Attributes: Difference between revisions
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| class="image-shadow-light" style="padding: 5px; width: 20%;" |[[File:CorpseAttribute.png|32px|link=Corpse (Attribute)]] |
| class="image-shadow-light" style="padding: 5px; width: 20%;" |[[File:CorpseAttribute.png|32px|link=Corpse (Attribute)]] |
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| style="padding: 5px; width: 20%;" |[[File:Transparent.png|32px|link=No Target]] |
| style="padding: 5px; width: 20%;" |[[File:Transparent.png|32px|link=No Target]] |
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| style="padding: 5px; width: 20%;" |[[File:BlessedIcon.png|32px|link=Blessed]] |
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| style="padding: 5px; width: 20%;" |[[Tank (Attribute)|Tank]] |
| style="padding: 5px; width: 20%;" |[[Tank (Attribute)|Tank]] |
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| style="padding: 5px; width: 20%;" |[[Corpse (Attribute)|Corpse]] |
| style="padding: 5px; width: 20%;" |[[Corpse (Attribute)|Corpse]] |
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| style="padding: 5px; width: 20%;" |[[No Target]] |
| style="padding: 5px; width: 20%;" |[[No Target]] |
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| style="padding: 5px; width: 20%;" |[[Blessed]] |
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Revision as of 03:44, 25 July 2025
Attributes
Attributes are special modifiers or statistics granted to certain enemies and, in rare cases, units and towers. These can make them immune to something, make them affected less by an attack, require detections to be detected or simply give them abilities that make them stronger. Most enemies have no Attributes, especially the early-game ones. Later on during the game, more enemies will usually spawn with Attributes to make them more powerful.
Enemy Types
| Hidden | Lead | Flying | Ghost | Boss |
Immunities
Status Effects
Other
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| Shield Health | Defense |
Removed
| Error creating thumbnail: File missing | Error creating thumbnail: File missing | Error creating thumbnail: File missing | Error creating thumbnail: File missing |
| Energy | Collision | Partial Electric | Shield |