From Tower Defense Simulator Wiki
Content deleted Content added
imported>Mentin123
No edit summary
imported>DarkGabonnie
m top: auto, replaced: {{Colour| → {{Color| (5)
Line 5: Line 5:
</div>
</div>


<div class="mainheader align-center" style="margin:0 auto;">{{Colour|FFF|Enemy Types}}</div>
<div class="mainheader align-center" style="margin:0 auto;">{{Color|FFF|Enemy Types}}</div>
{| class="empty-table pad-5 align-center image-shadow-light" style="width:400px; margin:0 auto"
{| class="empty-table pad-5 align-center image-shadow-light" style="width:400px; margin:0 auto"
| style="width: 20%;" |[[File:HiddenDetection.png|32px|link=Hidden (Attribute)]]
| style="width: 20%;" |[[File:HiddenDetection.png|32px|link=Hidden (Attribute)]]
Line 21: Line 21:




<div class="mainheader align-center">{{Colour|FFF|Immunities}}</div>
<div class="mainheader align-center">{{Color|FFF|Immunities}}</div>
{| class="empty-table pad-5 align-center" style="width:400px; margin:0 auto"
{| class="empty-table pad-5 align-center" style="width:400px; margin:0 auto"
| style="width: 20%;" |[[File:Freeze.png|32px|link=Freeze Immunity]]
| style="width: 20%;" |[[File:Freeze.png|32px|link=Freeze Immunity]]
Line 37: Line 37:




<div class="mainheader align-center">{{Colour|FFF|Status Effects}}</div>
<div class="mainheader align-center">{{Color|FFF|Status Effects}}</div>
{| class="empty-table pad-5 align-center" style="width:400px; margin:0 auto"
{| class="empty-table pad-5 align-center" style="width:400px; margin:0 auto"
| style="width: 20%;" |[[File:Bloated.png|32px|link=Scale]]
| style="width: 20%;" |[[File:Bloated.png|32px|link=Scale]]
Line 72: Line 72:




<div class="mainheader align-center">{{Colour|FFF|Other}}</div>
<div class="mainheader align-center">{{Color|FFF|Other}}</div>
{| class="empty-table pad-5 align-center" style="width:200px; margin:0 auto"
{| class="empty-table pad-5 align-center" style="width:200px; margin:0 auto"
| style="width: 20%;" |[[File:ShieldHealth.png|32px|link=Shield Health]]
| style="width: 20%;" |[[File:ShieldHealth.png|32px|link=Shield Health]]
Line 82: Line 82:




<div class="mainheader align-center">{{Colour|FFF|Removed}}</div>
<div class="mainheader align-center">{{Color|FFF|Removed}}</div>
{| class="empty-table pad-5 align-center" style="width:400px; margin:0 auto"
{| class="empty-table pad-5 align-center" style="width:400px; margin:0 auto"
| style="width: 20%;" |[[File:Energy.png|32px|link=Energy Immunity]]
| style="width: 20%;" |[[File:Energy.png|32px|link=Energy Immunity]]

Revision as of 07:31, 5 June 2026

Attributes

Attributes are special modifiers or statistics granted to certain enemies and, in rare cases, units and towers. These can make them immune to something, make them affected less by an attack, require detections to be detected or simply give them abilities that make them stronger. Most enemies have no Attributes, especially the early-game ones. Later on during the game, more enemies will usually spawn with Attributes to make them more powerful.

Enemy Types
Hidden Lead Flying Ghost Boss


Immunities
Freeze Burn Splash Damage Stun Full


Status Effects
Scale Bloated Nimble Slime Health Regen
Exposed Tank Aggro Corpse No Target
Neuralyzed Blessed


Other
Shield Health Defense


Removed
Energy Collision Partial Electric Shield


Browsing
Features
Miscellaneous