Damage Flag
<infobox>
<title source="title1"><default>Damage Flag</default></title>
<image source="image1"></image> <label>Rarity</label> <label>Type</label> <label>Usable In</label> <group> <header source="stats">Stats</header> <label>Cooldown</label> <label>Initial Cooldown</label> <label>Use Limit</label> <format>3 Uses</format> <label>Use Cost</label> </group> <group collapse="closed"> <header>Audio</header>
</group> </infobox>- "Provides an AOE that boosts tower damage by 20% for 45 seconds. (Does not stack with other damage flags)"
- ―In-Game Description
- "Provides an AOE that boosts tower damage by 40% for 1 minute. (Does not stack with other damage flags)"
- ―Former In-Game Description
Description
[edit]The Damage Flag is one of the four rare consumables. The Damage Flag has a 2.78% (5.41% with VIP+) chance to be gotten from a Low Grade Crate, a 6.15% (9.41% with VIP+) chance to be gotten from a Mid Grade Crate and a 22.03% (21.67% with VIP+) chance to be gotten from a High Grade Crate.
Only up to three Damage Flags can be used in a match by a single player. It has a 60 second cooldown, though when the match first starts the cooldown is set to 45 seconds. Its cooldown does not start until the Damage Flag disappears.
Usage
[edit]When using the Damage Flag, a flag pole with a red flag will appear, which can be placed on any part of the map. When placed down, it will give a 20% Damage Buff to all towers in its 16 range for 45 seconds. This buff does not stack with other Damage Flag's Damage Buffs.
Appearance
[edit]The Damage Flag is a red flag with a long grey pole. The flag has a small white circle, with two swords crossing each other in front of the circle.
Strategy
[edit]- There are multiple towers that cannot be affected by the Damage Flag's Damage Buff:
Gallery
[edit]Update History
[edit]- 10 May 2024 - v1.21.0
- Damage Flag added.
- Bug: Lifespan timer does not update properly when Time Scale is at or lower than 0.99.
- 11 September 2024 - v1.31.0
- Damage Buff decreased from 40% to 20%.
- Range decreased from 20 to 16.
- Bug: Range has not changed when placed down.
- Buff time decreased from 60 to 45.
- Description changed.
Notes
[edit]- ↑ Burn damage is not affected.
- ↑ 2.0 2.1 Only splash damage is increased.
- ↑ Unit damage is not affected.
- ↑ Gunner APC damage is not affected.
- ↑ Increase for the crit damage is the same as regular damage.
- ↑ 6.0 6.1 Poison damage is not increased.
- ↑ Only Grenadier has increased damage.
- ↑ Unit damage is not affected.
- ↑ Regular unit damage is not affected.
- ↑ Unit damage is not affected.
- ↑ Unit damage is not affected.
- ↑ Bleed damage is not affected.
- ↑ 13.0 13.1 13.2 Burn damage is not increased.
- ↑ Bee damage is not increased.
- ↑ Increase for the freeze bonus damage is the same as regular damage.
- ↑ Poison and burn damage are not increased.
- ↑ Chillness damage is not increased.
- ↑ Unit and burn damage are not increased.
- ↑ Only the AOE damage from the melee attack is increased.
- ↑ Regular unit damage is not affected.