From Tower Defense Simulator Wiki
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imported>Mentin123 No edit summary |
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<div class="mainheader align-center" style="margin:0 auto;">{{Color|FFF|Enemy Types}}</div> |
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| style="width: 20%;" |[[File:HiddenDetection.png|32px|link=Hidden (Attribute)]] |
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<div class="mainheader align-center">{{Color|FFF|Immunities}}</div> |
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| style="width: 20%;" |[[File:Freeze.png|32px|link=Freeze Immunity]] |
| style="width: 20%;" |[[File:Freeze.png|32px|link=Freeze Immunity]] |
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<div class="mainheader align-center">{{Color|FFF|Status Effects}}</div> |
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{| class="empty-table pad-5 align-center" style="width:200px; margin:0 auto" |
{| class="empty-table pad-5 align-center" style="width:200px; margin:0 auto" |
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| style="width: 20%;" |[[File:ShieldHealth.png|32px|link=Shield Health]] |
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{| class="empty-table pad-5 align-center" style="width:400px; margin:0 auto" |
{| class="empty-table pad-5 align-center" style="width:400px; margin:0 auto" |
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| style="width: 20%;" |[[File:Energy.png|32px|link=Energy Immunity]] |
| style="width: 20%;" |[[File:Energy.png|32px|link=Energy Immunity]] |
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Revision as of 07:31, 5 June 2026
Attributes
Attributes are special modifiers or statistics granted to certain enemies and, in rare cases, units and towers. These can make them immune to something, make them affected less by an attack, require detections to be detected or simply give them abilities that make them stronger. Most enemies have no Attributes, especially the early-game ones. Later on during the game, more enemies will usually spawn with Attributes to make them more powerful.
Enemy Types
| Hidden | Lead | Flying | Ghost | Boss |
Immunities
| Freeze | Burn | Splash Damage | Stun | Full |
Status Effects
| Scale | Bloated | Nimble | Slime | Health Regen | |
| Exposed | Tank | Aggro | Corpse | No Target | |
| Neuralyzed | Blessed |
Other
| Shield Health | Defense |
Removed
| Energy | Collision | Partial Electric | Shield |
