Damage Flag

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<infobox>

 <title source="title1"><default>Damage Flag</default></title>

<image source="image1"></image> <label>Rarity</label> <label>Type</label> <label>Usable In</label> <group> <header source="stats">Stats</header> <label>Cooldown</label> <label>Initial Cooldown</label> <label>Use Limit</label> <format>3 Uses</format> <label>Use Cost</label> </group> <group collapse="closed"> <header>Audio</header>

</group> </infobox>
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"Provides an AOE that boosts tower damage by 20% for 45 seconds. (Does not stack with other damage flags)"
―In-Game Description
File:Quote.png
"Provides an AOE that boosts tower damage by 40% for 1 minute. (Does not stack with other damage flags)"
―Former In-Game Description

Description

[edit]

The Damage Flag is one of the four rare consumables. The Damage Flag has a 2.78% (5.41% with VIP+) chance to be gotten from a Low Grade Crate, a 6.15% (9.41% with VIP+) chance to be gotten from a Mid Grade Crate and a 22.03% (21.67% with VIP+) chance to be gotten from a High Grade Crate.

Only up to three Damage Flags can be used in a match by a single player. It has a 60 second cooldown, though when the match first starts the cooldown is set to 45 seconds. Its cooldown does not start until the Damage Flag disappears.

Usage

[edit]

When using the Damage Flag, a flag pole with a red flag will appear, which can be placed on any part of the map. When placed down, it will give a 20% Damage Buff to all towers in its 16 range for 45 seconds. This buff does not stack with other Damage Flag's Damage Buffs.

Appearance

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The Damage Flag is a red flag with a long grey pole. The flag has a small white circle, with two swords crossing each other in front of the circle.

Strategy

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  • There are multiple towers that cannot be affected by the Damage Flag's Damage Buff:
Damage Buff
Tower Status
Scout Affected
Sniper Affected
Paintballer Affected
Demoman Affected
Boomerang Affected
Slime Trooper Affected
Soldier Affected
Shotgunner Affected
Freezer Affected
Assassin Affected
Militant Affected
Hunter Affected
Pyromancer Partial[1]
Ace Pilot Affected
Medic Unaffected
Farm Affected
Electroshocker Affected
Rocketeer Affected
Trapper Partial[2]
Military Base Partial[2]
Crook Boss Partial[3]
Commander Partial[4]
Warden Partial[5]
Cowboy Affected
DJ Booth Unaffected
Tesla Affected
Saboteur Partial[6]
Minigunner Affected
Ranger Affected
Pursuit Affected
Gatling Gun Affected
Turret Affected
Mortar Affected
Mercenary Base Partial[7]
Brawler Affected
Necromancer Partial[8]
Accelerator Affected
Engineer Partial[9]
Hacker Affected
Operator Affected
Enforcer Partial[10]
Kingpin Partial[11]
Juggernaut Affected
Gladiator Affected
Commando Affected
Slasher Partial[12]
Frost Blaster Affected
Archer Partial[13]
Swarmer Partial[14]
Toxic Gunner Partial[6]
Sledger Partial[15]
Executioner Affected
Elf Camp Unaffected
Jester Partial[16]
Cryomancer Partial[17]
Hallow Punk Partial[13]
Harvester Affected
Snowballer Affected
Elementalist Partial[18]
Firework Technician Affected
Biologist Unaffected
Warlock Partial[19]
Spotlight Tech Partial[13]
War Machine Partial[20]
Mecha Base Unaffected
[edit]

Props

Icons

Update History

[edit]
  • 10 May 2024 - v1.21.0
    • Damage Flag added.
    • Bug: Lifespan timer does not update properly when Time Scale is at or lower than 0.99.
  • 11 September 2024 - v1.31.0
    • Damage Buff decreased from 40% to 20%.
    • Range decreased from 20 to 16.
      • Bug: Range has not changed when placed down.
    • Buff time decreased from 60 to 45.
    • Description changed.

Notes

[edit]
  1. Burn damage is not affected.
  2. 2.0 2.1 Only splash damage is increased.
  3. Unit damage is not affected.
  4. Gunner APC damage is not affected.
  5. Increase for the crit damage is the same as regular damage.
  6. 6.0 6.1 Poison damage is not increased.
  7. Only Grenadier has increased damage.
  8. Unit damage is not affected.
  9. Regular unit damage is not affected.
  10. Unit damage is not affected.
  11. Unit damage is not affected.
  12. Bleed damage is not affected.
  13. 13.0 13.1 13.2 Burn damage is not increased.
  14. Bee damage is not increased.
  15. Increase for the freeze bonus damage is the same as regular damage.
  16. Poison and burn damage are not increased.
  17. Chillness damage is not increased.
  18. Unit and burn damage are not increased.
  19. Only the AOE damage from the melee attack is increased.
  20. Regular unit damage is not affected.


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PVP