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<div class="align-center"><span class="mainheader">'''Modifiers'''</span> |
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<center> |
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<big class="mainheader">'''Modifiers'''</big> |
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</center> |
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---- |
---- |
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'''Modifiers''' are special attributes applied to matches that can affect gameplay. Some of them make the match harder, while others are purely cosmetic. Selected '''Modifiers''' appear on the bottom left side of the screen during the match. While most modifiers are automatically chosen at the start of the match based on the mode or map, a few select modifiers obtained from [[Challenge Trials]] can be voted for in modes that support toggleable modifiers. |
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<center> |
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</div> |
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'''Modifiers''' are special attributes applied to matches that can affect gameplay. Some of them make the match harder, while others are purely cosmetic. Selected '''Modifiers''' appear on the right side of your screen during the match. All '''Modifiers''' are automatically chosen for each match, based on what mode and map you are playing on. Some '''Modifiers''' appear on all maps depending on the day it is, mainly to celebrate holidays. All '''Modifiers''' cannot be turned off. |
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</center> |
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<div class="mainheader align-center">{{Color|Common|Maps and Modes}}</div> |
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==Nuclear Modifier== |
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{| class="light-table pad-5 align-center image-shadow-light" style="width:800px; text-align:center; margin:0 auto" |
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[[File:Place.png|thumb|right]] |
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! |
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'''Nuclear''' is a modifier added on 29th of July 2022. It replaces multiple enemies into their nuclear variants. It also increases all currency rewards by 30%, previously 35%. This modifier is exclusive to the [[Polluted Wasteland II]]; it is active in all matches on that map. |
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|[[File:NuclearModIcon.png|64px|link=Nuclear]] |
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|[[File:BadlandsModIcon.png|64px|link=Badlands (Modifier)]] |
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|[[File:PizzaPartyModIcon.png|64px|link=Pizza Party (Modifier)]] |
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|[[File:LostSoulsModIcon.png|64px|link=Lost Souls]] |
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|[[File:AllPathsModIcon.png|64px|link=All Paths]] |
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|- |
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!Modifier |
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|[[Nuclear]] |
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|[[Badlands (Modifier)|Badlands]] |
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|[[Pizza Party (Modifier)|Pizza Party]] |
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|[[Lost Souls]] |
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|[[All Paths]] |
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|- |
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!Sandbox Option? |
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|Yes |
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|Yes |
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|Yes |
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|Yes |
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|Yes |
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|- |
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!Affects |
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|Wave Layout<br/>Enemy Stats |
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|Wave Layout<br/>Enemy Stats |
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|Wave Layout<br>Enemy Appearance<br/>Enemy Stats |
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|Wave Layout<br>Enemy Stats<br>Map Appearance |
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|Wave Layout |
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|- |
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! |
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|[[File:MutationModIcon.png|64px|link=Mutation]] |
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|[[File:HPLockedModIcon.png|64px|link=HP Locked]] |
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|[[File:CowboyModIcon.png|64px|link=Cowboy (Modifier)]] |
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|[[File:SpaceSuitModIcon.png|64px|link=Space Suit]] |
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|[[File:ScubaGearModIcon.png|64px|link=Scuba Gear]] |
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|- |
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!Modifier |
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|[[Mutation]] |
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|[[HP Locked]] |
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|[[Cowboy (Modifier)|Cowboy]] |
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|[[Space Suit]] |
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|[[Scuba Gear]] |
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|- |
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!Sandbox Option? |
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|Yes |
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|Yes |
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|Yes |
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|Yes |
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|Yes |
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|- |
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!Affects |
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|Enemy Stats |
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|Base Health |
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|Enemy Appearance |
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|Enemy Appearance |
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|Enemy Appearance |
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|- |
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! |
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|[[File:BloodModIcon.png|64px|link=Blood]] |
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|[[File:CowboyModIcon.png|64px|link=Talk Like a Pirate Day]] |
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|[[File:YouareFarmBanned.png|64px|link=Farm Banned]] |
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|[[File:GatlingGunBannedModifier.png|64px|link=Gatling Gun Banned]] |
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|[[File:RandomTowerPositionsModifier.png|64px|link=Random Tower Positions]] |
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|- |
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!Modifier |
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|[[Blood]] |
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|[[Talk Like a Pirate Day]] |
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|[[Farm Banned]] |
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|[[Gatling Gun Banned]] |
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|[[Random Tower Positions]] |
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|- |
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!Sandbox Option? |
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|Yes |
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|Yes |
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|No |
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|No |
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|No |
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|- |
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!Affects |
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|Enemy Appearance |
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|Enemy Appearance |
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|Towers |
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|Towers |
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|Towers |
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|- |
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! |
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|[[File:SpeedyEnemiesModifier.png|64px|link=Tanky Enemies]] |
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|[[File:AllPathsModIcon.png|64px|link=Path Spawn Even]] |
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|- |
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!Modifier |
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|[[Tanky Enemies]] |
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|[[Path Spawn Even]] |
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|- |
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!Sandbox Option? |
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|No |
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|No |
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|- |
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!Affects |
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|Enemy Stats |
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|Wave Layout |
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|} |
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<div class="mainheader align-center">{{Color|Common|Challenge Trials}}</div> |
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The following enemies are replaced by their nuclear variants while this modifier is active: |
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{| class="light-table pad-5 align-center image-shadow-light" style="width:800px; text-align:center; margin:0 auto" |
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*[[Mutated]] replaces [[Abnormal]]. |
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! |
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*[[Mutated Speedy]] replaces [[Quick]]. |
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|[[File:HiddenEnemiesModifier.png|64px|link=Hidden Enemies]] |
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*[[Hazmat]] replaces [[Heavy]]. |
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|[[File:GlassModifier.png|64px|link=Glass]] |
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*[[Mutated Boss]] replaces [[Abnormal Boss]]. |
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|[[File:JailedModifier.png|64px|link=Jailed Towers (Modifier)]] |
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*[[Necromancer (Polluted Wasteland II)|Necromancer]] replaces [[Dark Necromancer]]. |
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|[[File:ExplodingEnemiesModifier.png|64px|link=Exploding Enemies]] |
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**[[Necromancer (Polluted Wasteland II)|Necromancer]] also spawns [[Skeleton]]s with its ''Summon'' ability. |
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|[[File:LimitationModifier.png|64px|link=Limitation Makes Creativity]] |
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*[[Amalgamation (Polluted Wasteland II)|Amalgamation]] replaces [[Giant Boss]]. |
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|- |
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**[[Amalgamation (Polluted Wasteland II)|Amalgamation]] also spawns [[Fleshling]]s when damaged. |
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!Modifier |
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*[[Circuit (Polluted Wasteland II)|Circuit]] replaces [[Glitch]] and [[Error]]. |
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|[[Hidden Enemies]] |
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*[[Rusher (Polluted Wasteland II)|Rusher]] replaces [[Hazard]]. |
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|[[Glass]] |
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*[[Abomination]] replaces [[Tank]]. |
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|[[Jailed Towers (Modifier)|Jailed Towers]] |
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*[[Slime (Polluted Wasteland II)|Slime]] replaces [[Boomer]]. |
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|[[Exploding Enemies]] |
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**[[Slime (Polluted Wasteland II)|Slime]] also spawns [[Goo (Polluted Wasteland II)|Goo]] upon death. |
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|[[Limitation Makes Creativity]] |
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*[[Warden]] replaces [[Templar]]. |
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|- |
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*[[Necromancer Boss (Polluted Wasteland II)|Necromancer Boss]] replaces [[Summoner Boss]]. |
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!Sandbox Option? |
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**[[Necromancer Boss (Polluted Wasteland II)|Necromancer Boss]] also spawns [[Cursed Skeleton]]s with its ''Cursed Summon'' ability. |
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|No |
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*[[Super Toxic]] replaces [[Fallen Hero]]. |
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|No |
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*[[Nuclear Guardian]] replaces [[Fallen Guardian]]. |
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|No |
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*[[Nuclear Monster]] replaces [[Fallen King]]. |
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|No |
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|No |
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|- |
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!Affects |
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|Enemy Stats |
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|Base Health |
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|Towers |
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|Enemy Stats<br/>Enemy Appearance |
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|Tower Stats |
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|- |
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! |
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|[[File:CommittedModifier.png|64px|link=Committed]] |
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|[[File:HealthyEnemiesModifier.png|64px|link=Healthy Enemies]] |
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|[[File:SpeedyEnemiesModifier.png|64px|link=Speedy Enemies]] |
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|[[File:FogModifier.png|64px|link=Fog]] |
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|[[File:FlyingEnemiesModifier.png|64px|link=Flying Enemies]] |
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|- |
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!Modifier |
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|[[Committed]] |
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|[[Healthy Enemies]] |
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|[[Speedy Enemies]] |
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|[[Fog]] |
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|[[Flying Enemies]] |
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|- |
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!Sandbox Option? |
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|No |
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|No |
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|No |
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|No |
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|No |
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|- |
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!Affects |
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|Towers |
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|Enemy Stats |
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|Enemy Stats |
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|Tower Stats<br/>Map Appearance |
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|Enemy Stats |
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|- |
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! |
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|[[File:BrokeModifier.png|64px|link=Broke]] |
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|[[File:QuarantineModifier.png|64px|link=Quarantine]] |
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|[[File:InflationModifier.png|64px|link=Inflation]] |
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|- |
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!Modifier |
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|[[Broke]] |
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|[[Quarantine]] |
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|[[Inflation]] |
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|- |
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!Sandbox Option? |
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|No |
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|No |
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|No |
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|- |
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!Affects |
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|Income |
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|Tower Stats |
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|Tower Stats |
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|} |
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<div class="mainheader align-center">{{Color|Common|Challenge Maps}}</div> |
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===In-game Description=== |
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{| class="light-table pad-5 align-center image-shadow-light" style="width:800px; text-align:center; margin:0 auto" |
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<tabber> |
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! |
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|-|Current = |
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|[[File:FireworkModIcon.png|64px|link=Juggernaut (Modifier)]] |
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''(+30%) Mobs are replaced with nuclear variants.'' |
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|[[File:JailedModifierIcon.png|64px|link=Jailed Towers (Modifier)]] |
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|-|Original = |
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|[[File:FireworkModIcon.png|64px|link=Back to Basics (Modifier)]] |
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''(+35%) Mobs are replaced with nuclear variants.'' |
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|[[File:FireworkModIcon.png|64px|link=Legion (Modifier)]] |
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</tabber> |
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|[[File:FireworkModIcon.png|64px|link=Oops all slimes!]] |
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|- |
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!Modifier |
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|[[Juggernaut (Modifier)|Juggernaut]] |
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|[[Jailed Towers (Modifier)|Jailed Towers]] |
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|[[Back to Basics (Modifier)|Back to Basics]] |
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|[[Legion (Modifier)|Legion]] |
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|[[Oops all slimes!]] |
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|- |
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!Sandbox Option? |
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|No |
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|No |
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|No |
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|No |
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|No |
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|- |
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!Affects |
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|Enemy Stats |
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|Towers |
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|Tower Loadout<br/>Enemy Stats |
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|Enemy Stats |
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|Enemy Stats |
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|- |
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! |
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|[[File:FireworkModIcon.png|64px|link=Vanguard (Modifier)]] |
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|- |
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!Modifier |
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|[[Vanguard (Modifier)|Vanguard]] |
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|- |
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!Sandbox Option? |
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|No |
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|- |
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!Affects |
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|Enemy Stats |
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|} |
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<div class="mainheader align-center">{{Color|Common|Day Based}}</div> |
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==Mutation Modifier== |
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{| class="light-table pad-5 align-center image-shadow-light" style="width:800px; text-align:center; margin:0 auto" |
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[[File:Place.png|thumb|right]] |
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! |
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'''Mutation''' is a modifier added on 29th of July 2022. It increases the shield health of enemies every wave after it is first introduced, regardless if it spawned naturally or was spawned by a different enemy. It also increases all currency rewards by 20%. This modifier is exclusive to the [[Polluted Wasteland II]]; it is active in all matches on that map. |
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|[[File:CowboyModIcon.png|64px|link=Cowboy (Modifier)]] |
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|[[File:CowboyModIcon.png|64px|link=Talk Like a Pirate Day]] |
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|[[File:FireworkModIcon.png|64px|link=Fireworks]] |
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|[[File:HalloweenModIcon.png|64px|link=Halloween]] |
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|[[File:FireworkModIcon.png|64px|link=Birthday]] |
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|- |
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!Modifier |
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|[[Cowboy (Modifier)|Cowboy]] |
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|[[Talk Like a Pirate Day]] |
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|[[Fireworks]] |
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|[[Halloween]] |
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|[[Birthday]] |
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|- |
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!Sandbox Option? |
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|Yes |
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|Yes |
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|Yes |
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|No |
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|Yes |
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|- |
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!Affects |
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|Enemy Appearance |
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|Enemy Appearance |
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|Enemy Appearance |
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|Enemy Appearance |
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|Enemy Appearance |
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|} |
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The shield health is increased by 10% of the enemy's normal health without the shield health, if the enemy has it. For example, if an enemy has 40 normal health and 20 shield health, it will only have its shield health increase by 4 each wave, as it is 10% of normal health, instead of it increasing by 6 each wave, which is 10% of its total health with shield health. Shield health can increase by up to 400% of the enemy's normal health, totalling 500% health at most. |
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<div class="mainheader align-center">{{Color|Common|Reward Boosters}}</div> |
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The shield health gained from this modifier can affect enemy abilities. For example, if an enemy changes its statistics upon losing all of its shield health, shield health gained from '''Mutation''' modifier also needs to be decreased and not just the base shield health. |
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{| class="light-table align-center" style="width:800px; text-align:center; margin:0 auto" |
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! |
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|[[File:ExpBoost.png|64px|link=Battlepass Boost]] |
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|[[File:ExpBoost.png|64px|link=XP Boost]] |
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|[[File:NametagsIcon.png|64px|link=VIP Boost]] |
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|[[File:VIP+Gamepass.webp|64px|link=VIP+ Boost]] |
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|- |
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!Modifier |
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|[[Battlepass Boost]] |
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|[[XP Boost]] |
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|[[VIP Boost]] |
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|[[VIP+ Boost]] |
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|- |
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!Sandbox Option? |
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|No |
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|No |
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|No |
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|No |
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|- |
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!Affects |
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|Rewards Only |
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|Rewards Only |
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|Rewards Only |
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|Rewards Only |
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|} |
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<div class="mainheader align-center">{{Color|Common|Curses}}</div> |
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===In-game Description=== |
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{| class="light-table pad-5 align-center image-shadow-light" style="width:800px; text-align:center; margin:0 auto" |
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''(+20%) Mobs will gain more HP per wave after being introduced.'' |
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! |
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|[[File:DeathCurse.png|64px|link=Death]] |
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|[[File:JusticeCurse.png|64px|link=Justice]] |
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|[[File:TemperanceCurse.png|64px|link=Temperance]] |
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|[[File:TheChariotCurse.png|64px|link=The Chariot]] |
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|[[File:TheFoolCurse.png|64px|link=The Fool]] |
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|- |
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!Modifier |
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|[[Death]] |
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|[[Justice]] |
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|[[Temperance]] |
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|[[The Chariot]] |
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|[[The Fool]] |
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|- |
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!Sandbox Option? |
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|No |
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|No |
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|No |
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|No |
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|No |
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|- |
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!Affects |
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|Enemy Stats |
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|Tower Stats |
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|Modifiers<br/>Tower Stats |
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|Tower Stats |
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|Base Health<br/>Income |
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|- |
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| |
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|[[File:TheMoonCurse.png|64px|link=The Moon]] |
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|[[File:TheStarCurse.png|64px|link=The Star]] |
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|[[File:TheSunCurse.png|64px|link=The Sun]] |
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|[[File:TheTowerCurse.png|64px|link=The Tower]] |
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|- |
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!Modifier |
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|[[The Moon]] |
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|[[The Star]] |
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|[[The Sun]] |
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|[[The Tower]] |
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|- |
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!Sandbox Option? |
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|No |
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|No |
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|No |
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|No |
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|- |
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!Affects |
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|Tower Stats<br/>Enemy Stats |
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|Placement Limit<br/>Tower Stats |
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|Tower Stats<br/>Enemy Stats |
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|Tower Stats<br/>Enemy Stats |
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|} |
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==HP Locked Modifier== |
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[[File:HPLockedModIcon.png|thumb|right]] |
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'''HP Locked''' is a modifier added on 4th of July 2022. It makes it so your base health is always set to 100, no matter how high your level is. It also increases all currency rewards by 20% ever since 29th of July 2022. This modifier is active in all [[Hardcore Mode Waves|Hardcore]] mode and [[Polluted Wasteland II]] matches. |
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<div class="mainheader align-center">{{Color|Common|Sandbox Exclusive}}</div> |
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===In-game Description=== |
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{| class="light-table align-center" style="width:800px; text-align:center; margin:0 auto" |
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<tabber> |
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! |
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|-|Current (Version 1 & 3) = |
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|[[File:BrainRotModifier.png|64px|link=Brain Rot]] |
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''Base health is capped at 100.'' |
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|[[File:Classic oof-retro death.png|64px|link=Retro Death]] |
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|-|Version 2 = |
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|[[File:Classic oof-retro death.png|64px|link=Classic Oof]] |
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''(+20%) Base health is capped at 100.'' |
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|[[File:SmallModifierIcon.png|64px|link=Small]] |
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</tabber> |
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| class="image-shadow-light" |[[File:BadlandsModIcon.png|64px|link=Boss (Modifier)]] |
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|- |
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!Modifier |
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|[[Brain Rot]] |
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|[[Retro Death]] |
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|[[Classic Oof]] |
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|[[Small]] |
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|[[Boss (Modifier)|Boss]] |
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|- |
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!Affects |
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|Wave Layout<br/>Enemy Stats |
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|Enemy Appearance |
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|Enemy Appearance |
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|Enemy Stats<br/>Enemy Appearance |
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|Enemy Stats<br/>Enemy Appearance |
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|- |
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! |
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|[[File:AprilFools2022ModifierIcon.png|64px|link=April fools 2022 (Modifier)]] |
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|[[File:DoubleHealthModifierIcon.png|64px|link=Double Health]] |
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|[[File:LegacyModifierIcon.png|64px|link=Legacy]] |
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|- |
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!Modifier |
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|[[April fools 2022 (Modifier)|April fools 2022]] |
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|[[Double Health]] |
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|[[Legacy]] |
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|- |
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!Affects |
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|Enemy Appearance<br/>Tower Appearance<br/>Sounds |
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|Enemy Stats<br/>Enemy Appearance |
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|Wave Layout |
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|} |
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==Enemies Beta Modifier== |
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[[File:Place.png|thumb|right]] |
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'''Enemies Beta''' is a cosmetic modifier added on 29th of July 2022. It changes the appearance of some enemies into new models. This modifier is exclusive to the [[Polluted Wasteland II]]; it is active in all matches on that map. |
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<div class="mainheader align-center">{{Color|Common|Removed}}</div> |
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The following enemies have a different appearance while the modifier is active: |
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{| class="light-table align-center" style="width:500px; text-align:center; margin:0 auto" |
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*[[Shadow]] |
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! |
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*[[Mystery]] |
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| class="image-shadow-light" |[[File:FireworkModIcon.png|64px|link=Classic Roblox]] |
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|[[File:TranslatedModIcon.png|64px|link=Translated]] |
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|[[File:AprilFools2022ModifierIcon.png|64px|link=April fools 2025]] |
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|[[File:BrainRot2026Modifier.png|64x64px|link=Brain Rot (2026)]] |
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| class="image-shadow-light" |[[File:EnemiesBetaModIcon.png|64px|link=Enemies Beta]] |
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|- |
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!Modifier |
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|[[Classic Roblox]] |
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|[[Translated]] |
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|[[April fools 2025]] |
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|[[Brain Rot (2026)|Brain Rot]] |
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|[[Enemies Beta]] |
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|- |
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!Affects |
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|Enemy Appearance |
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|Dialogue |
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|Enemy Appearance<br/>Enemy Sounds |
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|Enemy Appearance<br />Enemy Sounds |
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|Enemy Appearance<br/>Wave Layout<br/>Enemy Stats |
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|} |
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===In-game Description=== |
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''Mob models are replaced with refreshed models.'' |
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==Cowboy Modifier== |
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[[File:CowboyModIcon.png|thumb|right]] |
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'''Cowboy''' is a cosmetic modifier added on 4th of July 2022. It adds cowboy hats onto every enemy. This modifier is exclusive to the [[Badlands]] map for most of the year, but on the fourth Saturday of July it is active on all maps, it is active in all matches cannot be turned off. |
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'''The Cowboy Modifier is automatically enabled on all maps on the following dates:''' |
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*National Day of the Cowboy (Fourth Saturday of July) |
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**First enabled on the 23rd of July 2022. |
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***''This overrides the following cosmetic modifiers:'' |
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****'''Space Suit''' |
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****'''Scuba Gear''' |
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===Enemy Appearance=== |
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''This does not include every enemy in the game, but only some to show the effects of the modifier.'' |
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<gallery> |
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NormalCowboyMod.png|[[Normal]] affected by the '''Cowboy''' modifier. |
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AbnormalCowboyMod.png|[[Abnormal]] affected by the '''Cowboy''' modifier. |
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</gallery> |
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===In-game Description=== |
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''Yeehaw!'' |
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==Space Suit Modifier== |
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[[File:SpaceSuitModIcon.png|thumb|right]] |
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'''Space Suit''' is a cosmetic modifier added on 4th of July 2022. It adds astronaut helmets onto every enemy, specifically the {{RLinkC|1081366|Astronaut Helmet}} accessory from the Roblox catalog. This modifier is exclusive to the [[Moon Base]] map; it is active in all matches on that map. |
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===Enemy Appearance=== |
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''This does not include every enemy in the game, but only some to show the effects of the modifier.'' |
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<gallery> |
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NormalSpaceSuitMod.png|[[Normal]] affected by the '''Space Suit''' modifier. |
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AbnormalSpaceSuitMod.png|[[Abnormal]] affected by the '''Space Suit''' modifier. |
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</gallery> |
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===In-game Description=== |
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''Oxygen-powered.'' |
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==Scuba Gear Modifier== |
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[[File:ScubaGearModIcon.png|thumb|right]] |
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'''Scuba Gear''' is a cosmetic modifier added on 4th of July 2022. It adds scuba helmets onto every enemy, specifically the [https://www.roblox.com/catalog/12436407/Bathysphere Bathysphere] accessory from the Roblox catalog, and adds bubble particles when an enemy dies. The sound of bubbles popping can also be heard upon death. This modifier is exclusive to the [[Abyssal Trench]] map; it is active in all matches on that map. |
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===Enemy Appearance=== |
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''This does not include every enemy in the game, but only some to show the effects of the modifier.'' |
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<gallery> |
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NormalScubaGearMod.png|[[Normal]] affected by the '''Scuba Gear''' modifier. |
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AbnormalScubaGearMod.png|[[Abnormal]] affected by the '''Scuba Gear''' modifier. |
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</gallery> |
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===In-game Description=== |
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''In the depths of the ocean.'' |
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==Fireworks Modifier== |
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[[File:FireworkModIcon.png|thumb|right]] |
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'''Fireworks''' is a cosmetic modifier added on 4th of July 2022 to celebrate 4th of July. It adds Uncle Sam top hats onto every enemy, specifically the {{RLinkC|2711557|Uncle Sam's Top Hat}} accessory from the Roblox catalog, and adds firework explosion particles when an enemy dies. A sound of an explosion can also be heard upon death. This modifier is active in all matches on the 4th of July. |
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'''The Fireworks Modifier is automatically enabled on all maps on the following dates:''' |
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*American Independence Day (Fourth of July) |
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**First enabled on the 5th of July 2022 until the 6th of July 2022. Due to the Modifier Update, this was enabled on the 5th of July in 2022. |
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***''This does not override any cosmetic modifier. Death effects from other modifiers will play alongside the firework explosion, but the Uncle Sam top hat will be replaced by other modifiers' hat.'' |
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===Enemy Appearance=== |
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''This does not include every enemy in the game, but only some to show the effects of the modifier.'' |
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<gallery> |
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NormalFireworkMod.png|[[Normal]] affected by the '''Fireworks''' modifier. |
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AbnormalFireworkMod.png|[[Abnormal]] affected by the '''Fireworks''' modifier. |
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</gallery> |
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===In-game Description=== |
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''Happy Fourth of July!'' |
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{{BrowseNavBox}} |
{{BrowseNavBox}} |
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[[Category: |
[[Category:Browse]] |
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Latest revision as of 12:57, 29 July 2026
Modifiers
Modifiers are special attributes applied to matches that can affect gameplay. Some of them make the match harder, while others are purely cosmetic. Selected Modifiers appear on the bottom left side of the screen during the match. While most modifiers are automatically chosen at the start of the match based on the mode or map, a few select modifiers obtained from Challenge Trials can be voted for in modes that support toggleable modifiers.
Maps and Modes
| Modifier | Nuclear | Badlands | Pizza Party | Lost Souls | All Paths |
|---|---|---|---|---|---|
| Sandbox Option? | Yes | Yes | Yes | Yes | Yes |
| Affects | Wave Layout Enemy Stats |
Wave Layout Enemy Stats |
Wave Layout Enemy Appearance Enemy Stats |
Wave Layout Enemy Stats Map Appearance |
Wave Layout |
| Modifier | Mutation | HP Locked | Cowboy | Space Suit | Scuba Gear |
| Sandbox Option? | Yes | Yes | Yes | Yes | Yes |
| Affects | Enemy Stats | Base Health | Enemy Appearance | Enemy Appearance | Enemy Appearance |
| |||||
| Modifier | Blood | Talk Like a Pirate Day | Farm Banned | Gatling Gun Banned | Random Tower Positions |
| Sandbox Option? | Yes | Yes | No | No | No |
| Affects | Enemy Appearance | Enemy Appearance | Towers | Towers | Towers |
| Modifier | Tanky Enemies | Path Spawn Even | |||
| Sandbox Option? | No | No | |||
| Affects | Enemy Stats | Wave Layout |
Challenge Trials
| Modifier | Hidden Enemies | Glass | Jailed Towers | Exploding Enemies | Limitation Makes Creativity |
|---|---|---|---|---|---|
| Sandbox Option? | No | No | No | No | No |
| Affects | Enemy Stats | Base Health | Towers | Enemy Stats Enemy Appearance |
Tower Stats |
| Modifier | Committed | Healthy Enemies | Speedy Enemies | Fog | Flying Enemies |
| Sandbox Option? | No | No | No | No | No |
| Affects | Towers | Enemy Stats | Enemy Stats | Tower Stats Map Appearance |
Enemy Stats |
| Modifier | Broke | Quarantine | Inflation | ||
| Sandbox Option? | No | No | No | ||
| Affects | Income | Tower Stats | Tower Stats |
Challenge Maps
| Modifier | Juggernaut | Jailed Towers | Back to Basics | Legion | Oops all slimes! |
|---|---|---|---|---|---|
| Sandbox Option? | No | No | No | No | No |
| Affects | Enemy Stats | Towers | Tower Loadout Enemy Stats |
Enemy Stats | Enemy Stats |
| Modifier | Vanguard | ||||
| Sandbox Option? | No | ||||
| Affects | Enemy Stats |
Day Based
| Modifier | Cowboy | Talk Like a Pirate Day | Fireworks | Halloween | Birthday |
|---|---|---|---|---|---|
| Sandbox Option? | Yes | Yes | Yes | No | Yes |
| Affects | Enemy Appearance | Enemy Appearance | Enemy Appearance | Enemy Appearance | Enemy Appearance |
Reward Boosters
| Modifier | Battlepass Boost | XP Boost | VIP Boost | VIP+ Boost |
|---|---|---|---|---|
| Sandbox Option? | No | No | No | No |
| Affects | Rewards Only | Rewards Only | Rewards Only | Rewards Only |
Curses
| Modifier | Death | Justice | Temperance | The Chariot | The Fool |
|---|---|---|---|---|---|
| Sandbox Option? | No | No | No | No | No |
| Affects | Enemy Stats | Tower Stats | Modifiers Tower Stats |
Tower Stats | Base Health Income |
| Modifier | The Moon | The Star | The Sun | The Tower | |
| Sandbox Option? | No | No | No | No | |
| Affects | Tower Stats Enemy Stats |
Placement Limit Tower Stats |
Tower Stats Enemy Stats |
Tower Stats Enemy Stats |
Sandbox Exclusive
| Modifier | Brain Rot | Retro Death | Classic Oof | Small | Boss |
|---|---|---|---|---|---|
| Affects | Wave Layout Enemy Stats |
Enemy Appearance | Enemy Appearance | Enemy Stats Enemy Appearance |
Enemy Stats Enemy Appearance |
| Modifier | April fools 2022 | Double Health | Legacy | ||
| Affects | Enemy Appearance Tower Appearance Sounds |
Enemy Stats Enemy Appearance |
Wave Layout |
Removed
| Modifier | Classic Roblox | Translated | April fools 2025 | Brain Rot | Enemies Beta |
|---|---|---|---|---|---|
| Affects | Enemy Appearance | Dialogue | Enemy Appearance Enemy Sounds |
Enemy Appearance Enemy Sounds |
Enemy Appearance Wave Layout Enemy Stats |

