]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]'''
|8x [[Slow Boss]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]'''
|}
|}
</center>
</center>
Line 1,439: Line 1,917:
<center>
<center>
{| class="wikitable" style="width: 100%; text-align: center;"
{| class="wikitable" style="width: 100%; text-align: center;"
!Wave
! style="padding: 10px;" |Wave
! style="padding: 10px;" |Beginning Text
!Beginning Text
! style="padding: 10px;" |Enemy Type & Amount
!Enemy Type & Amount
|-
|-
|1
| style="padding: 10px;" |1
| style="padding: 10px;" |Zombies are approaching, defend!
|Zombies are approaching, defend!
| style="padding: 10px;" |4x '''[[Normal]]'''
|4x '''[[Normal]]'''
|-
|-
|2
| style="padding: 10px;" |2
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Normal]]
|5x [[Normal]]
|-
|-
|3
| style="padding: 10px;" |3
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |7x [[Normal]]
|7x [[Normal]]
|-
|-
|4
| style="padding: 10px;" |4
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |10x [[Normal]]
|10x [[Normal]]
|-
|-
|5
| style="padding: 10px;" |5
| style="padding: 10px;" |Pretty easy right?<br />Incoming new zombie!
|Pretty easy right?<br />Incoming new zombie!
| style="padding: 10px;" |3x '''[[Speedy]]'''
|3x '''[[Speedy]]'''
|-
|-
|6
| style="padding: 10px;" |6
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Normal]], 3x [[Speedy]]
|4x [[Normal]], 3x [[Speedy]]
|-
|-
|7
| style="padding: 10px;" |7
| style="padding: 10px;" |Incoming new zombies!
|Incoming new zombies!
| style="padding: 10px;" | 6x'''[[Slow]]'''
| 6x '''[[Slow]]'''
|-
|-
|8
| style="padding: 10px;" |8
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Speedy]], 4x [[Normal]], 4x [[Slow]]
|2x [[Speedy]], 4x [[Normal]], 4x [[Slow]]
|-
|-
|9
| style="padding: 10px;" |9
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |4x [[Normal]], 4x [[Speedy]], 8x [[Slow]]
|4x [[Normal]], 4x [[Speedy]], 8x [[Slow]]
|-
|-
|10
| style="padding: 10px;" |10
| style="padding: 10px;" |Incoming boss!
|Incoming boss!
| style="padding: 10px;" |8x [[Normal]], 1x '''[[Normal Boss]]'''
|8x [[Normal]], 1x '''[[Normal Boss]]'''
|-
|-
|11
| style="padding: 10px;" |11
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Normal]], 8x [[Speedy]], 6x [[Slow]]
|8x [[Normal]], 8x [[Speedy]], 6x [[Slow]]
|-
|-
|12
| style="padding: 10px;" |12
| style="padding: 10px;" |You won't survive this!
|You won't survive this!
| style="padding: 10px;" |4x [[Normal]], 2x [[Normal Boss]]
|4x [[Normal]], 2x [[Normal Boss]]
|-
|-
|13
| style="padding: 10px;" |13
| style="padding: 10px;" |Incoming hiddens!<br />(Hint: Get camo detection.)
|Incoming hiddens!<br />(Hint: Get camo detection.)
| style="padding: 10px;" |8x '''[[Hidden]]'''
|8x '''[[Hidden]]'''
|-
|-
|14
| style="padding: 10px;" |14
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Slow]], 2x [[Normal Boss]]
|5x [[Slow]], 2x [[Normal Boss]]
|-
|-
|15
| style="padding: 10px;" |15
| style="padding: 10px;" |More hiddens!
|More hiddens!
| style="padding: 10px;" |12x [[Hidden]]
|12x [[Hidden]]
|-
|-
|16
| style="padding: 10px;" |16
| style="padding: 10px;" |Still alive???<br />Incoming mysterious enemies!
|Still alive???<br />Incoming mysterious enemies!
| style="padding: 10px;" |8x '''[[Mystery]]'''
|8x '''[[Mystery]]'''
|-
|-
|17
| style="padding: 10px;" |17
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Slow]], 4x [[Mystery]]
|6x [[Slow]], 4x [[Mystery]]
|-
|-
|18
| style="padding: 10px;" |18
| style="padding: 10px;" |Still alive?
|Still alive?
| style="padding: 10px;" | 12x [[Mystery]]
| 12x [[Mystery]]
|-
|-
|19
| style="padding: 10px;" |19
| style="padding: 10px;" |Get ready for a big boss!
|Get ready for a big boss!
| style="padding: 10px;" |2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Mystery]], 1x [[Normal Boss]], 1x '''[[Necromancer (Removed Enemy)|Necromancer]]'''
|2x [[Slow]], 2x [[Speedy]], 2x [[Hidden]], 5x [[Mystery]], 1x [[Normal Boss]], 1x '''[[Necromancer (Legacy Enemy)|Necromancer]]'''
|-
|-
|20
| style="padding: 10px;" |20
| style="padding: 10px;" |New enemy approaching!
|New enemy approaching!
| style="padding: 10px;" |6x '''[[Strong]]'''
|6x '''[[Strong]]'''
|-
|-
| 21
| style="padding: 10px;" | 21
| style="padding: 10px;" | HOW ARE YOU STILL ALIVE?
| HOW ARE YOU STILL ALIVE?
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Mystery]], 3x [[Strong]]
|2x [[Normal Boss]], 8x [[Slow]], 4x [[Hidden]], 3x [[Mystery]], 3x [[Strong]]
|-
|-
|22
| style="padding: 10px;" |22
| style="padding: 10px;" |Get ready for a HUGE boss!
|Get ready for a HUGE boss!
| style="padding: 10px;" |8x [[Slow]], 4x [[Hidden]], 6x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|8x [[Slow]], 4x [[Hidden]], 6x [[Mystery]], 2x [[Normal Boss]], 1x '''[[Slow Boss]]'''
|-
|-
|23
| style="padding: 10px;" |23
| -
| style="padding: 10px;" | -
| style="padding: 10px;" | 4x [[Mystery]], 1x [[Necromancer (Removed Enemy)|Necromancer]], 6x [[Strong]], 1x [[Slow Boss]]
| 4x [[Mystery]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 6x [[Strong]], 1x [[Slow Boss]]
|-
|-
|24
| style="padding: 10px;" |24
| style="padding: 10px;" |Prepare for another boss!<br />(Hint: even more camo defense.)
|Prepare for another boss!<br />(Hint: even more camo defense.)
| style="padding: 10px;" |5x [[Strong]], 1x '''[[Hidden Boss]]'''
|5x [[Strong]], 1x '''[[Hidden Boss]]'''
|-
|-
|25
| style="padding: 10px;" |25
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Removed Enemy)|Necromancer]]
|12x [[Strong]], 2x [[Slow]], 2x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
|-
| 26
| style="padding: 10px;" | 26
| style="padding: 10px;" |New fast enemy incoming!
|New fast enemy incoming!
| style="padding: 10px;" |8x '''[[Bolt]]'''
|8x '''[[Bolt]]'''
|-
|-
|27
| style="padding: 10px;" |27
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |2x [[Normal Boss]], 8x [[Strong]], 10x [[Bolt]]
|2x [[Normal Boss]], 8x [[Strong]], 10x [[Bolt]]
|-
|-
|28
| style="padding: 10px;" |28
| style="padding: 10px;" | Can you survive this?
| Can you survive this?
| style="padding: 10px;" |2x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Removed Enemy)|Necromancer]], 1x [[Hidden Boss]]
|2x [[Slow Boss]], 10x [[Bolt]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 1x [[Hidden Boss]]
|-
|-
|29
| style="padding: 10px;" |29
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |1x [[Slow Boss]], 10x [[Mystery]], 12x [[Bolt]], 8x [[Strong]]
|1x [[Slow Boss]], 10x [[Mystery]], 12x [[Bolt]], 8x [[Strong]]
|-
|-
|30
| style="padding: 10px;" |30
| style="padding: 10px;" |Prepare for a POWERFUL boss!
|Prepare for a POWERFUL boss!
| style="padding: 10px;" |7x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 4x [[Bolt]], 1x '''[[Speedy Boss]]'''
|7x [[Strong]], 2x [[Normal Boss]], 1x [[Hidden Boss]], 4x [[Hidden]], 4x [[Slow]], 4x [[Bolt]], 1x '''[[Speedy Boss]]'''
|-
|-
|31
| style="padding: 10px;" |31
| style="padding: 10px;" |Still surviving? Pretty good.
|Still surviving? Pretty good.
| style="padding: 10px;" |3x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Strong]], 1x [[Necromancer (Removed Enemy)|Necromancer]]
|3x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Strong]], 1x [[Necromancer (Legacy Enemy)|Necromancer]]
|-
|-
|32
| style="padding: 10px;" |32
| style="padding: 10px;" |Incoming new mysterious enemy!
|Incoming new mysterious enemy!
| style="padding: 10px;" |2x [[Slow Boss]], 8x [[Mystery]], 1x [[Speedy Boss]], 8x '''[[Super Mystery]]'''
|2x [[Slow Boss]], 8x [[Mystery]], 1x [[Speedy Boss]], 8x '''[[Super Mystery]]'''
|-
|-
|33
| style="padding: 10px;" |33
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |5x [[Slow Boss]], 21x [[Bolt]], 12x [[Super Mystery]], 1x [[Necromancer (Removed Enemy)|Necromancer]], 1x [[Hidden Boss]]
|5x [[Slow Boss]], 21x [[Bolt]], 12x [[Super Mystery]], 1x [[Necromancer (Legacy Enemy)|Necromancer]], 1x [[Hidden Boss]]
|-
|-
|34
| style="padding: 10px;" |34
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |6x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Bolt]],14x [[Strong]], 14x [[Super Mystery]]
|6x [[Slow Boss]], 1x [[Speedy Boss]], 8x [[Bolt]],14x [[Strong]], 14x [[Super Mystery]]
|-
|-
|35
| style="padding: 10px;" |35
| style="padding: 10px;" |Mystery rush!
|Mystery rush!
| style="padding: 10px;" | 20x [[Super Mystery]]
| 20x [[Super Mystery]]
|-
|-
|36
| style="padding: 10px;" |36
| style="padding: 10px;" |Incoming new mysterious boss!
|Incoming new mysterious boss!
| style="padding: 10px;" |6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner|Mystery Boss]]'''
|6x [[Slow Boss]], 8x [[Bolt]], 1x '''[[Mystery Summoner|Mystery Boss]]'''
|-
|-
|37
| style="padding: 10px;" |37
| -
| style="padding: 10px;" | -
| style="padding: 10px;" | 2x [[Speedy Boss]], 12x [[Bolt]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 15x [[Strong]], 1x [[Mystery Summoner|Mystery Boss]]
| 2x [[Speedy Boss]], 12x [[Bolt]], 6x [[Slow Boss]], 2x [[Hidden Boss]], 15x [[Strong]], 1x [[Mystery Summoner|Mystery Boss]]
|-
|-
|38
| style="padding: 10px;" |38
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |8x [[Slow Boss]], 10x [[Normal Boss]], 15x [[Super Mystery]], 8x [[Hidden Boss]]
|8x [[Slow Boss]], 10x [[Normal Boss]], 15x [[Super Mystery]], 8x [[Hidden Boss]]
|-
|-
|39
| style="padding: 10px;" |39
| -
| style="padding: 10px;" | -
| style="padding: 10px;" |3x [[Speedy Boss]], 10x [[Bolt]], 3x [[Mystery Summoner|Mystery Boss]]
|3x [[Speedy Boss]], 10x [[Bolt]], 3x [[Mystery Summoner|Mystery Boss]]
|-
|-
|40
| style="padding: 10px;" |40
| style="padding: 10px;" |Final Wave Test
|Final Wave Test
| style="padding: 10px;" |8x [[Slow Boss]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]'''
|8x [[Slow Boss]], 1x '''[[Grave Digger (Legacy)|Grave Digger]]'''
|}
|}
</center>
</center>

Latest revision as of 14:02, 30 July 2026


This is the wave structure subpage for Easy Mode/Waves. It contains its every past wave layout.

These are the current and former wave layouts for Easy mode on standard maps.

Bolded names indicates an enemy type's debut.

28 January 2026 – Present
Wave Commander Dialogue Enemy Type & Amount
1
Zombies are on their way. Prepare to defend! 4x Normal
Make sure to place down some units near the path and upgrade them. Together, we've got this.
2
Alright! There are some Speedy enemies coming. They're fast, but weak. 4x Normal, 2x Speedy
You might need some more units to help defend if one slips by, so make sure your towers have enough path coverage to deal with them.
3 - 4x Speedy, 10x Normal
4
Up ahead are some Large Zombies. They're slow but have a lot of health. 4x Speedy, 6x Normal, 3x Slow
You can command some of your towers to prioritize stronger targets, but make sure to keep a few focused on the weaker ones otherwise they might get by.
5 - 5x Normal, 6x Slow
6
Heads up! You have a Boss Zombie coming! They can have special attributes that make them resistant to certain attacks. 4x Slow, 8x Speedy, 1x Normal Boss (Boss)
Professor V has given us the technology that lets us see their stats and modifiers if you select them.
Also, we might have some Hidden enemies soon. Only some units can see them, so be sure to upgrade the ones that do.
7 - 3x Slow, 8x Speedy (Bloated), 3x Slow, 1x Normal Boss
8
There they are! Man, Hidden zombies are tough to see. 10x Normal, 8x Slow, 5x Hidden
9 - 1x Normal Boss, 7x Hidden, 5x Speedy (Bloated), 1x Normal Boss
10
Here comes some Breakers! They can spawn additional weaker enemies. Too many at once could overwhelm your units if you're not careful. 6x Slow (Bloated), 7x Speedy (Bloated), 5x Breaker2
11 - 5x Breaker2, 5x Hidden, 1x Normal Boss, 5x Hidden, 5x Breaker2
12
Seems like the corpses attracted a Necromancer. They will raise the dead to make them... uh... less dead? 5x Slow, 10x Breaker2, 7x Hidden (Bloated), 3x Breaker2, 1x Necromancer (Boss)
You might want to try prioritizing them here.
13 - 4x Breaker2, 6x Armored, 4x Breaker2
14
You're doing great, keep it up! Those armored enemies are tougher to deal with, but I'm sure you've got enough upgrades to deal with them 4x Breaker2, 6x Armored, 7x Hidden (Bloated), 6x Breaker2, 6x Armored, 2x Normal Boss (Bloated)
15 - 1x Normal Boss (Bloated), 8x Breaker2, 10x Armored, 2x Normal Boss, 2x Necromancer
16
Woah! Did you feel the ground shake? Something big is coming! 6x Breaker2, 4x Hidden (Bloated), 6x Armored, 1x Slow Boss (Boss)
We're not out of this yet, so don't get comfortable!
17
It's those fast zombies again! Slowing units like Freezer can give our team more time to take them down. 10x Slow (Bloated, Nimble), 4x Enraged, 6x Breaker2, 6x Enraged
18 - 4x Breaker2, 6x Armored, 1x Necromancer, 6x Armored, 6x Enraged, 1x Necromancer, 4x Breaker2
19 - 7x Enraged, 7x Breaker2, 1x Normal Boss (Bloated), 1x Slow Boss, 8x Breaker2 (Bloated), 3x Breaker3
20
All that fighting attracted the Brute! 4x Breaker3, 8x Breaker2 (Bloated), 5x Armored (Bloated), 3x Normal Boss (Bloated), 5x Enraged, 1x Brute (Boss), 3x Normal Boss (Bloated)
Let's give it all we got!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


26 February 2025 – 28 January 2026
Wave Commander Dialogue Enemy Type & Amount
1
Zombies were spotted down the path! Prepare to defend! 4x Normal
Place down your units and upgrade them! We got this!
2 - 8x Normal
3
Speedys incoming! They're weak, but never underestimate your enemies. 4x Speedy, 10x Normal
Strategize your next move. Great unit positioning wins even toughest battles.
4 - 4x Speedy, 8x Normal, 4x Speedy
5
Large zombies approaching! They're slow, but they can take a beating! 5x Normal, 6x Slow
Command some of your units by making them target stronger enemies. A healthy balance will win us this fight!
6 - 10x Slow, 8x Speedy
7
Boss zombie spotted! And he looks MAD! 3x Slow, 1x Normal Boss (Boss), 3x Slow
Get ready! This won't be easy!
8 - 1x Normal Boss, 8x Slow, 1x Normal Boss
9
I just spotted some Hidden zombies sneaking through! 2x Normal Boss, 8x Hidden, 5x Speedy (Bloated)
Upgrade your units to detect these tricky enemies!
10 - 3x Normal Boss, 6x Slow (Bloated), 7x Speedy (Bloated)
11
Here come breakers! They'll spawn more zombies upon death, be careful! 5x Breaker2, 5x Hidden, 1x Normal Boss, 5x Hidden, 5x Breaker2
Crafty monsters those are...
12 - 1x Normal Boss (Bloated), 10x Breaker2, 7x Hidden (Bloated)
13
Looks like ending all of those zombies attracted a Necromancer! 4x Breaker2, 6x Armored, 4x Breaker2, 1x Necromancer (Boss)
Don't give him a chance to raise the undead!
Those minions are tricky, but destroy them as fast as possible!
14
That won't stop them—more enemies are on their way! 4x Breaker2, 5x Armored, 7x Hidden (Bloated), 6x Breaker2, 2x Armored, 7x Hidden (Bloated)
15 - 1x Normal Boss (Bloated), 8x Breaker2, 10x Armored, 2x Normal Boss, 1x Necromancer
16
Can you feel the ground shake? Something big is almost here... 6x Breaker2, 4x Hidden (Bloated), 6x Armored, 1x Slow Boss (Boss)
Give it all you got! Take it down!
17
My sensors indicate a Hidden Boss was waiting in the shadows. 10x Slow (Bloated), 4x Normal Boss, 6x Breaker2, 1x Hidden Boss (Boss)
It's making its move! You think you could slip by us!
Hah! No chance!
18 - 4x Breaker2, 6x Armored, 1x Necromancer, 6x Armored, 1x Necromancer, 4x Breaker2
19
Fast zombies! You know what to do! 7x Bolt, 7x Breaker2, 1x Normal Boss (Bloated), 1x Slow Boss, 10x Bolt
Units that can slow make quick work out of these guys.
You'd think they'd learn but I guess they've lost their brains long ago!
20
That boss is fast but our bullets are faster. 1x Speedy Boss (Boss), 10x Breaker2 (Bloated), 5x Bolt, 1x Hidden Boss, 1x Slow Boss
21 - 3x Normal Boss (Bloated), 1x Slow Boss, 5x Bolt, 5x Normal Boss, 1x Hidden Boss, 5x Bolt, 5x Breaker2, 2x Necromancer (Bloated)
22 - 1x Slow Boss, 1x Hidden Boss, 10x Bolt, 8x Armored (Bloated), 2x Necromancer (Bloated), 1x Speedy Boss
23 - 1x Hidden Boss (Bloated), 10x Breaker2, 5x Bolt (Bloated), 3x Breaker4
24 - 3x Normal Boss (Bloated), 1x Speedy Boss, 1x Slow Boss, 8x Bolt, 3x Breaker4, 1x Necromancer (Bloated), 1x Hidden Boss
25
Defeating all those enemies attracted the Brute! 1x Speedy Boss, 8x Armored (Bloated), 4x Breaker4, 1x Brute, 2x Hidden Boss
Let's send this Brute back to where it came from!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


11 December 2024 – 26 February 2025
Wave Commander Dialogue Enemy Type & Amount
1
Zombies were spotted down the path! Prepare to defend! 4x Normal
Place down your units and upgrade them! We got this!
2 - 8x Normal
3
Speedys incoming! They're weak, but never underestimate your enemies. 4x Speedy, 10x Normal
Strategize your next move. Great unit positioning wins even toughest battles.
4 - 4x Speedy, 8x Normal, 4x Speedy
5
Large zombies approaching! They're slow, but they can take a beating! 5x Normal, 6x Slow
Command some of your units by making them target stronger enemies. A healthy balance will win us this fight!
6 - 10x Slow, 8x Speedy
7
Boss zombie spotted! And he looks MAD! 3x Slow, 1x Normal Boss (Boss), 3x Slow
Get ready! This won't be easy!
8 - 1x Normal Boss, 8x Slow, 1x Normal Boss
9
I just spotted some Hidden zombies sneaking through! 2x Normal Boss, 8x Hidden, 5x Speedy (Bloated)
Upgrade your units to detect these tricky enemies!
10 - 3x Normal Boss, 6x Slow (Bloated), 7x Speedy (Bloated)
11
Here come breakers! They'll spawn more zombies upon death, be careful! 5x Breaker2, 5x Hidden, 1x Normal Boss, 5x Hidden, 5x Breaker2
Crafty monsters those are...
12 - 1x Normal Boss (Bloated), 10x Breaker2, 7x Hidden (Bloated)
13
Looks like ending all of those zombies attracted a Necromancer! 4x Breaker2, 6x Armored, 4x Breaker2, 1x Necromancer (Boss)
Don't give him a chance to raise the undead!
Those minions are tricky, but destroy them as fast as possible!
14
That won't stop them—more enemies are on their way! 4x Breaker2, 5x Armored, 7x Hidden (Bloated), 6x Breaker2, 2x Armored, 7x Hidden (Bloated)
15 - 1x Normal Boss (Bloated), 8x Breaker2, 10x Armored, 2x Normal Boss, 1x Necromancer
16
Can you feel the ground shake? Something big is almost here... 6x Breaker2, 4x Hidden (Bloated), 6x Armored, 1x Slow Boss (Boss)
Give it all you got! Take it down!
17
My sensors indicate a Hidden Boss was waiting in the shadows. 10x Slow (Bloated), 4x Normal Boss, 6x Breaker2, 1x Hidden Boss (Boss)
It's making its move! You think you could slip by us!
Hah! No chance!
18 - 4x Breaker2, 6x Armored, 1x Necromancer, 6x Armored, 1x Necromancer, 4x Breaker2
19
Fast zombies! You know what to do! 7x Bolt, 7x Breaker2, 1x Normal Boss (Bloated), 1x Slow Boss, 10x Bolt
Units that can slow make quick work out of these guys.
You'd think they'd learn but I guess they've lost their brains long ago!
20
That boss is fast but our bullets are faster. 1x Speedy Boss (Boss), 10x Breaker2 (Bloated), 5x Bolt, 1x Hidden Boss, 1x Slow Boss
21 - 3x Normal Boss (Bloated), 1x Slow Boss, 5x Bolt, 5x Normal Boss, 1x Hidden Boss, 5x Bolt, 5x Breaker2, 2x Necromancer (Bloated)
22 - 1x Slow Boss, 1x Hidden Boss, 10x Bolt, 8x Armored (Bloated), 2x Necromancer (Bloated), 1x Speedy Boss
23 - 1x Hidden Boss (Bloated), 10x Breaker2, 5x Bolt (Bloated), 3x Breaker4
24 - 3x Normal Boss (Bloated), 1x Speedy Boss, 1x Slow Boss, 8x Bolt, 3x Breaker4, 1x Necromancer (Bloated), 1x Hidden Boss
25
Defeating all those enemies attracted the Grave Digger! 1x Speedy Boss, 8x Armored (Bloated), 4x Breaker4, 1x Grave Digger, 2x Hidden Boss
It's time to turn this Grave Digger into a Grave Sleeper!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


9 October 2024 – 11 December 2024

The only difference between this and the 11 December 2024 versions are dialogue.

Wave Commander Dialogue Enemy Type & Amount
1
Zombies have been spotted along the path! 4x Normal
Place down your units close to the path and defend!
2 - 8x Normal
3
Speedy enemies are approaching! 4x Speedy, 10x Normal
They may be fast, but they're weaker.
Quick bursts of damage on these enemies and we'll do just fine!
4 - 4x Speedy, 8x Normal, 4x Speedy
5
Tankier zombies are starting to seep in! 5x Normal, 6x Slow
They may be slow, but they are harder to bring down! Stay vigilant!.
6 - 10x Slow, 8x Speedy
7
The zombie onslaught is bringing in a boss zombie! 3x Slow, 1x Normal Boss (Boss), 3x Slow
Prepare and upgrade your units and HOLD YOUR GROUND!
8 - 1x Normal Boss, 8x Slow, 1x Normal Boss
9
I just spotted some Hidden zombies coming in! 2x Normal Boss, 8x Hidden, 5x Speedy (Bloated)
Upgrade your units to detect these tricky enemies!
10 - 3x Normal Boss, 6x Slow (Bloated), 7x Speedy (Bloated)
11
Here come breakers! 5x Breaker2, 5x Hidden, 1x Normal Boss, 5x Hidden, 5x Breaker2
They spawn more breakers on death! Be careful!
12 - 1x Normal Boss (Bloated), 10x Breaker2, 7x Hidden (Bloated)
13
Looks like the zombie horde is "summoning" a Necromancer. 4x Breaker2, 6x Armored, 4x Breaker2, 1x Necromancer (Boss)
Don't let them get the chance to raise even more zombies!
14
You survived? Good. 4x Breaker2, 5x Armored, 7x Hidden (Bloated), 6x Breaker2, 2x Armored, 7x Hidden (Bloated)
They're bringing out tankier menaces!
15 - 1x Normal Boss (Bloated), 8x Breaker2, 10x Armored, 2x Normal Boss, 1x Necromancer
16
Loud thuds in the distance? I don't like what I'm hearing.. 6x Breaker2, 4x Hidden (Bloated), 6x Armored, 1x Slow Boss (Boss)
It sounds like something huge is coming! Prepare!
17
A fast boss that's ALSO hidden? 10x Slow (Bloated), 4x Normal Boss, 6x Breaker2, 1x Hidden Boss (Boss)
You gotta be kidding me!
Please tell me you've got units to detect it by now..
18 - 4x Breaker2, 6x Armored, 1x Necromancer, 6x Armored, 1x Necromancer, 4x Breaker2
19
Very quick zombies are closing in fast! 7x Bolt, 7x Breaker2, 1x Normal Boss (Bloated), 1x Slow Boss, 10x Bolt
Get a unit to slow these guys down or we may have a problem.
20
A speedy boss is storming down the field! 1x Speedy Boss (Boss), 10x Breaker2 (Bloated), 5x Bolt, 1x Hidden Boss, 1x Slow Boss
Nothing that big should be able to move that fast!
21 - 3x Normal Boss (Bloated), 1x Slow Boss, 5x Bolt, 5x Normal Boss, 1x Hidden Boss, 5x Bolt, 5x Breaker2, 2x Necromancer (Bloated)
22 - 1x Slow Boss, 1x Hidden Boss, 10x Bolt, 8x Armored (Bloated), 2x Necromancer (Bloated), 1x Speedy Boss
23 - 1x Hidden Boss (Bloated), 10x Breaker2, 5x Bolt (Bloated), 3x Breaker4
24 - 3x Normal Boss (Bloated), 1x Speedy Boss, 1x Slow Boss, 8x Bolt, 3x Breaker4, 1x Necromancer (Bloated), 1x Hidden Boss
25
The grave digger has arrived to dig our graves! 1x Speedy Boss, 8x Armored (Bloated), 4x Breaker4, 1x Grave Digger, 2x Hidden Boss
This is a fight for life or death! Give it your best!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


2 October 2024 – 9 October 2024
Wave Commander Dialogue Enemy Type & Amount
1
Zombies have been spotted along the path! 4x Normal
Place down your units close to the path and defend!
2 - 8x Normal
3
Speedy enemies are approaching! 4x Speedy, 10x Normal
They may be fast, but they're weaker.
Quick bursts of damage on these enemies and we'll do just fine!
4 - 4x Speedy, 8x Normal, 4x Speedy
5
Tankier zombies are starting to seep in! 5x Normal, 6x Slow
They may be slow, but they are harder to bring down! Stay vigilant!.
6 - 10x Slow, 8x Speedy
7
The zombie onslaught is bringing in a boss zombie! 8x Slow, 1x Normal Boss (Boss)
Prepare and upgrade your units and HOLD YOUR GROUND!
8 - 1x Normal Boss, 8x Slow, 1x Normal Boss
9
I just spotted some Hidden zombies coming in! 2x Normal Boss, 8x Hidden, 5x Speedy (Bloated)
Upgrade your units to detect these tricky enemies!
10 - 3x Normal Boss, 6x Slow (Bloated), 7x Speedy (Bloated)
11
Here come breakers! 5x Breaker2, 5x Hidden, 1x Normal Boss, 5x Hidden, 5x Breaker2
They spawn more breakers on death! Be careful!
12 - 1x Normal Boss (Bloated), 10x Breaker2, 7x Hidden (Bloated)
13
Looks like the zombie horde is "summoning" a Necromancer. 4x Breaker2, 6x Armored, 4x Breaker2, 1x Necromancer (Boss)
Don't let them get the chance to raise even more zombies!
14
You survived? Good. 4x Breaker2, 5x Armored, 7x Hidden (Bloated), 6x Breaker2, 2x Armored, 7x Hidden (Bloated)
They're bringing out tankier menaces!
15 - 1x Normal Boss (Bloated), 8x Breaker2, 10x Armored, 2x Normal Boss, 1x Necromancer
16
Loud thuds in the distance? I don't like what I'm hearing.. 6x Breaker2, 4x Hidden (Bloated), 6x Armored, 1x Slow Boss (Boss)
It sounds like something huge is coming! Prepare!
17
A fast boss that's ALSO hidden? 10x Slow (Bloated), 4x Normal Boss, 6x Breaker2, 1x Hidden Boss (Boss)
You gotta be kidding me!
Please tell me you've got units to detect it by now..
18 - 4x Breaker2, 6x Armored, 1x Necromancer, 6x Armored, 1x Necromancer, 4x Breaker2
19
Very quick zombies are closing in fast! 7x Bolt, 7x Breaker2, 1x Normal Boss (Bloated), 1x Slow Boss, 10x Bolt
Get a unit to slow these guys down or we may have a problem.
20
A speedy boss is storming down the field! 1x Speedy Boss (Boss), 10x Breaker2 (Bloated), 5x Bolt, 1x Hidden Boss, 1x Slow Boss
Nothing that big should be able to move that fast!
21 - 3x Normal Boss (Bloated), 1x Slow Boss, 5x Bolt, 5x Normal Boss, 1x Hidden Boss, 5x Bolt, 5x Breaker2, 2x Necromancer (Bloated)
22 - 1x Slow Boss, 1x Hidden Boss, 10x Bolt, 8x Armored (Bloated), 2x Necromancer (Bloated), 1x Speedy Boss
23 - 1x Hidden Boss (Bloated), 10x Breaker2, 5x Bolt (Bloated), 3x Breaker4
24 - 3x Normal Boss (Bloated), 1x Speedy Boss, 1x Slow Boss, 8x Bolt, 3x Breaker4, 1x Necromancer (Bloated), 1x Hidden Boss
25
The grave digger has arrived to dig our graves! 1x Speedy Boss, 8x Armored (Bloated), 4x Breaker4, 1x Grave Digger, 2x Hidden Boss
This is a fight for life or death! Give it your best!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


25 September 2024 – 2 October 2024
Wave Commander Dialogue Enemy Type & Amount
1
Zombies have been spotted along the path! 4x Normal
Place down your units close to the path and defend!
2 - 8x Normal
3
Speedy enemies are approaching! 4x Speedy, 10x Normal
They may be fast, but they're weaker.
Quick bursts of damage on these enemies and we'll do just fine!
4 - 4x Speedy, 8x Normal, 4x Speedy
5
Tankier zombies are starting to seep in! 5x Normal, 8x Slow
They may be slow, but they are harder to bring down! Stay vigilant!.
6 - 10x Slow, 8x Speedy
7
The zombie onslaught is bringing in a boss zombie! 8x Slow, 1x Normal Boss (Boss)
Prepare and upgrade your units and HOLD YOUR GROUND!
8 - 1x Normal Boss, 8x Slow, 1x Normal Boss
9
I just spotted some Hidden zombies coming in! 2x Normal Boss, 8x Hidden, 5x Speedy (Bloated)
Upgrade your units to detect these tricky enemies!
10 - 3x Normal Boss, 6x Slow (Bloated), 7x Speedy (Bloated)
11
Here come breakers! 5x Breaker2, 5x Hidden, 1x Normal Boss, 5x Hidden, 5x Breaker2
They spawn more breakers on death! Be careful!
12 - 1x Normal Boss (Bloated), 10x Breaker2, 7x Hidden (Bloated)
13
Looks like the zombie horde is "summoning" a Necromancer. 5x Breaker2, 6x Armored, 1x Normal Boss (Bloated), 6x Armored, 1x Necromancer (Boss), 6x Breaker2
Don't let them get the chance to raise even more zombies!
14
You survived? Good. 4x Breaker2, 5x Armored, 7x Hidden (Bloated), 6x Breaker2, 5x Armored, 7x Hidden (Bloated)
They're bringing out tankier menaces!
15 - 2x Normal Boss (Bloated), 8x Breaker2, 10x Armored, 2x Normal Boss (Bloated), 1x Necromancer (Bloated)
16
Loud thuds in the distance? I don't like what I'm hearing.. 6x Breaker2, 4x Hidden (Bloated), 6x Armored, 1x Slow Boss (Boss)
It sounds like something huge is coming! Prepare!
17
A fast boss that's ALSO hidden? 10x Slow (Bloated), 4x Normal Boss, 6x Breaker2, 1x Hidden Boss (Boss)
You gotta be kidding me!
Please tell me you've got units to detect it by now..
18 - 4x Breaker2, 6x Armored, 1x Necromancer, 6x Armored, 1x Necromancer, 4x Breaker2
19
Very quick zombies are closing in fast! 7x Bolt, 7x Breaker2, 1x Normal Boss (Bloated), 1x Slow Boss, 10x Bolt
Get a unit to slow these guys down or we may have a problem.
20
A speedy boss is storming down the field! 1x Speedy Boss (Boss), 10x Breaker2 (Bloated), 5x Bolt, 1x Hidden Boss, 1x Slow Boss
Nothing that big should be able to move that fast!
21 - 3x Normal Boss (Bloated), 1x Slow Boss, 5x Bolt, 5x Normal Boss, 1x Hidden Boss, 5x Bolt, 5x Breaker2, 2x Necromancer (Bloated)
22 - 1x Slow Boss, 1x Hidden Boss, 10x Bolt, 8x Armored (Bloated), 2x Necromancer (Bloated), 1x Speedy Boss
23 - 3x Hidden Boss (Bloated), 10x Breaker2, 5x Bolt (Bloated), 3x Breaker4
24 - 5x Normal Boss (Bloated), 1x Speedy Boss, 1x Slow Boss, 10x Bolt, 3x Breaker4, 1x Necromancer (Bloated), 1x Hidden Boss
25
The grave digger has arrived to dig our graves! 1x Speedy Boss, 8x Armored (Bloated), 4x Breaker4, 1x Grave Digger, 2x Hidden Boss
This is a fight for life or death! Give it your best!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


1 March 2024 – 25 September 2024
Wave Commander Dialogue Enemy Type & Amount
1
Zombies have been spotted along the path! 4x Normal
Place down your units close to the path and defend!
2
Speedy enemies are approaching! 2x Speedy, 6x Normal
They may be fast, but they're weaker.
Quick bursts of damage on these enemies and we'll do just fine!
3 - 10x Normal, 6x Speedy
4
Tankier zombies are starting to seep in! 3x Slow, 10x Normal, 5x Speedy
They may be slow, but they are harder to bring down! Stay vigilant!.
5 - 8x Slow, 15x Normal, 10x Speedy
6 - 10x Slow, 20x Normal, 8x Speedy
7
The zombie onslaught is bringing in a boss zombie! 8x Slow, 1x Normal Boss (Boss)
Prepare and upgrade your units and HOLD YOUR GROUND!
8 - 10x Normal, 10x Slow, 1x Normal Boss, 5x Speedy
9
I just spotted some Hidden zombies coming in! 10x Normal, 8x Hidden, 5x Speedy
Upgrade your units to detect these tricky enemies!
10 - 5x Slow, 2x Normal Boss, 20x Speedy
11
Here come mystery zombies! 8x Breaker2, 10x Hidden
They'll turn into a different zombie when killed! I wonder what's inside them?
12 - 12x Slow, 10x Breaker2, 10x Speedy
13
Looks like the zombie horde is "summoning" a Necromancer. 4x Hidden, 5x Breaker2, 4x Slow, 1x Normal Boss, 4x Speedy, 1x Necromancer
Don't let them get the chance to raise even more zombies!
14
You survived? Good. 10x Armored, 8x Breaker2, 15x Speedy
They're bringing out tankier menaces!
15 - 3x Breaker2, 4x Hidden, 3x Breaker2, 8x Slow, 3x Armored, 4x Normal Boss, 1x Necromancer
16
Loud thuds in the distance? I don't like what I'm hearing.. 4x Breaker2, 4x Hidden, 6x Slow, 1x Slow Boss (Boss)
It sounds like something huge is coming! Prepare!
17
A fast boss that's ALSO hidden? 10x Normal, 10x Armored, 6x Breaker2, 1x Hidden Boss
You gotta be kidding me!
Please tell me you've got units to detect it by now..
18 - 2x Slow, 12x Armored, 2x Necromancer, 4x Breaker2
19
Very quick zombies are closing in fast! 7x Bolt, 15x Armored
Get a unit to slow these guys down or we may have a problem.
20
I thought we were going to die for a second there! 10x Breaker2, 5x Bolt, 1x Hidden Boss, 1x Slow Boss, 1x Necromancer
Well, the battle isn't over yet! Get ready for another hoard!
21 - 4x Slow, 7x Armored, 4x Hidden, 5x Normal Boss, 1x Hidden Boss, 5x Bolt, 5x Breaker2, 1x Slow Boss, 2x Necromancer
22 - 1x Slow Boss, 1x Hidden Boss, 10x Bolt, 8x Armored, 2x Necromancer
23 - 3x Hidden Boss, 10x Breaker2, 6x Bolt, 2x Breaker4
24 - 1x Slow Boss, 5x Normal Boss, 14x Bolt, 3x Breaker4, 1x Necromancer, 1x Hidden Boss
25
The grave digger has arrived to dig our graves! 8x Armored, 6x Breaker2, 1x Grave Digger, 1x Breaker4, 2x Hidden Boss
This is a fight for life or death! Give it your best!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


24 February 2024 – 1 March 2024
Wave Commander Dialogue Enemy Type & Amount
1
Zombies have been spotted along the path! 4x Normal
Place down your units close to the path and defend!
2
Speedy enemies are approaching! 2x Speedy, 6x Normal
They may be fast, but they're weaker.
Quick bursts of damage on these enemies and we'll do just fine!
3 - 10x Normal, 6x Speedy
4
Tankier zombies are starting to seep in! 3x Slow, 10x Normal, 5x Speedy
They may be slow, but they are harder to bring down! Stay vigilant!.
5 - 8x Slow, 15x Normal, 10x Speedy
6 - 12x Slow, 25x Normal, 8x Speedy
7
The zombie onslaught is bringing in a boss zombie! 8x Slow, 1x Normal Boss (Boss)
Prepare and upgrade your units and HOLD YOUR GROUND!
8 - 10x Normal, 10x Slow, 1x Normal Boss, 5x Speedy
9
I just spotted some Hidden zombies coming in! 10x Normal, 8x Hidden, 5x Speedy
Upgrade your units to detect these tricky enemies!
10 - 5x Slow, 2x Normal Boss, 20x Speedy
11
Here come mystery zombies! 8x Breaker2, 10x Hidden
They'll turn into a different zombie when killed! I wonder what's inside them?
12 - 12x Slow, 10x Breaker2, 10x Speedy
13
Looks like the zombie horde is "summoning" a Necromancer. 4x Hidden, 5x Breaker2, 4x Slow, 1x Normal Boss, 4x Speedy, 1x Necromancer
Don't let them get the chance to raise even more zombies!
14
You survived? Good. 10x Armored, 8x Breaker2, 15x Speedy
They're bringing out tankier menaces!
15 - 3x Breaker2, 4x Hidden, 3x Breaker2, 8x Slow, 3x Armored, 4x Normal Boss, 1x Necromancer
16
Loud thuds in the distance? I don't like what I'm hearing.. 6x Breaker2, 4x Hidden, 8x Slow, 1x Slow Boss (Boss)
It sounds like something huge is coming! Prepare!
17
A fast boss that's ALSO hidden? 10x Normal, 10x Armored, 10x Breaker2, 1x Hidden Boss
You gotta be kidding me!
Please tell me you've got units to detect it by now..
18 - 2x Slow, 12x Armored, 2x Necromancer, 6x Breaker2
19
Very quick zombies are closing in fast! 7x Bolt, 20x Armored
Get a unit to slow these guys down or we may have a problem.
20
I thought we were going to die for a second there! 10x Breaker2, 5x Bolt, 1x Hidden Boss, 1x Slow Boss, 1x Necromancer
Well, the battle isn't over yet! Get ready for another hoard!
21 - 4x Slow, 7x Armored, 4x Hidden, 5x Normal Boss, 1x Hidden Boss, 5x Bolt, 5x Breaker2, 1x Slow Boss, 2x Necromancer
22 - 1x Slow Boss, 1x Hidden Boss, 10x Bolt, 8x Armored, 2x Necromancer
23 - 3x Hidden Boss, 10x Breaker2, 6x Bolt, 2x Breaker4
24 - 1x Slow Boss, 5x Normal Boss, 14x Bolt, 3x Breaker4, 1x Necromancer, 1x Hidden Boss
25
The grave digger has arrived to dig our graves! 6x Armored, 1x Slow Boss, 6x Breaker2, 1x Grave Digger, 1x Breaker4, 2x Hidden Boss
This is a fight for life or death! Give it your best!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


Enemies Beta (31 October 2022 – 24 February 2024)

Wave layout for all maps with the Enemies Beta modifier. To see which maps have this modifier, check the Enemies Beta modifier page.

Wave Commander Dialogue Enemy Type & Amount
1 Zombies have been spotted along the path! 4x Normal
Place down your units close to the path and defend!
2 - 7x Normal
3 Speedy enemys are approaching! 4x Speedy
They may be fast, but they're weaker.
Quick bursts of damage on these enemies and we'll do just fine.
4 - 4x Normal, 3x Speedy
5 Tankier zombies are starting to seep in! 6x Slow
They may be slow, but they are harder to bring down! Stay vigilant!.
6 - 8x Slow, 4x Normal, 4x Speedy
7 The zombie onslaught is bringing in a boss zombie! 8x Normal, 1x Normal Boss
Prepare and upgrade your units and HOLD YOUR GROUND!
8 - 4x Normal, 4x Slow, 1x Normal Boss
9 I just spotted some Hidden zombies coming in! 8x Hidden
Upgrade your units to detect these tricky enemies!
10 - 5x Slow, 2x Normal Boss
11 Here come mystery zombies! 8x Breaker2
They'll turn into a different zombie when killed! I wonder what's inside them?
12 - 6x Slow, 4x Breaker2
13 Looks like the zombie horde is "summoning" a Necromancer. 2x Slow, 2x Speedy, 2x Hidden, 5x Breaker2, 1x Normal Boss, 1x Necromancer
Don't let them get the chance to raise even more zombies!
14 You survived? Good. 6x Strong
They're bringing out tankier menaces!
15 - 2x Normal Boss, 8x Slow, 4x Hidden, 3x Breaker2, 3x Strong
16 Loud thuds in the distance? I don't like what I'm hearing.. 8x Slow, 4x Hidden, 6x Breaker2, 2x Normal Boss, 1x Slow Boss
It sounds like something huge is coming! Prepare!
17 A fast boss that's ALSO hidden? 5x Strong, 1x Hidden Boss
You GOTTA be kidding me!
Please tell me you've got units to detect it by now..
18 - 12x Strong, 2x Slow, 2x Necromancer
19 Very quick zombies are closing in fast! 8x Bolt
Get a unit to slow these guys down or we may have a problem.
20 I thought we were going to die for a second there! 3x Slow Boss, 10x Bolt, 1x Necromancer, 10x Breaker2, 1x Hidden Boss
Well, the battle isn't over yet. Get ready for another hoard!
21 This big guy may not be as fast as bolts, but he sure is heavier! 7x Strong, 2x Normal Boss, 1x Hidden Boss, 4x Hidden, 4x Slow, 5x Bolt, 1x Speedy Boss
Units with a lot of range can help with keeping this enemy on our radar!
22 - 3x Slow Boss, 1x Speedy Boss, 8x Strong 1x Necromancer
23 A fast, hidden, or tanky threat? What could it be? 2x Slow Boss, 8x Breaker2, 1x Speedy Boss, 4x Breaker4
Prepare for the worst, anything can go wrong now...
24 - 5x Slow Boss, 21x Bolt, 6x Breaker4, 1x Necromancer, 1x Hidden Boss
25 - 5x Slow Boss, 1x Speedy Boss, 8x Bolt, 14x Strong, 6x Breaker4
26 A zombie with green attire coming? That can only mean one thing; a Mystery Summoner! 6x Slow Boss, 8x Bolt, 1x Mystery Summoner
Eliminate this threat and don't give him ANY breathing room to summon anything!
27 - 2x Speedy Boss, 13x Bolt, 6x Slow Boss, 2x Hidden Boss, 15x Strong, 1x Mystery Summoner
28 - 8x Slow Boss, 15x Bolt, 2x Speedy Boss, 5x Hidden Boss, 10x Breaker4
29 - 2x Speedy Boss, 15x Bolt, 7x Slow Boss, 10x Normal Boss, 8x Breaker4, 1x Mystery Summoner, 8x Hidden Boss
30 The grave digger has arrived to dig our graves! 6x Strong, 8x Slow Boss, 6x Breaker2, 1x Grave Digger, 4x Breaker4
This is a fight for life or death! Give it your best!
Lose Dialogue
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


29 October 2020 – 24 February 2024

For more information, see WikiaColors's video.

Wave Commander Dialogue Enemy Type & Amount
1 Zombies have been spotted along the path! 4x Normal
Place down your units close to the path and defend!
2 - 7x Normal
3 Speedy enemys are approaching! 4x Speedy
They may be fast, but they're weaker.
Quick bursts of damage on these enemies and we'll do just fine.
4 - 4x Normal, 3x Speedy
5 Tankier zombies are starting to seep in! 6x Slow
They may be slow, but they are harder to bring down! Stay vigilant!.
6 - 8x Slow, 4x Normal, 4x Speedy
7 The zombie onslaught is bringing in a boss zombie! 8x Normal, 1x Normal Boss
Prepare and upgrade your units and HOLD YOUR GROUND!
8 - 4x Normal, 4x Slow, 1x Normal Boss
9 I just spotted some Hidden zombies coming in! 8x Hidden
Upgrade your units to detect these tricky enemies!
10 - 5x Slow, 2x Normal Boss
11 Here come mystery zombies! 8x Mystery
They'll turn into a different zombie when killed! I wonder what's inside them?
12 - 6x Slow, 4x Mystery
13 Looks like the zombie horde is "summoning" a Necromancer. 2x Slow, 2x Speedy, 2x Hidden, 5x Mystery, 1x Normal Boss, 1x Necromancer
Don't let them get the chance to raise even more zombies!
14 You survived? Good. 6x Strong
They're bringing out tankier menaces!
15 - 2x Normal Boss, 8x Slow, 4x Hidden, 3x Mystery, 3x Strong
16 Loud thuds in the distance? I don't like what I'm hearing.. 8x Slow, 4x Hidden, 6x Mystery, 2x Normal Boss, 1x Slow Boss
It sounds like something huge is coming! Prepare!
17 A fast boss that's ALSO hidden? 5x Strong, 1x Hidden Boss
You GOTTA be kidding me!
Please tell me you've got units to detect it by now..
18 - 12x Strong, 2x Slow, 2x Necromancer
19 Very quick zombies are closing in fast! 8x Bolt
Get a unit to slow these guys down or we may have a problem.
20 I thought we were going to die for a second there! 3x Slow Boss, 10x Bolt, 1x Necromancer, 10x Mystery, 1x Hidden Boss
Well, the battle isn't over yet. Get ready for another hoard!
21 This big guy may not be as fast as bolts, but he sure is heavier! 7x Strong, 2x Normal Boss, 1x Hidden Boss, 4x Hidden, 4x Slow, 5x Bolt, 1x Speedy Boss
Units with a lot of range can help with keeping this enemy on our radar!
22 - 3x Slow Boss, 1x Speedy Boss, 8x Strong 1x Necromancer
23 A fast, hidden, or tanky threat? What could it be? 2x Slow Boss, 8x Mystery, 1x Speedy Boss, 4x Mystery Boss
Prepare for the worst, anything can go wrong now...
24 - 5x Slow Boss, 21x Bolt, 6x Mystery Boss, 1x Necromancer, 1x Hidden Boss
25 - 5x Slow Boss, 1x Speedy Boss, 8x Bolt, 14x Strong, 6x Mystery Boss
26 A zombie with green attire coming? That can only mean one thing; a Mystery Summoner! 6x Slow Boss, 8x Bolt, 1x Mystery Summoner
Eliminate this threat and don't give him ANY breathing room to summon anything!
27 - 2x Speedy Boss, 13x Bolt, 6x Slow Boss, 2x Hidden Boss, 15x Strong, 1x Mystery Summoner
28 - 8x Slow Boss, 15x Bolt, 2x Speedy Boss, 5x Hidden Boss, 10x Mystery Boss
29 - 2x Speedy Boss, 15x Bolt, 7x Slow Boss, 10x Normal Boss, 8x Mystery Boss, 1x Mystery Summoner, 8x Hidden Boss
30 The grave digger has arrived to dig our graves! 6x Strong, 8x Slow Boss, 6x Mystery, 1x Grave Digger, 4x Mystery Boss
This is a fight for life or death! Give it your best!
Lose Dialogue[1]
One icon and dialogue is randomly chosen upon defeat:

•We're toast!
•OOF!
•Mission Failed, we'll get em' next time.
•Not enough numbers!
•Mistakes are just part of the journey..
•We're overrun chief!
•We'll get them next time!
•Don't give up!
•We need back up sergeant!
•We just had our grave dug..
•We have to fall back soldier!
•Oops! Try again!
•The enemies got to the base!
•Strategy is key!


26 May 2020 – 29 October 2020

For more information, see WikiaColors's video.

Wave Beginning Text Enemy Type & Amount
1 Zombies are approaching, defend! 4x Normal
2 - 7x Normal
3 Pretty easy right?
Incoming new zombie!
3x Speedy
4 - 4x Normal, 3x Speedy
5 Incoming new zombies! 6x Slow
6 - 8x Slow, 4x Normal, 4x Speedy
7 Incoming boss! 8x Normal, 1x Normal Boss
8 You won't survive this! 2x Normal Boss, 4x Normal
9 Incoming hiddens!
(Hint: Get camo detection.)
8x Hidden
10 - 5x Slow, 2x Normal Boss
11 Still alive???
Incoming mysterious enemies!
8x Mystery
12 - 6x Slow, 4x Mystery
13 Get ready for a big boss! 2x Slow, 2x Speedy, 2x Hidden, 5x Mystery, 1x Normal Boss, 1x Necromancer
14 New enemy approaching! 6x Strong
15 HOW ARE YOU STILL ALIVE? 2x Normal Boss, 8x Slow, 4x Hidden, 3x Mystery, 3x Strong
16 Get ready for a HUGE boss! 8x Slow, 4x Hidden, 6x Mystery, 2x Normal Boss, 1x Slow Boss
17 Prepare for another boss!
(Hint: even more camo defense.)
5x Strong, 1x Hidden Boss
18 - 12x Strong, 2x Slow, 2x Necromancer
19 New fast enemy incoming! 12x Bolt
20 Can you survive this? 3x Slow Boss, 10x Bolt, 1x Necromancer, 10x Mystery, 1x Hidden Boss
21 Prepare for a POWERFUL boss! 8x Strong, 2x Normal Boss, 1x Hidden Boss, 4x Hidden, 4x Slow, 4x Bolt, 1x Speedy Boss
22 Still surviving? Pretty good. 1x Necromancer, 8x Strong, 3x Slow Boss, 1x Speedy Boss
23 Incoming new mysterious enemy! 8x Mystery, 2x Slow Boss, 1x Speedy Boss, 5x Mystery Boss
24 - 1x Necromancer, 5x Slow Boss, 1x Hidden Boss, 21x Bolt, 6x Mystery Boss
25 - 14x Strong, 6x Slow Boss, 1x Speedy Boss, 8x Mystery Boss, 8x Bolt
26 Incoming mysterious boss! 6x Slow Boss, 8x Bolt, 1x Mystery Summoner
27 - 2x Speedy Boss, 13x Bolt, 15x Strong, 6x Slow Boss, 2x Hidden Boss, 1x Mystery Summoner
28 - 8x Slow Boss, 15x Bolt, 1x Speedy Boss, 5x Hidden Boss, 10x Mystery Boss, 1x Mystery Summoner
29 - 3x Speedy Boss, 15x Bolt, 8x Slow Boss, 10x Normal Boss, 8x Mystery Boss, 2x Mystery Summoner, 8x Hidden Boss
30 Thats it. Im coming to dig your grave! 8x Slow Boss, 1x Grave Digger

13 October 2019 – 26 May 2020
Wave Beginning Text Enemy Type & Amount
1 Zombies are approaching, defend! 4x Normal
2 - 5x Normal
3 - 7x Normal
4 - 10x Normal
5 Pretty easy right?
Incoming new zombie!
3x Speedy
6 - 4x Normal, 3x Speedy
7 Incoming new zombies! 6x Slow
8 - 2x Speedy, 4x Normal, 4x Slow
9 - 4x Normal, 4x Speedy, 8x Slow
10 Incoming boss! 8x Normal, 1x Normal Boss
11 - 8x Normal, 8x Speedy, 6x Slow
12 You won't survive this! 4x Normal, 2x Normal Boss
13 Incoming hiddens!
(Hint: Get camo detection.)
8x Hidden
14 - 5x Slow, 2x Normal Boss
15 More hiddens! 12x Hidden
16 Still alive???
Incoming mysterious enemies!
8x Mystery
17 - 6x Slow, 4x Mystery
18 Still alive? 12x Mystery
19 Get ready for a big boss! 2x Slow, 2x Speedy, 2x Hidden, 5x Mystery, 1x Normal Boss, 1x Necromancer
20 New enemy approaching! 6x Strong
21 HOW ARE YOU STILL ALIVE? 2x Normal Boss, 8x Slow, 4x Hidden, 3x Mystery, 3x Strong
22 Get ready for a HUGE boss! 8x Slow, 4x Hidden, 6x Mystery, 2x Normal Boss, 1x Slow Boss
23 - 4x Mystery, 1x Necromancer, 6x Strong, 1x Slow Boss
24 Prepare for another boss!
(Hint: even more camo defense.)
5x Strong, 1x Hidden Boss
25 - 12x Strong, 2x Slow, 2x Necromancer
26 New fast enemy incoming! 8x Bolt
27 - 2x Normal Boss, 8x Strong, 10x Bolt
28 Can you survive this? 2x Slow Boss, 10x Bolt, 1x Necromancer, 1x Hidden Boss
29 - 1x Slow Boss, 10x Mystery, 12x Bolt, 8x Strong
30 Prepare for a POWERFUL boss! 7x Strong, 2x Normal Boss, 1x Hidden Boss, 4x Hidden, 4x Slow, 4x Bolt, 1x Speedy Boss
31 Still surviving? Pretty good. 3x Slow Boss, 1x Speedy Boss, 8x Strong, 1x Necromancer
32 Incoming new mysterious enemy! 2x Slow Boss, 8x Mystery, 1x Speedy Boss, 8x Super Mystery
33 - 5x Slow Boss, 21x Bolt, 12x Super Mystery, 1x Necromancer, 1x Hidden Boss
34 - 6x Slow Boss, 1x Speedy Boss, 8x Bolt,14x Strong, 14x Super Mystery
35 Mystery rush! 20x Super Mystery
36 Incoming new mysterious boss! 6x Slow Boss, 8x Bolt, 1x Mystery Boss
37 - 2x Speedy Boss, 12x Bolt, 6x Slow Boss, 2x Hidden Boss, 15x Strong, 1x Mystery Boss
38 - 8x Slow Boss, 10x Normal Boss, 15x Super Mystery, 8x Hidden Boss
39 - 3x Speedy Boss, 10x Bolt, 3x Mystery Boss
40 Final Wave Test 8x Slow Boss, 1x Grave Digger

Notes

[edit]
  1. Before 4th of December 2021, there was no lose dialogue.


Gamemodes
Survival
Hardcore
Special Maps
Sandbox Only
Other
Removed
Waves
Survival
Hardcore
Sandbox Only
Special Maps
Removed
Rewards
Survival
Hardcore
Special Maps