Release v1.11: Difference between revisions

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****Burn time changed from 6 > 8 to 6 > 10.
****Burn time changed from 6 > 8 to 6 > 10.
*[[Cowboy]] now has a 12% chance to generate cash when shooting, with the amount being a random value between {{Money|60}} to {{Money|750}}.
*[[Cowboy]] now has a 12% chance to generate cash when shooting, with the amount being a random value between {{Money|60}} to {{Money|750}}.

===Enemies===
*[[Mystery]] appearance changed.
*[[Mystery]] reworked.
**Health now changed depending on what gamemode you are.
***10 health in [[Normal Mode Waves|Beginner's]] mode.
***25 health in [[Molten Mode Waves|Molten]] mode.
***40 health in [[Golden Mode Waves|Golden]] mode.
***60 health in [[Fallen Mode Waves|Fallen]] mode.
**Now spawns enemies depending on the wave and gamemode.
***Enemies inherited from the [[Ultra Mystery]]: [[Abnormal]], [[Quick]], [[Heavy]] ([[Radioactive]] in [[Polluted Wasteland]]), [[Ninja]] and [[Abnormal Boss]] ([[Wasted Boss]] in [[Polluted Wasteland]]).
***New enemies it spawns: [[Molten]], [[Shock]], [[Strong]], [[Bolt]], [[Golden]], [[Charge]], [[Fallen]], [[Glitch]], [[Error]] ([[Circuit]] in [[Polluted Wasteland]]), [[Hazard]] ([[Rusher]] in [[Polluted Wasteland]]) and [[Rusher]].
*[[Mystery Summoner]] changed.
**Name changed from ''Mystery Boss'' to ''Mystery Summoner''.
**Now summons the [[Mystery Boss]] instead of the [[Super Mystery]].
*[[Summoner Boss]] now summons the [[Mystery]] and [[Mystery Boss]] instead of the [[Ultra Mystery]], [[Uber Mystery]] and [[Boomer]] ([[Splitter]] in [[Polluted Wasteland]]).


==Official Update Log==
==Official Update Log==

Revision as of 11:12, 13 July 2022

<infobox>

 <title source="title1"><default>Release v1.11</default></title>

<image source="image1"></image> <label>Release Date</label> <label>Minor Updates</label> <group> <header>News Feed</header> <label>Title</label> <label>Color</label> </group> <group row-items="2"> <header>Timeline</header> <label>Previous Update</label> <label>Next Update</label> </group> </infobox>

Overview

Release v1.11 was the twenty second update to be released on Tower Defense Simulator, on the 26th of May 2020.

Unlike with most updates before the Solar Eclipse Event, there was an official name for this update, that being the Smaller = Bigger Update. Release v1.11 has been retroactively applied to this update to keep in line with the numbering scheme with the other updates.

This version encompassed three updates, the main Release v1.11.0 update (released 26 May 2020) and two minor updates, the Release v1.11.1 (released 31 May 2020) and Release v1.11.2 (released 4 July 2020).

Additions

Towers

Enemies

Maps

Skincrates

Miscellaneous

Removals

Enemies

Multiple enemies were removed as they were a part of the Halloween 2019 Event.

Maps

One map was removed as it was a part of the Spring 2020 Event.

Miscellaneous

Changes & Bugfixes

Towers

Enemies

Official Update Log

NOTE: Not everything here will be accurate as this is transcribed from the game's update log on the devforum and Tower Defense Simulator discord server. Several things may be incorrect and there may be things that are missing.

Release v1.11.0

Release v1.11.1

Release v1.11.2

File:UpdateNavBoxIcon.png
Legacy Versions
BETA
Release
Overhaul
Modern Versions (v1.0–v1.91)
v1.0
v1.1
v1.2
v1.3
v1.4
v1.5
v1.6
v1.7
v1.8
v1.9
v1.10–v1.14
v1.15–v1.19
v1.20–v1.24
v1.25–v1.29
v1.30–v1.34
v1.35–v1.39
v1.40–v1.44
v1.45–v1.49
v1.50–v1.54
v1.55–v1.59
v1.60–v1.64
v1.65–v1.69
v1.70–v1.74
v1.75–v1.79
v1.80–v1.84
v1.85–v1.89
v1.90–v1.91
Modern Versions (v2.0–)
v2.0–v2.4
v2.5–v2.9