V1.2.0: Difference between revisions

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===Miscellaneous===
===Miscellaneous===
*[[Duck Hunt Event]]
*[[Duck Hunt Event]]
*Plot buying mechanic
*Passive income mechanic
*Interactables mechanic
*{{Eggs|Eggs}}
*{{Eggs|Eggs}}


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==Changes & Bugfixes==
==Changes & Bugfixes==
*All towers have new faces, with some exceptions:
===Towers===
*Reworked [[Shotgunner]]
**{{Colour|919191|Slayer}} [[Shotgunner]]
**{{ColourDark|C400A4|Cupid}} [[Crook Boss]]
** Damage of each bullet is no longer decreased by 50% with each pierce. It now deals full damage to first two enemies and half of the damage to the last enemy.
**{{ColourDark|4C7ECF|XR500}} [[Turret]]
** Pierce is no longer based on how high the damage of '''Shotgunner''' is, instead all Levels have a pierce of 2.
*[[Shotgunner]]'s all skins appearance changed.
** Statistical changes:
*[[Shotgunner]] reworked.
*** '''Base'''
**Damage of each bullet is no longer decreased by 50% with each pierce. It now deals full damage to first two enemies and half of the damage to the last enemy.
**** Placement cost decreased from {{Money|500}} to {{Money|400}}.
***Pierce is no longer based on how high the damage of '''Shotgunner''' is, instead all Levels have a pierce of 2.
**** Damage increased from 1x6 to 2x6.
**Statistical changes:
*** '''Level 1'''
***'''Base'''
**** Damage decreased from +1 to +0.
****Placement cost decreased from {{Money|500}} to {{Money|400}}.
**** Firerate changed from <abbr>2.508 > 2.258</abbr> to <abbr>2.508 > 1.808</abbr>
****Damage increased from 1x6 to 2x6.
*** '''Level 2'''
***'''Level 1'''
**** Cost increased from {{Money|350}} to {{Money|1,250}}.
**** Damage increased from +0 to +1.
****Damage decreased from +1 to +0.
**** Bullets changed from 6 to 6 > 8.
****Firerate changed from <abbr title="-0.25">2.508 > 2.258</abbr> to <abbr title="-0.7">2.508 > 1.808</abbr>
***'''Level 2'''
**** Tighter spread added.
****Cost increased from {{Money|350}} to {{Money|1,250}}.
*** '''Level 3'''
**** Cost increased from {{Money|1,500}} to {{Money|3,500}}.
****Damage increased from +0 to +1.
**** Damage decreased from +4 to +2.
****Bullets changed from 6 to 6 > 8.
****Tighter spread added.
**** Firerate changed from <abbr>2.258 > 1.808</abbr> to <abbr>1.808 > 1.508</abbr>
*** '''Level 4'''
***'''Level 3'''
**** Cost increased from {{Money|4,200}} to {{Money|10,000}}.
****Cost increased from {{Money|1,500}} to {{Money|3,500}}.
**** Range increased from +0 +2.
****Damage decreased from +4 to +2.
****Firerate changed from <abbr title="-0.45>2.258 > 1.808</abbr> to <abbr title="-0.3">1.808 > 1.508</abbr>
**** Damage decreased from +6 to +1.
***'''Level 4'''
**** Bullets changed from 6 to 8 > 12.
****Cost increased from {{Money|4,200}} to {{Money|10,000}}.
**** Tighter spread added.
****Range increased from +0 +2.
*** '''Level 5 removed'''
****Damage decreased from +6 to +1.
**** Statistics:
****Bullets changed from 6 to 8 > 12.
***** Name: ''Apocalypse Slayer''
****Tighter spread added.
***** Cost: {{Money|7,000}}
***'''Level 5 removed'''
***** Range: +1
***** Bullets: 6 > 8
****Statistics:
*****Name: ''Apocalypse Slayer''
***** Firerate: <abbr>1.808 > 1.508</abbr>
*****Cost: {{Money|7,000}}
**All skin appearance Level 0-4 changed
*****Range: +1
*Fixed enemies targetting [[Ace Pilot]], [[Pursuit]], [[Farm]] and [[Turret]]
*****Bullets: 6 > 8
*Fixed unit blocking placement
*****Firerate: <abbr title="-0.3">1.808 > 1.508</abbr>
*Fixed unit range visual


===Miscellaneous===
*Fixed Windows 10 crash
*Multiple typos fixed


==Official Update Trailer==
==Official Update Trailer==

Revision as of 10:47, 12 August 2022

<infobox>

 <title source="title1"><default>V1.2.0</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Overview

v1.2.0 is the thirty-fourth update to be released on Tower Defense Simulator, on the 17th of April 2022.

This update was also given the name Duck Hunt Update, as it added the Duck Hunt Event.

Additions

Towers

Enemies

Maps

Seasons

Miscellaneous

Removals

Changes & Bugfixes


Official Update Trailer

File:Tower Defense Simulator- Spring Trailer

Official Update Log

NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum. Several things may be incorrect and there may be things that are missing.

+ New tower!: Engineer

  • Can be unlocked by a limited time gamepass

+ New event!: Duck Hunt Event

  • New Plot Buying Mechanic
  • New Interactables Mechanic

+ New season!: Hunting Season + New season skins:

+ New tower faces

^Reworked Shotgunner

  • Remodeled skins

Bug fixes:

  • + Fixed Windows 10 Crash
  • + Fixed Enemies Targetting Ace, Pursuit, Farm & Turret
  • + Fixed Unit Blocking Placement
  • + Fixed Unit Range Visual
  • + Multiple Typos Fixed
File:UpdateNavBoxIcon.png
Legacy Versions
BETA
Release
Overhaul
Modern Versions (v1.0–v1.91)
v1.0
v1.1
v1.2
v1.3
v1.4
v1.5
v1.6
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v1.9
v1.10–v1.14
v1.15–v1.19
v1.20–v1.24
v1.25–v1.29
v1.30–v1.34
v1.35–v1.39
v1.40–v1.44
v1.45–v1.49
v1.50–v1.54
v1.55–v1.59
v1.60–v1.64
v1.65–v1.69
v1.70–v1.74
v1.75–v1.79
v1.80–v1.84
v1.85–v1.89
v1.90–v1.91
Modern Versions (v2.0–)
v2.0–v2.4
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